Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Compontent_Button)
Changed
12 changes
stdItem
Interactions
0:
Drop
→
Close
1:
Open
→
Hack
2:
Close
→
Repair
3:
Openlootingui
→
Syncopen
4:
Carry
→
Syncclose
5:
Opencomplete
6:
Closecomplete
7:
Open
8:
Deploy
9:
Retract
10:
Syncdeploy
11:
Syncretract
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Docking_Door_External)
Changed
17 changes
stdItem
Interactions
0:
Enablecruise
→
Enablegsafe
1:
Disablecruise
→
Disablegsafe
2:
Enablevtol
→
Enableesp
3:
Disablevtol
→
Disableesp
4:
Enableproximityassist
→
Enablecruise
5:
Disableproximityassist
→
Disablecruise
6:
Engineon
→
Enablevtol
7:
Engineoff
→
Disablevtol
8:
Enabledecoupled
→
Enableproximityassist
9:
Disabledecoupled
→
Disableproximityassist
10:
Enablegsafe
→
Transformdeploy
11:
Disablegsafe
→
Transformretract
12:
Enableesp
→
Transformcycle
13:
Disableesp
→
Engineon
14:
Engineoff
15:
Enabledecoupled
16:
Disabledecoupled
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Docking_Door_Internal)
Changed
17 changes
stdItem
Interactions
0:
Transformdeploy
→
Disableesp
1:
Transformretract
→
Enablecruise
2:
Transformcycle
→
Disablecruise
3:
Engineon
→
Enablevtol
4:
Engineoff
→
Disablevtol
5:
Enabledecoupled
→
Enableproximityassist
6:
Disabledecoupled
→
Disableproximityassist
7:
Enablegsafe
→
Shiptransformextend
8:
Disablegsafe
→
Shiptransformretract
9:
Enableesp
→
Shiptransformcycle
10:
Disableesp
→
Engineon
11:
Enablecruise
→
Engineoff
12:
Disablecruise
→
Enabledecoupled
13:
Enablevtol
→
Disabledecoupled
14:
Disablevtol
→
Enablegsafe
15:
Enableproximityassist
→
Disablegsafe
16:
Disableproximityassist
→
Enableesp
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Door_Screen)
Changed
18 changes
stdItem
Interactions
0:
Openlootingui
→
Refill grenades
1:
Consumeactor
→
Medpen
2:
Commstap
→
Bodydrag
3:
Lookat
→
Bodydrop
4:
Talk
→
Turnover
5:
Order
→
Openinventoryui
6:
Serve
→
Unrestrain
7:
Takeorder
→
Swapoutfit
8:
Refill ammo
→
Restrain
9:
Refill grenades
→
Openlootingui
10:
Medpen
→
Consumeactor
11:
Bodydrag
→
Lookat
12:
Bodydrop
→
Talk
13:
Turnover
→
Order
14:
Openinventoryui
→
Serve
15:
Unrestrain
→
Takeorder
16:
Swapoutfit
→
Refill ammo
17:
Restrain
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Door_Screen_B)
Changed
18 changes
stdItem
Interactions
0:
Commstap
→
Turnover
1:
Lookat
→
Openinventoryui
2:
Talk
→
Unrestrain
3:
Order
→
Swapoutfit
4:
Serve
→
Restrain
5:
Takeorder
→
Openlootingui
6:
Refill ammo
→
Consumeactor
7:
Refill grenades
→
Lookat
8:
Medpen
→
Talk
9:
Bodydrag
→
Order
10:
Bodydrop
→
Serve
11:
Turnover
→
Takeorder
12:
Openinventoryui
→
Refill ammo
13:
Unrestrain
→
Refill grenades
14:
Swapoutfit
→
Medpen
15:
Restrain
→
Bodydrag
16:
Openlootingui
→
Bodydrop
17:
Consumeactor
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Entrance_Lift)
Changed
19 changes
stdItem
Interactions
0:
Restrain
→
Refill grenades
1:
Openlootingui
→
Medpen
2:
Consumeactor
→
Bodydrag
3:
Commstap
→
Bodydrop
4:
Lookat
→
Turnover
5:
Talk
→
Openinventoryui
6:
Order
→
Unrestrain
7:
Serve
→
Swapoutfit
8:
Takeorder
→
Restrain
9:
Refill ammo
→
Openlootingui
10:
Refill grenades
→
Consumeactor
11:
Medpen
→
Disableweakspots
12:
Bodydrag
→
Enableweakspots
13:
Bodydrop
→
Lookat
14:
Turnover
→
Talk
15:
Openinventoryui
→
Order
16:
Unrestrain
→
Serve
17:
Swapoutfit
→
Takeorder
18:
Refill ammo
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift)
Changed
4 changes
stdItem
Interactions
1:
Openlootingui
→
Open
2:
Open
3:
Carry
4:
Drop
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift_Exterior)
Changed
18 changes
stdItem
Interactions
0:
Unrestrain
→
Serve
1:
Swapoutfit
→
Takeorder
2:
Restrain
→
Refill ammo
3:
Openlootingui
→
Refill grenades
4:
Consumeactor
→
Medpen
5:
Commstap
→
Bodydrag
6:
Lookat
→
Bodydrop
7:
Talk
→
Turnover
8:
Order
→
Openinventoryui
9:
Serve
→
Unrestrain
10:
Takeorder
→
Swapoutfit
11:
Refill ammo
→
Restrain
12:
Refill grenades
→
Openlootingui
13:
Medpen
→
Consumeactor
14:
Bodydrag
→
Commstap
15:
Bodydrop
→
Lookat
16:
Turnover
→
Talk
17:
Openinventoryui
→
Order
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift_Interior)
Changed
18 changes
stdItem
Interactions
0:
Consumeactor
→
Bodydrag
1:
Commstap
→
Bodydrop
2:
Lookat
→
Turnover
3:
Talk
→
Openinventoryui
4:
Order
→
Unrestrain
5:
Serve
→
Swapoutfit
6:
Takeorder
→
Restrain
7:
Refill ammo
→
Openlootingui
8:
Refill grenades
→
Consumeactor
9:
Medpen
→
Lookat
10:
Bodydrag
→
Talk
11:
Bodydrop
→
Order
12:
Turnover
→
Serve
13:
Openinventoryui
→
Takeorder
14:
Unrestrain
→
Refill ammo
15:
Swapoutfit
→
Refill grenades
16:
Restrain
→
Medpen
17:
Openlootingui
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_RearCargo_Lift)
Changed
18 changes
stdItem
Interactions
0:
Swapoutfit
→
Takeorder
1:
Restrain
→
Refill ammo
2:
Openlootingui
→
Refill grenades
3:
Consumeactor
→
Medpen
4:
Commstap
→
Bodydrag
5:
Lookat
→
Bodydrop
6:
Talk
→
Turnover
7:
Order
→
Openinventoryui
8:
Serve
→
Unrestrain
9:
Takeorder
→
Swapoutfit
10:
Refill ammo
→
Restrain
11:
Refill grenades
→
Openlootingui
12:
Medpen
→
Consumeactor
13:
Bodydrag
→
Lookat
14:
Bodydrop
→
Talk
15:
Turnover
→
Order
16:
Openinventoryui
→
Serve
17:
Unrestrain
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_RearCargo_Lift_exterior)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Carry
1:
Place
→
Drop
2:
Store
→
Place
3:
Equiptowear
→
Store
4:
Carry
→
Equiptowear
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_RearCargo_Lift_Interior)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Drop
1:
Store
→
Place
2:
Equiptowear
→
Store
3:
Carry
→
Equiptowear
4:
Drop
→
Carry
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Relay_Button)
Changed
10 changes
stdItem
Interactions
0:
Onconveyordeployed
→
Lighton
1:
Onconveyorretracted
→
Lightoff
2:
Resourcetobusy
→
Keypadsuccess
3:
Resourcetoidle
→
Open
4:
Cargodeploy
→
Close
5:
Cargoretract
→
Onunlocked
6:
Dispenseropen
→
Lockeddisplay
7:
Dispenserclose
→
Unlocktrigger
8:
Ejectcargobox
9:
Conveyorreset
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Brig_HatchButton)
Changed
17 changes
stdItem
Interactions
0:
Disablecruise
→
Turnoff
1:
Enablevtol
→
Turnon
2:
Disablevtol
3:
Enableproximityassist
4:
Disableproximityassist
5:
Shiptransformextend
6:
Shiptransformretract
7:
Shiptransformcycle
8:
Engineon
9:
Engineoff
10:
Enabledecoupled
11:
Disabledecoupled
12:
Enablegsafe
13:
Disablegsafe
14:
Enableesp
15:
Disableesp
16:
Enablecruise
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Com_Handle)
Changed
16 changes
stdItem
Interactions
0:
Disablevtol
→
Turnon
1:
Enableproximityassist
→
Turnoff
2:
Disableproximityassist
→
Flightready
3:
Engineon
→
Openaccesspoints
4:
Engineoff
→
Closeaccesspoints
5:
Enabledecoupled
→
Deploydashboard
6:
Disabledecoupled
→
Retractdashboard
7:
Enablegsafe
→
Seatenter
8:
Disablegsafe
→
Seatexit
9:
Enableesp
→
Opendoor
10:
Disableesp
11:
Enablecruise
12:
Disablecruise
13:
Enablevtol
14:
Turnon
15:
Turnoff
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Com_Handle_Parent)
Changed
18 changes
stdItem
Interactions
0:
Store
→
Medpen
1:
Carry
→
Bodydrag
2:
Drop
→
Bodydrop
3:
Inspect
→
Turnover
4:
Place
→
Openinventoryui
5:
Unrestrain
6:
Swapoutfit
7:
Restrain
8:
Openlootingui
9:
Consumeactor
10:
Commstap
11:
Lookat
12:
Talk
13:
Order
14:
Serve
15:
Takeorder
16:
Refill ammo
17:
Refill grenades
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Lynx)
Changed
19 changes
stdItem
Interactions
0:
Closedoor
→
Setstate_firingrangestate_results
1:
Flightready
→
Setstate_firingrangestate_targetpractice
2:
Openmissiles
→
Setstate_currentweaponstate_none
3:
Closemissiles
→
Weapons/[0000]/setstate_currentweaponstate_pistol
4:
Seatenter
→
Weapons/[0001]/setstate_currentweaponstate_smg
5:
Seatexit
→
Weapons/[0002]/setstate_currentweaponstate_ar
6:
Opendoor
→
Weapons/[0003]/setstate_currentweaponstate_shotgun
7:
Open
→
Weapons/[0004]/setstate_currentweaponstate_lmg
8:
Close
→
Weapons/[0005]/setstate_currentweaponstate_sniper
9:
Stow
→
Setstate_challengestate_notstarted
10:
Dooropen
→
Setstate_challengestate_countdown
11:
Setstate_challengestate_inprogress
12:
Setstate_challengestate_abortedoutofbounds
13:
Setstate_challengestate_abortedwrongweapon
14:
Setstate_challengestate_results
15:
Setstate_challengetype_none
16:
Setstate_challengetype_basic
17:
Setstate_challengetype_advanced
18:
Setstate_userstatus_nouser
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Modular_Corridor)
Changed
15 changes
stdItem
Interactions
0:
Break03
→
Equip
1:
Eject_0
→
Offhandequip
2:
Eject_0
→
Prime
3:
Eject_0
→
Unprime
4:
Consumekeys
→
Carry
5:
Place
→
Drop
6:
Opendoor
→
Place
7:
Closedoor
→
Activate
8:
Break01
→
Deactivate
9:
Break02
→
Store
10:
Openinnerdoor
→
Offhandstore
11:
Closealldoors
→
Insertcard
12:
Openinnerdoorfinished
→
Ejectcard
13:
Closeinnerdoorfinished
→
Hack
14:
Idle_guard
→
Debug_bypasshacksucceed
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Perseus)
Changed
19 changes
stdItem
Interactions
0:
Open
→
Offhandstore
1:
Close
→
Drop
2:
Onunlocked
→
Carrylowered
3:
Lockeddisplay
→
Inspect
4:
Unlocktrigger
→
Place
5:
Keypadsuccess
→
Grip
6:
Place_fuse
→
Release
7:
Seatenter
8:
Seatexit
9:
Open
10:
Pull(wasclose)
11:
Locked
12:
Opentop
13:
Closetop
14:
Openbottom
15:
Closebottom
16:
Opentriggertop
17:
Closetriggerbottom
18:
Opentriggerbottom
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Component)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Retractclose
1:
Openlootingui
→
Open
2:
Open
→
Close
3:
Hack
4:
Repair
5:
Syncopen
6:
Syncclose
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Ext_Handle)
Changed
19 changes
stdItem
Interactions
0:
Turnoff
→
Carry
1:
Open
→
Drop
2:
Close
→
Place
3:
Carry
→
Store
4:
Drop
→
Equiptowear
5:
Place
→
Tray01_open
6:
Store
→
Tray01_close
7:
Equiptowear
→
Tray01_lock
8:
Tray01_unlock
9:
Tray01_animationcomplete
10:
Tray02_open
11:
Tray02_close
12:
Tray02_lock
13:
Tray02_unlock
14:
Tray02_animationcomplete
15:
Tray03_open
16:
Tray03_close
17:
Tray03_lock
18:
Tray03_unlock
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_HanagarDoor)
Changed
15 changes
stdItem
Interactions
0:
Insertcard
→
Liedown
1:
Ejectcard
→
Sit
2:
Hack
→
Exit
3:
Debug_bypasshacksucceed
→
Sleep
4:
Debug_bypasshackfail
→
Situp
5:
Debug_resethack
→
Retrieve
6:
Onhacksucceed_notshown
→
Starttimer
7:
Onhackfailed_notshown
→
Finishtimer
8:
Onhackreset_notshown
→
Resettimer
9:
Open
→
Ontimerstarted_countdowna
10:
Close
→
Ontimerfinished
11:
Insertcard_enable
→
Starttimer_countdownb
12:
Insertcard_disable
→
Ontimerstarted_countdownb
13:
Place
14:
Open
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Hangar)
Changed
18 changes
stdItem
Interactions
0:
Place
→
Bodydrag
1:
Store
→
Bodydrop
2:
Carry
→
Turnover
3:
Drop
→
Openinventoryui
4:
Inspect
→
Unrestrain
5:
Swapoutfit
6:
Restrain
7:
Openlootingui
8:
Consumeactor
9:
Commstap
10:
Lookat
11:
Talk
12:
Order
13:
Serve
14:
Takeorder
15:
Refill ammo
16:
Refill grenades
17:
Medpen
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Powerplant)
Changed
18 changes
stdItem
Interactions
0:
Inspect
→
Bodydrop
1:
Place
→
Turnover
2:
Store
→
Openinventoryui
3:
On
→
Unrestrain
4:
Off
→
Swapoutfit
5:
Toggle
→
Restrain
6:
Proccliptriggeredleverdown
→
Openlootingui
7:
Proccliptriggeredleverup
→
Consumeactor
8:
Proccliptriggeredleverswitch
→
Commstap
9:
Setstate_leverstate_up
→
Lookat
10:
Setstate_leverstate_down
→
Talk
11:
Order
12:
Serve
13:
Takeorder
14:
Refill ammo
15:
Refill grenades
16:
Medpen
17:
Bodydrag
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Ramp_NoGeo)
Changed
14 changes
stdItem
Interactions
0:
Disabledecoupled
→
Disableproximityassist
1:
Enablegsafe
→
Engineon
2:
Disablegsafe
→
Engineoff
3:
Enableesp
→
Enabledecoupled
4:
Disableesp
→
Disabledecoupled
5:
Enablecruise
→
Enablegsafe
6:
Disablecruise
→
Disablegsafe
7:
Enablevtol
→
Enableesp
8:
Disablevtol
→
Disableesp
9:
Enableproximityassist
→
Enablecruise
10:
Disableproximityassist
→
Disablecruise
11:
Engineon
→
Enablevtol
12:
Engineoff
→
Disablevtol
13:
Enabledecoupled
→
Enableproximityassist
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_TV)
Changed
19 changes
stdItem
Interactions
0:
Clean_mop
→
Useconsole
1:
Startcracking
→
Turnoff
2:
Onglow
→
Carry
3:
Onpiece1dissolved
→
Drop
4:
Onpiece2dissolved
→
Place
5:
Onpiece3dissolved
→
Store
6:
Onpiece4dissolved
→
Equip
7:
Onpiece5dissolved
→
Openexternalinventory
8:
Onpiece6dissolved
9:
Onpiece78dissolved
10:
Teststartglow
11:
Testpiece
12:
Testpiece
13:
Testpiece
14:
Testpiece
15:
Testpiece
16:
Testpiece
17:
Testpiece78
18:
Reset
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Ursa)
Changed
14 changes
stdItem
Interactions
0:
Enablecruise
→
Seatexit_exterior
1:
Disablecruise
→
Seatenter_zerog
2:
Enablevtol
→
Seatexit_zerog
3:
Disablevtol
→
Place
4:
Enableproximityassist
→
Opendoor
5:
Disableproximityassist
→
Closedoor
6:
Engineon
→
Break01
7:
Engineoff
→
Break02
8:
Enabledecoupled
→
Break03
9:
Disabledecoupled
→
Eject_01
10:
Enablegsafe
→
Eject_02
11:
Disablegsafe
→
Eject_03
12:
Enableesp
→
Consumekeys
13:
Disableesp
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Zeus)
Changed
12 changes
stdItem
Interactions
0:
Maindeviceswitchoff
→
Cargodeploy
1:
Startchargeinteraction
→
Cargoretract
2:
Cancelchargeinteraction
→
Dispenseropen
3:
Disperseinteraction
→
Dispenserclose
4:
Setjammerswitchon
→
Ejectcargobox
5:
Setjammerswitchoff
→
Conveyorreset
6:
Seatenter
→
Onconveyordeployed
7:
Seatexit
→
Onconveyorretracted
8:
Carry
→
Resourcetobusy
9:
Drop
→
Resourcetoidle
10:
Place
→
Cargodooropen
11:
Store
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Zeus_Airlock)
Changed
18 changes
stdItem
Interactions
0:
Talk
→
Turnover
1:
Order
→
Openinventoryui
2:
Serve
→
Unrestrain
3:
Takeorder
→
Swapoutfit
4:
Refill ammo
→
Restrain
5:
Refill grenades
→
Openlootingui
6:
Medpen
→
Consumeactor
7:
Bodydrag
→
Commstap
8:
Bodydrop
→
Lookat
9:
Turnover
→
Talk
10:
Openinventoryui
→
Order
11:
Unrestrain
→
Serve
12:
Swapoutfit
→
Takeorder
13:
Restrain
→
Refill ammo
14:
Openlootingui
→
Refill grenades
15:
Consumeactor
→
Medpen
16:
Commstap
→
Bodydrag
17:
Lookat
→
Bodydrop
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Zeus_Ramp)
Changed
18 changes
stdItem
Interactions
0:
Order
→
Openinventoryui
1:
Serve
→
Unrestrain
2:
Takeorder
→
Swapoutfit
3:
Refill ammo
→
Restrain
4:
Refill grenades
→
Openlootingui
5:
Medpen
→
Consumeactor
6:
Bodydrag
→
Commstap
7:
Bodydrop
→
Lookat
8:
Turnover
→
Talk
9:
Openinventoryui
→
Order
10:
Unrestrain
→
Serve
11:
Swapoutfit
→
Takeorder
12:
Restrain
→
Refill ammo
13:
Openlootingui
→
Refill grenades
14:
Consumeactor
→
Medpen
15:
Commstap
→
Bodydrag
16:
Lookat
→
Bodydrop
17:
Talk
→
Turnover
Door Control
(ControlPanel_Screen_DoorControl_Physical_Scorpius)
Changed
4 changes
stdItem
Interactions
0:
Disableesp
→
Turnon
1:
Enablecruise
→
Turnoff
2:
Disablecruise
3:
Enablevtol
Door Control
(ControlPanel_Screen_DoorControl_Physical_Scorpius_Flipped)
Changed
4 changes
stdItem
Interactions
0:
Repair
→
Close
1:
Syncopen
→
Useconsole
2:
Syncclose
→
Grip
3:
Open
→
Release
Door Control
(ControlPanel_Screen_DoorControl_Physical_Spartan)
Changed
14 changes
stdItem
Interactions
0:
Disablevtol
→
Turnon
1:
Enableproximityassist
→
Turnoff
2:
Disableproximityassist
→
Retrieve
3:
Engineon
→
Retrivedata
4:
Engineoff
→
Pickup
5:
Enabledecoupled
→
Drop
6:
Disabledecoupled
→
Attach
7:
Enablegsafe
→
Store
8:
Disablegsafe
→
Place
9:
Enableesp
→
Dispose
10:
Disableesp
11:
Enablecruise
12:
Disablecruise
13:
Enablevtol
Door Control
(ControlPanel_Screen_DoorControl_Physical_Starlancer)
Changed
19 changes
stdItem
Interactions
0:
Setstate_firingrangestate_weaponselect
→
Open
1:
Setstate_firingrangestate_weaponlandingbasic
→
Close
2:
Setstate_firingrangestate_weaponlandingadvanced
→
Openlootingui
3:
Setstate_firingrangestate_timer
→
Carry
4:
Setstate_firingrangestate_results
→
Drop
5:
Setstate_firingrangestate_targetpractice
6:
Setstate_currentweaponstate_none
7:
Weapons/[0000]/setstate_currentweaponstate_pistol
8:
Weapons/[0001]/setstate_currentweaponstate_smg
9:
Weapons/[0002]/setstate_currentweaponstate_ar
10:
Weapons/[0003]/setstate_currentweaponstate_shotgun
11:
Weapons/[0004]/setstate_currentweaponstate_lmg
12:
Weapons/[0005]/setstate_currentweaponstate_sniper
13:
Setstate_challengestate_notstarted
14:
Setstate_challengestate_countdown
15:
Setstate_challengestate_inprogress
16:
Setstate_challengestate_abortedoutofbounds
17:
Setstate_challengestate_abortedwrongweapon
18:
Setstate_challengestate_results
Door Control
(ControlPanel_Screen_DoorControl_Physical_Starlancer_Drop)
Changed
18 changes
stdItem
Interactions
0:
Openinventoryui
→
Order
1:
Unrestrain
→
Serve
2:
Swapoutfit
→
Takeorder
3:
Restrain
→
Refill ammo
4:
Openlootingui
→
Refill grenades
5:
Consumeactor
→
Medpen
6:
Commstap
→
Bodydrag
7:
Lookat
→
Bodydrop
8:
Talk
→
Turnover
9:
Order
→
Openinventoryui
10:
Serve
→
Unrestrain
11:
Takeorder
→
Swapoutfit
12:
Refill ammo
→
Restrain
13:
Refill grenades
→
Openlootingui
14:
Medpen
→
Consumeactor
15:
Bodydrag
→
Commstap
16:
Bodydrop
→
Lookat
17:
Turnover
→
Talk
Door Control
(ControlPanel_Screen_DoorControl_Physical_Starlancer_Hangar)
Changed
17 changes
stdItem
Interactions
0:
Onconveyordeployed
→
Equip
1:
Onconveyorretracted
→
Openexternalinventory
2:
Resourcetobusy
→
Carry
3:
Resourcetoidle
→
Drop
4:
Liedown
→
Place
5:
Sit
→
Store
6:
Exit
→
Activate
7:
Sleep
→
Deactivate
8:
Situp
→
Relayregister
9:
Retrieve
10:
Starttimer
11:
Finishtimer
12:
Resettimer
13:
Ontimerstarted_countdowna
14:
Ontimerfinished
15:
Starttimer_countdownb
16:
Ontimerstarted_countdownb
Door Control
(ControlPanel_Screen_DoorControl_Physical_Syulen)
Changed
14 changes
stdItem
Interactions
0:
Enablegsafe
→
Seatenter
1:
Disablegsafe
→
Seatexit
2:
Enableesp
→
Acceptcontract
3:
Disableesp
→
Place
4:
Enablecruise
→
Open
5:
Disablecruise
→
Close
6:
Enablevtol
→
Opencomplete
7:
Disablevtol
→
Closecomplete
8:
Enableproximityassist
→
Turnon
9:
Disableproximityassist
→
Turnoff
10:
Engineon
11:
Engineoff
12:
Enabledecoupled
13:
Disabledecoupled
Door Control
(ControlPanel_Screen_DoorControl_Physical_Syulen_ExtRamp)
Changed
18 changes
stdItem
Interactions
0:
Carry
→
Refill grenades
1:
Drop
→
Medpen
2:
Inspect
→
Bodydrag
3:
Place
→
Bodydrop
4:
Store
→
Turnover
5:
Openinventoryui
6:
Unrestrain
7:
Swapoutfit
8:
Restrain
9:
Openlootingui
10:
Consumeactor
11:
Commstap
12:
Lookat
13:
Talk
14:
Order
15:
Serve
16:
Takeorder
17:
Refill ammo
Door Control
(ControlPanel_Screen_DoorControl_Physical_Ursa_Medivac)
Changed
14 changes
stdItem
Interactions
0:
Enablegsafe
→
Disablevtol
1:
Disablegsafe
→
Enableproximityassist
2:
Enableesp
→
Disableproximityassist
3:
Disableesp
→
Engineon
4:
Enablecruise
→
Engineoff
5:
Disablecruise
→
Enabledecoupled
6:
Enablevtol
→
Disabledecoupled
7:
Disablevtol
→
Enablegsafe
8:
Enableproximityassist
→
Disablegsafe
9:
Disableproximityassist
→
Enableesp
10:
Engineon
→
Disableesp
11:
Engineoff
→
Enablecruise
12:
Enabledecoupled
→
Disablecruise
13:
Disabledecoupled
→
Enablevtol
Door Control
(ControlPanel_Screen_DoorControl_Physical_Ursa_Medivac_Int)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Drop
1:
Carry
→
Inspect
2:
Drop
→
Place
3:
Inspect
→
Store
4:
Place
→
Open
5:
Close
6:
Carry
Door Control
(ControlPanel_Screen_DoorControl_Physical_Ursa_Rover)
Changed
17 changes
stdItem
Interactions
0:
Open
→
Closehatch
1:
Close
→
Openhatch
2:
Openlootingui
→
Print
3:
Requestfloor0
→
Open
4:
Requestfloor1
→
Close
5:
Requestfloor2
→
Enableproximitysensor
6:
Requestfloor3
→
Disableproximitysensor
7:
Requestfloor4
→
Proximitysensoroccupied
8:
Elevatorarrived
→
Proximitysensorunoccupied
9:
Requestsurface
→
Proximitysensorattached
10:
Lighton
→
Change
11:
Lightoff
→
Movetoopen
12:
Movetoclose
13:
Holdready
14:
Equiptosuit
15:
Offhandequiptosuit
16:
Store
Door Control
(ControlPanel_Screen_DoorControl_Physical_Ursa_Rover_Int)
Changed
18 changes
stdItem
Interactions
0:
Lookat
→
Unrestrain
1:
Talk
→
Swapoutfit
2:
Order
→
Restrain
3:
Serve
→
Openlootingui
4:
Takeorder
→
Consumeactor
5:
Refill ammo
→
Lookat
6:
Refill grenades
→
Talk
7:
Medpen
→
Order
8:
Bodydrag
→
Serve
9:
Bodydrop
→
Takeorder
10:
Turnover
→
Refill ammo
11:
Openinventoryui
→
Refill grenades
12:
Unrestrain
→
Medpen
13:
Swapoutfit
→
Bodydrag
14:
Restrain
→
Bodydrop
15:
Openlootingui
→
Turnover
16:
Consumeactor
→
Openinventoryui
17:
Commstap
Door Control
(ControlPanel_Screen_DoorControl_Physical_Vulture)
Changed
19 changes
stdItem
Interactions
0:
Enabledecoupled
→
Tractorbeamright_enter
1:
Disabledecoupled
→
Tractorbeamright_exit
2:
Enablegsafe
→
Tractorbeamright_exitleft
3:
Disablegsafe
→
Pilot_enter
4:
Enableesp
→
Pilot_exit
5:
Disableesp
→
Engineering_enter
6:
Enablecruise
→
Engineering_exit
7:
Disablecruise
→
Turrettop_enter
8:
Enablevtol
→
Turrettop_exit
9:
Disablevtol
→
Turretbottom_enter
10:
Enableproximityassist
→
Turretbottom_exit
11:
Disableproximityassist
→
Tractorbeamleft_enter
12:
Engineon
→
Tractorbeamleft_exit
13:
Engineoff
→
Supportseatright_enter
14:
Supportseatright_exit
15:
Supportseatleft_enter
16:
Supportseatleft_exit
17:
Copilot_enter
18:
Copilot_exit
Door Control
(ControlPanel_Screen_DoorControl_Physical_Vulture_Cargo_Ext)
Changed
10 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Hangerequip
→
Store
5:
Hangerhang
6:
Hangerswap
7:
Hangerswapall
8:
Hangerequipall
9:
Hangerhangall
Door Control
(ControlPanel_Screen_DoorControl_RAFT_Button)
Changed
9 changes
stdItem
Interactions
0:
Stepthrough
→
Snaptotopstate
1:
Place
→
Cycleturretposition
2:
Place
→
Reset
3:
Turretenter
→
Pickup
4:
Turretexit
→
Dropoff
5:
Canceltransfer
→
Place
6:
Transfersuccess
→
Openhatch
7:
Closehatch
8:
Lean
Door Control
(ControlPanel_Screen_DoorControl_Redeemer)
Changed
11 changes
stdItem
Interactions
0:
Retractclose
→
Close
1:
Open
→
Grip
2:
Close
→
Release
3:
Hack
→
Turnhoveron
4:
Repair
→
Turnhoveroff
5:
Syncopen
→
Deployhandle_1
6:
Syncclose
→
Retracthandle_1
7:
Openinventoryui
8:
Openlootingui
9:
Turnon
10:
Turnoff
Door Control
(ControlPanel_Screen_DoorControl_Redeemer_Exterior_Button)
Changed
10 changes
stdItem
Interactions
0:
Offhandstore
→
Open
1:
Drop
→
Close
2:
Carrylowered
→
Turn on
3:
Inspect
4:
Place
5:
Holdready
6:
Equiptosuit
7:
Offhandequiptosuit
8:
Store
9:
Consume
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Armoury)
Changed
13 changes
stdItem
Interactions
0:
Onenter
→
Cycledoor2
1:
Onexit
→
Closedoor
2:
Carry
→
Closedoor
3:
Drop
→
Cycle
4:
Place
→
Opendoor1
5:
Store
→
Opendoor2
6:
Equip
→
Cycledoor1
7:
Openexternalinventory
8:
Activate remote camera
9:
Retrieve
10:
Idle
11:
Open
12:
Close
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Bridge_Armoury)
Changed
16 changes
stdItem
Interactions
0:
Enable
→
Place
1:
Disable
→
Store
2:
Toggle
→
Equiptowear
3:
Download
→
Openinventoryui
4:
Downloadauthorised
→
Openlootingui
5:
Downloadunauthorised
→
Carry
6:
Purchase
→
Drop
7:
Select_
8:
Select_02
9:
Select_03
10:
Vvvv_pe_interactions_vvvv
11:
Setinteractionoperable
12:
Setinteractioninoperable
13:
Failedinteraction
14:
Setinteractionmalfunctioning
15:
Setprojectoroperable
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Exterior_Button)
Changed
16 changes
stdItem
Interactions
0:
Carry
→
Unlockalldoors
1:
Drop
→
Halfopenalldoors
2:
Inspect
→
Inserted
3:
Place
→
Processed
4:
Store
→
Driveremoved
5:
Offhandstore
→
Ondownloaded
6:
Consume
→
Enable
7:
Disable
8:
Toggle
9:
Enterinternalscreen
10:
Downloadauthorised
11:
Downloadunauthorised
12:
Prereqsmet
13:
Prereqsunmet
14:
Download
15:
Onreject