Defend [Location] From Mercs
So, I thought we had done a good job of keeping things on the quiet side, but looks like the fact <EM4>~mission(Location|Address)</EM4> has Headhunters ties has gotten out. Now there are some heavy operators causing major problems there, targeting the <EM>~mission(Objects)</EM4> and generally causing me a massive headache.
With the amount of firepower these interlopers are packing, you're gonna need to bring along a <EM4>crew of your own</EM4> to pull this off. Especially since I need you to be protecting any <EM4>friendly ships</EM4> that need help.
This op needs to go off without a hitch, so I’m offering the main contractor <EM4>~mission(ScripAmount) Council Scrip</EM4> for a job well done.
Stows out.
With the amount of firepower these interlopers are packing, you're gonna need to bring along a <EM4>crew of your own</EM4> to pull this off. Especially since I need you to be protecting any <EM4>friendly ships</EM4> that need help.
This op needs to go off without a hitch, so I’m offering the main contractor <EM4>~mission(ScripAmount) Council Scrip</EM4> for a job well done.
Stows out.
Find on
starcitizen.tools
Overview
- Faction
- Headhunters
- Type
- Assassination
- Blueprints
- Yes
Timing
- Duration
- 84 min
- Cooldown
- 15 seconds
- Lifetime
- 5 minutes
Combat
- Combat
- Yes
- Defend
- No
- Enemies
- 16 - 22
Details
- Max Players
- 1
- Systems
- Pyro, Nyx
- Reaccept
- Failing: No · Abandoning: No
- Version
- 4.8.0-LIVE.11825000
Rewards & Reputation
Reward Items
| Name | Amount | Home |
|---|---|---|
| Council Scrip | 6 | Yes |
Blueprints
One blueprint from this pool (100% drop chance)
Reputation Gained
| Faction | Amount | Scope | Tier |
|---|---|---|---|
| Headhunters | +250 | FactionReputation | Undefined Name |
Combat
16 - 22 Total Enemies 2 - 3 Wave 1 1 - 2 Wave 2 3 Wave 3 2 - 3 InitialEnemies 1 - 2 EscortShip 2 EscortReinforcementsWave01 2 EscortReinforcementsWave02 2 EscortReinforcementsWave03 1 - 3 InterdictionShips_BPSpawns
| Role | Group | Kind | Concurrent |
|---|---|---|---|
| Escort Targets | InitialEnemies ×1 | Ship | 2 - 3 |
| Escort Targets | EscortShip ×1 | Ship | 1 - 2 |
| Escort Targets | EscortReinforcementsWave01 ×1 | Ship | 2 |
| Escort Targets | EscortReinforcementsWave02 ×1 | Ship | 2 |
| Escort Targets | EscortReinforcementsWave03 ×1 | Ship | 2 |
| Escort Targets | InterdictionShips_BP | Ship | 1 - 3 |
| Other | Wave 1 ×1 | Ship | 2 - 3 |
| Other | Wave 2 ×1 | Ship | 1 - 2 |
| Other | Wave 3 ×1 | Ship | 3 |
Faction
HeadhuntersOverview
- Type
- Unlawful
- Headquarters
- N/A
- Area
- Pyro
- Focus
- Piracy, Racketeering
- Founded
- 27th Century
- Leadership
- Kima "Bats" Farrell
FactionReputation
| Rank | XP Required |
|---|---|
| Neutral | 0 |
| Jr. Contractor | 800 |
| Contractor | 2 200 |
| Sr. Contractor | 5 800 |
| Veteran Contractor | 15 000 |
| Head Contractor | 38 000 |
| Elite Contractor | 95 250 |
| Hostile | -1 |
Locations
7 locationsEscortShipFromLandingAreaLocation 1
Availability 6 Where this mission can be accepted
Technical
Technical
- Mission Type
- Mercenary
- Mission Giver
- Headhunters