ADP-mk4 Core SecondWind
Size
1
When there's a difficult job at hand, you want to ensure that you can see it through to the end. Clark Defense Systems' ADP-mk4 heavy armor allows Marines to remain in active combat situations for a longer duration with more loadout options, while its powered frame provides near unfettered movement despite the protection it offers.
To honor those who came to Orison's aid in its time of need, the SecondWind edition compliments the armor with a rich blue base adorned with a sleek, flowing air design.
Typ (En): Heavy Armor
Typ (De): Rüstung (schwer)
Schadensreduktion: 40%
Temperaturbereich: -80 / 105 °C
Strahlungsschutz: 52800 REM
Strahlungsabbaurate: 251,1 REM/s
Tragekapazität: 8k µSCU
Rucksäcke: Alle
Wenn eine schwierige Aufgabe ansteht, willst du sichergehen, dass du sie bis zum Ende durchziehen kannst. Die schwere ADP-mk4-Rüstung von Clark Defense Systems erlaubt es Marines, länger in aktiven Kampfsituationen zu bleiben und mehr Ausrüstungsoptionen zu nutzen, während ihr kraftunterstützter Rahmen trotz des gebotenen Schutzes nahezu ungehinderte Bewegung ermöglicht.
Zu Ehren derer, die Orison in seiner Notzeit zu Hilfe kamen, ergänzt die SecondWind-Edition die Rüstung mit einer satten blauen Grundfarbe, verziert mit einem eleganten, fließenden Luftdesign.
German translation from
https://github.com/rjcncpt/StarCitizen-Deutsch-INI
When there's a difficult job at hand, you want to ensure that you can see it through to the end. Clark Defense Systems' ADP-mk4 heavy armor allows Marines to remain in active combat situations for a longer duration with more loadout options, while its powered frame provides near unfettered movement despite the protection it offers.
To honor those who came to Orison's aid in its time of need, the SecondWind edition compliments the armor with a rich blue base adorned with a sleek, flowing air design.
Chinese translation from
https://github.com/StarCitizenToolBox/LocalizationData
Type d'article : Armure lourde
Réduction des dégâts : 40 %
Temp. : -80 / 105 °C
Protection contre les radiations : 52 800 REM
Taux d'assainissement des radiations : 251,1 REM/s
Capacité de charge : 8,0 µSCU
Sacs à dos : Tous
Quand un travail difficile s'annonce, vous voulez être sûr de pouvoir aller jusqu'au bout. L'armure lourde ADP-mk4 de Clark Defense Systems permet aux Marines de rester engagés plus longtemps dans des situations de combat actives, avec davantage d'options de configuration, tandis que son châssis motorisé offre un mouvement presque sans entrave malgré la protection qu'elle apporte.
Pour rendre hommage à ceux qui sont venus au secours d'Orison en ces temps de besoin, l'édition SecondWind complète l'armure avec une base bleu profond rehaussée d'un motif aérien fluide et élégant.
French translation from
https://github.com/SPEED0U/Scefra
Find on
starcitizen.tools
Fitment
- Grade
- -
- Size
- 1
Links
- Ports
- 16
- Related
- 3
- Blueprints
- ADP-mk4 Core SecondWind
Physical
- Mass
- 7 kg
- Volume
- 55 000 µSCU
- Dimensions
- 0.505 × 0.568 × 0.374m
- Cargo Size
- 0.46 × 0.45 × 0.33m
Stats
- UEX Listings
- -
- Class Name
- cds_combat_heavy_core_01_02_02
- Version
- 4.9.0-LIVE.12232306
Details & Availability
Description Data
| Key | Value |
|---|---|
| Carrying Capacity | 8.0 µSCU |
| Damage Reduction | 40% |
| Item Type | Heavy Armor |
| Radiation Protection | 52800 REM |
| Radiation Scrub Rate | 251.1 REM/s |
| Temp. Rating | -80 / 105 °C |
Related Items
Set Items
3 - ADP-mk4 SecondWind- ADP-mk4 Core SecondWind -
- ADP-mk4 Arms SecondWind Heavy
- ADP-mk4 Legs SecondWind Heavy
UEX Prices
0
No prices available.
Specifications & Integration
Suit Armor
Info
- Slot
- Torso
- Inventory
- 10 500.0 µSCU
Damage Resistance
- Physical
- -40.0%
- Energy
- -40.0%
- Distortion
- -40.0%
- Thermal
- -40.0%
- Biochemical
- -40.0%
- Stun
- -60.0%
Signature
- Electromagnetic
- 30.00
Temperature Resistance
- Min
- -70.0 °C
- Max
- 100.0 °C
G-Force Resistance
- Modifier
- -50.0%
Radiation Resistance
- Max Radiation Capacity
- 26 800.00
- Dissipation Rate
- 145.80
Ports
16
Weapon (Secondary)
Weapon Personal (Medium, Gadget), FPS Deployable (Medium)
Equippable Weapon Personal
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Weapon (Primary)
Weapon Personal (Medium, Large, Gadget), FPS Deployable (Medium)
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Spare Weapon Magazine 1
Weapon Attachment (Magazine, Rocket)
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Spare Weapon Magazine 2
Weapon Attachment (Magazine, Rocket)
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Spare Weapon Magazine 3
Weapon Attachment (Magazine, Rocket)
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Weapon Attachment (Magazine, Rocket)
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Weapon Attachment (Magazine, Rocket)
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Spare Weapon Magazine 6
Weapon Attachment (Magazine, Rocket)
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Spare Weapon Magazine 7
Weapon Attachment (Magazine, Rocket)
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Spare Weapon Magazine 8
Weapon Attachment (Magazine, Rocket)
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Combat Throwable 1
Weapon Personal (Grenade), FPS Deployable (Small)
Equippable Weapon Personal
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Combat Throwable 2
Weapon Personal (Grenade), FPS Deployable (Small)
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Combat Throwable 3
Weapon Personal (Grenade), FPS Deployable (Small)
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Combat Throwable 4
Weapon Personal (Grenade), FPS Deployable (Small)
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Backpack
Character Armor Backpack
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Utility Item
Gadget
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Technical
Technical
- Classification
- FPS.Armor.Torso
- Class Name
- cds_combat_heavy_core_01_02_02
Human
ClarkeDefense
Heavy
Core
ReceiveParentActorInteractions
Common
InGameReward
ADP-mk4
Heavy
Core
FPS