Defend [Objects] From Mercs
A band of hired guns has been sent to mess with our interests over at <EM4>~mission(Location|Address)</EM4>. Seems someone has been tipped off that if the <EM>~mission(Objects)</EM4> there are destroyed that it will severely interrupt Headhunter operations in the area. That's a problem I want you to fix.
Not gonna lie, theses mercs are no joke. It'd be foolish to go it alone. That’s why you’ll need to be fully supplied and find <EM>some trustworthy friends</EM> to fly at your wing.
This op needs to go off without a hitch, so I’m offering the main contractor <EM4>~mission(ScripAmount) Council Scrip</EM4> for a job well done.
Stows out.
Not gonna lie, theses mercs are no joke. It'd be foolish to go it alone. That’s why you’ll need to be fully supplied and find <EM>some trustworthy friends</EM> to fly at your wing.
This op needs to go off without a hitch, so I’m offering the main contractor <EM4>~mission(ScripAmount) Council Scrip</EM4> for a job well done.
Stows out.
Find on
starcitizen.tools
Overview
- Faction
- Headhunters
- Type
- Assassination
Timing
- Duration
- 51 min
- Cooldown
- 15 seconds
- Lifetime
- 5 minutes
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 6 - 8
Details
- Max Players
- 1
- Systems
- Pyro
- Reaccept
- Failing: No · Abandoning: No
- Version
- 4.8.0-LIVE.11825000
Rewards & Reputation
Reward Items
| Name | Amount | Home |
|---|---|---|
| Council Scrip | 7 | Yes |
Reputation Gained
| Faction | Amount | Scope | Tier |
|---|---|---|---|
| Headhunters | +250 | FactionReputation | Undefined Name |
Combat
6 - 8 Total Enemies 2 - 3 Wave 1 1 - 2 Wave 2 3 Wave 3Spawns
| Role | Group | Kind | Concurrent |
|---|---|---|---|
| Other | Wave 1 ×1 | Ship | 2 - 3 |
| Other | Wave 2 ×1 | Ship | 1 - 2 |
| Other | Wave 3 ×1 | Ship | 3 |
Faction
HeadhuntersOverview
- Type
- Unlawful
- Headquarters
- N/A
- Area
- Pyro
- Focus
- Piracy, Racketeering
- Founded
- 27th Century
- Leadership
- Kima "Bats" Farrell
FactionReputation
| Rank | XP Required |
|---|---|
| Neutral | 0 |
| Jr. Contractor | 800 |
| Contractor | 2 200 |
| Sr. Contractor | 5 800 |
| Veteran Contractor | 15 000 |
| Head Contractor | 38 000 |
| Elite Contractor | 95 250 |
| Hostile | -1 |
Locations
27 locationsAvailability 27 Where this mission can be accepted
Patch City Clinic
Pyro System
Outpost
RAB-IGNITION
Pyro System
Asteroid_ValidQT
RAB-NOVEMBER
Pyro System
Asteroid_ValidQT
RAB-ALPHA
Pyro System
Asteroid_ValidQT
RAB-KILO
Pyro System
Asteroid_ValidQT
RAB-TUNG
Pyro System
Asteroid_ValidQT
PYR3 L3
Pyro System
Asteroid
PYR3 L5
Pyro System
Asteroid
PYR3 L4
Pyro System
Asteroid
Show 18 more availability
Monox
Pyro System
Planet
PYR2 L2
Pyro System
Asteroid
PYR2 L1
Pyro System
Asteroid
PYR2 L4
Pyro System
Asteroid
PYR2 L5
Pyro System
Asteroid
Pyro I
Pyro System
Planet
PYR1 L5
Pyro System
Asteroid
PYR1 L4
Pyro System
Asteroid
PYR1 L3
Pyro System
Asteroid
PYR1 L2
Pyro System
Asteroid
PYR1 L1
Pyro System
Asteroid
Checkmate Clinic
Pyro System
Outpost
Patch City
Pyro System
Manmade_VisibleOnInteraction
Checkmate
Pyro System
Manmade_VisibleOnInteraction
RAB-BRAVO
Pyro System
Asteroid_ValidQT
RAB-ROTH
Pyro System
Asteroid_ValidQT
Cluster NBD-102
Pyro System
Asteroid_ValidQT
RAB-FOXTROT
Pyro System
Asteroid_ValidQT
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Headhunters