Version Changelog

4.8.2-LIVE.12030094
4.8.2-LIVE.12030094 4.9.0-LIVE.12232306 · Jul 16, 2026
4.10.0-LIVE.12519617
Geist Armor Legs Epoque (kap_combat_light_legs_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Store → Carry
1: Equiptowear → Drop
2: Carry → Place
3: Drop → Store
4: Place → Equiptowear
Geist Armor Legs Snow Camo (kap_combat_light_legs_02_02_01)
Changed
5 changes
stdItem
Interactions
0: Close → Place
1: Open → Store
2: Locked → Equiptowear
3: Carry
4: Drop
<= PLACEHOLDER => (Kareah_Datapad_Backstory_4x3_Screen)
Changed
1 change
stdItem
Interactions
0: Close → Offhandstore
<= PLACEHOLDER => (Kareah_Datapad_MissingBenny_4x3_Screen)
Changed
1 change
stdItem
Interactions
0: Open → Store
9-Series Longsword Cannon (KBAR_BallisticCannon_S1)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.2 → 0.06
NearRadius: 0.1 → 0.06
BasePenetrationDistance: 1.98 → 1.19
10-Series Greatsword Cannon (KBAR_BallisticCannon_S2)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.26 → 0.06
NearRadius: 0.13 → 0.06
BasePenetrationDistance: 2.64 → 1.275
11-Series Broadsword Cannon (KBAR_BallisticCannon_S3)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.5 → 0.07
NearRadius: 0.25 → 0.07
BasePenetrationDistance: 4.95 → 1.445
APX Fire Extinguisher (kegr_fire_extinguisher_01_Igniter)
Changed
6 changes
stdItem
Interactions
0: Store → Poweron
1: Offhandstore → Poweroff
2: Carry
3: Drop
4: Inspect
5: Place
CF-227 Badger Repeater (KLWE_LaserRepeater_PDC_S2)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.04 → 0
NearRadius: 0.02 → 0
BasePenetrationDistance: 0.4 → 0.075
CF-117 Bulldog Repeater (KLWE_LaserRepeater_S1)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.03 → 0
NearRadius: 0.02 → 0
BasePenetrationDistance: 0.3 → 0.07
CF-117 Bulldog Repeater (KLWE_LaserRepeater_S1_ATLS)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.03 → 0
NearRadius: 0.02 → 0
BasePenetrationDistance: 0.3 → 0.07
CF-227 Badger Repeater (KLWE_LaserRepeater_S2)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.04 → 0
NearRadius: 0.02 → 0
BasePenetrationDistance: 0.4 → 0.075
CF-337 Panther Repeater (KLWE_LaserRepeater_S3)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.08 → 0
NearRadius: 0.04 → 0
BasePenetrationDistance: 0.75 → 0.085
CF-447 Rhino Repeater (KLWE_LaserRepeater_S4)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.1 → 0.01
NearRadius: 0.05 → 0.01
BasePenetrationDistance: 1 → 0.24
CF-447 Rhino Repeater (KLWE_LaserRepeater_S4_LowPoly)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.1 → 0.01
NearRadius: 0.05 → 0.01
BasePenetrationDistance: 1 → 0.24
CF-557 Galdereen Repeater (KLWE_LaserRepeater_S5)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.15 → 0.01
NearRadius: 0.08 → 0.01
BasePenetrationDistance: 1.5 → 0.25
CF-557 Galdereen Repeater (KLWE_LaserRepeater_S5_Idris_M)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.15 → 0.01
NearRadius: 0.08 → 0.01
BasePenetrationDistance: 1.5 → 0.25
CF-557 Galdereen Repeater (KLWE_LaserRepeater_S5_LowPoly)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.15 → 0.01
NearRadius: 0.08 → 0.01
BasePenetrationDistance: 1.5 → 0.25
CF-557 Galdereen Repeater (KLWE_LaserRepeater_S5_Turret)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.15 → 0.01
NearRadius: 0.08 → 0.01
BasePenetrationDistance: 1.5 → 0.25
CF-667 Mammoth Repeater (KLWE_LaserRepeater_S6)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.25 → 0.01
NearRadius: 0.13 → 0.01
BasePenetrationDistance: 2.5 → 0.27
Demeco "Red Alert" LMG (klwe_lmg_energy_01_iae2201)
Changed
11 changes
stdItem
Interactions
0: Lightsoff → Store
1: Lightslow → Equiptowear
2: Lightsalarm → Openinventoryui
3: Checkcredentials → Openlootingui
4: Override → Carry
5: Opendoor → Drop
6: Closedoor → Place
7: Enableproximitysensor
8: Disableproximitysensor
9: Lockdoor
10: Unlockdoor
Demeco "Ultraviolet" LMG (klwe_lmg_energy_01_purple_blue01)
Changed
10 changes
stdItem
Interactions
0: Disableproximitysensor → Drop
1: Lockdoor → Place
2: Unlockdoor → Store
3: Opendoor → Equiptowear
4: Closedoor → Openinventoryui
5: Enableproximitysensor → Openlootingui
6: Carry
entity_tags
10: 9947ab8e-2b4c-4f7e-9d66-2202af15b4e4 → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
entity_tag_map
10
tag: 9947ab8e-2b4c-4f7e-9d66-2202af15b4e4 → cdacf581-ce4c-479f-bc4a-f7d34e7d955f
name: SpecialEventFlair → PromotionalItem
Sledge I Mass Driver Cannon (KLWE_MassDriver_S1)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.25 → 0.16
NearRadius: 0.13 → 0.16
BasePenetrationDistance: 2.52 → 3.276
Destroyer Mass Driver Cannon (KLWE_MassDriver_S10)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 5.04 → 3.33
NearRadius: 2.52 → 3.33
BasePenetrationDistance: 50.4 → 66.69
Destroyer Mass Driver Cannon (KLWE_MassDriver_S10_LowPoly)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 5.04 → 3.33
NearRadius: 2.52 → 3.33
BasePenetrationDistance: 50.4 → 66.69
Sledge II Mass Driver Cannon (KLWE_MassDriver_S2)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.34 → 0.18
NearRadius: 0.17 → 0.18
BasePenetrationDistance: 3.36 → 3.51
Sledge III Mass Driver Cannon (KLWE_MassDriver_S3)
Changed
3 changes
stdItem
Ammunition
Penetration
FarRadius: 0.63 → 0.2
NearRadius: 0.32 → 0.2
BasePenetrationDistance: 6.3 → 3.978
Gallant "Midnight" Rifle (klwe_rifle_energy_01_black01)
Changed
13 changes
stdItem
Interactions
0: Turret_sensitivity_reset → Syncunlock
1: Turret_fire_mode → Lightson
2: Turret_gyro_mode → Lightsoff
3: Turret_sensitivity_increase → Lightslow
4: Turret_sensitivity_decrease → Lightsalarm
5: Checkcredentials
6: Override
7: Opendoor
8: Closedoor
9: Enableproximitysensor
10: Disableproximitysensor
11: Lockdoor
12: Unlockdoor
Gallant "Nightstalker" Rifle (klwe_rifle_energy_01_black02)
Changed
13 changes
stdItem
Interactions
0: Turret_sensitivity_decrease → Unlockdoor
1: Turret_sensitivity_reset → Opencomplete
2: Turretenter → Closecomplete
3: Turretexit → Syncopen
4: Turret_sensitivity_increase → Syncclose
5: Turret_fire_mode → Hidelocks
6: Turret_gyro_mode → Synclock
7: Syncunlock
8: Lightson
9: Lightsoff
10: Lightslow
11: Lightsalarm
12: Checkcredentials
Gallant "Executive Edition" Rifle (klwe_rifle_energy_01_gold01)
Changed
13 changes
stdItem
Interactions
0: Turret_fire_mode → Opendoor
1: Turret_gyro_mode → Closedoor
2: Turret_sensitivity_increase → Enableproximitysensor
3: Turret_sensitivity_decrease → Disableproximitysensor
4: Turret_sensitivity_reset → Lockdoor
5: Unlockdoor
6: Opencomplete
7: Closecomplete
8: Syncopen
9: Syncclose
10: Hidelocks
11: Synclock
12: Syncunlock
Gallant "Warhawk" Rifle (klwe_rifle_energy_01_green01)
Changed
13 changes
stdItem
Interactions
0: Turret_gyro_mode → Override
1: Turret_sensitivity_increase → Opendoor
2: Turret_sensitivity_decrease → Closedoor
3: Turret_sensitivity_reset → Enableproximitysensor
4: Turret_fire_mode → Disableproximitysensor
5: Lockdoor
6: Unlockdoor
7: Opencomplete
8: Closecomplete
9: Syncopen
10: Syncclose
11: Hidelocks
12: Synclock
<= PLACEHOLDER => (Krig_l22_alphawolf_Pilot_Dashboard)
Changed
43 changes
stdItem
Interactions
0: Seatenterladder → Wash
1: Seatexitladder → Exit
2: Seatenterzerog → Lean
3: Seatexitzerog → Runwater
4: Inventory_open → Inactive
5: Inventory_close → Flightready
6: Loot → Selfdestruct_engage
7: Lock_01 → Selfdestruct_disengage
8: Lock_02 → Exteriorlights_on
9: Unlock_01 → Exteriorlights_off
10: Unlock_02 → Shields_on
11: Mainlock → Shields_off
12: Mainunlock → Openmissiles
13: Poweron → Closemissiles
14: Poweroff → Outrigger_deploy
15: Retrieve → Outrigger_retract
16: Cancel → Outrigger_toggle
17: Activate remote camera → Opencargohatch
18: Turret_gyro_mode → Closecargohatch
19: Place → Lockdoors
20: Open → Unlockdoors
21: Close → Deployfront
22: Opencomplete → Retractfront
23: Closecomplete → Seatexit
24: Turretenter → Opendoor
25: Turretexit → Closedoor
26: Reset
27: Jump
28: Take
29: Seatenter
30: Seatexit
31: Opendoor
32: Closedoor
33: Stepthrough
34: Turretfrontenter
35: Turretfrontexit
36: Turretrearleftenter
37: Turretrearleftexit
38: Turretrearrightenter
39: Turretrearrightexit
40: Place
41: Insert
42: Eject
Gallant "Red Alert" Rifle (klwe_rifle_energy_01_iae2201)
Changed
13 changes
stdItem
Interactions
0: Turret_sensitivity_decrease → Lightson
1: Turret_sensitivity_reset → Lightsoff
2: Turret_fire_mode → Lightslow
3: Turret_gyro_mode → Lightsalarm
4: Turret_sensitivity_increase → Checkcredentials
5: Override
6: Opendoor
7: Closedoor
8: Enableproximitysensor
9: Disableproximitysensor
10: Lockdoor
11: Unlockdoor
12: Opencomplete
Gallant "Desert Shadow" Rifle (klwe_rifle_energy_01_tan01)
Changed
13 changes
stdItem
Interactions
0: Turret_sensitivity_reset → Lockdoor
1: Turret_fire_mode → Unlockdoor
2: Turret_gyro_mode → Opencomplete
3: Turret_sensitivity_increase → Closecomplete
4: Turret_sensitivity_decrease → Syncopen
5: Syncclose
6: Hidelocks
7: Synclock
8: Syncunlock
9: Lightson
10: Lightsoff
11: Lightslow
12: Lightsalarm
Gallant "Stormfall" Rifle (klwe_rifle_energy_01_white01)
Changed
13 changes
stdItem
Interactions
0: Turret_sensitivity_increase → Checkcredentials
1: Turret_sensitivity_decrease → Override
2: Turret_sensitivity_reset → Opendoor
3: Turret_fire_mode → Closedoor
4: Turret_gyro_mode → Enableproximitysensor
5: Disableproximitysensor
6: Lockdoor
7: Unlockdoor
8: Opencomplete
9: Closecomplete
10: Syncopen
11: Syncclose
12: Hidelocks
Gallant "Boneyard" Rifle (klwe_rifle_energy_01_white02)
Changed
18 changes
rarity: Common → Uncommon
stdItem
Rarity: Common → Uncommon
Interactions
0: Turret_sensitivity_increase → Opencomplete
1: Turret_sensitivity_decrease → Closecomplete
2: Turret_sensitivity_reset → Syncopen
3: Turret_fire_mode → Syncclose
4: Turret_gyro_mode → Hidelocks
5: Synclock
6: Syncunlock
7: Lightson
8: Lightsoff
9: Lightslow
10: Lightsalarm
11: Checkcredentials
12: Override
entity_tags
3: 59ca5e36-b9a2-4459-ad0e-5745bcf5d899 → 9a46e2f3-6651-4283-8447-c01e6dd778e8
entity_tag_map
3
tag: 59ca5e36-b9a2-4459-ad0e-5745bcf5d899 → 9a46e2f3-6651-4283-8447-c01e6dd778e8
name: Common → Uncommon
Lumin V "Valor" SMG (klwe_smg_energy_01_blue_gold)
Changed
13 changes
stdItem
Interactions
0: Piptype_setlead → Drop
1: Piptype_setlag → Place
2: Navfilter_isnone → Store
3: Navfilter_ispoi → Equip
4: Navfilter_isquantum → Openexternalinventory
5: Landinggear_invalid → Carry
6: Cyclefriendly
7: Cyclehostile
8: Cycleall
9: Cyclepinned
10: Exteriorlights_on
11: Exteriorlights_off
12: Interiorlights_on
Arrowhead "Midnight" Sniper Rifle (klwe_sniper_energy_01_black01)
Changed
13 changes
stdItem
Interactions
0: Exitconsole → Poweron
1: Tap → Poweroff
2: Swipeleft → Leftcomponentsopen
3: Swiperight → Leftcomponentsclose
4: Swipeup → Rightcomponentsopen
5: Swipedown → Rightcomponentsclose
6: Openkeyboard → Seatcomponentsopen
7: Starttyping → Seatcomponentsclose
8: Stoptyping → Seatbackcomponentsopen
9: Closekeyboard → Seatbackcomponentsclose
10: Setwindowstate_closewindow → Requestseatcomponentclose
11: Useconsole → Requestleftcomponentclose
12: Requestrightcomponentclose
Arrowhead "Nightstalker" Sniper Rifle (klwe_sniper_energy_01_black02)
Changed
12 changes
stdItem
Interactions
0: Exitconsole → Openseataccessnacelleright
1: Tap → Closeseataccessnacelleright
2: Swipeleft → Openseataccesstail
3: Swiperight → Closeseataccesstail
4: Swipeup → Poweron
5: Swipedown → Poweroff
6: Openkeyboard → Shiptransformdeploy
7: Starttyping → Shiptransformretract
8: Stoptyping → Shiptransformcycle
9: Closekeyboard
10: Setwindowstate_closewindow
11: Useconsole
<= PLACEHOLDER => (KRIG_l22_AlphaWolf_Thruster_Main)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (KRIG_l22_AlphaWolf_Thruster_Main_Wing)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (KRIG_l22_AlphaWolf_Thruster_Mav_Capsule)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (KRIG_l22_AlphaWolf_Thruster_Mav_Capsule_Bottom)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
<= PLACEHOLDER => (KRIG_l22_AlphaWolf_Thruster_Mav_Capsule_Top)
Changed
1 change
stdItem
Temperature
UseParentRoomOccupant: 0
Arrowhead "Voyager" Sniper Rifle (klwe_sniper_energy_01_cen01)
Changed
13 changes
stdItem
Interactions
0: Tap → Poweron
1: Swipeleft → Poweroff
2: Swiperight → Inspect
3: Swipeup → Shiptransformextend
4: Swipedown → Shiptransformretract
5: Openkeyboard → Shiptransformcycle
6: Starttyping → Startgrinder
7: Stoptyping
8: Closekeyboard
9: Setwindowstate_closewindow
10: Button
11: Useconsole
12: Exitconsole
Arrowhead "Executive" Sniper Rifle (klwe_sniper_energy_01_gold01)
Changed
7 changes
stdItem
Interactions
0: Onunlocked → Poweron
1: Lockeddisplay → Poweroff
2: Unlocktrigger
3: Place
4: Keypadsuccess
5: Open
6: Close
Arrowhead "Warhawk" Sniper Rifle (klwe_sniper_energy_01_green01)
Changed
13 changes
stdItem
Interactions
0: Swipeleft → Poweron
1: Swiperight → Poweroff
2: Swipeup → Deployarray
3: Swipedown
4: Openkeyboard
5: Starttyping
6: Stoptyping
7: Closekeyboard
8: Setwindowstate_closewindow
9: Grip
10: Release
11: Open
12: Close
Arrowhead "Pathfinder" Sniper Rifle (klwe_sniper_energy_01_imp01)
Changed
8 changes
stdItem
Interactions
0: Close → Poweroff
1: Onunlocked → Inspect
2: Lockeddisplay → Poweron
3: Unlocktrigger
4: Place
5: Keypadsuccess
6: Open
7: Useconsole
Arrowhead "Lamplighter" Sniper Rifle (klwe_sniper_energy_01_Luminalia_red01)
Changed
14 changes
stdItem
Interactions
0: Tap → Requestseatbackcomponentclose
1: Swipeleft → Canopyopen
2: Swiperight → Canopyclose
3: Swipeup → Poweron
4: Swipedown → Poweroff
5: Openkeyboard
6: Starttyping
7: Stoptyping
8: Closekeyboard
9: Setwindowstate_closewindow
10: Useconsole
11: Exitconsole
entity_tags
10: 30c5b1f0-b7b6-4bc7-beb4-6b818f4847fd → afe37673-b836-4523-b9c3-e027e588e79f
entity_tag_map
10
tag: 30c5b1f0-b7b6-4bc7-beb4-6b818f4847fd → afe37673-b836-4523-b9c3-e027e588e79f
IFR-A77 Turret (AEGS_Idris_SCItem_Turret_Large)
Changed
1 change
stdItem
Seat
HasEjection: false