Shutdown CFP’s Comms

CFP think they’re safe over at ~mission(Location|Address) but we got big plans for them. You’re gonna pave the way for us by heading there and shutting down their comm towers.
There should be a control terminal at the top that you can use to shut the tower down. You get that sorted and they won’t be able to call for backup. Then we can show those skags who this system belongs to.
Most outposts use the same system, so this’ll come in handy next time you want to make sure reinforcements don’t mess with you.
Stows out.
Overview
Faction
Headhunters
Type
Assassination
Illegal
Yes
Timing
Duration
12 min
Cooldown
20 seconds
Lifetime
2 minutes
Combat
Combat
No
Defend
No
Details
Max Players
1
Systems
Pyro
Reaccept
Failing: Yes · Abandoning: Yes
Version
4.7.2-LIVE.11674325

Rewards & Reputation

Reputation Gained

Faction Amount Scope Tier
Headhunters +75 FactionReputation Undefined Name
Headhunters +50 Affinity Undefined Name

Locations

Locations Locations relevant to this mission
Availability Where this mission can be accepted

Faction

Headhunters

Overview

Type
Unlawful
Headquarters
N/A
Area
Pyro
Focus
Piracy, Racketeering
Founded
27th Century
Leadership
Kima "Bats" Farrell

FactionReputation

Rank XP Required
Neutral 0
Jr. Contractor 800
Contractor 2 200
Sr. Contractor 5 800
Veteran Contractor 15 000
Head Contractor 38 000
Elite Contractor 95 250
Hostile -1

Technical

Technical
Mission Type
Mercenary
Mission Giver
Headhunters