Version Changelog
<= PLACEHOLDER =>
(Carryable_2H_FL_crate_weapon_3_01x005x00375_a)
Changed
8 changes
stdItem
Interactions
0:
Savegamelogoutur
→
Hidden_pumpclose
1:
Savegamelogoutll
→
Seatenter
2:
Savegamelogoutlr
→
Seatexit
3:
Savegamelogoutrl
→
Openinnerdoor
4:
Savegamelogoutrr
→
Closealldoors
5:
Pickup
→
Openinnerdoorfinished
6:
Place
→
Closeinnerdoorfinished
7:
Turnon
→
Grip
<= PLACEHOLDER =>
(Carryable_2H_FL_crate_weapon_3_075x050x050_a)
Changed
8 changes
stdItem
Interactions
0:
Squats
→
Place
1:
Windmills
→
Store
2:
Warmup
→
Equiptowear
3:
Mobiglas
→
Carry
4:
Burpee
→
Drop
5:
Cherrypick
6:
Legraises
7:
Lunges
Agricium
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Agricium)
Changed
4 changes
stdItem
Interactions
0:
Allowopen
→
Openexternalinventory
1:
Locktrigger
→
Carry
2:
Unlocktrigger
→
Drop
3:
Lockself
→
Place
Aluminum
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Aluminum)
Changed
4 changes
stdItem
Interactions
0:
Onclosed
→
Openfinished
1:
Onclosing
→
Closefinished
2:
Onlocked
→
Pickup
3:
Onunlocked
→
Activate remote camera
Cobalt
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Cobalt)
Changed
4 changes
stdItem
Interactions
0:
Opencomplete
→
Drop
1:
Closecomplete
→
Place
2:
Opentrigger
→
Store
3:
Openself
→
Equip
Copper
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Copper)
Changed
4 changes
stdItem
Interactions
0:
Open
→
Turret_gyro_mode
1:
Close
→
Open
2:
Lock
→
Opencomplete
3:
Override
→
Closecomplete
Iron
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Iron)
Changed
4 changes
stdItem
Interactions
0:
Unlocktrigger
→
Openexternalinventory
1:
Lockself
→
Carry
2:
Unlockself
→
Drop
3:
Openrequest
→
Place
Lindinium
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Lindinium)
Changed
4 changes
stdItem
Interactions
0:
Gate_close
→
Close
1:
Set_pressurenormalized
→
Overrideclose
2:
Set_pressuredifferential
3:
Setstate_powered
Mercury
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Mercury)
Changed
4 changes
stdItem
Interactions
0:
Opentrigger
→
Drop
1:
Openself
→
Place
2:
Allowopen
→
Store
3:
Locktrigger
→
Equip
Riccite
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Riccite)
Changed
4 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Open
1:
Set_airlockconnected
→
Close
2:
Onopenend
→
Toggle
3:
Onopening
→
Lock
Savrilium
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Savrilium)
Changed
4 changes
stdItem
Interactions
0:
Closerequest
→
Store
1:
Closetrigger
→
Equip
2:
Closeself
→
Openinventoryui
3:
Allowclose
→
Openlootingui
Tin
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Tin)
Changed
4 changes
stdItem
Interactions
0:
Stepthrough
→
Open
1:
Toggle
→
Opencomplete
2:
Unlock
→
Closecomplete
3:
Overrideclose
→
Carry
Torite
(Carryable_2H_FL_EighthSCU_Commodity_Metal_Torite)
Changed
4 changes
stdItem
Interactions
0:
Unlock
→
Store
1:
Overrideclose
→
Equip
2:
Opencomplete
→
Openexternalinventory
3:
Closecomplete
→
Carry
Beryl
(Carryable_2H_FL_EighthSCU_Commodity_Mineral_Beryl)
Changed
4 changes
stdItem
Interactions
0:
Pressurecycle
→
Carry
1:
Pressurecyclecomplete
→
Drop
2:
Set_airlockconnected
→
Place
3:
Lockself
→
Store
Corundum
(Carryable_2H_FL_EighthSCU_Commodity_Mineral_Corundum)
Changed
4 changes
stdItem
Interactions
0:
Lockself
→
Openinventoryui
1:
Unlockself
→
Openlootingui
2:
Openrequest
→
Carry
3:
Closerequest
→
Drop
Pressurized Ice
(Carryable_2H_FL_EighthSCU_Commodity_Mineral_Pressurized_Ice)
Changed
4 changes
stdItem
Interactions
0:
Closetrigger
→
Place
1:
Closeself
→
Store
2:
Allowclose
→
Equiptowear
3:
Gate_close
→
Openinventoryui
Quantainium
(Carryable_2H_FL_EighthSCU_Commodity_Mineral_Quantanium)
Changed
4 changes
stdItem
Interactions
0:
Reporterror
→
Drop
1:
Repair
→
Place
2:
Carry
→
Store
3:
Drop
→
Equiptowear
Quartz
(Carryable_2H_FL_EighthSCU_Commodity_Mineral_Quartz)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equiptowear
3:
Store
→
Openinventoryui
PSX Pistol Case
(Carryable_2H_FL_guncase_pistol_briefcase_1_behr_a)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Carry
1:
Carry
→
Drop
2:
Drop
→
Place
3:
Place
→
Store
4:
Store
→
Equiptowear
5:
Equip
→
Openinventoryui
6:
Openexternalinventory
→
Openlootingui
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_covalex_empty_a)
Changed
4 changes
stdItem
Interactions
0:
Seatexit_exterior
→
Requestfloor2
1:
Seatenter_zerog
→
Requestfloor3
2:
Seatexit_zerog
→
Requestfloor4
3:
Seatenter
→
Elevatorarrived
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_covalex_RTT)
Changed
4 changes
stdItem
Interactions
0:
Lockeddisplay
→
Store
1:
Activate remote camera
→
Pickup
2:
Seatenter
→
Drop
3:
Seatexit
→
Power_on
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a)
Changed
4 changes
stdItem
Interactions
0:
Sync
→
Drop
1:
Reporterror
→
Place
2:
Repair
→
Activate
3:
Open
→
Deactivate
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_104)
Changed
4 changes
stdItem
Interactions
0:
Deploylandinggear
→
Place
1:
Retractlandinggear
→
Store
2:
Equiptowear
3:
Carry
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_156)
Changed
4 changes
stdItem
Interactions
0:
Useconsole
→
Equiptowear
1:
Pilot_enter
→
Carry
2:
Pilot_exit
→
Drop
3:
Place
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_173)
Changed
4 changes
stdItem
Interactions
0:
Dispenser_down
→
Equiptowear
1:
Opencargodoor
→
Carry
2:
Closecargodoor
→
Drop
3:
Opencargomech
→
Place
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_249)
Changed
4 changes
stdItem
Interactions
0:
Closecargomech
→
Store
1:
Useconsole
→
Equiptowear
2:
Carry
3:
Drop
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_362)
Changed
4 changes
stdItem
Interactions
0:
Deploylandinggear
→
Carry
1:
Retractlandinggear
→
Drop
2:
Burpee
→
Place
3:
Cherrypick
→
Store
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_702)
Changed
4 changes
stdItem
Interactions
0:
Useconsole
→
Drop
1:
Place
2:
Store
3:
Equiptowear
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_DeliveryBox_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0:
Pressurecycle
→
Datapad_check_high
1:
Pressurecyclecomplete
→
Datapad_check_floor
2:
Set_airlockconnected
→
Datapad_check_low
3:
Open
Probe
(Carryable_2H_FL_MissionItem_Microsatellite_a)
Changed
9 changes
stdItem
Interactions
0:
Startgrinder
→
Close
1:
Stopgrinder
→
Lockerequipall
2:
Activate remote camera
→
Lockerswapallclothes
3:
Turret_gyro_mode
→
Lockerswapallundersuit
4:
Turretenter
→
Lockerswapallhelmet
5:
Turretexit
→
Lockerswapallcore
6:
Place
→
Movetoopen
7:
Open
→
Movetoclose
8:
Close
→
Lockerswapundersuitclothes
TH-01 Propulsor
(Carryable_2H_FL_MissionItem_prototype_ship_component_1_a)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Seatenter
1:
Opentrigger
→
Seatexit
2:
Openself
3:
Allowopen
4:
Locktrigger
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_Stolen_Goods_a)
Changed
4 changes
stdItem
Interactions
0:
Seatexit
→
Requestsurface
1:
Pilotenter
→
Ascend
2:
Pilotexit
→
Descend
3:
Openinnerdoor
→
Elevatorarrived
<= PLACEHOLDER =>
(Carryable_2H_FL_Openable_TEMPLATE)
Changed
8 changes
stdItem
Interactions
0:
Allowclose
→
Openinventoryui
1:
Gate_close
→
Openlootingui
2:
Set_pressurenormalized
→
Carry
3:
Set_pressuredifferential
→
Drop
4:
Setstate_powered
→
Place
5:
Setstate_unpowered
→
Store
6:
Setstate_blocked
→
Equiptowear
7:
Setstate_unblocked
Vanduul Plushie
(Carryable_2H_FL_plushy_vanduul_1_a)
Changed
4 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Openlootingui
1:
Setstate_access
→
Carry
2:
Pressurecycle
→
Drop
3:
Pressurecyclecomplete
→
Place
<= PLACEHOLDER =>
(Carryable_2H_FL_Safe_1_a)
Changed
8 changes
stdItem
Interactions
0:
Open
→
Setstate_firingrangestate_splash
1:
Close
→
Setstate_firingrangestate_weaponselect
2:
Opencomplete
→
Setstate_firingrangestate_weaponlandingbasic
3:
Closecomplete
→
Setstate_firingrangestate_weaponlandingadvanced
4:
Activate remote camera
→
Setstate_firingrangestate_timer
5:
Turret_gyro_mode
→
Setstate_firingrangestate_results
6:
Setstate_firingrangestate_targetpractice
7:
Setstate_currentweaponstate_none
<= PLACEHOLDER =>
(Carryable_2H_FL_Safe_1_a_Advocacy_a)
Changed
8 changes
stdItem
Interactions
0:
Mountainclimbertwist
→
Drop
1:
Plankjacks
→
Place
2:
Planks
→
Store
3:
Pushups
→
Equiptowear
4:
Shadowboxing
→
Carry
5:
Situps
6:
Squats
7:
Windmills
<= PLACEHOLDER =>
(Carryable_2H_FL_Safe_1_c)
Changed
8 changes
stdItem
Interactions
0:
Seatexit
→
Swipedown
1:
On
→
Openkeyboard
2:
Off
→
Starttyping
3:
Activate remote camera
→
Stoptyping
4:
Turret_gyro_mode
→
Closekeyboard
5:
Requestascent
→
Setwindowstate_closewindow
6:
Elevatorarrived
→
Touchscreen
7:
Place
→
Exitkiosk_interaction
<= PLACEHOLDER =>
(Carryable_2H_FL_Safe_Advocacy_Badge)
Changed
8 changes
stdItem
Interactions
0:
Onlensdetached
→
Closefinished
1:
Onprinting
→
Enableturrets
2:
Consumelens
→
Disableturrets
3:
Escpodupperleftenter
→
Ladderopen
4:
Escpodupperleftexit
→
Ladderclose
5:
Escpodupperrightenter
→
Canopyopen
6:
Escpodupperrightexit
→
Canopyclose
7:
Escpodlowerleftenter
→
Seatenterladder
Covalex Cargo Plushie
(Carryable_2H_FL_toy_plushy_covalex_cargo_1_a_Triggerfish)
Changed
6 changes
stdItem
Interactions
0:
Allowopen
→
Reporterror
1:
Locktrigger
→
Repair
2:
Unlocktrigger
→
Carry
3:
Lockself
→
Drop
4:
Unlockself
→
Place
5:
Openrequest
→
Store
carryable_2h_fl_vlk_pearl_common_05
(Carryable_2H_FL_Vlk_pearl_Common_05)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Closerequest
1:
Setstate_noaccess
→
Closetrigger
2:
Setstate_access
→
Closeself
3:
Pressurecycle
→
Allowclose
4:
Pressurecyclecomplete
→
Gate_close
Irradiated Valakkar Pearl (Grade AA)
(Carryable_2H_FL_Vlk_Pearl_Irradiated_High_02)
Changed
5 changes
stdItem
Interactions
0:
Override
→
Setstate_blocked
1:
Stepthrough
→
Setstate_unblocked
2:
Toggle
→
Setstate_noaccess
3:
Unlock
→
Setstate_access
4:
Overrideclose
→
Pressurecycle
Irradiated Valakkar Pearl (Grade A)
(Carryable_2H_FL_Vlk_Pearl_Irradiated_Medium_03)
Changed
5 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Gate_close
1:
Set_airlockconnected
→
Set_pressurenormalized
2:
Open
→
Set_pressuredifferential
3:
Close
→
Setstate_powered
4:
Lock
→
Setstate_unpowered
carryable_2h_fl_vlk_pearl_low_04
(Carryable_2H_FL_Vlk_Pearl_Low_04)
Changed
5 changes
stdItem
Interactions
0:
Closerequest
→
Opencomplete
1:
Closetrigger
→
Closecomplete
2:
Closeself
→
Opentrigger
3:
Allowclose
→
Openself
4:
Gate_close
→
Allowopen
RCMBNT-PWL-1
(Carryable_TBO_ASDReward_pwl1)
Changed
4 changes
stdItem
Interactions
0:
Override
→
Openself
1:
Stepthrough
→
Allowopen
2:
Toggle
→
Locktrigger
3:
Unlock
→
Unlocktrigger
RCMBNT-PWL-3
(Carryable_TBO_ASDReward_pwl3)
Changed
4 changes
stdItem
Interactions
0:
Openself
→
Closetrigger
1:
Allowopen
→
Closeself
2:
Locktrigger
→
Allowclose
3:
Unlocktrigger
→
Gate_close
RCMBNT-RGL-1
(Carryable_TBO_ASDReward_rgl1)
Changed
4 changes
stdItem
Interactions
0:
Allowclose
→
Setstate_noaccess
1:
Gate_close
→
Setstate_access
2:
Set_pressurenormalized
→
Pressurecycle
3:
Set_pressuredifferential
→
Pressurecyclecomplete
RCMBNT-RGL-3
(Carryable_TBO_ASDReward_rgl3)
Changed
4 changes
stdItem
Interactions
0:
Overrideclose
→
Lockself
1:
Opencomplete
→
Unlockself
2:
Closecomplete
→
Openrequest
3:
Opentrigger
→
Closerequest
Stor*All 8 SCU Self-Storage Container
(Carryable_TBO_ASDReward_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0:
Stopblinking_notshown
→
Place
1:
Carry
→
Placeonhook
2:
Drop
→
Pilot_enter
3:
Inspect
→
Pilot_exit
RCMBNT-XTL-2
(Carryable_TBO_ASDReward_xtl2)
Changed
4 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Overrideclose
1:
Open
→
Opencomplete
2:
Close
→
Closecomplete
3:
Lock
→
Opentrigger
RCMBNT-XTL-3
(Carryable_TBO_ASDReward_xtl3)
Changed
4 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Override
1:
Setstate_access
→
Stepthrough
2:
Pressurecycle
→
Toggle
3:
Pressurecyclecomplete
→
Unlock