Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Venture Arms Voyager
(rsi_explorer_armor_light_arms_01_01_centurion)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Allowopen
1:
Lock
→
Locktrigger
2:
Override
→
Unlocktrigger
3:
Stepthrough
→
Lockself
4:
Toggle
→
Unlockself
Venture Arms Executive
(rsi_explorer_armor_light_arms_01_01_concierge)
Changed
5 changes
stdItem
Interactions
0:
Opencomplete
→
Set_pressuredifferential
1:
Closecomplete
→
Setstate_powered
2:
Opentrigger
→
Setstate_unpowered
3:
Openself
→
Setstate_blocked
4:
Allowopen
→
Setstate_unblocked
Venture Arms Lovestruck
(rsi_explorer_armor_light_arms_01_01_coramor)
Changed
5 changes
stdItem
Interactions
0:
Setstate_blocked
→
Closecomplete
1:
Setstate_unblocked
→
Opentrigger
2:
Setstate_noaccess
→
Openself
3:
Setstate_access
→
Allowopen
4:
Pressurecycle
→
Locktrigger
Venture Arms Pathfinder
(rsi_explorer_armor_light_arms_01_01_imperator)
Changed
5 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Unlocktrigger
1:
Set_airlockconnected
→
Lockself
2:
Open
→
Unlockself
3:
Close
→
Openrequest
4:
Lock
→
Closerequest
Venture Arms Starcrossed
(rsi_explorer_armor_light_arms_01_03_coramor)
Changed
5 changes
stdItem
Interactions
0:
Allowclose
→
Pressurecyclecomplete
1:
Gate_close
→
Set_airlockconnected
2:
Set_pressurenormalized
→
Open
3:
Set_pressuredifferential
→
Close
4:
Setstate_powered
→
Lock
Venture Core Red
(rsi_explorer_armor_light_core_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Closetrigger
→
Place
1:
Closeself
→
Drop
2:
Allowclose
→
Take
3:
Gate_close
→
Turretenter
4:
Set_pressurenormalized
→
Turretexit
5:
Set_pressuredifferential
6:
Setstate_powered
Venture Core Green
(rsi_explorer_armor_light_core_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Opentrigger
→
Disableproximitysensor
1:
Openself
→
Open
2:
Allowopen
→
Close
3:
Locktrigger
→
Enableproximitysensor
4:
Unlocktrigger
5:
Lockself
6:
Unlockself
Venture Core Purple
(rsi_explorer_armor_light_core_01_01_08)
Changed
7 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Opening
1:
Set_airlockconnected
→
Closing
2:
Open
→
Closed
3:
Close
→
Opened
4:
Lock
5:
Override
6:
Stepthrough
Venture Core Violet
(rsi_explorer_armor_light_core_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Close
1:
Openrequest
→
Open
2:
Closerequest
3:
Closetrigger
4:
Closeself
5:
Allowclose
6:
Gate_close
Venture Core Grey
(rsi_explorer_armor_light_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Open
1:
Setstate_powered
→
Close
2:
Setstate_unpowered
→
Enableproximitysensor
3:
Setstate_blocked
→
Disableproximitysensor
4:
Setstate_unblocked
5:
Setstate_noaccess
6:
Setstate_access
Venture Core Voyager
(rsi_explorer_armor_light_core_01_01_centurion)
Changed
7 changes
stdItem
Interactions
0:
Stepthrough
→
Enableproximitysensor
1:
Toggle
→
Disableproximitysensor
2:
Unlock
→
Open
3:
Overrideclose
→
Close
4:
Opencomplete
5:
Closecomplete
6:
Opentrigger
Venture Core Executive
(rsi_explorer_armor_light_core_01_01_concierge)
Changed
7 changes
stdItem
Interactions
0:
Openrequest
→
Enableproximitysensor
1:
Closerequest
→
Disableproximitysensor
2:
Closetrigger
→
Open
3:
Closeself
→
Close
4:
Allowclose
5:
Gate_close
6:
Set_pressurenormalized
Venture Core Lovestruck
(rsi_explorer_armor_light_core_01_01_coramor)
Changed
7 changes
stdItem
Interactions
0:
Pressurecycle
→
Disableproximitysensor
1:
Pressurecyclecomplete
→
Open
2:
Set_airlockconnected
→
Close
3:
Open
→
Enableproximitysensor
4:
Close
5:
Lock
6:
Override
Venture Core Starcrossed
(rsi_explorer_armor_light_core_01_03_coramor)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Idle_stare
1:
Overrideclose
→
Exit
2:
Locked
→
Open panel
3:
Closecomplete
→
Close panel
4:
Opentrigger
→
Cycle
5:
Openself
6:
Allowopen
Venture Core Olive
(rsi_explorer_armor_light_core_dmg_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Closetrigger
→
Carry
1:
Closeself
→
Drop
2:
Allowclose
→
Inspect
3:
Gate_close
→
Place
4:
Set_pressurenormalized
→
Store
5:
Set_pressuredifferential
6:
Setstate_powered
Venture Helmet Yellow
(rsi_explorer_armor_light_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Place
2:
Open
→
Store
3:
Close
→
Equiptowear
4:
Openlootingui
→
Tray01_open
5:
Tray01_close
6:
Tray01_lock
Caudillo Helmet Steel
(rsi_odyssey_caudillo_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Weaponcontroller_setinactive
→
Ifcs_coupled_setcoupled
1:
Gimbaltype_setfixed
→
Ifcs_coupled_setdecoupled
2:
Gimbaltype_setgimbal
→
Ifcs_gsafe_setactive
3:
Gimbaltype_setaimassist
→
Ifcs_gsafe_setinactive
4:
Firepattern_setstaggered
→
Ifcs_esp_setactive
5:
Firepattern_setsynchronized
→
Ifcs_esp_setinactive
6:
Piptype_setlead
→
Ifcs_cruisecontrol_setactive
Odyssey II Racing Helmet Orange
(rsi_odyssey_undersuit_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Esp_setactive
→
Enable
1:
Esp_setinactive
→
Disable
2:
Quantumspool_setactive
→
Enablepowerplant
3:
Quantumspool_setinactive
→
Disablepowerplant
4:
Quantumtravel_setactive
5:
Quantumtravel_setinactive
6:
Weaponcontroller_setactive
Odyssey II Racing Helmet Blue
(rsi_odyssey_undersuit_helmet_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Sensors_on
→
Place
1:
Sensors_off
→
Open
2:
Scan_enable
→
Close
3:
Scan_disable
→
Opencomplete
4:
Shields_on
→
Closecomplete
5:
Shields_off
→
Enable
6:
Missiles_armmissile
→
Disable
Odyssey II Racing Helmet Dark Red
(rsi_odyssey_undersuit_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Weaponcontroller_setactive
→
Seatexit
1:
Weaponcontroller_setinactive
→
Seatenter
2:
Gimbaltype_setfixed
3:
Gimbaltype_setgimbal
4:
Gimbaltype_setaimassist
5:
Firepattern_setstaggered
6:
Firepattern_setsynchronized
Odyssey II Racing Helmet Dark Green
(rsi_odyssey_undersuit_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Missiles_cyclemissiles
→
Carry
1:
Missiles_firemissiles
→
Drop
2:
Weapons_on
→
Place
3:
Weapons_off
→
Store
4:
Countermeasures_fire
5:
Headlights_on
6:
Headlights_off
Odyssey II Racing Helmet Lovestruck
(rsi_odyssey_undersuit_helmet_01_01_coramor)
Changed
7 changes
stdItem
Interactions
0:
Comms_declinecall
→
Landinggear_retract
1:
Shiptransformextend
→
Cargobay_deploy
2:
Shiptransformretract
→
Cargobay_retract
3:
Ejection
→
Ifcs_coupled_setcoupled
4:
Enterdefaultmode
→
Ifcs_coupled_setdecoupled
5:
Enterscanmode
→
Ifcs_gsafe_setactive
6:
Enterquantummode
→
Ifcs_gsafe_setinactive
Odyssey II Racing Helmet Obsidian
(rsi_odyssey_undersuit_helmet_01_01_opaque)
Changed
7 changes
stdItem
Interactions
0:
Esp_setinactive
→
Store
1:
Quantumspool_setactive
→
Inspect
2:
Quantumspool_setinactive
→
Carry
3:
Quantumtravel_setactive
→
Drop
4:
Quantumtravel_setinactive
→
Place
5:
Weaponcontroller_setactive
6:
Weaponcontroller_setinactive
Odyssey II Racing Helmet Slate
(rsi_odyssey_undersuit_helmet_01_01_xenothreat)
Changed
7 changes
stdItem
Interactions
0:
Comms_declinecall
→
Carry
1:
Shiptransformextend
→
Drop
2:
Shiptransformretract
→
Place
3:
Ejection
→
Store
4:
Enterdefaultmode
5:
Enterscanmode
6:
Enterquantummode
Door
(Door_RN_RoomConnector_Breachable_OpenClose_RSI_Apollo_Elevator)
Changed
34 changes
stdItem
Interactions
0:
Diagnostics_close
→
Place
1:
Cooler_r_open
→
Activate remote camera
2:
Cooler_r_close
→
Turret_gyro_mode
3:
Cooler_l_open
→
Open
4:
Cooler_l_close
→
Close
5:
Jumpdrive_open
→
Open
6:
Jumpdrive_close
→
Close
7:
Fuelport_open
→
Opencomplete
8:
Fuelport_close
→
Closecomplete
9:
Radar_open
→
Register
10:
Radar_close
→
Deactivate
11:
Power_open
→
Toggle
12:
Power_close
→
Lock
13:
Shield_open
→
Openfinished
14:
Shield_close
→
Closefinished
15:
Storage_open
→
Wash
16:
Storage_close
→
Exit
17:
Rudder_left_open
→
Activateshower
18:
Rudder_left_close
→
Deactivateshower
19:
Rudder_right_open
→
Seatenter
20:
Rudder_right_close
→
Seatexit
21:
Rear_flap_left_open
→
Passengerrightseatenter
22:
Rear_flap_left_close
→
Passengerrightseatexit
23:
Rear_flap_right_open
→
Opensidefuel
24:
Rear_flap_right_close
→
Closesidefuel
25:
Main_flap_left_open
→
Place
26:
Main_flap_left_close
27:
Main_flap_right_open
28:
Main_flap_right_close
29:
Loot
30:
Openinventory
31:
Turnon
32:
Turnoff
33:
Place
Zeus Exploration Backpack Starscape
(rsi_utility_heavy_backpack_01_01_12)
Changed
8 changes
stdItem
Interactions
0:
Chakmafirstselecttake
→
Elevatorcancelstop
1:
Chakmatake
→
Openinnerdoor
2:
Customize
→
Closealldoors
3:
Bespokeplace
→
Openinnerdoorfinished
4:
Holdready
→
Closeinnerdoorfinished
5:
Holster
→
Register
6:
Offhandholster
→
Deactivate
DescriptionData
Carrying Capacity:
180K SP
→
180K µSCU
Stirling Exploration Backpack Sediment Edition
(rsi_utility_heavy_backpack_02_01_02)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Inventory_open
1:
Toggle
→
Inventory_close
2:
Lockdoor
→
Loot
3:
Unlockdoor
→
Dooropen
4:
Openfinished
→
Doorclose
5:
Closefinished
→
Ascentrequest
6:
Place
→
Descentrequest
Crusader C2 Hercules Starlifter
(CRUS_Starlifter_C2_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0:
Fillglas
→
Refill ammo
1:
Carry
→
Refill grenades
Mandible Firestrike Helmet
(sasu_armor_light_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Equiptosuit
1:
Extend
→
Offhandequiptosuit
2:
Retract
→
Store
3:
Open
→
Offhandstore
4:
Drop
5:
Inspect
6:
Place
Mandible Sandcrawler Helmet
(sasu_armor_light_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Swapammomag
1:
Close
→
Carry
2:
Equiptosuit
3:
Offhandequiptosuit
4:
Store
5:
Offhandstore
6:
Drop
Voidripper Sea Shiver Helmet
(sasu_combat_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Open
1:
Lock
→
Close
2:
Requestopen
→
Lock
3:
Requestclose
→
Override
4:
Requestpoweron
→
Stepthrough
5:
Requestpoweronandopen
→
Toggle
6:
Requestpoweroff
→
Unlock
Voidripper Helmet (Modified)
(sasu_combat_heavy_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Requestpoweronandunlock
→
Closeself
1:
Requestpoweronandunlockandopen
→
Allowclose
2:
Requestpoweroffandcloseandlock
→
Gate_close
3:
Requestlock
→
Set_pressurenormalized
4:
Requestunlock
→
Set_pressuredifferential
5:
Requestlockandclose
→
Setstate_powered
6:
Requestunlockandopen
→
Setstate_unpowered
Star Kitten Sally Helmet
(sasu_medium_armor_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Set_airlockconnected
1:
Openinventoryui
→
Glow
2:
Openlootingui
→
Dissolve
3:
Carry
→
Reset
4:
Drop
→
Pilotenter
5:
Place
→
Pilotexit
6:
Store
Star Kitten Damon Helmet
(sasu_medium_armor_helmet_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Setstate_unpowered
1:
Openinventoryui
→
Setstate_blocked
2:
Openlootingui
→
Setstate_unblocked
3:
Carry
→
Setstate_noaccess
4:
Drop
→
Setstate_access
5:
Place
→
Pressurecycle
6:
Store
→
Pressurecyclecomplete
WowBlast Desperado Toy Pistol Orange
(sasu_pistol_toy_01_orange_purple01)
Changed
12 changes
stdItem
Interactions
0:
Holdready
→
Turret2enter
1:
Holster
→
Turret2exit
2:
Offhandholster
→
Deactivate
3:
Store
→
Activate
4:
Offhandstore
→
Maindeviceswitchon
5:
Drop
→
Maindeviceswitchoff
6:
Carrylowered
→
Startchargeinteraction
7:
Inspect
→
Cancelchargeinteraction
8:
Place
→
Disperseinteraction
9:
Chakmafirstselecttake
→
Setjammerswitchon
10:
Chakmatake
→
Setjammerswitchoff
11:
Bespokeplace
→
Seatenter
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_RSI_Aurora_GS)
Changed
34 changes
stdItem
Interactions
0:
Override
→
Place
1:
Stepthrough
→
Seatenter
2:
Toggle
→
Seatexit
3:
Unlock
→
Request
4:
Overrideclose
→
Elevatorarrived
5:
Opencomplete
→
Extenddockingcollar
6:
Closecomplete
→
Withdrawdockingcollar
7:
Opentrigger
→
Openrampdoor
8:
Openself
→
Closerampdoor
9:
Allowopen
→
Autoopenramprequest
10:
Locktrigger
→
Autocloseramprequest
11:
Unlocktrigger
→
Setrampauto
12:
Lockself
→
Setrampmanualopen
13:
Unlockself
→
Setrampmanualclose
14:
Openrequest
→
Opendockingcollarlarge
15:
Lockeddisplay
→
Closedockingcollarlarge
16:
Closetrigger
→
Autoopendockingcollarlargerequest
17:
Closeself
→
Autoclosedockingcollarlargerequest
18:
Allowclose
→
Setdockingcollarlargeauto
19:
Gate_close
→
Setdockingcollarlargemanualopen
20:
Set_pressurenormalized
→
Setdockingcollarlargemanualclose
21:
Set_pressuredifferential
→
Opendockingcollarsmall
22:
Setstate_powered
→
Closedockingcollarsmall
23:
Setstate_unpowered
→
Autoopendockingcollarsmallrequest
24:
Setstate_blocked
→
Autoclosedockingcollarsmallrequest
25:
Setstate_unblocked
→
Setdockingcollarsmallauto
26:
Setstate_noaccess
→
Setdockingcollarsmallmanualopen
27:
Setstate_access
→
Setdockingcollarsmallmanualclose
28:
Pressurecycle
→
Keypadsuccess
29:
Pressurecyclecomplete
→
Open
30:
Set_airlockconnected
→
Close
31:
Canopyopen
→
Onunlocked
32:
Canopyclose
→
Lockeddisplay
33:
Seatenterladder
Door
(Door_RN_RoomConnector_Breachable_OpenReverse_RSI_Aurora_GS_Right)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Exit
1:
Equiptowear
→
Sit
2:
Openinventoryui
3:
Openlootingui
4:
Carry
5:
Drop
6:
Place
Seat
(Seat_Bench_Backrest_3_CounchProp_Modern_C)
Changed
2 changes
stdItem
Interactions
0:
Onstate_puzzlestate_resetting
→
Quantumtravel_setinactive
1:
Onplayersjoined
→
Navfilter_setnone
Seat
(seat_booth_restaurant_1_left_1m_a)
Changed
2 changes
stdItem
Interactions
0:
Enter
→
Closedoor
1:
Exit
→
Ejectcargo
Seat
(seat_booth_restaurant_1_single_1m_a)
Changed
2 changes
stdItem
Interactions
0:
Savegamelogout
→
Commsinteraction
1:
Poweron
→
Opencanopy
Defiance Arms Desert
(slaver_armor_heavy_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Pressurecycle
1:
Setstate_access
→
Pressurecyclecomplete
2:
Pressurecycle
→
Set_airlockconnected
3:
Pressurecyclecomplete
→
Open
4:
Set_airlockconnected
→
Close
Defiance Core Desert
(slaver_armor_heavy_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Place
1:
Turnon
→
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop
Defiance Helmet Desert
(slaver_armor_heavy_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Riderexit
→
Pressurecycle
1:
Activate
→
Pressurecyclecomplete
2:
Deactivate
→
Set_airlockconnected
3:
Nextstep
→
Open
4:
Previousstep
→
Close
5:
Lock
6:
Override
Defiance Legs Desert
(slaver_armor_heavy_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Disableusable
→
Gate_close
1:
Ejectcargo
→
Set_pressurenormalized
2:
Activate remote camera
→
Set_pressuredifferential
3:
Turret_gyro_mode
→
Setstate_powered
4:
Carry
→
Setstate_unpowered
5:
Setstate_blocked
6:
Setstate_unblocked
Overlord Core Mirador
(srvl_armor_heavy_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Equiptowear
3:
Equiptowear
→
Openinventoryui
4:
Carry
→
Openlootingui
5:
Carry
6:
Drop
Overlord Core Skimmer
(srvl_armor_heavy_core_01_01_10blue)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Equiptowear
3:
Equiptowear
→
Openinventoryui
4:
Carry
→
Openlootingui
5:
Carry
6:
Drop
Overlord Core Tempered
(srvl_armor_heavy_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Place
1:
Equiptowear
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Openinventoryui
4:
Place
→
Openlootingui
5:
Carry
6:
Drop
Overlord Core Dust Storm
(srvl_armor_heavy_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Place
1:
Carry
→
Store
2:
Drop
→
Equiptowear
3:
Place
→
Openinventoryui
4:
Store
→
Openlootingui
5:
Carry
6:
Drop
Overlord Core Gilded
(srvl_armor_heavy_core_01_01_gld)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equiptowear
3:
Store
→
Openinventoryui
4:
Equiptowear
→
Openlootingui
5:
Carry
6:
Drop
Overlord Helmet Flashback
(srvl_armor_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Locked
→
Hidden_pumpclose
1:
Open
→
Setstate_blocked
2:
Close
→
Setstate_unblocked
3:
Setstate_noaccess
4:
Setstate_access
5:
Pressurecycle
6:
Pressurecyclecomplete