Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Aegis Gladius
(AEGS_Gladius_PU_AI_SEC_HurstonDynamics)
Changed
3 changes
stdItem
Interactions
0:
Equiptowear
→
Lock
1:
Carry
→
Override
2:
Drop
→
Stepthrough
Aegis Gladius
(AEGS_Gladius_PU_AI_UEE)
Changed
3 changes
stdItem
Interactions
0:
Override
→
Place
1:
Stepthrough
→
Store
2:
Toggle
→
Carry
Aegis Gladius
(AEGS_Gladius_PU_AI_Xenothreat)
Changed
3 changes
stdItem
Interactions
0:
Pressurecycle
→
Inspect
1:
Pressurecyclecomplete
→
Place
2:
Set_airlockconnected
→
Store
Aegis Gladius
(AEGS_Gladius_Unmanned_Salvage)
Changed
3 changes
stdItem
Interactions
0:
Allowclose
→
Store
1:
Gate_close
→
Carry
2:
Set_pressurenormalized
Aegis Hammerhead
(AEGS_Hammerhead_AI_Super)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Bodydrop
1:
Place
→
Turnover
Aegis Hammerhead
(AEGS_Hammerhead_AI_Super_CIV)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Setstate_noaccess
1:
Equiptowear
→
Setstate_access
Aegis Hammerhead
(AEGS_Hammerhead_AI_Super_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Setstate_blocked
1:
Place
→
Setstate_unblocked
Aegis Hammerhead
(AEGS_Hammerhead_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Refill ammo
1:
Store
→
Refill grenades
Aegis Hammerhead
(AEGS_Hammerhead_EA_AI_PIR)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Talk
1:
Carry
→
Order
Aegis Hammerhead
(AEGS_Hammerhead_GS_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0:
Stop_playback
→
Bodydrag
1:
Carry
→
Bodydrop
Aegis Hammerhead
(AEGS_Hammerhead_GS_EA_AI_PIR)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Takeorder
1:
Place
→
Refill ammo
Aegis Hammerhead
(AEGS_Hammerhead_GS_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Lookat
1:
Store
→
Talk
Aegis Hammerhead
(AEGS_Hammerhead_GS_PU_AI_NT_QIG)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Set_pressurenormalized
1:
Store
→
Set_pressuredifferential
Aegis Hammerhead
(AEGS_Hammerhead_GS_PU_AI_Xenothreat)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Refill grenades
1:
Playback
→
Medpen
Aegis Hammerhead
(AEGS_Hammerhead_GS_Unmanned_NineTails)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Disableweakspots
1:
Inspect
→
Enableweakspots
Aegis Hammerhead
(AEGS_Hammerhead_PU_AI_NT_QIG)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Setstate_powered
1:
Carry
→
Setstate_unpowered
Aegis Hammerhead
(AEGS_Hammerhead_PU_AI_Xenothreat)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Openinventoryui
1:
Carry
→
Unrestrain
Aegis Idris-M
(AEGS_Idris_M_PU_AI_FF_BoardedCombat)
Changed
2 changes
stdItem
Interactions
0:
Turret_sensitivity_decrease
→
Engineoff
1:
Turret_sensitivity_reset
→
Enabledecoupled
Dashboard
(AEGS_Idris_SCItem_Dashboard_CoPilot_Crashed)
Changed
2 changes
stdItem
Interactions
0:
Openlootingui
→
Enableesp
1:
Openinventoryui
→
Disableesp
Seat
(AEGS_Idris_SCItem_SeatAccess_Pilot_Blocked)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Overrideclose
1:
Store
→
Opencomplete
Manned Turret
(AEGS_Idris_SCItem_Turret_Lower_Short_Right)
Changed
5 changes
stdItem
Interactions
0:
Disabledecoupled
→
Opentriggerbottom
1:
Enablegsafe
→
Closetriggertop
2:
Disablegsafe
→
Opentop
3:
Enableesp
→
Closetop
4:
Disableesp
→
Openbottom
Medical Bed
(Bed_Single_Small_Medical_Idris)
Changed
9 changes
stdItem
Interactions
0:
Swiperight
→
Place
1:
Swipeup
→
Store
2:
Swipedown
→
Equiptowear
3:
Openkeyboard
→
Carry
4:
Starttyping
→
Drop
5:
Stoptyping
6:
Closekeyboard
7:
Setwindowstate_closewindow
8:
Touchscreen
Bed
(Bed_Single_WardBed_AEGS_Idris)
Changed
10 changes
stdItem
Interactions
0:
Place
→
Disableesp
1:
Lightson
→
Enablecruise
2:
Lightsoff
→
Disablecruise
3:
Seatenter
→
Enablevtol
4:
Seatexit
→
Disablevtol
5:
Enableproximityassist
6:
Disableproximityassist
7:
Engineon
8:
Engineoff
9:
Enabledecoupled
Aegis Idris-M
(AEGS_Idris_M_AI_Super_Crim)
Changed
2 changes
stdItem
Interactions
0:
Toggle
→
Carry
1:
Unlock
→
Drop
Aegis Idris-M
(AEGS_Idris_M_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Overrideclose
1:
Place
→
Opencomplete
Aegis Idris-M
(AEGS_Idris_M_PU_AI_Xenothreat)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Locktrigger
1:
Store
→
Unlocktrigger
Aegis Idris-M
(AEGS_Idris_M_PU_AI_Xenothreat_NoneBoarded)
Changed
2 changes
stdItem
Interactions
0:
Close
→
Store
1:
Lock
→
Equiptowear
Dashboard
(AEGS_Javelin_SCItem_Dashboard_Bridge_Left)
Changed
2 changes
stdItem
Interactions
0:
Unlock
→
Disablegsafe
1:
Openlootingui
→
Enableesp
Dashboard
(AEGS_Javelin_SCItem_Dashboard_Bridge_Left_Remote_Large_Turret)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Hailtarget_stop
1:
Sit
→
Sensors_on
Dashboard
(AEGS_Javelin_SCItem_Dashboard_Bridge_Right_Remote_Large_Turret)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Selfdestruct_disengage
1:
Sit
→
Hailtarget_start
Dashboard
(AEGS_Javelin_SCItem_Dashboard_CoPilot)
Changed
2 changes
stdItem
Interactions
0:
Close
→
Engineoff
1:
Accesscargogrid
→
Enabledecoupled
Dashboard
(AEGS_Javelin_SCItem_Dashboard_Pilot)
Changed
2 changes
stdItem
Interactions
0:
Open
→
Disabledecoupled
1:
Lock
→
Enablegsafe
Aegis Reclaimer
(AEGS_Reclaimer_AI_CIV_ShipBoarded)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Override
1:
Equiptowear
→
Stepthrough
2:
Carry
→
Toggle
3:
Drop
→
Unlock
<= PLACEHOLDER =>
(AEGS_Retaliator_SCItem_Seat_Bed_Lower_Right)
Changed
3 changes
stdItem
Interactions
0:
Opencomplete
→
Hailtarget_stop
1:
Closecomplete
→
Sensors_on
2:
Opentrigger
→
Sensors_off
<= PLACEHOLDER =>
(AEGS_Retaliator_SCItem_Seat_Bed_Rear_Right)
Changed
3 changes
stdItem
Interactions
0:
Openself
→
Ping
1:
Allowopen
→
Scan_enable
2:
Locktrigger
→
Scan_disable
Aegis Retaliator
(AEGS_Retaliator_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Order
1:
Store
→
Serve
Aegis Vanguard Harbinger
(AEGS_Vanguard_Harbinger_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Ladderopen
1:
Carry
→
Ladderclose
Aegis Vanguard Warden
(AEGS_Vanguard_PU_AI_SEC_BlacJac)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Pilotenter
1:
Carry
→
Pilotexit
Aegis Vanguard Warden
(AEGS_Vanguard_PU_AI_SEC_Crusader)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Open
1:
Drop
→
Close
Aegis Vanguard Warden
(AEGS_Vanguard_PU_AI_SEC_Hurston)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Emergency override
1:
Store
→
Cinematic override
Aegis Vanguard Warden
(AEGS_Vanguard_PU_AI_Xenothreat)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Override disabled
1:
Carry
→
Off override
<= PLACEHOLDER =>
(AEGS_Vanguard_SCItem_Seat_Bed_Lower_Sentinel)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Countermeasures_chaff
1:
Lock
→
Countermeasures_flare
2:
Override
→
Countermeasures_fire
Anvil Arrow
(ANVL_Arrow_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Order
1:
Drop
→
Serve
Anvil Arrow
(ANVL_Arrow_PU_AI_CRIM_Distortion)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Setstate_noaccess
1:
Drop
→
Setstate_access
Anvil Arrow
(ANVL_Arrow_PU_AI_FF)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Unrestrain
1:
Place
→
Swapoutfit
Anvil Arrow
(ANVL_Arrow_PU_AI_SEC_BlacJac)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Lookat
1:
Store
→
Talk
Anvil Asgard
(ANVL_Asgard_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Insert
1:
Drop
→
Eject
Anvil C8 Pisces
(ANVL_C8_Pisces_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Openinventoryui
1:
Store
→
Unrestrain
TRGT. STATUS
(ANVL_Carrack_SCItem_Seat_Drone_Left)
Changed
5 changes
stdItem
Interactions
0:
Emergencyoverride_backdefault
→
Cyclepinned
1:
Emergencyoverride_forceclose
→
Exteriorlights_on
2:
Open
→
Exteriorlights_off
3:
Close
→
Interiorlights_on
4:
Lock
→
Interiorlights_off
Bed
(Bed_Single_Side_ANVL_Carrack_Crew)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Esp_setactive
1:
Sit
→
Esp_setinactive
2:
Quantumspool_setactive
3:
Quantumspool_setinactive
4:
Quantumtravel_setactive
5:
Quantumtravel_setinactive