Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Door Control (ControlPanel_Screen_DoorControl_Physical_Reclaimer_Lift_Top)
Changed
19 changes
stdItem
Interactions
0: Closetop → Setlightsalarm
1: Openbottom → Functiondisruptedtrigger
2: Closebottom → Functionrestoredtrigger
3: Opentriggertop → Disruptioncascade
4: Closetriggerbottom → Restorationcascade
5: Opentriggerbottom → Cascadecompleted
6: Closetriggertop → Misfiretrigger
7: Opentop → Misfirerequest
8: Setmisfire_none
9: Setmisfire_trivial
10: Setmisfire_minor
11: Setmisfire_major
12: Setmisfire_catastrophic
13: Observe
14: Registerplayer
15: Abort
16: Insert
17: Eject
18: Off
Door Control (ControlPanel_Screen_DoorControl_Physical_Redeemer_A)
Changed
12 changes
stdItem
Interactions
0: Conveyorreset → Place
1: Onconveyordeployed → Store
2: Onconveyorretracted → Equiptowear
3: Resourcetobusy → Openinventoryui
4: Resourcetoidle → Openlootingui
5: Cargodooropen → Carry
6: Cargodoorclose → Drop
7: Cargodooropencomplete
8: Cargodoorclosecomplete
9: Dispenseropen
10: Dispenserclose
11: Ejectcargobox
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Door_Screen_B)
Changed
16 changes
stdItem
Interactions
0: Lock → Proximitysensoroccupied
1: Unlock → Proximitysensorunoccupied
2: Disablechipinteractions → Proximitysensorattached
3: Insert → Open
4: Holdready → Close
5: Holster → Change
6: Offhandholster → Movetoopen
7: Store → Movetoclose
8: Seatenter
9: Seatexit
10: Guide_ship
11: Pull(wasclose)
12: Locked
13: Showbutton
14: Hidebutton
15: Pressbutton
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Entrance_Lift)
Changed
19 changes
stdItem
Interactions
0: Eject → Attack
1: Abort → Defend
2: Logoutrequest → Formup
3: Disconnectuplink → Disperse
4: Reconnectuplink → Place
5: Authgiven → Open
6: Insert → Close
7: Lock → Opencomplete
8: Unlock → Closecomplete
9: Disablechipinteractions → Lightson
10: Lightsoff
11: Activate
12: Deactivate
13: Lockself
14: Unlockself
15: Reportlock
16: Reportunlock
17: Sync
18: Reporterror
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift)
Changed
19 changes
stdItem
Interactions
0: Opentriggertop → On
1: Closetriggerbottom → Panelopen
2: Opentriggerbottom → Panelclose
3: Closetriggertop → Panelcycle
4: Opentop → Openleftpanel
5: Closetop → Closeleftpanel
6: Openbottom → Openleftdoor
7: Closebottom → Closeleftdoor
8: Place → Openrightdoor
9: Deactivate_new → Closerightdoor
10: Buttontrigger → Seatenterleft
11: Onsucceded → Seatexitleft
12: Activate → Seatenterright
13: Deactivate → Seatexitright
14: Grip → Seatenterleftzerog
15: Seatexitleftzerog
16: Seatenterrightzerog
17: Seatexitrightzerog
18: Seatentercargo
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift_Exterior)
Changed
18 changes
stdItem
Interactions
0: Turnover → Elevatorarrived
1: Openinventoryui → Cyclefriendly
2: Unrestrain → Cyclehostile
3: Swapoutfit → Cycleall
4: Restrain → Cyclepinned
5: Openlootingui → Enablesubtargeting
6: Consumeactor → Disablesubtargeting
7: Lookat → Pintarget
8: Talk → Unpintarget
9: Order → Cyclesubtarget
10: Serve → Activate remote camera
11: Takeorder → Turret_gyro_mode
12: Refill ammo → Requestfloor0
13: Refill grenades → Requestfloor
14: Medpen → Requestfloor2
15: Bodydrag → Requestfloor3
16: Bodydrop → Requestfloor4
17: Requestsurface
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift_Interior)
Changed
13 changes
stdItem
Interactions
0: Destroykeycard → Open
1: Reactivate → Close
2: Insert → Hack
3: Lock → Repair
4: Unlock → Syncopen
5: Disablechipinteractions → Syncclose
6: Place
7: Opencomplete
8: Closecomplete
9: Openhatch
10: Closehatch
11: Enableproximitysensor
12: Disableproximitysensor
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_RearCargo_Lift_exterior)
Changed
19 changes
stdItem
Interactions
0: Place → Override
1: Swapammomag → Stepthrough
2: Carry → Toggle
3: Equiptosuit → Unlock
4: Offhandequiptosuit → Overrideclose
5: Store → Opencomplete
6: Offhandstore → Closecomplete
7: Drop → Opentrigger
8: Inspect → Openself
9: Allowopen
10: Locktrigger
11: Unlocktrigger
12: Lockself
13: Unlockself
14: Openrequest
15: Closerequest
16: Closetrigger
17: Closeself
18: Allowclose
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Relay_Button)
Changed
19 changes
stdItem
Interactions
0: Close → Seatenterladder
1: Hack → Seatexitladder
2: Repair → Seatenterzerog
3: Syncopen → Seatexitzerog
4: Syncclose → Inventory_open
5: Openhatch → Inventory_close
6: Closehatch → Avionics_open
7: Print → Avionics_close
8: Open → Fuelport_open
9: Enableproximitysensor → Fuelport_close
10: Disableproximitysensor → Panel_right_open
11: Proximitysensoroccupied → Panel_right_close
12: Proximitysensorunoccupied → Panel_left_open
13: Proximitysensorattached → Panel_left_close
14: Change → Loot
15: Openinventory
16: Ladderopen
17: Ladderclose
18: Canopyopen
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Brig_HatchButton)
Changed
18 changes
stdItem
Interactions
0: Offhandstore → Store
1: Equip → Equiptowear
2: Offhandequip → Openinventoryui
3: Prime → Openlootingui
4: Unprime → Carry
5: Insertcard → Drop
6: Ejectcard → Place
7: Hack
8: Debug_bypasshacksucceed
9: Debug_bypasshackfail
10: Debug_resethack
11: Onhacksucceed_notshown
12: Onhackfailed_notshown
13: Onhackreset_notshown
14: Open
15: Close
16: Insertcard_enable
17: Insertcard_disable
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_TV)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Place
1: Open → Store
2: Close → Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Ursa)
Changed
19 changes
stdItem
Interactions
0: Startchargeinteraction → Setpower_lost
1: Cancelchargeinteraction → Setphase_00_off
2: Disperseinteraction → Setphase_01_startup
3: Setjammerswitchon → Setphase_02_bios
4: Setjammerswitchoff → Setphase_03_idle
5: Maindeviceswitchon → Setphase_04_engaged
6: Maindeviceswitchoff → Setphase_05_shutdown
7: Setpairing
8: Setpairingcomplete
9: Setscreen_off
10: Setscreen_on
11: Cyclepairingmode
12: Setstate_01_fresh
13: Setstate_02_weathered
14: Setstate_03_critical
15: Setstate_04_dead
16: Enable
17: Disable
18: Toggle
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Zeus)
Changed
11 changes
stdItem
Interactions
0: Close → Openinventoryui
2: Open → Carry
3: Requestfloor0 → Drop
4: Requestfloor1 → Place
5: Requestfloor2 → Store
6: Requestfloor3 → Equiptowear
7: Requestfloor4
8: Elevatorarrived
9: Requestsurface
10: Lighton
11: Lightoff
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Zeus_Ramp)
Changed
18 changes
stdItem
Interactions
0: Openlootingui → Flowgraphdebug_unlockadvancedcerts
1: Consumeactor → Turretenter
2: Commstap → Turretexit
3: Lookat → Seatenter
4: Talk → Seatexit
5: Order → Openhatch
6: Serve → Closehatch
7: Takeorder → Useconsole
8: Refill ammo → Onattach
9: Refill grenades → Ondetach
10: Medpen → Reset
11: Bodydrag → Idle_leanback
12: Bodydrop → Activate remote camera
13: Turnover → Turret_gyro_mode
14: Openinventoryui → Opendoor
15: Unrestrain → Closedoor
16: Swapoutfit → Poweron
17: Restrain
Door Control (ControlPanel_Screen_DoorControl_Physical_Scorpius_Flipped)
Changed
4 changes
stdItem
Interactions
0: Turretenter → Seatenter
1: Turretexit → Seatexit
2: Avionicsopen
3: Avionicsclose
Door Control (ControlPanel_Screen_DoorControl_Physical_Starlancer)
Changed
10 changes
stdItem
Interactions
0: Open → Carry
1: Close → Drop
2: Hack → Place
3: Repair → Store
4: Syncopen → Equiptowear
5: Syncclose → Openinventoryui
6: Openlootingui
7: Instigatehack
8: Onhacksucceeded_hidden
9: Onhackfailed_hidden
Door Control (ControlPanel_Screen_DoorControl_Physical_Starlancer_Cockpit)
Changed
12 changes
stdItem
Interactions
0: Turnhoveroff → Open
1: Grip → Close
2: Release → Locked
3: Turnhoveron
4: Liedown
5: Exit
6: Draguserout
7: Dropuserin
8: Open
9: Close
10: Deployhandle_
11: Retracthandle_
Door Control (ControlPanel_Screen_DoorControl_Physical_Starlancer_Drop)
Changed
18 changes
stdItem
Interactions
0: Bodydrag → Place
1: Bodydrop → Rackfilled
2: Turnover → Rackempty
3: Openinventoryui → Leftladderopen
4: Unrestrain → Leftladderclose
5: Swapoutfit → Leftdooropen
6: Restrain → Leftdoorclose
7: Openlootingui → Leftseatenter
8: Consumeactor → Leftseatexit
9: Lookat → Leftzerogenter
10: Talk → Leftzerogexit
11: Order → Component_nose_open
12: Serve → Component_nose_close
13: Takeorder → Openinventoryui
14: Refill ammo → Close
15: Refill grenades → Accesscargogrid
16: Medpen → Openlootingui
17: Request
Door Control (ControlPanel_Screen_DoorControl_Physical_Syulen)
Changed
9 changes
stdItem
Interactions
0: Place → Openinventoryui
1: Store → Openlootingui
4: Activate → Place
5: Deactivate → Store
6: Offhandstore → Equiptowear
7: Equip
8: Offhandequip
9: Prime
10: Unprime
Door Control (ControlPanel_Screen_DoorControl_Physical_Syulen_ExtRamp)
Changed
18 changes
stdItem
Interactions
0: Turnover → Turret_gyro_mode
1: Openinventoryui → Open
2: Unrestrain → Close
3: Swapoutfit → Place
4: Restrain → Seatenter_left
5: Openlootingui → Seatexit_left
6: Consumeactor → Seatenter_right
7: Commstap → Seatexit_right
8: Lookat → Seatenter_zerog
9: Talk → Seatexit_zerog
10: Order → Radar_panel_open
11: Serve → Radar_panel_close
12: Takeorder → Cooler_panel_open
13: Refill ammo → Cooler_panel_close
14: Refill grenades → Powerplant_panel_open
15: Medpen → Powerplant_panel_close
16: Bodydrag → Storage_panel_open
17: Bodydrop
Door Control (ControlPanel_Screen_DoorControl_Physical_Ursa_Medivac)
Changed
19 changes
stdItem
Interactions
0: Seatexit → Cycle
1: Canopyopen → Open
2: Canopyclose → Close
3: Ladderdeploy → Lock
4: Ladderretract → Override
5: Seatenter_exterior → Openalldoors
6: Seatexit_exterior → Closealldoors
7: Seatenter_zerog → Lockalldoors
8: Seatexit_zerog → Unlockalldoors
9: Place → Halfopenalldoors
10: Opendoor → Inserted
11: Closedoor → Processed
12: Break0 → Driveremoved
13: Break02 → Ondownloaded
14: Break03 → Enable
15: Eject_0 → Disable
16: Eject_02 → Toggle
17: Eject_03 → Enterinternalscreen
18: Consumekeys
Door Control (ControlPanel_Screen_DoorControl_Physical_Ursa_Medivac_Int)
Changed
19 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Open
2: Place → Close
3: Store → Dispose
4: Equiptowear → Pilot_enter
5: Pilot_exit
6: Copilot_enter
7: Copilot_exit
8: Supportseatleft_enter
9: Supportseatleft_exit
10: Supportseatright_enter
11: Supportseatright_exit
12: Engineering_enter
13: Engineering_exit
14: Turrettop_enter
15: Turrettop_exit
16: Turretbottom_enter
17: Turretbottom_exit
18: Tractorbeamleft_enter
Door Control (ControlPanel_Screen_DoorControl_Physical_Ursa_Rover_Int)
Changed
19 changes
stdItem
Interactions
0: Offhandstore → Opentop
1: Drop → Closetop
2: Carrylowered → Openbottom
3: Inspect → Closebottom
4: Place → Opentriggertop
5: Chakmafirstselecttake → Closetriggerbottom
6: Chakmatake → Opentriggerbottom
7: Bespokeplace → Closetriggertop
8: Holdready → Activate
9: Holster → Deactivate
10: Offhandholster → Place
11: Store → Open
12: Close
13: Seatenter
14: Seatexit
15: Unlock
16: Lock
17: Sharedinteractionvfxactive
18: Sharedinteractionvfxinactive
Door Control (ControlPanel_Screen_DoorControl_Physical_Vulture)
Changed
19 changes
stdItem
Interactions
0: Seatexit → Toggle
1: Opendoor → Enterinternalscreen
2: Closedoor → Downloadauthorised
3: Seatenter → Downloadunauthorised
4: Enterdefaultmode → Prereqsmet
5: Enterquantummode → Prereqsunmet
6: Enterscanmode → Download
7: Flightready → Purchase
8: Select_01
9: Select_02
10: Select_03
11: Vvvv_pe_interactions_vvvv
12: Setinteractionoperable
13: Setinteractioninoperable
14: Failedinteraction
15: Setinteractionmalfunctioning
16: Setprojectoroperable
17: Setprojectormalfunctioning
18: Setprojectorinoperable
Door Control (ControlPanel_Screen_DoorControl_Physical_Vulture_Cargo)
Changed
19 changes
stdItem
Interactions
0: Bodydrag → Close
1: Bodydrop → Toggle
2: Turnover → Lock
3: Openinventoryui → Openfinished
4: Unrestrain → Closefinished
5: Swapoutfit → Activate remote camera
6: Restrain → Turret_gyro_mode
7: Openlootingui → Place
8: Consumeactor → Refill ammo
9: Commstap → Pick up
10: Lookat → Medpen
11: Talk → Refill grenades
12: Order → Swap outfit
13: Serve → Openinnerdoor
14: Takeorder → Closealldoors
15: Refill ammo → Openinnerdoorfinished
16: Refill grenades → Closeinnerdoorfinished
17: Medpen → Turnon
18: Turnoff
Door Control (ControlPanel_Screen_DoorControl_Physical_Vulture_NoLock)
Changed
17 changes
stdItem
Interactions
0: Equiptowear → Tractorbeamleft_exit
1: Carry → Tractorbeamright_enter
2: Drop → Tractorbeamright_exit
3: Place → Requestdescent
4: Store → Elevatorarrived
5: Lookat → Open
6: Order → Close
7: Serve → Lock
8: Takeorder → Override
9: Consumeactor → Stepthrough
10: Talk → Disable
11: Refill ammo → Proximitysensordisable
12: Refill grenades → Overrideclose
13: Medpen → Proximitysensorenable
14: Activate remote camera
15: Place
16: Request
Door Control (ControlPanel_Screen_DoorControl_RAFT_Button)
Changed
6 changes
stdItem
Interactions
0: Drop → Hangerhang
1: Inspect → Hangerswap
2: Place → Hangerswapall
3: Store → Hangerequipall
4: Offhandstore → Hangerhangall
5: Carry → Hangerequip
Door Control (ControlPanel_Screen_DoorControl_Starlifter_Armoury)
Changed
19 changes
stdItem
Interactions
0: Setpairing → Store
1: Setpairingcomplete → Equiptowear
2: Setoperable → Carry
3: Setmalfunctioning → Drop
4: Setinoperable → Place
5: Triggerping
6: Setview_sys
7: Setview_comp
8: Purchase
9: Select_01
10: Select_02
11: Select_03
12: Vvvv_pe_interactions_vvvv
13: Setinteractionoperable
14: Setinteractioninoperable
15: Failedinteraction
16: Setinteractionmalfunctioning
17: Setprojectoroperable
18: Setprojectormalfunctioning
Door Control (ControlPanel_Screen_DoorControl_Starlifter_Bridge_Armoury)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Equiptowear
5: Equiptowear
6: Openinventoryui
Door Control (ControlPanel_Screen_DoorControl_Starlite_Lift)
Changed
7 changes
stdItem
Interactions
0: Carry → Store
1: Drop → Equiptowear
2: Place → Carry
3: Store → Drop
4: Equiptowear → Place
5: Openinventoryui
6: Openlootingui
Door Control (ControlPanel_Screen_DoorPanel_NEW_BackSideOverride_AutoClose)
Changed
8 changes
stdItem
Interactions
0: Seatexitcargo → Open
1: Activate remote camera → Close
2: Turret_gyro_mode → Insert
3: Placeresourcecanister → Eject
4: Slotoccupied → Oninserted
5: Slotempty → Writedata
6: Parentslotoccupied
7: Parentslotempty
Door Control (ControlPanel_Screen_DoorPanel_NEW_BackSideOverride_Linkable)
Changed
7 changes
stdItem
Interactions
0: Open → Eject
1: Close → Oninserted
2: Place → Insert
3: Closed → Applydata
4: Opened
5: Bespokeplace
6: Refill extinguisher
Door Control (ControlPanel_Screen_DoorPanel_NEW_Keycard_Kaboos)
Changed
11 changes
stdItem
Interactions
0: Riderenter → Setfreegimbal
1: Riderexit → Setaimassist
2: Activate → Setstaggeredfire
3: Deactivate → Setsynchronousfire
4: Nextstep → Fireweapongroup1
5: Previousstep → Fireweapongroup2
6: Setstep_01 → Enableweapons
7: Setstep_02 → Disableweapons
8: Onstepcomplete → Setlagpips
9: Setleadpips
10: Setgimballock
<= PLACEHOLDER => (ControlPanel_Screen_LightControl_16x9_RSI_Lynx_Table)
Changed
7 changes
stdItem
Interactions
0: Disableproximityassist → Closedoor1
1: Turnon → Closedoor2
2: Turnoff → Cycle
3: Opendoor1
4: Opendoor2
5: Cycledoor1
6: Cycledoor2
<= PLACEHOLDER => (ControlPanel_Screen_LightControl_9x16_ht)
Changed
8 changes
stdItem
Interactions
0: Turrettop_exit → Cycledoor1
1: Turretbottom_enter → Cycledoor2
2: Turretbottom_exit → Closedoor1
3: Tractorbeamleft_enter → Closedoor2
4: Tractorbeamleft_exit → Cycle
5: Supportseatright_enter → Opendoor1
6: Supportseatright_exit → Opendoor2
7: Supportseatleft_enter
<= PLACEHOLDER => (ControlPanel_Screen_LightControl_9x16_util)
Changed
7 changes
stdItem
Interactions
0: Attach → Cycle
1: Store → Opendoor
2: Place → Opendoor
3: Dispose → Cycledoor1
4: Cycledoor2
5: Closedoor1
6: Closedoor2
Door Control (ControlPanel_Screen_Static)
Changed
17 changes
stdItem
Interactions
0: Place → Usetoilet
1: Store → Exit
2: Offhandstore → Inputinglasert1
3: Carry → Inputinglasert2
4: Drop → Inputinglasert3
5: Inspect → Inputinglasert4
6: Activate
7: Outputinglasert1
8: Outputinglasert2
9: Outputinglasert3
10: Outputinglasert4
11: Stoplaser
12: Reset
13: Onopeningcompleted
14: Outputinglasert1Top
15: Outputinglasert2top
16: Outputinglasert3top
ADP Arms Tan (cds_legacy_armor_heavy_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Allowclose → Set_pressurenormalized
1: Gate_close → Set_pressuredifferential
2: Set_pressurenormalized → Setstate_powered
3: Set_pressuredifferential → Setstate_unpowered
4: Setstate_powered → Setstate_blocked
PAB-1 Arms Black (cds_legacy_armor_light_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Closetrigger → Setstate_powered
1: Closeself → Setstate_unpowered
2: Allowclose → Setstate_blocked
3: Gate_close → Setstate_unblocked
4: Set_pressurenormalized → Setstate_noaccess
ORC-mkV Arms Black (cds_legacy_armor_medium_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Overrideclose → Locktrigger
1: Opencomplete → Unlocktrigger
2: Closecomplete → Lockself
3: Opentrigger → Unlockself
4: Openself → Openrequest
MacFlex Arms Grey (rsi_deckcrew_armor_light_arms_01_01_11)
Changed
5 changes
stdItem
Interactions
0: Closecomplete → Setstate_powered
1: Opentrigger → Setstate_unpowered
2: Openself → Setstate_blocked
3: Allowopen → Setstate_unblocked
4: Locktrigger → Setstate_noaccess
Venture Arms Olive (rsi_explorer_armor_light_arms_01_01_20)
Changed
5 changes
stdItem
Interactions
0: Toggle → Openself
1: Unlock → Allowopen
2: Overrideclose → Locktrigger
3: Opencomplete → Unlocktrigger
4: Closecomplete → Lockself
TrueDef-Pro Arms Black/Grey (vgl_armor_light_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Close → Openrequest
1: Lock → Closerequest
2: Override → Closetrigger
3: Stepthrough → Closeself
4: Toggle → Allowclose
TrueDef-Pro Arms Black/Silver/Green (vgl_armor_light_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0: Setstate_unpowered → Opencomplete
1: Setstate_blocked → Closecomplete
2: Setstate_unblocked → Opentrigger
3: Setstate_noaccess → Openself
4: Setstate_access → Allowopen
ADP Core Dark Green (cds_legacy_armor_heavy_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Setstate_leverstate_up → Place
1: Setstate_leverstate_down → Store
2: Place → Equiptowear
3: Reset → Openinventoryui
4: On → Openlootingui
5: Off → Carry
6: Toggle → Drop
ORC-mkV Core Tan (cds_legacy_armor_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Setstate_access → Override
1: Pressurecycle → Stepthrough
2: Pressurecyclecomplete → Toggle
3: Set_airlockconnected → Unlock
4: Open → Overrideclose
5: Close → Opencomplete
6: Lock → Closecomplete
MacFlex Core Grey (rsi_deckcrew_armor_light_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Lock → Turret_sensitivity_decrease
1: Override → Turret_sensitivity_reset
2: Stepthrough → Turret_fire_mode
3: Toggle → Turret_gyro_mode
4: Unlock → Turret_sensitivity_increase
5: Overrideclose
6: Locked
TrueDef-Pro Core Black/Silver (vgl_armor_light_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Place
1: Lockself → Store
2: Unlockself → Turretenter
3: Openrequest → Turretexit
4: Closerequest → Fuelport_open
5: Closetrigger
6: Closeself
Horizon Helmet Grey (rsi_deckcrew_armor_light_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Activating_level_03 → Windmills
1: Activating_level_04 → Warmup
2: Activating_level_05 → Mobiglas
3: Idle → Off
4: Login → On
5: Pickup
6: Place
Venture Helmet Tan (rsi_explorer_armor_light_helmet_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Open → Equiptowear
3: Close → Carry
4: Openlootingui → Drop