Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Venture Arms Voyager (rsi_explorer_armor_light_arms_01_01_centurion)
Changed
5 changes
stdItem
Interactions
0: Close → Allowopen
1: Lock → Locktrigger
2: Override → Unlocktrigger
3: Stepthrough → Lockself
4: Toggle → Unlockself
Venture Arms Executive (rsi_explorer_armor_light_arms_01_01_concierge)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Set_pressuredifferential
1: Closecomplete → Setstate_powered
2: Opentrigger → Setstate_unpowered
3: Openself → Setstate_blocked
4: Allowopen → Setstate_unblocked
Venture Arms Lovestruck (rsi_explorer_armor_light_arms_01_01_coramor)
Changed
5 changes
stdItem
Interactions
0: Setstate_blocked → Closecomplete
1: Setstate_unblocked → Opentrigger
2: Setstate_noaccess → Openself
3: Setstate_access → Allowopen
4: Pressurecycle → Locktrigger
Venture Arms Pathfinder (rsi_explorer_armor_light_arms_01_01_imperator)
Changed
5 changes
stdItem
Interactions
0: Pressurecyclecomplete → Unlocktrigger
1: Set_airlockconnected → Lockself
2: Open → Unlockself
3: Close → Openrequest
4: Lock → Closerequest
Venture Arms Starcrossed (rsi_explorer_armor_light_arms_01_03_coramor)
Changed
5 changes
stdItem
Interactions
0: Allowclose → Pressurecyclecomplete
1: Gate_close → Set_airlockconnected
2: Set_pressurenormalized → Open
3: Set_pressuredifferential → Close
4: Setstate_powered → Lock
Venture Core Red (rsi_explorer_armor_light_core_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Closetrigger → Place
1: Closeself → Drop
2: Allowclose → Take
3: Gate_close → Turretenter
4: Set_pressurenormalized → Turretexit
5: Set_pressuredifferential
6: Setstate_powered
Venture Core Green (rsi_explorer_armor_light_core_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Disableproximitysensor
1: Openself → Open
2: Allowopen → Close
3: Locktrigger → Enableproximitysensor
4: Unlocktrigger
5: Lockself
6: Unlockself
Venture Core Purple (rsi_explorer_armor_light_core_01_01_08)
Changed
7 changes
stdItem
Interactions
0: Pressurecyclecomplete → Opening
1: Set_airlockconnected → Closing
2: Open → Closed
3: Close → Opened
4: Lock
5: Override
6: Stepthrough
Venture Core Violet (rsi_explorer_armor_light_core_01_01_09)
Changed
7 changes
stdItem
Interactions
0: Unlockself → Close
1: Openrequest → Open
2: Closerequest
3: Closetrigger
4: Closeself
5: Allowclose
6: Gate_close
Venture Core Grey (rsi_explorer_armor_light_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Open
1: Setstate_powered → Close
2: Setstate_unpowered → Enableproximitysensor
3: Setstate_blocked → Disableproximitysensor
4: Setstate_unblocked
5: Setstate_noaccess
6: Setstate_access
Venture Core Voyager (rsi_explorer_armor_light_core_01_01_centurion)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Enableproximitysensor
1: Toggle → Disableproximitysensor
2: Unlock → Open
3: Overrideclose → Close
4: Opencomplete
5: Closecomplete
6: Opentrigger
Venture Core Executive (rsi_explorer_armor_light_core_01_01_concierge)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Enableproximitysensor
1: Closerequest → Disableproximitysensor
2: Closetrigger → Open
3: Closeself → Close
4: Allowclose
5: Gate_close
6: Set_pressurenormalized
Venture Core Lovestruck (rsi_explorer_armor_light_core_01_01_coramor)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Disableproximitysensor
1: Pressurecyclecomplete → Open
2: Set_airlockconnected → Close
3: Open → Enableproximitysensor
4: Close
5: Lock
6: Override
Venture Core Starcrossed (rsi_explorer_armor_light_core_01_03_coramor)
Changed
7 changes
stdItem
Interactions
0: Unlock → Idle_stare
1: Overrideclose → Exit
2: Locked → Open panel
3: Closecomplete → Close panel
4: Opentrigger → Cycle
5: Openself
6: Allowopen
Venture Core Olive (rsi_explorer_armor_light_core_dmg_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Closetrigger → Carry
1: Closeself → Drop
2: Allowclose → Inspect
3: Gate_close → Place
4: Set_pressurenormalized → Store
5: Set_pressuredifferential
6: Setstate_powered
Venture Helmet Yellow (rsi_explorer_armor_light_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Place
2: Open → Store
3: Close → Equiptowear
4: Openlootingui → Tray01_open
5: Tray01_close
6: Tray01_lock
Caudillo Helmet Steel (rsi_odyssey_caudillo_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Weaponcontroller_setinactive → Ifcs_coupled_setcoupled
1: Gimbaltype_setfixed → Ifcs_coupled_setdecoupled
2: Gimbaltype_setgimbal → Ifcs_gsafe_setactive
3: Gimbaltype_setaimassist → Ifcs_gsafe_setinactive
4: Firepattern_setstaggered → Ifcs_esp_setactive
5: Firepattern_setsynchronized → Ifcs_esp_setinactive
6: Piptype_setlead → Ifcs_cruisecontrol_setactive
Odyssey II Racing Helmet Orange (rsi_odyssey_undersuit_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Esp_setactive → Enable
1: Esp_setinactive → Disable
2: Quantumspool_setactive → Enablepowerplant
3: Quantumspool_setinactive → Disablepowerplant
4: Quantumtravel_setactive
5: Quantumtravel_setinactive
6: Weaponcontroller_setactive
Odyssey II Racing Helmet Blue (rsi_odyssey_undersuit_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0: Sensors_on → Place
1: Sensors_off → Open
2: Scan_enable → Close
3: Scan_disable → Opencomplete
4: Shields_on → Closecomplete
5: Shields_off → Enable
6: Missiles_armmissile → Disable
Odyssey II Racing Helmet Dark Red (rsi_odyssey_undersuit_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Weaponcontroller_setactive → Seatexit
1: Weaponcontroller_setinactive → Seatenter
2: Gimbaltype_setfixed
3: Gimbaltype_setgimbal
4: Gimbaltype_setaimassist
5: Firepattern_setstaggered
6: Firepattern_setsynchronized
Odyssey II Racing Helmet Dark Green (rsi_odyssey_undersuit_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Missiles_cyclemissiles → Carry
1: Missiles_firemissiles → Drop
2: Weapons_on → Place
3: Weapons_off → Store
4: Countermeasures_fire
5: Headlights_on
6: Headlights_off
Odyssey II Racing Helmet Lovestruck (rsi_odyssey_undersuit_helmet_01_01_coramor)
Changed
7 changes
stdItem
Interactions
0: Comms_declinecall → Landinggear_retract
1: Shiptransformextend → Cargobay_deploy
2: Shiptransformretract → Cargobay_retract
3: Ejection → Ifcs_coupled_setcoupled
4: Enterdefaultmode → Ifcs_coupled_setdecoupled
5: Enterscanmode → Ifcs_gsafe_setactive
6: Enterquantummode → Ifcs_gsafe_setinactive
Odyssey II Racing Helmet Obsidian (rsi_odyssey_undersuit_helmet_01_01_opaque)
Changed
7 changes
stdItem
Interactions
0: Esp_setinactive → Store
1: Quantumspool_setactive → Inspect
2: Quantumspool_setinactive → Carry
3: Quantumtravel_setactive → Drop
4: Quantumtravel_setinactive → Place
5: Weaponcontroller_setactive
6: Weaponcontroller_setinactive
Odyssey II Racing Helmet Slate (rsi_odyssey_undersuit_helmet_01_01_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Comms_declinecall → Carry
1: Shiptransformextend → Drop
2: Shiptransformretract → Place
3: Ejection → Store
4: Enterdefaultmode
5: Enterscanmode
6: Enterquantummode
Door (Door_RN_RoomConnector_Breachable_OpenClose_RSI_Apollo_Elevator)
Changed
34 changes
stdItem
Interactions
0: Diagnostics_close → Place
1: Cooler_r_open → Activate remote camera
2: Cooler_r_close → Turret_gyro_mode
3: Cooler_l_open → Open
4: Cooler_l_close → Close
5: Jumpdrive_open → Open
6: Jumpdrive_close → Close
7: Fuelport_open → Opencomplete
8: Fuelport_close → Closecomplete
9: Radar_open → Register
10: Radar_close → Deactivate
11: Power_open → Toggle
12: Power_close → Lock
13: Shield_open → Openfinished
14: Shield_close → Closefinished
15: Storage_open → Wash
16: Storage_close → Exit
17: Rudder_left_open → Activateshower
18: Rudder_left_close → Deactivateshower
19: Rudder_right_open → Seatenter
20: Rudder_right_close → Seatexit
21: Rear_flap_left_open → Passengerrightseatenter
22: Rear_flap_left_close → Passengerrightseatexit
23: Rear_flap_right_open → Opensidefuel
24: Rear_flap_right_close → Closesidefuel
25: Main_flap_left_open → Place
26: Main_flap_left_close
27: Main_flap_right_open
28: Main_flap_right_close
29: Loot
30: Openinventory
31: Turnon
32: Turnoff
33: Place
Zeus Exploration Backpack Starscape (rsi_utility_heavy_backpack_01_01_12)
Changed
8 changes
stdItem
Interactions
0: Chakmafirstselecttake → Elevatorcancelstop
1: Chakmatake → Openinnerdoor
2: Customize → Closealldoors
3: Bespokeplace → Openinnerdoorfinished
4: Holdready → Closeinnerdoorfinished
5: Holster → Register
6: Offhandholster → Deactivate
DescriptionData
Carrying Capacity: 180K SP → 180K µSCU
Stirling Exploration Backpack Sediment Edition (rsi_utility_heavy_backpack_02_01_02)
Changed
7 changes
stdItem
Interactions
0: Close → Inventory_open
1: Toggle → Inventory_close
2: Lockdoor → Loot
3: Unlockdoor → Dooropen
4: Openfinished → Doorclose
5: Closefinished → Ascentrequest
6: Place → Descentrequest
Crusader C2 Hercules Starlifter (CRUS_Starlifter_C2_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0: Fillglas → Refill ammo
1: Carry → Refill grenades
Mandible Firestrike Helmet (sasu_armor_light_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Close → Equiptosuit
1: Extend → Offhandequiptosuit
2: Retract → Store
3: Open → Offhandstore
4: Drop
5: Inspect
6: Place
Mandible Sandcrawler Helmet (sasu_armor_light_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Open → Swapammomag
1: Close → Carry
2: Equiptosuit
3: Offhandequiptosuit
4: Store
5: Offhandstore
6: Drop
Voidripper Sea Shiver Helmet (sasu_combat_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Unlock → Open
1: Lock → Close
2: Requestopen → Lock
3: Requestclose → Override
4: Requestpoweron → Stepthrough
5: Requestpoweronandopen → Toggle
6: Requestpoweroff → Unlock
Voidripper Helmet (Modified) (sasu_combat_heavy_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Requestpoweronandunlock → Closeself
1: Requestpoweronandunlockandopen → Allowclose
2: Requestpoweroffandcloseandlock → Gate_close
3: Requestlock → Set_pressurenormalized
4: Requestunlock → Set_pressuredifferential
5: Requestlockandclose → Setstate_powered
6: Requestunlockandopen → Setstate_unpowered
Star Kitten Sally Helmet (sasu_medium_armor_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Set_airlockconnected
1: Openinventoryui → Glow
2: Openlootingui → Dissolve
3: Carry → Reset
4: Drop → Pilotenter
5: Place → Pilotexit
6: Store
Star Kitten Damon Helmet (sasu_medium_armor_helmet_01_01_19)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Setstate_unpowered
1: Openinventoryui → Setstate_blocked
2: Openlootingui → Setstate_unblocked
3: Carry → Setstate_noaccess
4: Drop → Setstate_access
5: Place → Pressurecycle
6: Store → Pressurecyclecomplete
WowBlast Desperado Toy Pistol Orange (sasu_pistol_toy_01_orange_purple01)
Changed
12 changes
stdItem
Interactions
0: Holdready → Turret2enter
1: Holster → Turret2exit
2: Offhandholster → Deactivate
3: Store → Activate
4: Offhandstore → Maindeviceswitchon
5: Drop → Maindeviceswitchoff
6: Carrylowered → Startchargeinteraction
7: Inspect → Cancelchargeinteraction
8: Place → Disperseinteraction
9: Chakmafirstselecttake → Setjammerswitchon
10: Chakmatake → Setjammerswitchoff
11: Bespokeplace → Seatenter
Door (Door_RN_RoomConnector_Breachable_OpenReverse_RSI_Aurora_GS)
Changed
34 changes
stdItem
Interactions
0: Override → Place
1: Stepthrough → Seatenter
2: Toggle → Seatexit
3: Unlock → Request
4: Overrideclose → Elevatorarrived
5: Opencomplete → Extenddockingcollar
6: Closecomplete → Withdrawdockingcollar
7: Opentrigger → Openrampdoor
8: Openself → Closerampdoor
9: Allowopen → Autoopenramprequest
10: Locktrigger → Autocloseramprequest
11: Unlocktrigger → Setrampauto
12: Lockself → Setrampmanualopen
13: Unlockself → Setrampmanualclose
14: Openrequest → Opendockingcollarlarge
15: Lockeddisplay → Closedockingcollarlarge
16: Closetrigger → Autoopendockingcollarlargerequest
17: Closeself → Autoclosedockingcollarlargerequest
18: Allowclose → Setdockingcollarlargeauto
19: Gate_close → Setdockingcollarlargemanualopen
20: Set_pressurenormalized → Setdockingcollarlargemanualclose
21: Set_pressuredifferential → Opendockingcollarsmall
22: Setstate_powered → Closedockingcollarsmall
23: Setstate_unpowered → Autoopendockingcollarsmallrequest
24: Setstate_blocked → Autoclosedockingcollarsmallrequest
25: Setstate_unblocked → Setdockingcollarsmallauto
26: Setstate_noaccess → Setdockingcollarsmallmanualopen
27: Setstate_access → Setdockingcollarsmallmanualclose
28: Pressurecycle → Keypadsuccess
29: Pressurecyclecomplete → Open
30: Set_airlockconnected → Close
31: Canopyopen → Onunlocked
32: Canopyclose → Lockeddisplay
33: Seatenterladder
Door (Door_RN_RoomConnector_Breachable_OpenReverse_RSI_Aurora_GS_Right)
Changed
7 changes
stdItem
Interactions
0: Store → Exit
1: Equiptowear → Sit
2: Openinventoryui
3: Openlootingui
4: Carry
5: Drop
6: Place
Seat (Seat_Bench_Backrest_3_CounchProp_Modern_C)
Changed
2 changes
stdItem
Interactions
0: Onstate_puzzlestate_resetting → Quantumtravel_setinactive
1: Onplayersjoined → Navfilter_setnone
Seat (seat_booth_restaurant_1_left_1m_a)
Changed
2 changes
stdItem
Interactions
0: Enter → Closedoor
1: Exit → Ejectcargo
Seat (seat_booth_restaurant_1_single_1m_a)
Changed
2 changes
stdItem
Interactions
0: Savegamelogout → Commsinteraction
1: Poweron → Opencanopy
Defiance Arms Desert (slaver_armor_heavy_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Setstate_noaccess → Pressurecycle
1: Setstate_access → Pressurecyclecomplete
2: Pressurecycle → Set_airlockconnected
3: Pressurecyclecomplete → Open
4: Set_airlockconnected → Close
Defiance Core Desert (slaver_armor_heavy_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Turnoff → Place
1: Turnon → Store
2: Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
Defiance Helmet Desert (slaver_armor_heavy_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Riderexit → Pressurecycle
1: Activate → Pressurecyclecomplete
2: Deactivate → Set_airlockconnected
3: Nextstep → Open
4: Previousstep → Close
5: Lock
6: Override
Defiance Legs Desert (slaver_armor_heavy_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Disableusable → Gate_close
1: Ejectcargo → Set_pressurenormalized
2: Activate remote camera → Set_pressuredifferential
3: Turret_gyro_mode → Setstate_powered
4: Carry → Setstate_unpowered
5: Setstate_blocked
6: Setstate_unblocked
Overlord Core Mirador (srvl_armor_heavy_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Equiptowear
3: Equiptowear → Openinventoryui
4: Carry → Openlootingui
5: Carry
6: Drop
Overlord Core Skimmer (srvl_armor_heavy_core_01_01_10blue)
Changed
7 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Equiptowear
3: Equiptowear → Openinventoryui
4: Carry → Openlootingui
5: Carry
6: Drop
Overlord Core Tempered (srvl_armor_heavy_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Store → Place
1: Equiptowear → Store
2: Carry → Equiptowear
3: Drop → Openinventoryui
4: Place → Openlootingui
5: Carry
6: Drop
Overlord Core Dust Storm (srvl_armor_heavy_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Place
1: Carry → Store
2: Drop → Equiptowear
3: Place → Openinventoryui
4: Store → Openlootingui
5: Carry
6: Drop
Overlord Core Gilded (srvl_armor_heavy_core_01_01_gld)
Changed
7 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Equiptowear
3: Store → Openinventoryui
4: Equiptowear → Openlootingui
5: Carry
6: Drop
Overlord Helmet Flashback (srvl_armor_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Locked → Hidden_pumpclose
1: Open → Setstate_blocked
2: Close → Setstate_unblocked
3: Setstate_noaccess
4: Setstate_access
5: Pressurecycle
6: Pressurecyclecomplete