Version Changelog
4.8.1-LIVE.11952564
4.7.2-LIVE.11674325
4.8.2-LIVE.12030094
· Jun 17, 2026
Human Food Bars
(Carryable_TBO_FL_4SCU_Commodity_Organic_HumanFoodBars)
Changed
3 changes
stdItem
Interactions
0:
Drink
→
Tray02_animationcomplete
1:
Open
→
Tray03_open
2:
Close
→
Tray03_close
Jumping Limes
(Carryable_TBO_FL_4SCU_Commodity_Organic_JumpingLimes)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Store
1:
Sit
→
Equiptowear
2:
Carry
Golden Medmon
(Carryable_TBO_FL_4SCU_Commodity_Organic_KopionHorn)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Drop
1:
Exit
→
Place
2:
Type
→
Store
<= PLACEHOLDER =>
(Carryable_TBO_FL_4SCU_Commodity_Organic_MarokPearl)
Changed
3 changes
stdItem
Interactions
0:
Type
→
Column01_openbottom
1:
Order
→
Column01_switchtotop
2:
Drink
→
Column01_switchtobottom
Molina Mold Treatment
(Carryable_TBO_FL_4SCU_Commodity_Organic_MoldTreatment)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Carry
2:
Drop
Organics
(Carryable_TBO_FL_4SCU_Commodity_Organic_OrganiMass)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Hangerswap
1:
Sit
→
Hangerswapall
2:
Hangerequipall
Oza
(Carryable_TBO_FL_4SCU_Commodity_Organic_Oza)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Carry
1:
Exit
→
Drop
2:
Place
Pingala Seeds
(Carryable_TBO_FL_4SCU_Commodity_Organic_Pingala)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Tray04_unlock
1:
Sit
→
Tray04_animationcomplete
2:
Exit
→
Column01_opentop
Pitambu
(Carryable_TBO_FL_4SCU_Commodity_Organic_Pitambu)
Changed
3 changes
stdItem
Interactions
0:
Type
→
Column02_switchtobottom
1:
Order
→
Column01_allclosed
2:
Drink
→
Column02_allclosed
Prota
(Carryable_TBO_FL_4SCU_Commodity_Organic_Prota)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Hangerhangall
1:
Exit
→
Hangerequip
2:
Hangerhang
Ranta Dung
(Carryable_TBO_FL_4SCU_Commodity_Organic_QuasigrazerEggs)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Hangerswap
1:
Sit
→
Hangerswapall
2:
Hangerequipall
Ranta Dung
(Carryable_TBO_FL_4SCU_Commodity_Organic_RantaDung)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Hangerhangall
1:
Exit
→
Hangerequip
2:
Hangerhang
Revenant Pod
(Carryable_TBO_FL_4SCU_Commodity_Organic_RevenantPod)
Changed
3 changes
stdItem
Interactions
0:
Order
→
Tray04_open
1:
Drink
→
Tray04_close
2:
Open
→
Tray04_lock
Uncut SLAM
(Carryable_TBO_FL_4SCU_Commodity_Organic_Slam_Unprocessed)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Hangerswap
1:
Sit
→
Hangerswapall
2:
Hangerequipall
Lunes (Spiral Fruit)
(Carryable_TBO_FL_4SCU_Commodity_Organic_SpiralFruit)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Store
1:
Close
→
Carry
2:
Sit
→
Drop
Sunset Berries
(Carryable_TBO_FL_4SCU_Commodity_Organic_SunsetBerry)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Hangerhangall
1:
Exit
→
Carry
2:
Drop
CryoPod (Vanduul)
(Carryable_TBO_FL_4SCU_Commodity_Organic_VanduulCorpse)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Hangerswap
1:
Sit
→
Hangerswapall
2:
Hangerequipall
<= PLACEHOLDER =>
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Drop
1:
Exit
→
Inspect
2:
Place
Altruciatoxin
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Place
1:
Exit
→
Tray01_open
2:
Tray01_close
Bioplastic
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Bioplastic)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Column01_switchtobottom
1:
Sit
→
Column02_opentop
2:
Column02_openbottom
Cadmium Allinide
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Tray03_animationcomplete
1:
Exit
→
Tray04_open
2:
Tray04_close
Construction Materials
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Column02_switchtobottom
1:
Sit
→
Column01_allclosed
2:
Column02_allclosed
Construction Salvage
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Tray02_close
1:
Close
→
Tray02_lock
2:
Sit
→
Tray02_unlock
Construction Rubble
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Column01_opentop
1:
Sit
→
Column01_openbottom
2:
Exit
→
Column01_switchtotop
Construction Pieces
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Column01_allclosed
1:
Sit
→
Column02_allclosed
2:
Exit
→
Place
Diamond Laminate
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Tray03_close
1:
Exit
→
Tray03_lock
2:
Type
→
Tray03_unlock
Distilled Spirits
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Offhandstore
1:
Exit
→
Drop
2:
Carrylowered
Dopple
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Equiptoweapon
1:
Exit
→
Carry
2:
Drop
DynaFlex
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0:
Type
→
Column01_switchtobottom
1:
Order
→
Column02_opentop
2:
Drink
→
Column02_openbottom
Audio-Visual Equipment
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0:
Drink
→
Tray02_unlock
1:
Open
→
Tray02_animationcomplete
2:
Close
→
Tray03_open
Elespo
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Tray02_open
1:
Exit
→
Tray02_close
2:
Tray02_lock
E'tam
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Carry
1:
Exit
→
Drop
2:
Inspect
<= PLACEHOLDER =>
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Column02_opentop
1:
Sit
→
Column02_openbottom
2:
Exit
→
Column02_switchtotop
Freeze
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Column02_switchtotop
1:
Exit
→
Column02_switchtobottom
2:
Column01_allclosed
Detatrine
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0:
Sit
→
Equiptoweapon
1:
Exit
→
Carry
2:
Drop
3:
Inspect
4:
Place
Glow
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Tray03_lock
1:
Exit
→
Tray03_unlock
2:
Tray03_animationcomplete
HLX99 Hyperprocessors
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0:
Order
→
Column01_openbottom
1:
Drink
→
Column01_switchtotop
2:
Open
→
Column01_switchtobottom
Luminalia Gift
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Drop
1:
Exit
→
Place
2:
Store
Year of the Rooster Envelope
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0:
Order
→
Tray03_animationcomplete
1:
Drink
→
Tray04_open
2:
Open
→
Tray04_close
HexaPolyMesh Coating
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sit
→
Store
2:
Offhandstore
Lastaprene
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Column02_opentop
1:
Exit
→
Column02_openbottom
2:
Column02_switchtotop
LifeCure Medsticks
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Carry
1:
Exit
→
Drop
2:
Inspect
Lycara
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Tray04_lock
1:
Sit
→
Tray04_unlock
2:
Tray04_animationcomplete
Mala
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Tray01_unlock
1:
Exit
→
Tray01_animationcomplete
2:
Tray02_open
Maze
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Column01_opentop
1:
Close
→
Column01_openbottom
2:
Sit
→
Column01_switchtotop
Medical Supplies
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_MedicalSupplies)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Vendorreturn
1:
Sit
→
Vendorkeep
2:
Carry
Combat Supplies
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Equiptosuit
1:
Sit
→
Offhandequiptosuit
2:
Store
mobyGlass Personal Computers
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Tray01_open
1:
Sit
→
Tray01_close
2:
Tray01_lock
Neograph
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Neograph)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Drop
1:
Exit
→
Inspect
2:
Sit_withtray
→
Place
Neon
(Carryable_TBO_FL_4SCU_Commodity_ProcessedGoods_Neon)
Changed
3 changes
stdItem
Interactions
0:
Exit
→
Column02_allclosed
1:
Sit
→
Place
2:
Carry