Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Anvil F7A Hornet Mk II (ANVL_Hornet_F7A_AI_Super_Crim)
Changed
2 changes
stdItem
Interactions
0: Set_pressuredifferential → Openinventoryui
1: Setstate_powered → Openlootingui
<= PLACEHOLDER => (ANVL_Hornet_F7C_Mk2_Dashboard_Pilot)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Enablevtol
1: Openinventoryui → Disablevtol
2: Close → Enableproximityassist
Anvil F8A Lightning (ANVL_Lightning_F8_AI_Super_CRIM)
Changed
2 changes
stdItem
Interactions
0: Drop → Override
1: Place → Stepthrough
Anvil F8A Lightning (ANVL_Lightning_F8_Fleetweek_LightBlue)
Changed
2 changes
stdItem
Interactions
0: Place → Unrestrain
1: Store → Swapoutfit
Anvil F8A Lightning (ANVL_Lightning_F8_Fleetweek_White)
Changed
2 changes
stdItem
Interactions
0: Login → Bodydrag
1: Carry → Bodydrop
Anvil F8A Lightning (ANVL_Lightning_F8_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0: Carry → Turnover
1: Drop → Openinventoryui
Bed (ANVL_Paladin_SCItem_Seat_Bed_Upper_Left)
Changed
3 changes
stdItem
Interactions
0: Onlocked → Convergencerange_setshort
1: Onunlocked → Powersafety_on
2: Open → Powersafety_off
Anvil Terrapin (ANVL_Terrapin_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0: Set_pressuredifferential → Inspect
1: Setstate_powered → Place
2: Setstate_unpowered → Store
3: Setstate_blocked → Carry
Anvil Terrapin (ANVL_Terrapin_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0: Closeself → Place
1: Allowclose → Store
2: Gate_close → Carry
3: Set_pressurenormalized → Drop
Anvil Terrapin (ANVL_Terrapin_Unmanned_Salvage)
Changed
4 changes
stdItem
Interactions
0: Opencomplete → Drop
1: Closecomplete → Inspect
2: Opentrigger → Place
3: Openself → Store
Medical Bed (Bed_Single_Medical_Terrapin)
Changed
9 changes
stdItem
Interactions
0: Onhackfailed_notshown → Place
1: Onhackreset_notshown → Store
2: Open → Equiptowear
3: Close → Carry
4: Insertcard_enable → Drop
5: Insertcard_disable
6: Enable
7: Disable
8: Toggle
Anvil Valkyrie (ANVL_Valkyrie_PU_AI_BH_QIG)
Changed
2 changes
stdItem
Interactions
0: Setstate_leverstate_down → Turnon
1: On → Turnoff
Anvil Valkyrie (ANVL_Valkyrie_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Proccliptriggeredleverswitch → Activate remote camera
1: Setstate_leverstate_up → Turret_gyro_mode
Anvil Valkyrie (ANVL_Valkyrie_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Proccliptriggeredleverdown → Close
1: Proccliptriggeredleverup → Toggle
Anvil Valkyrie (ANVL_Valkyrie_PU_AI_NT_QIG)
Changed
2 changes
stdItem
Interactions
0: Allowopen → Openlootingui
1: Locktrigger → Carry
Anvil Valkyrie (ANVL_Valkyrie_PU_AI_SEC_Hurston)
Changed
2 changes
stdItem
Interactions
0: Off → Turnon
1: Toggle → Turnoff
Anvil Valkyrie (ANVL_Valkyrie_PU_AI_SEC_MicroTech)
Changed
2 changes
stdItem
Interactions
0: Proccliptriggeredleverdown → Seatenter
1: Proccliptriggeredleverup → Seatexit
Anvil Valkyrie (ANVL_Valkyrie_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Drop → Placeonhook
1: Inspect → Pilot_enter
Bed (Bed_Bunk_Valkyrie_ANVL)
Changed
6 changes
stdItem
Interactions
0: Sit → Shiptransformextend
1: Exit → Shiptransformretract
2: Ejection
3: Enterdefaultmode
4: Enterscanmode
5: Enterquantummode
Door Control (Argo_MPUV-1T_Ground_FuelPort)
Changed
34 changes
stdItem
Interactions
0: Firepattern_setstaggered → Lock
1: Firepattern_setsynchronized → Unlock
2: Piptype_setlead → Openlootingui
3: Piptype_setlag → Openinventoryui
4: Navfilter_isnone → Close
5: Navfilter_ispoi → Accesscargogrid
6: Navfilter_isquantum → Open
7: Landinggear_invalid → Place
8: Exteriorlights_on → Closed
9: Exteriorlights_off → Opened
10: Interiorlights_on → Broken
11: Interiorlights_off → Fail
12: Selfdestruct_engage → Succeed
13: Selfdestruct_disengage → Take
14: Alarm_on → Login
15: Alarm_off
16: Hailtarget_start
17: Hailtarget_stop
18: Sensors_on
19: Sensors_off
20: Ping
21: Scan_enable
22: Scan_disable
23: Shields_on
24: Shields_off
25: Subtarget_setnone
26: Subtarget_setengines
27: Subtarget_setturrets
28: Missiles_armmissile
29: Missiles_disarmmissiles
30: Missiles_cyclemissiles
31: Missiles_firemissiles
32: Weapons_on
33: Weapons_off
Argo RAFT Wikelo Work Special (ARGO_RAFT_Collector_Indust)
Changed
3 changes
stdItem
Interactions
0: Engineoff → Shiptransformcycle
1: Enabledecoupled → Shiptransformextend
2: Disabledecoupled → Shiptransformretract
Argo RAFT (ARGO_RAFT_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0: Drop → Consumeactor
1: Inspect → Lookat
2: Place → Talk
Argo RAFT (ARGO_RAFT_Unmanned_Salvage)
Changed
3 changes
stdItem
Interactions
0: Inspect → Refill ammo
1: Place → Refill grenades
2: Store → Medpen
Door Control (ARGO_SRV_Cargo_Lift)
Changed
16 changes
stdItem
Interactions
0: Lockerswapall → Disablevtol
1: Extractor_disabled_trigger → Enableproximityassist
2: Extractor_active_trigger → Disableproximityassist
3: Insert → Engineon
4: Onfunctional → Engineoff
5: Onnonfunctional → Enabledecoupled
6: Stop playing → Disabledecoupled
7: Play moonlight sonata → Enablegsafe
8: Place → Disablegsafe
9: Open → Enableesp
10: Close → Disableesp
11: Carry → Enablecruise
12: Drop → Disablecruise
13: Store → Enablevtol
14: Equip
15: Openexternalinventory
Door Control (ARGO_SRV_Exterior_Door)
Changed
34 changes
stdItem
Interactions
0: Subtarget_setturrets → Login
1: Missiles_armmissile → Selfdestruct_engaged
2: Missiles_disarmmissiles → Selfdestruct_disengaged
3: Missiles_cyclemissiles → Selfdestruct_engage
4: Missiles_firemissiles → Selfdestruct_disengage
5: Weapons_on → Place
6: Weapons_off
7: Transponder_on
8: Transponder_off
9: Suppression_on
10: Suppression_off
11: Screens_on
12: Screens_off
13: Darkfilter_on
14: Darkfilter_off
15: Convergencerange_setlong
16: Convergencerange_setmid
17: Convergencerange_setshort
18: Powersafety_on
19: Powersafety_off
20: Countermeasures_chaff
21: Countermeasures_flare
22: Countermeasures_fire
23: Markhostile
24: Markfriendly
25: Pintarget
26: Unpintarget
27: Scanrange_setlong
28: Scanrange_setmedium
29: Scanrange_setshort
30: Headlights_on
31: Headlights_off
32: Vtol_setactive
33: Vtol_setinactive
Banu Defender (BANU_Defender_PU_AI_DefendShip)
Changed
2 changes
stdItem
Interactions
0: Place → Seatexit
1: Store → Turret_fire_mode
C.O. Nomad Teach's Special (CNOU_Nomad_Teach)
Changed
2 changes
stdItem
Interactions
0: Enablecruise → Place
1: Disablecruise
C.O. Nomad (CNOU_Nomad_Unmanned)
Changed
2 changes
stdItem
Interactions
0: Enablevtol → Place
1: Disablevtol
C.O. Nomad (CNOU_Nomad_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Place → Commstap
1: Store → Lookat
Grey's Shiv (GLSN_Shiv_AI_CIV)
Changed
2 changes
stdItem
Interactions
0: Drop → Bodydrop
1: Inspect → Turnover
Grey's Shiv (GLSN_Shiv_TEMP_CosA)
Changed
2 changes
stdItem
Interactions
0: Disablevtol → Place
1: Enableproximityassist
Drake Buccaneer (DRAK_Buccaneer_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Place → Consumeactor
1: Store → Lookat
Drake Caterpillar (DRAK_Caterpillar_AI_CIV_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0: Carry → Close
1: Drop → Lock
Drake Caterpillar (DRAK_Caterpillar_AI_CIV_ShipBoarded_HalfCargoMarkup)
Changed
2 changes
stdItem
Interactions
0: Lock → Store
1: Override → Equiptowear
Drake Caterpillar (DRAK_Caterpillar_AI_NT_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0: Place → Override
1: Store → Stepthrough
Drake Caterpillar (DRAK_Caterpillar_AI_NT_ShipBoarded_HalfCargoMarkup)
Changed
2 changes
stdItem
Interactions
0: Locked → Place
1: Closecomplete → Store
Drake Caterpillar (DRAK_Caterpillar_AI_NT_ShipBoarded_NoCargoMarkup)
Changed
2 changes
stdItem
Interactions
0: Unlock → Carry
1: Overrideclose → Drop
Drake Caterpillar (DRAK_Caterpillar_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0: Store → Pilotcanopyenter
1: Carry → Pilotcanopyexit
Drake Caterpillar (DRAK_Caterpillar_Boarded)
Changed
2 changes
stdItem
Interactions
0: Enabledecoupled → Place
1: Disabledecoupled → Store
KRF Inmate Transport (DRAK_Caterpillar_PU_Hijacked)
Changed
2 changes
stdItem
Interactions
0: Enableesp → Drop
1: Disableesp → Inspect
Drake Caterpillar 2949 Best In Show Edition (DRAK_Caterpillar_ShipShowdown)
Changed
2 changes
stdItem
Interactions
0: Enablegsafe → Offhandstore
1: Disablegsafe → Carry
Medical Bed (Bed_Single_Medical_DRAK_Clipper)
Changed
8 changes
stdItem
Interactions
0: Locktrigger → Toggle
1: Unlocktrigger → Unlock
2: Lockself → Overrideclose
3: Unlockself → Opencomplete
4: Openrequest → Closecomplete
5: Closerequest → Opentrigger
6: Closetrigger → Openself
7: Closeself → Allowopen
Bed (Bed_Bunk_DRAK_Cutlass)
Changed
6 changes
stdItem
Interactions
0: Sit → Quantumspool_setactive
1: Exit → Quantumspool_setinactive
2: Quantumtravel_setactive
3: Quantumtravel_setinactive
4: Weaponcontroller_setactive
5: Weaponcontroller_setinactive
Drake Cutlass Black (DRAK_Cutlass_Black_PU_AI_FF)
Changed
2 changes
stdItem
Interactions
0: Carry → Medpen
1: Drop → Bodydrag
Drake Cutlass Black (DRAK_Cutlass_Black_PU_AI_Ninetails)
Changed
2 changes
stdItem
Interactions
0: Equiptowear → Closetrigger
1: Carry → Closeself
Esperia Prowler (ESPR_Prowler_AI_EA_Supreme_Spawn)
Changed
2 changes
stdItem
Interactions
0: Tray04_animationcomplete → Locktrigger
1: Column01_opentop → Unlocktrigger
Bed (Bed_Single_MISC_Fortune)
Changed
6 changes
stdItem
Interactions
0: Exit → Countermeasures_fire
1: Sit → Headlights_on
2: Headlights_off
3: Vtol_setactive
4: Vtol_setinactive
5: Proximityassist_setactive
MISC Freelancer DUR (MISC_Freelancer_DUR_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Store → Refill grenades
1: Throw → Medpen
MISC Freelancer (MISC_Freelancer_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Carry → Order
1: Drop → Serve
Mirai Fury (MISC_Fury_PU_AI_CIV)
Changed
7 changes
stdItem
Interactions
0: Carry → Leftzerogenter
1: Drop → Leftzerogexit
2: Inspect → Poweron
3: Place → Poweroff
4: Store → Elementdetached
5: Checkcounter
6: Onspawncompleted