Back up needed at outpost
Rank
2
Those XenoThreat punks launched an attack against ~mission(Location|Address) so we're looking for people to go fend them off.
Get out there and waste every XenoThreat you see.
Stows out.
Get out there and waste every XenoThreat you see.
Stows out.
Find on
starcitizen.tools
Overview
- Rank
- 2
- Faction
- Headhunters
- Type
- Assassination
- Blueprints
- Yes
Timing
- Duration
- 25 min
- Cooldown
- 45 seconds
- Lifetime
- 5 minutes
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 4
Details
- Max Players
- 1
- Systems
- Pyro
- Reaccept
- Failing: No · Abandoning: Yes
- Version
- 4.7.2-LIVE.11674325
Rewards & Reputation
Blueprints
| Item | Blueprint |
|---|---|
| One blueprint from this pool | |
| Yubarev Pistol | View |
| Yubarev "Mirage" Pistol | View |
| Yubarev Pistol Battery (10 cap) | View |
| Yubarev "Igniter" Pistol | View |
| DustUp Arms Tactical | View |
| DustUp Core Tactical | View |
| DustUp Helmet Tactical | View |
| DustUp Legs Tactical | View |
Reputation Gained
| Faction | Amount | Scope | Tier |
|---|---|---|---|
| Headhunters | +200 | FactionReputation | Undefined Name |
| Headhunters | +50 | Affinity | Undefined Name |
Combat
Spawns
| Role | Group | Kind | Concurrent | Ships |
|---|---|---|---|---|
| Other | Soldier x 3 | NPC | - | |
| Other | CQC x 3 | NPC | - | |
| Other | Tech x 2 | NPC | - | |
| Other | Sniper x 2 | NPC | - |
Locations
Availability Where this mission can be accepted
RAB-ULTRA
Pyro System
Asteroid_ValidQT
RAB-MAT
Pyro System
Asteroid_ValidQT
RAB-COOK
Pyro System
Asteroid_ValidQT
Ruin Clinic
Pyro System
Outpost
Cluster EMM-567
Pyro System
Asteroid_ValidQT
Cluster LHB-976
Pyro System
Asteroid_ValidQT
RAB-LYNX
Pyro System
Asteroid_ValidQT
Cluster HJS-232
Pyro System
Asteroid_ValidQT
Terminus
Pyro System
Planet
Locations Locations relevant to this mission
Faction
HeadhuntersOverview
- Type
- Unlawful
- Headquarters
- N/A
- Area
- Pyro
- Focus
- Piracy, Racketeering
- Founded
- 27th Century
- Leadership
- Kima "Bats" Farrell
FactionReputation
| Rank | XP Required |
|---|---|
| Neutral | 0 |
| Jr. Contractor | 800 |
| Contractor | 2 200 |
| Sr. Contractor | 5 800 |
| Veteran Contractor | 15 000 |
| Head Contractor | 38 000 |
| Elite Contractor | 95 250 |
| Hostile | -1 |
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Headhunters