Version Changelog
CryoPod
(Carryable_TBO_MissionItem_CryoPod_Human_Hurston)
Changed
3 changes
stdItem
Interactions
0:
Closerequest
→
Setstate_unpowered
1:
Closetrigger
→
Setstate_blocked
2:
Closeself
→
Setstate_unblocked
DCP Armor Core True Valor
(cds_combat_heavy_core_03_04_01)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Opencomplete
1:
Openrequest
→
Closecomplete
2:
Closerequest
→
Opentrigger
3:
Closetrigger
→
Openself
4:
Closeself
→
Allowopen
5:
Allowclose
→
Locktrigger
6:
Gate_close
→
Unlocktrigger
CryoPod
(Carryable_TBO_MissionItem_CryoPod_NoWindow)
Changed
3 changes
stdItem
Interactions
0:
Blinkinglight_notshown
→
Heatinghands
1:
Stopblinking_notshown
→
Exit
2:
Carry
→
Enter
Novikov "Ascension" Exploration Suit
(clda_env_heavy_unified_01_iae2023_01)
Changed
7 changes
stdItem
Interactions
0:
Carrylowered
→
Store
1:
Inspect
→
Offhandstore
2:
Place
→
Drop
3:
Chakmafirstselecttake
→
Carrylowered
4:
Chakmatake
→
Inspect
5:
Bespokeplace
→
Place
6:
Holdready
→
Chakmafirstselecttake
DCP Armor Legs True Valor
(cds_combat_heavy_legs_03_04_01)
Changed
7 changes
stdItem
Interactions
0:
Disablechipinteractions
→
Outputinglasert1bottom
1:
Enablechipinteractions
→
Outputinglasert2bottom
2:
Carry
→
Outputinglasert3bottom
3:
Drop
→
Outputinglasert4bottom
4:
Inspect
→
Ontopactivated
5:
Place
→
Onbottomactivated
6:
Equip
→
Addonearrayvalue
PAB-1 Legs Greycat Edition
(cds_legacy_armor_light_legs_01_01_greycat)
Changed
5 changes
stdItem
Interactions
0:
Eject
→
Drop
1:
Oninserted
→
Place
2:
Writedata
→
Store
3:
Insert
→
Equiptowear
4:
Carry
Stirling Exploration Helmet Alkaline Edition
(clda_utility_heavy_helmet_04_01_03)
Changed
6 changes
stdItem
Interactions
0:
Seatenter
→
Store
1:
Seatexit
→
Offhandstore
2:
Requestcontrol
→
Carry
3:
Activate remote camera
→
Drop
4:
Turret_gyro_mode
→
Inspect
5:
Place
Novikov "Expo" Helmet
(clda_env_armor_heavy_helmet_01_01_expo)
Changed
7 changes
stdItem
Interactions
0:
Activating_level_04
→
Inspect
1:
Activating_level_05
→
Place
2:
Idle
→
Store
3:
Complete
→
Offhandstore
4:
Activating
→
Carry
5:
Login
→
Drop
6:
Use
PAB-1 Core Cry-Astro Edition
(cds_legacy_armor_light_core_01_01_cryastro)
Changed
7 changes
stdItem
Interactions
0:
Openfinished
→
Pressurecyclecomplete
1:
Opentrigger
→
Set_airlockconnected
2:
Openself
→
Open
3:
Allowopen
→
Close
4:
Locktrigger
→
Lock
5:
Unlocktrigger
→
Override
6:
Lockself
→
Stepthrough
ADP Core Imperial
(cds_legacy_armor_heavy_core_01_01_19)
Changed
6 changes
stdItem
Interactions
0:
Turnoff
→
Setgreenlight
1:
Turnon
→
Setbluelight
2:
Setyellowlight
3:
Setpurplelight
4:
Retrieve
5:
Idle
PAB-1 Core Sakura Sun Edition
(cds_legacy_armor_light_core_01_01_sakurasun)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Closetrigger
1:
Close
→
Closeself
2:
Lock
→
Allowclose
3:
Override
→
Gate_close
4:
Stepthrough
→
Set_pressurenormalized
5:
Toggle
→
Set_pressuredifferential
6:
Unlock
→
Setstate_powered
PAB-1 Legs Crusader Edition
(cds_legacy_armor_light_legs_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0:
Useconsole
→
Enter
1:
Pilot_enter
→
Exit
2:
Pilot_exit
→
Rummage
3:
Deploylandinggear
→
Shiptransformextend
4:
Retractlandinggear
→
Shiptransformretract
5:
Shiptransformcycle
6:
Place
Screen
(Console_Standing_Angled_MedicalBed_Template)
Changed
13 changes
stdItem
Interactions
0:
Disableproximityassist
→
Disabledecoupled
1:
Engineon
→
Enablegsafe
2:
Engineoff
→
Disablegsafe
3:
Enabledecoupled
→
Enableesp
4:
Disabledecoupled
→
Disableesp
5:
Enablegsafe
→
Enablecruise
6:
Disablegsafe
→
Disablecruise
7:
Enableesp
→
Enablevtol
8:
Disableesp
→
Disablevtol
9:
Enablecruise
→
Enableproximityassist
10:
Disablecruise
→
Disableproximityassist
11:
Enablevtol
→
Engineon
12:
Disablevtol
→
Engineoff
Screen
(Console_Standing_Angled_MedicalBed_ANVL_Pisces)
Changed
13 changes
stdItem
Interactions
0:
Secondaryopen
→
Locktrigger
1:
Unlock
→
Unlocktrigger
2:
Overrideclose
→
Lockself
3:
Opencomplete
→
Unlockself
4:
Closecomplete
→
Openrequest
5:
Opentrigger
→
Closerequest
6:
Openself
→
Closetrigger
7:
Allowopen
→
Closeself
8:
Locktrigger
→
Allowclose
9:
Unlocktrigger
→
Gate_close
10:
Lockself
→
Set_pressurenormalized
11:
Unlockself
→
Set_pressuredifferential
12:
Openrequest
→
Setstate_powered
Screen
(Console_Standing_Angled_MedicalBed_FreeStanding_HT_Hospital_1_IAE)
Changed
13 changes
stdItem
Interactions
0:
Requestclose
→
Place
1:
Requestpoweron
→
Store
2:
Requestpoweronandopen
→
Equiptowear
3:
Requestpoweroff
→
Carry
4:
Requestpoweroffandclose
→
Drop
5:
Requestpoweronandunlock
6:
Requestpoweronandunlockandopen
7:
Requestpoweroffandcloseandlock
8:
Requestlock
9:
Requestunlock
10:
Requestlockandclose
11:
Requestunlockandopen
12:
Stepthrough
Screen
(Console_Standing_Angled_MedicalBed_FreeStanding_LT_Hospital_1_a)
Changed
13 changes
stdItem
Interactions
0:
Requestunlock
→
Turnon
1:
Requestlockandclose
→
Turnoff
2:
Requestunlockandopen
→
Open
3:
Stepthrough
→
Close
4:
Onlocked
→
Carry
5:
Onunlocked
→
Drop
6:
Open
→
Place
7:
Close
→
Store
8:
Onopened
→
Equiptowear
9:
Onclosed
10:
Unlock
11:
Lock
12:
Requestopen
Screen
(Console_Standing_Angled_MedicalBed_AttachedToBedEnd)
Changed
13 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Override
1:
Setstate_access
→
Stepthrough
2:
Pressurecycle
→
Secondaryopen
3:
Pressurecyclecomplete
→
Unlock
4:
Set_airlockconnected
→
Overrideclose
5:
Open
→
Opencomplete
6:
Close
→
Closecomplete
7:
Lock
→
Opentrigger
8:
Override
→
Openself
9:
Stepthrough
→
Allowopen
10:
Secondaryopen
→
Locktrigger
11:
Unlock
→
Unlocktrigger
12:
Overrideclose
→
Lockself
Door Control
(ControlPanel_Screen_DoorControl_16x9_Elevator)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Place
1:
Extend
→
Deploy
4:
Close
Door Control
(ControlPanel_Screen_DoorControl_16x9_MISC_Hull_B)
Changed
9 changes
stdItem
Interactions
0:
Turnhoveron
→
Turretenter
1:
Turnhoveroff
→
Turretexit
2:
Grip
3:
Release
4:
Liedown
5:
Exit
6:
Draguserout
7:
Dropuserin
8:
Open
Door Control
(ControlPanel_Screen_DoorControl_9x16_Small_RSI_Aurora_GS_Interior_Right)
Changed
14 changes
stdItem
Interactions
0:
Offhandstore
→
Oninserted
1:
Equip
→
Applydata
2:
Inspect
→
Insert
3:
Carry
→
Eject
4:
Drop
→
Check
5:
Place
→
Oncheckfailed
6:
Store
→
Onchecksucceeded
7:
Reset
8:
Enableweapons
9:
Disableweapons
10:
Setlagpips
11:
Setleadpips
12:
Setgimballock
13:
Setfreegimbal
Door Control
(ControlPanel_Screen_DoorControl_9x16_Small_Scanner)
Changed
15 changes
stdItem
Interactions
0:
Carry
→
Downloadunauthorised
1:
Drop
→
Prereqsmet
2:
Inspect
→
Prereqsunmet
3:
Place
→
Download
4:
Store
→
Ondownloaded
5:
Offhandstore
→
Onreject
6:
Activate remote camera
→
Enable
7:
Disable
8:
Toggle
9:
Downloadauthorised
10:
Purchase
11:
Select_0
12:
Select_02
13:
Select_03
14:
Vvvv_pe_interactions_vvvv
Door Control
(ControlPanel_Screen_DoorControl_9x16_Elevator_UpDown_ARGO)
Changed
19 changes
stdItem
Interactions
0:
Openself
→
Gate_close
1:
Allowopen
→
Set_pressurenormalized
2:
Locktrigger
→
Set_pressuredifferential
3:
Unlocktrigger
→
Setstate_powered
4:
Lockself
→
Setstate_unpowered
5:
Unlockself
→
Setstate_blocked
6:
Openrequest
→
Setstate_unblocked
7:
Closerequest
→
Setstate_noaccess
8:
Closetrigger
→
Setstate_access
9:
Closeself
→
Pressurecycle
10:
Allowclose
→
Pressurecyclecomplete
11:
Gate_close
→
Set_airlockconnected
12:
Set_pressurenormalized
→
Open
13:
Set_pressuredifferential
→
Close
14:
Setstate_powered
→
Lock
15:
Setstate_unpowered
→
Override
16:
Setstate_blocked
→
Stepthrough
17:
Setstate_unblocked
→
Toggle
18:
Setstate_noaccess
→
Unlock
Door Control
(ControlPanel_Screen_DoorControl_9x16_Small_Scanner_Backside)
Changed
11 changes
stdItem
Interactions
0:
Inspect
→
Closedoor1
1:
Place
→
Closedoor2
2:
Store
→
Cycle
3:
Offhandstore
→
Opendoor1
4:
Carry
→
Opendoor2
5:
Drop
→
Cycledoor1
6:
Cycledoor2
7:
Seatenter
8:
Seatexit
9:
Grip
10:
Release
Door Control
(ControlPanel_Screen_DoorControl_16x9_Elevator_LongRange)
Changed
12 changes
stdItem
Interactions
0:
Carrylowered
→
Offhandholster
1:
Inspect
→
Store
2:
Place
→
Offhandstore
3:
Chakmafirstselecttake
→
Drop
4:
Chakmatake
→
Place
5:
Bespokeplace
→
Chakmafirstselecttake
6:
Holdready
→
Chakmatake
7:
Holster
→
Bespokeplace
8:
Offhandholster
→
Holdready
9:
Store
→
Holster
10:
Offhandstore
11:
Drop
Door Control
(ControlPanel_Screen_DoorControl_400i_Garage_Int)
Changed
13 changes
stdItem
Interactions
0:
Carrylowered
→
Holster
1:
Inspect
→
Offhandholster
2:
Place
→
Store
3:
Chakmafirstselecttake
→
Offhandstore
4:
Chakmatake
→
Drop
5:
Customize
→
Carrylowered
6:
Bespokeplace
→
Inspect
7:
Holdready
→
Place
8:
Holster
→
Chakmafirstselecttake
9:
Offhandholster
→
Chakmatake
10:
Store
→
Customize
11:
Offhandstore
→
Bespokeplace
12:
Drop
→
Holdready
Door Control
(ControlPanel_Screen_DoorControl_9x16_Small_BehindWallCollision)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Equiptowear
1:
Drop
→
Openinventoryui
2:
Place
→
Openlootingui
3:
Store
→
Carry
4:
Equiptowear
→
Drop
5:
Openinventoryui
→
Place
6:
Openlootingui
→
Store
Door Control
(ControlPanel_Screen_DoorControl_16x9_Elevator_Apollo)
Changed
7 changes
stdItem
Interactions
5:
Carrylowered
→
Place
6:
Inspect
→
Chakmafirstselecttake
7:
Place
→
Chakmatake
8:
Chakmafirstselecttake
→
Bespokeplace
9:
Chakmatake
→
Holdready
10:
Bespokeplace
11:
Holdready
Door Control
(ControlPanel_Screen_DoorControl_4x3_Wall_Mount_Utili_1_a)
Changed
8 changes
stdItem
Interactions
0:
Drop
→
Open
1:
Place
→
Close
2:
Store
→
Enterseat
3:
Equiptowear
→
Sit
4:
Openinventoryui
→
Exit
5:
Openlootingui
→
Sleep
6:
Carry
→
Savegamelogout
7:
Liedown
Door Control
(ControlPanel_Screen_DoorControl_9x16_Small_Elevator_Mantis)
Changed
13 changes
stdItem
Interactions
0:
Chakmatake
→
Drop
1:
Bespokeplace
→
Carrylowered
2:
Holdready
→
Inspect
3:
Holster
→
Place
4:
Offhandholster
→
Chakmafirstselecttake
5:
Store
→
Chakmatake
6:
Offhandstore
→
Customize
7:
Drop
→
Bespokeplace
8:
Place
→
Holdready
9:
Chakmafirstselecttake
→
Holster
10:
Offhandholster
11:
Store
12:
Offhandstore
Door Control
(ControlPanel_Screen_DoorControl_9x16_Small_RSI_Zeus_Airlock)
Changed
13 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Offhandstore
1:
Chakmatake
→
Drop
2:
Customize
→
Carrylowered
3:
Bespokeplace
→
Inspect
4:
Holdready
→
Place
5:
Holster
→
Chakmafirstselecttake
6:
Offhandholster
→
Chakmatake
7:
Store
→
Customize
8:
Offhandstore
→
Bespokeplace
9:
Drop
→
Holdready
10:
Carrylowered
→
Holster
11:
Inspect
→
Offhandholster
12:
Place
→
Store
Door Control
(ControlPanel_Screen_DoorControl_16x9_Elevator_Apollo_Platform)
Changed
19 changes
stdItem
Interactions
0:
Place
→
Equiptosuit
1:
Store
→
Offhandequiptosuit
2:
Equiptowear
→
Store
3:
Carry
→
Offhandstore
5:
Inspect
6:
Place
7:
Swapammomag
8:
Carry
9:
Equip
10:
Openexternalinventory
11:
Prepare
12:
Selection
13:
Payment
14:
Vending
15:
Vendcomplete
16:
Error
17:
Stealcomplete
18:
Door_open
19:
Door_close
Door Control
(ControlPanel_Screen_DoorControl_1x1_Elevator)
Changed
19 changes
stdItem
Interactions
0:
Place
→
Loot
1:
Store
→
Openinventory
2:
Equiptowear
→
Ladderopen
3:
Openinventoryui
→
Ladderclose
4:
Openlootingui
→
Canopyopen
5:
Carry
→
Canopyclose
6:
Drop
→
Seatenterladder
7:
Seatexitladder
8:
Seatenterzerog
9:
Seatexitzerog
10:
Inventory_open
11:
Inventory_close
12:
Avionics_open
13:
Avionics_close
14:
Fuelport_open
15:
Fuelport_close
16:
Panel_right_open
17:
Panel_right_close
18:
Panel_left_open
Door Control
(ControlPanel_Screen_DoorControl_400i_Ramp_Int)
Changed
13 changes
stdItem
Interactions
0:
Inspect
→
Holdready
1:
Place
→
Holster
2:
Chakmafirstselecttake
→
Offhandholster
3:
Chakmatake
→
Store
4:
Bespokeplace
→
Offhandstore
5:
Holdready
→
Drop
6:
Holster
→
Carrylowered
7:
Offhandholster
→
Inspect
8:
Store
→
Place
9:
Offhandstore
→
Chakmafirstselecttake
10:
Drop
→
Chakmatake
11:
Carrylowered
→
Customize
12:
Bespokeplace
Door Control
(ControlPanel_Screen_DoorControl_9x16__CRUS_Exterior)
Changed
7 changes
stdItem
Interactions
0:
Turretenter
→
Inspect
1:
Turretexit
→
Place
2:
Activate remote camera
→
Store
3:
Turret_gyro_mode
→
Offhandstore
4:
Toptobottom
→
Carry
5:
Bottomtotop
→
Drop
6:
Snaptobottomstate
→
Consume
Door Control
(ControlPanel_Screen_DoorControl_16x9_Elevator_SendDownCallUp_AEGS)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Useconsole
1:
Equiptowear
→
Pilot_enter
2:
Carry
→
Pilot_exit
3:
Drop
→
Deploylandinggear
4:
Place
→
Retractlandinggear
Door Control
(ControlPanel_Screen_DoorControl_9x16_Small_ANVL_Pisces)
Changed
19 changes
stdItem
Interactions
0:
Setphase_03_idle
→
Store
1:
Setphase_04_engaged
→
Equiptowear
2:
Setphase_05_shutdown
→
Openinventoryui
3:
Setpairing
→
Openlootingui
4:
Setpairingcomplete
→
Carry
5:
Setscreen_off
→
Drop
6:
Setscreen_on
→
Place
7:
Cyclepairingmode
8:
Setstate_01_fresh
9:
Setstate_02_weathered
10:
Setstate_03_critical
11:
Setstate_04_dead
12:
Enable
13:
Disable
14:
Toggle
15:
Download
16:
Downloadauthorised
17:
Downloadunauthorised
18:
Onprereqmet
Door Control
(ControlPanel_Screen_DoorControl_16x9_Elevator_UpDown)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Offhandstore
1:
Holster
→
Drop
2:
Offhandholster
→
Place
3:
Store
→
Chakmafirstselecttake
4:
Offhandstore
→
Chakmatake
5:
Drop
→
Bespokeplace
6:
Carrylowered
→
Holdready
7:
Inspect
→
Holster
8:
Place
→
Offhandholster
9:
Chakmafirstselecttake
→
Store
10:
Chakmatake
→
Carrylowered
11:
Bespokeplace
→
Inspect
12:
Customize
Door Control
(ControlPanel_Screen_DoorControl_1x1_3D_Gama_Syulen_Basic)
Changed
11 changes
stdItem
Interactions
0:
Offhandstore
→
Enter
1:
Drop
→
Exit
2:
Inspect
→
Rummage
3:
Place
→
Shiptransformextend
4:
Swapammomag
→
Shiptransformretract
5:
Carry
→
Shiptransformcycle
6:
Equiptosuit
→
Place
7:
Offhandequiptosuit
→
Open
8:
Store
→
Close
9:
Engagequantumtravel
10:
Disengagequantumtravel
Door Control
(ControlPanel_Screen_DoorControl_1x1_3D_Gama_Railen)
Changed
13 changes
stdItem
Interactions
0:
Carrylowered
→
Holster
1:
Inspect
→
Offhandholster
2:
Place
→
Store
3:
Chakmafirstselecttake
→
Offhandstore
4:
Chakmatake
→
Drop
5:
Customize
→
Carrylowered
6:
Bespokeplace
→
Inspect
7:
Holdready
→
Place
8:
Holster
→
Chakmafirstselecttake
9:
Offhandholster
→
Chakmatake
10:
Store
→
Customize
11:
Offhandstore
→
Bespokeplace
12:
Drop
→
Holdready
Door Control
(ControlPanel_Screen_DoorControl_9x16_Elevator_SendUpCallDown_ARGO)
Changed
19 changes
stdItem
Interactions
0:
Setstate_access
→
Overrideclose
1:
Pressurecycle
→
Opencomplete
2:
Pressurecyclecomplete
→
Closecomplete
3:
Set_airlockconnected
→
Opentrigger
4:
Open
→
Openself
5:
Close
→
Allowopen
6:
Lock
→
Locktrigger
7:
Override
→
Unlocktrigger
8:
Stepthrough
→
Lockself
9:
Toggle
→
Unlockself
10:
Unlock
→
Openrequest
11:
Overrideclose
→
Closerequest
12:
Opencomplete
→
Closetrigger
13:
Closecomplete
→
Closeself
14:
Opentrigger
→
Allowclose
15:
Openself
→
Gate_close
16:
Allowopen
→
Set_pressurenormalized
17:
Locktrigger
→
Set_pressuredifferential
18:
Unlocktrigger
→
Setstate_powered
Door Control
(ControlPanel_Screen_DoorControl_9x16_Elevator_SendUpCallDown_ARGO_LongRange)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Turret_fire_mode
1:
Store
→
Turret_gyro_mode
2:
Equip
→
Turret_sensitivity_increase
3:
Openexternalinventory
→
Turret_sensitivity_decrease
4:
Carry
→
Turret_sensitivity_reset
5:
Drop
Door Control
(ControlPanel_Screen_DoorControl_9x16_Small_Polaris)
Changed
6 changes
stdItem
Interactions
0:
Activate remote camera
→
Pickup
1:
Turret_gyro_mode
→
Dropoff
2:
Seatenter
→
Place
3:
Seatexit
→
Openhatch
4:
Requestcontrol
→
Closehatch
5:
Place
→
Lean
Door Control
(ControlPanel_Screen_DoorControl_CRUS_Spirit_Ramp)
Changed
13 changes
stdItem
Interactions
0:
Drop
→
Holdready
1:
Carrylowered
→
Holster
2:
Inspect
→
Offhandholster
3:
Place
→
Store
4:
Chakmafirstselecttake
→
Offhandstore
5:
Chakmatake
→
Drop
6:
Customize
→
Carrylowered
7:
Bespokeplace
→
Inspect
8:
Holdready
→
Place
9:
Holster
→
Chakmafirstselecttake
10:
Offhandholster
→
Chakmatake
11:
Store
→
Customize
12:
Offhandstore
→
Bespokeplace
Door Control
(ControlPanel_Screen_DoorControl_Physical_Corsair_Elevator)
Changed
18 changes
stdItem
Interactions
0:
Setstate_leverstate_down
→
Takeorder
1:
Onbatteryadded
→
Refill ammo
2:
Onpoweron
→
Refill grenades
3:
Reset
→
Medpen
4:
Open
→
Bodydrag
5:
Close
→
Bodydrop
6:
Carry
→
Turnover
7:
Drop
→
Openinventoryui
8:
Place
→
Unrestrain
9:
Store
→
Swapoutfit
10:
Equiptowear
→
Restrain
11:
Openlootingui
12:
Consumeactor
13:
Commstap
14:
Lookat
15:
Talk
16:
Order
17:
Serve
Door Control
(ControlPanel_Screen_DoorControl_Physical_Cutter_Open)
Changed
19 changes
stdItem
Interactions
0:
Overrideclose
→
Closerequest
1:
Opencomplete
→
Closetrigger
2:
Closecomplete
→
Closeself
3:
Opentrigger
→
Allowclose
4:
Openself
→
Gate_close
5:
Allowopen
→
Set_pressurenormalized
6:
Locktrigger
→
Set_pressuredifferential
7:
Unlocktrigger
→
Setstate_powered
8:
Lockself
→
Setstate_unpowered
9:
Unlockself
→
Setstate_blocked
10:
Openrequest
→
Setstate_unblocked
11:
Closerequest
→
Setstate_noaccess
12:
Closetrigger
→
Setstate_access
13:
Closeself
→
Pressurecycle
14:
Allowclose
→
Pressurecyclecomplete
15:
Gate_close
→
Set_airlockconnected
16:
Set_pressurenormalized
→
Open
17:
Set_pressuredifferential
→
Close
18:
Setstate_powered
→
Lock
Door Control
(ControlPanel_Screen_DoorControl_9x16_KRIG_Stingray)
Changed
13 changes
stdItem
Interactions
0:
Place
→
Store
1:
Chakmafirstselecttake
→
Offhandstore
2:
Chakmatake
→
Drop
3:
Customize
→
Carrylowered
4:
Bespokeplace
→
Inspect
5:
Holdready
→
Place
6:
Holster
→
Chakmafirstselecttake
7:
Offhandholster
→
Chakmatake
8:
Store
→
Customize
9:
Offhandstore
→
Bespokeplace
10:
Drop
→
Holdready
11:
Carrylowered
→
Holster
12:
Inspect
→
Offhandholster
Door Control
(ControlPanel_Screen_DoorControl_AEGS_Retaliator_Interior_Doors)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Openinventoryui
→
Place
3:
Openlootingui
→
Store
4:
Carry
→
Equiptowear
5:
Drop
→
Openinventoryui
6:
Place
→
Openlootingui
Door Control
(ControlPanel_Screen_DoorControl_Physical_Corsair_NoLock)
Changed
18 changes
stdItem
Interactions
0:
Drop
→
Serve
1:
Inspect
→
Takeorder
2:
Place
→
Refill ammo
3:
Store
→
Refill grenades
4:
On
→
Medpen
5:
Off
→
Bodydrag
6:
Toggle
→
Bodydrop
7:
Proccliptriggeredleverdown
→
Turnover
8:
Proccliptriggeredleverup
→
Openinventoryui
9:
Proccliptriggeredleverswitch
→
Unrestrain
10:
Setstate_leverstate_up
→
Swapoutfit
11:
Setstate_leverstate_down
→
Restrain
12:
Openlootingui
13:
Consumeactor
14:
Commstap
15:
Lookat
16:
Talk
17:
Order
Door Control
(ControlPanel_Screen_DoorControl_Physical_Cutter)
Changed
11 changes
stdItem
Interactions
0:
Setjammerswitchon
→
Equip
1:
Setjammerswitchoff
→
Openexternalinventory
2:
Seatenter
→
Carry
3:
Seatexit
→
Drop
4:
Carry
→
Place
5:
Drop
→
Store
6:
Place
7:
Store
8:
Activate
9:
Deactivate
10:
Offhandstore
Door Control
(ControlPanel_Screen_DoorControl_Physical_Cutter_OpenLockLight)
Changed
19 changes
stdItem
Interactions
0:
Carry
→
Closekeyboard
1:
Drop
→
Setwindowstate_closewindow
2:
Inspect
→
Touchscreen
3:
Place
→
Exitkiosk_interaction
4:
Attach
→
Setstate_firingrangestate_splash
5:
Store
→
Setstate_firingrangestate_weaponselect
6:
Activate
→
Setstate_firingrangestate_weaponlandingbasic
7:
Ascend
→
Setstate_firingrangestate_weaponlandingadvanced
8:
Descend
→
Setstate_firingrangestate_timer
9:
Elevatorarrived
→
Setstate_firingrangestate_results
10:
Lightson
→
Setstate_firingrangestate_targetpractice
11:
Lightslow
→
Setstate_currentweaponstate_none
12:
Requestfloor
→
Weapons/[0000]/setstate_currentweaponstate_pistol
13:
Poweron
→
Weapons/[0001]/setstate_currentweaponstate_smg
14:
Poweroff
→
Weapons/[0002]/setstate_currentweaponstate_ar
15:
Reducetimer
→
Weapons/[0003]/setstate_currentweaponstate_shotgun
16:
Clean_mop
→
Weapons/[0004]/setstate_currentweaponstate_lmg
17:
Weapons/[0005]/setstate_currentweaponstate_sniper
18:
Setstate_challengestate_notstarted