Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Door Control
(ControlPanel_Screen_DoorControl_Physical_Reclaimer_Lift_Top)
Changed
19 changes
stdItem
Interactions
0:
Closetop
→
Setlightsalarm
1:
Openbottom
→
Functiondisruptedtrigger
2:
Closebottom
→
Functionrestoredtrigger
3:
Opentriggertop
→
Disruptioncascade
4:
Closetriggerbottom
→
Restorationcascade
5:
Opentriggerbottom
→
Cascadecompleted
6:
Closetriggertop
→
Misfiretrigger
7:
Opentop
→
Misfirerequest
8:
Setmisfire_none
9:
Setmisfire_trivial
10:
Setmisfire_minor
11:
Setmisfire_major
12:
Setmisfire_catastrophic
13:
Observe
14:
Registerplayer
15:
Abort
16:
Insert
17:
Eject
18:
Off
Door Control
(ControlPanel_Screen_DoorControl_Physical_Redeemer_A)
Changed
12 changes
stdItem
Interactions
0:
Conveyorreset
→
Place
1:
Onconveyordeployed
→
Store
2:
Onconveyorretracted
→
Equiptowear
3:
Resourcetobusy
→
Openinventoryui
4:
Resourcetoidle
→
Openlootingui
5:
Cargodooropen
→
Carry
6:
Cargodoorclose
→
Drop
7:
Cargodooropencomplete
8:
Cargodoorclosecomplete
9:
Dispenseropen
10:
Dispenserclose
11:
Ejectcargobox
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Door_Screen_B)
Changed
16 changes
stdItem
Interactions
0:
Lock
→
Proximitysensoroccupied
1:
Unlock
→
Proximitysensorunoccupied
2:
Disablechipinteractions
→
Proximitysensorattached
3:
Insert
→
Open
4:
Holdready
→
Close
5:
Holster
→
Change
6:
Offhandholster
→
Movetoopen
7:
Store
→
Movetoclose
8:
Seatenter
9:
Seatexit
10:
Guide_ship
11:
Pull(wasclose)
12:
Locked
13:
Showbutton
14:
Hidebutton
15:
Pressbutton
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Entrance_Lift)
Changed
19 changes
stdItem
Interactions
0:
Eject
→
Attack
1:
Abort
→
Defend
2:
Logoutrequest
→
Formup
3:
Disconnectuplink
→
Disperse
4:
Reconnectuplink
→
Place
5:
Authgiven
→
Open
6:
Insert
→
Close
7:
Lock
→
Opencomplete
8:
Unlock
→
Closecomplete
9:
Disablechipinteractions
→
Lightson
10:
Lightsoff
11:
Activate
12:
Deactivate
13:
Lockself
14:
Unlockself
15:
Reportlock
16:
Reportunlock
17:
Sync
18:
Reporterror
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift)
Changed
19 changes
stdItem
Interactions
0:
Opentriggertop
→
On
1:
Closetriggerbottom
→
Panelopen
2:
Opentriggerbottom
→
Panelclose
3:
Closetriggertop
→
Panelcycle
4:
Opentop
→
Openleftpanel
5:
Closetop
→
Closeleftpanel
6:
Openbottom
→
Openleftdoor
7:
Closebottom
→
Closeleftdoor
8:
Place
→
Openrightdoor
9:
Deactivate_new
→
Closerightdoor
10:
Buttontrigger
→
Seatenterleft
11:
Onsucceded
→
Seatexitleft
12:
Activate
→
Seatenterright
13:
Deactivate
→
Seatexitright
14:
Grip
→
Seatenterleftzerog
15:
Seatexitleftzerog
16:
Seatenterrightzerog
17:
Seatexitrightzerog
18:
Seatentercargo
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift_Exterior)
Changed
18 changes
stdItem
Interactions
0:
Turnover
→
Elevatorarrived
1:
Openinventoryui
→
Cyclefriendly
2:
Unrestrain
→
Cyclehostile
3:
Swapoutfit
→
Cycleall
4:
Restrain
→
Cyclepinned
5:
Openlootingui
→
Enablesubtargeting
6:
Consumeactor
→
Disablesubtargeting
7:
Lookat
→
Pintarget
8:
Talk
→
Unpintarget
9:
Order
→
Cyclesubtarget
10:
Serve
→
Activate remote camera
11:
Takeorder
→
Turret_gyro_mode
12:
Refill ammo
→
Requestfloor0
13:
Refill grenades
→
Requestfloor
14:
Medpen
→
Requestfloor2
15:
Bodydrag
→
Requestfloor3
16:
Bodydrop
→
Requestfloor4
17:
Requestsurface
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift_Interior)
Changed
13 changes
stdItem
Interactions
0:
Destroykeycard
→
Open
1:
Reactivate
→
Close
2:
Insert
→
Hack
3:
Lock
→
Repair
4:
Unlock
→
Syncopen
5:
Disablechipinteractions
→
Syncclose
6:
Place
7:
Opencomplete
8:
Closecomplete
9:
Openhatch
10:
Closehatch
11:
Enableproximitysensor
12:
Disableproximitysensor
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_RearCargo_Lift_exterior)
Changed
19 changes
stdItem
Interactions
0:
Place
→
Override
1:
Swapammomag
→
Stepthrough
2:
Carry
→
Toggle
3:
Equiptosuit
→
Unlock
4:
Offhandequiptosuit
→
Overrideclose
5:
Store
→
Opencomplete
6:
Offhandstore
→
Closecomplete
7:
Drop
→
Opentrigger
8:
Inspect
→
Openself
9:
Allowopen
10:
Locktrigger
11:
Unlocktrigger
12:
Lockself
13:
Unlockself
14:
Openrequest
15:
Closerequest
16:
Closetrigger
17:
Closeself
18:
Allowclose
Door Control
(ControlPanel_Screen_DoorControl_Physical_Retaliator_Relay_Button)
Changed
19 changes
stdItem
Interactions
0:
Close
→
Seatenterladder
1:
Hack
→
Seatexitladder
2:
Repair
→
Seatenterzerog
3:
Syncopen
→
Seatexitzerog
4:
Syncclose
→
Inventory_open
5:
Openhatch
→
Inventory_close
6:
Closehatch
→
Avionics_open
7:
Print
→
Avionics_close
8:
Open
→
Fuelport_open
9:
Enableproximitysensor
→
Fuelport_close
10:
Disableproximitysensor
→
Panel_right_open
11:
Proximitysensoroccupied
→
Panel_right_close
12:
Proximitysensorunoccupied
→
Panel_left_open
13:
Proximitysensorattached
→
Panel_left_close
14:
Change
→
Loot
15:
Openinventory
16:
Ladderopen
17:
Ladderclose
18:
Canopyopen
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Brig_HatchButton)
Changed
18 changes
stdItem
Interactions
0:
Offhandstore
→
Store
1:
Equip
→
Equiptowear
2:
Offhandequip
→
Openinventoryui
3:
Prime
→
Openlootingui
4:
Unprime
→
Carry
5:
Insertcard
→
Drop
6:
Ejectcard
→
Place
7:
Hack
8:
Debug_bypasshacksucceed
9:
Debug_bypasshackfail
10:
Debug_resethack
11:
Onhacksucceed_notshown
12:
Onhackfailed_notshown
13:
Onhackreset_notshown
14:
Open
15:
Close
16:
Insertcard_enable
17:
Insertcard_disable
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_TV)
Changed
7 changes
stdItem
Interactions
0:
Openlootingui
→
Place
1:
Open
→
Store
2:
Close
→
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Ursa)
Changed
19 changes
stdItem
Interactions
0:
Startchargeinteraction
→
Setpower_lost
1:
Cancelchargeinteraction
→
Setphase_00_off
2:
Disperseinteraction
→
Setphase_01_startup
3:
Setjammerswitchon
→
Setphase_02_bios
4:
Setjammerswitchoff
→
Setphase_03_idle
5:
Maindeviceswitchon
→
Setphase_04_engaged
6:
Maindeviceswitchoff
→
Setphase_05_shutdown
7:
Setpairing
8:
Setpairingcomplete
9:
Setscreen_off
10:
Setscreen_on
11:
Cyclepairingmode
12:
Setstate_01_fresh
13:
Setstate_02_weathered
14:
Setstate_03_critical
15:
Setstate_04_dead
16:
Enable
17:
Disable
18:
Toggle
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Zeus)
Changed
11 changes
stdItem
Interactions
0:
Close
→
Openinventoryui
2:
Open
→
Carry
3:
Requestfloor0
→
Drop
4:
Requestfloor1
→
Place
5:
Requestfloor2
→
Store
6:
Requestfloor3
→
Equiptowear
7:
Requestfloor4
8:
Elevatorarrived
9:
Requestsurface
10:
Lighton
11:
Lightoff
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Zeus_Ramp)
Changed
18 changes
stdItem
Interactions
0:
Openlootingui
→
Flowgraphdebug_unlockadvancedcerts
1:
Consumeactor
→
Turretenter
2:
Commstap
→
Turretexit
3:
Lookat
→
Seatenter
4:
Talk
→
Seatexit
5:
Order
→
Openhatch
6:
Serve
→
Closehatch
7:
Takeorder
→
Useconsole
8:
Refill ammo
→
Onattach
9:
Refill grenades
→
Ondetach
10:
Medpen
→
Reset
11:
Bodydrag
→
Idle_leanback
12:
Bodydrop
→
Activate remote camera
13:
Turnover
→
Turret_gyro_mode
14:
Openinventoryui
→
Opendoor
15:
Unrestrain
→
Closedoor
16:
Swapoutfit
→
Poweron
17:
Restrain
Door Control
(ControlPanel_Screen_DoorControl_Physical_Scorpius_Flipped)
Changed
4 changes
stdItem
Interactions
0:
Turretenter
→
Seatenter
1:
Turretexit
→
Seatexit
2:
Avionicsopen
3:
Avionicsclose
Door Control
(ControlPanel_Screen_DoorControl_Physical_Starlancer)
Changed
10 changes
stdItem
Interactions
0:
Open
→
Carry
1:
Close
→
Drop
2:
Hack
→
Place
3:
Repair
→
Store
4:
Syncopen
→
Equiptowear
5:
Syncclose
→
Openinventoryui
6:
Openlootingui
7:
Instigatehack
8:
Onhacksucceeded_hidden
9:
Onhackfailed_hidden
Door Control
(ControlPanel_Screen_DoorControl_Physical_Starlancer_Cockpit)
Changed
12 changes
stdItem
Interactions
0:
Turnhoveroff
→
Open
1:
Grip
→
Close
2:
Release
→
Locked
3:
Turnhoveron
4:
Liedown
5:
Exit
6:
Draguserout
7:
Dropuserin
8:
Open
9:
Close
10:
Deployhandle_
11:
Retracthandle_
Door Control
(ControlPanel_Screen_DoorControl_Physical_Starlancer_Drop)
Changed
18 changes
stdItem
Interactions
0:
Bodydrag
→
Place
1:
Bodydrop
→
Rackfilled
2:
Turnover
→
Rackempty
3:
Openinventoryui
→
Leftladderopen
4:
Unrestrain
→
Leftladderclose
5:
Swapoutfit
→
Leftdooropen
6:
Restrain
→
Leftdoorclose
7:
Openlootingui
→
Leftseatenter
8:
Consumeactor
→
Leftseatexit
9:
Lookat
→
Leftzerogenter
10:
Talk
→
Leftzerogexit
11:
Order
→
Component_nose_open
12:
Serve
→
Component_nose_close
13:
Takeorder
→
Openinventoryui
14:
Refill ammo
→
Close
15:
Refill grenades
→
Accesscargogrid
16:
Medpen
→
Openlootingui
17:
Request
Door Control
(ControlPanel_Screen_DoorControl_Physical_Syulen)
Changed
9 changes
stdItem
Interactions
0:
Place
→
Openinventoryui
1:
Store
→
Openlootingui
4:
Activate
→
Place
5:
Deactivate
→
Store
6:
Offhandstore
→
Equiptowear
7:
Equip
8:
Offhandequip
9:
Prime
10:
Unprime
Door Control
(ControlPanel_Screen_DoorControl_Physical_Syulen_ExtRamp)
Changed
18 changes
stdItem
Interactions
0:
Turnover
→
Turret_gyro_mode
1:
Openinventoryui
→
Open
2:
Unrestrain
→
Close
3:
Swapoutfit
→
Place
4:
Restrain
→
Seatenter_left
5:
Openlootingui
→
Seatexit_left
6:
Consumeactor
→
Seatenter_right
7:
Commstap
→
Seatexit_right
8:
Lookat
→
Seatenter_zerog
9:
Talk
→
Seatexit_zerog
10:
Order
→
Radar_panel_open
11:
Serve
→
Radar_panel_close
12:
Takeorder
→
Cooler_panel_open
13:
Refill ammo
→
Cooler_panel_close
14:
Refill grenades
→
Powerplant_panel_open
15:
Medpen
→
Powerplant_panel_close
16:
Bodydrag
→
Storage_panel_open
17:
Bodydrop
Door Control
(ControlPanel_Screen_DoorControl_Physical_Ursa_Medivac)
Changed
19 changes
stdItem
Interactions
0:
Seatexit
→
Cycle
1:
Canopyopen
→
Open
2:
Canopyclose
→
Close
3:
Ladderdeploy
→
Lock
4:
Ladderretract
→
Override
5:
Seatenter_exterior
→
Openalldoors
6:
Seatexit_exterior
→
Closealldoors
7:
Seatenter_zerog
→
Lockalldoors
8:
Seatexit_zerog
→
Unlockalldoors
9:
Place
→
Halfopenalldoors
10:
Opendoor
→
Inserted
11:
Closedoor
→
Processed
12:
Break0
→
Driveremoved
13:
Break02
→
Ondownloaded
14:
Break03
→
Enable
15:
Eject_0
→
Disable
16:
Eject_02
→
Toggle
17:
Eject_03
→
Enterinternalscreen
18:
Consumekeys
Door Control
(ControlPanel_Screen_DoorControl_Physical_Ursa_Medivac_Int)
Changed
19 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Open
2:
Place
→
Close
3:
Store
→
Dispose
4:
Equiptowear
→
Pilot_enter
5:
Pilot_exit
6:
Copilot_enter
7:
Copilot_exit
8:
Supportseatleft_enter
9:
Supportseatleft_exit
10:
Supportseatright_enter
11:
Supportseatright_exit
12:
Engineering_enter
13:
Engineering_exit
14:
Turrettop_enter
15:
Turrettop_exit
16:
Turretbottom_enter
17:
Turretbottom_exit
18:
Tractorbeamleft_enter
Door Control
(ControlPanel_Screen_DoorControl_Physical_Ursa_Rover_Int)
Changed
19 changes
stdItem
Interactions
0:
Offhandstore
→
Opentop
1:
Drop
→
Closetop
2:
Carrylowered
→
Openbottom
3:
Inspect
→
Closebottom
4:
Place
→
Opentriggertop
5:
Chakmafirstselecttake
→
Closetriggerbottom
6:
Chakmatake
→
Opentriggerbottom
7:
Bespokeplace
→
Closetriggertop
8:
Holdready
→
Activate
9:
Holster
→
Deactivate
10:
Offhandholster
→
Place
11:
Store
→
Open
12:
Close
13:
Seatenter
14:
Seatexit
15:
Unlock
16:
Lock
17:
Sharedinteractionvfxactive
18:
Sharedinteractionvfxinactive
Door Control
(ControlPanel_Screen_DoorControl_Physical_Vulture)
Changed
19 changes
stdItem
Interactions
0:
Seatexit
→
Toggle
1:
Opendoor
→
Enterinternalscreen
2:
Closedoor
→
Downloadauthorised
3:
Seatenter
→
Downloadunauthorised
4:
Enterdefaultmode
→
Prereqsmet
5:
Enterquantummode
→
Prereqsunmet
6:
Enterscanmode
→
Download
7:
Flightready
→
Purchase
8:
Select_01
9:
Select_02
10:
Select_03
11:
Vvvv_pe_interactions_vvvv
12:
Setinteractionoperable
13:
Setinteractioninoperable
14:
Failedinteraction
15:
Setinteractionmalfunctioning
16:
Setprojectoroperable
17:
Setprojectormalfunctioning
18:
Setprojectorinoperable
Door Control
(ControlPanel_Screen_DoorControl_Physical_Vulture_Cargo)
Changed
19 changes
stdItem
Interactions
0:
Bodydrag
→
Close
1:
Bodydrop
→
Toggle
2:
Turnover
→
Lock
3:
Openinventoryui
→
Openfinished
4:
Unrestrain
→
Closefinished
5:
Swapoutfit
→
Activate remote camera
6:
Restrain
→
Turret_gyro_mode
7:
Openlootingui
→
Place
8:
Consumeactor
→
Refill ammo
9:
Commstap
→
Pick up
10:
Lookat
→
Medpen
11:
Talk
→
Refill grenades
12:
Order
→
Swap outfit
13:
Serve
→
Openinnerdoor
14:
Takeorder
→
Closealldoors
15:
Refill ammo
→
Openinnerdoorfinished
16:
Refill grenades
→
Closeinnerdoorfinished
17:
Medpen
→
Turnon
18:
Turnoff
Door Control
(ControlPanel_Screen_DoorControl_Physical_Vulture_NoLock)
Changed
17 changes
stdItem
Interactions
0:
Equiptowear
→
Tractorbeamleft_exit
1:
Carry
→
Tractorbeamright_enter
2:
Drop
→
Tractorbeamright_exit
3:
Place
→
Requestdescent
4:
Store
→
Elevatorarrived
5:
Lookat
→
Open
6:
Order
→
Close
7:
Serve
→
Lock
8:
Takeorder
→
Override
9:
Consumeactor
→
Stepthrough
10:
Talk
→
Disable
11:
Refill ammo
→
Proximitysensordisable
12:
Refill grenades
→
Overrideclose
13:
Medpen
→
Proximitysensorenable
14:
Activate remote camera
15:
Place
16:
Request
Door Control
(ControlPanel_Screen_DoorControl_RAFT_Button)
Changed
6 changes
stdItem
Interactions
0:
Drop
→
Hangerhang
1:
Inspect
→
Hangerswap
2:
Place
→
Hangerswapall
3:
Store
→
Hangerequipall
4:
Offhandstore
→
Hangerhangall
5:
Carry
→
Hangerequip
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Armoury)
Changed
19 changes
stdItem
Interactions
0:
Setpairing
→
Store
1:
Setpairingcomplete
→
Equiptowear
2:
Setoperable
→
Carry
3:
Setmalfunctioning
→
Drop
4:
Setinoperable
→
Place
5:
Triggerping
6:
Setview_sys
7:
Setview_comp
8:
Purchase
9:
Select_01
10:
Select_02
11:
Select_03
12:
Vvvv_pe_interactions_vvvv
13:
Setinteractionoperable
14:
Setinteractioninoperable
15:
Failedinteraction
16:
Setinteractionmalfunctioning
17:
Setprojectoroperable
18:
Setprojectormalfunctioning
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Bridge_Armoury)
Changed
3 changes
stdItem
Interactions
0:
Openlootingui
→
Equiptowear
5:
Equiptowear
6:
Openinventoryui
Door Control
(ControlPanel_Screen_DoorControl_Starlite_Lift)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Store
1:
Drop
→
Equiptowear
2:
Place
→
Carry
3:
Store
→
Drop
4:
Equiptowear
→
Place
5:
Openinventoryui
6:
Openlootingui
Door Control
(ControlPanel_Screen_DoorPanel_NEW_BackSideOverride_AutoClose)
Changed
8 changes
stdItem
Interactions
0:
Seatexitcargo
→
Open
1:
Activate remote camera
→
Close
2:
Turret_gyro_mode
→
Insert
3:
Placeresourcecanister
→
Eject
4:
Slotoccupied
→
Oninserted
5:
Slotempty
→
Writedata
6:
Parentslotoccupied
7:
Parentslotempty
Door Control
(ControlPanel_Screen_DoorPanel_NEW_BackSideOverride_Linkable)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Eject
1:
Close
→
Oninserted
2:
Place
→
Insert
3:
Closed
→
Applydata
4:
Opened
5:
Bespokeplace
6:
Refill extinguisher
Door Control
(ControlPanel_Screen_DoorPanel_NEW_Keycard_Kaboos)
Changed
11 changes
stdItem
Interactions
0:
Riderenter
→
Setfreegimbal
1:
Riderexit
→
Setaimassist
2:
Activate
→
Setstaggeredfire
3:
Deactivate
→
Setsynchronousfire
4:
Nextstep
→
Fireweapongroup1
5:
Previousstep
→
Fireweapongroup2
6:
Setstep_01
→
Enableweapons
7:
Setstep_02
→
Disableweapons
8:
Onstepcomplete
→
Setlagpips
9:
Setleadpips
10:
Setgimballock
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_16x9_RSI_Lynx_Table)
Changed
7 changes
stdItem
Interactions
0:
Disableproximityassist
→
Closedoor1
1:
Turnon
→
Closedoor2
2:
Turnoff
→
Cycle
3:
Opendoor1
4:
Opendoor2
5:
Cycledoor1
6:
Cycledoor2
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_9x16_ht)
Changed
8 changes
stdItem
Interactions
0:
Turrettop_exit
→
Cycledoor1
1:
Turretbottom_enter
→
Cycledoor2
2:
Turretbottom_exit
→
Closedoor1
3:
Tractorbeamleft_enter
→
Closedoor2
4:
Tractorbeamleft_exit
→
Cycle
5:
Supportseatright_enter
→
Opendoor1
6:
Supportseatright_exit
→
Opendoor2
7:
Supportseatleft_enter
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_9x16_util)
Changed
7 changes
stdItem
Interactions
0:
Attach
→
Cycle
1:
Store
→
Opendoor
2:
Place
→
Opendoor
3:
Dispose
→
Cycledoor1
4:
Cycledoor2
5:
Closedoor1
6:
Closedoor2
Door Control
(ControlPanel_Screen_Static)
Changed
17 changes
stdItem
Interactions
0:
Place
→
Usetoilet
1:
Store
→
Exit
2:
Offhandstore
→
Inputinglasert1
3:
Carry
→
Inputinglasert2
4:
Drop
→
Inputinglasert3
5:
Inspect
→
Inputinglasert4
6:
Activate
7:
Outputinglasert1
8:
Outputinglasert2
9:
Outputinglasert3
10:
Outputinglasert4
11:
Stoplaser
12:
Reset
13:
Onopeningcompleted
14:
Outputinglasert1Top
15:
Outputinglasert2top
16:
Outputinglasert3top
ADP Arms Tan
(cds_legacy_armor_heavy_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Allowclose
→
Set_pressurenormalized
1:
Gate_close
→
Set_pressuredifferential
2:
Set_pressurenormalized
→
Setstate_powered
3:
Set_pressuredifferential
→
Setstate_unpowered
4:
Setstate_powered
→
Setstate_blocked
PAB-1 Arms Black
(cds_legacy_armor_light_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Closetrigger
→
Setstate_powered
1:
Closeself
→
Setstate_unpowered
2:
Allowclose
→
Setstate_blocked
3:
Gate_close
→
Setstate_unblocked
4:
Set_pressurenormalized
→
Setstate_noaccess
ORC-mkV Arms Black
(cds_legacy_armor_medium_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Overrideclose
→
Locktrigger
1:
Opencomplete
→
Unlocktrigger
2:
Closecomplete
→
Lockself
3:
Opentrigger
→
Unlockself
4:
Openself
→
Openrequest
MacFlex Arms Grey
(rsi_deckcrew_armor_light_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Setstate_powered
1:
Opentrigger
→
Setstate_unpowered
2:
Openself
→
Setstate_blocked
3:
Allowopen
→
Setstate_unblocked
4:
Locktrigger
→
Setstate_noaccess
Venture Arms Olive
(rsi_explorer_armor_light_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0:
Toggle
→
Openself
1:
Unlock
→
Allowopen
2:
Overrideclose
→
Locktrigger
3:
Opencomplete
→
Unlocktrigger
4:
Closecomplete
→
Lockself
TrueDef-Pro Arms Black/Grey
(vgl_armor_light_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Openrequest
1:
Lock
→
Closerequest
2:
Override
→
Closetrigger
3:
Stepthrough
→
Closeself
4:
Toggle
→
Allowclose
TrueDef-Pro Arms Black/Silver/Green
(vgl_armor_light_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Opencomplete
1:
Setstate_blocked
→
Closecomplete
2:
Setstate_unblocked
→
Opentrigger
3:
Setstate_noaccess
→
Openself
4:
Setstate_access
→
Allowopen
ADP Core Dark Green
(cds_legacy_armor_heavy_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Setstate_leverstate_up
→
Place
1:
Setstate_leverstate_down
→
Store
2:
Place
→
Equiptowear
3:
Reset
→
Openinventoryui
4:
On
→
Openlootingui
5:
Off
→
Carry
6:
Toggle
→
Drop
ORC-mkV Core Tan
(cds_legacy_armor_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Override
1:
Pressurecycle
→
Stepthrough
2:
Pressurecyclecomplete
→
Toggle
3:
Set_airlockconnected
→
Unlock
4:
Open
→
Overrideclose
5:
Close
→
Opencomplete
6:
Lock
→
Closecomplete
MacFlex Core Grey
(rsi_deckcrew_armor_light_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Turret_sensitivity_decrease
1:
Override
→
Turret_sensitivity_reset
2:
Stepthrough
→
Turret_fire_mode
3:
Toggle
→
Turret_gyro_mode
4:
Unlock
→
Turret_sensitivity_increase
5:
Overrideclose
6:
Locked
TrueDef-Pro Core Black/Silver
(vgl_armor_light_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Place
1:
Lockself
→
Store
2:
Unlockself
→
Turretenter
3:
Openrequest
→
Turretexit
4:
Closerequest
→
Fuelport_open
5:
Closetrigger
6:
Closeself
Horizon Helmet Grey
(rsi_deckcrew_armor_light_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Activating_level_03
→
Windmills
1:
Activating_level_04
→
Warmup
2:
Activating_level_05
→
Mobiglas
3:
Idle
→
Off
4:
Login
→
On
5:
Pickup
6:
Place
Venture Helmet Tan
(rsi_explorer_armor_light_helmet_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Open
→
Equiptowear
3:
Close
→
Carry
4:
Openlootingui
→
Drop