Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Anvil F7A Hornet Mk II
(ANVL_Hornet_F7A_AI_Super_Crim)
Changed
2 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Openinventoryui
1:
Setstate_powered
→
Openlootingui
<= PLACEHOLDER =>
(ANVL_Hornet_F7C_Mk2_Dashboard_Pilot)
Changed
3 changes
stdItem
Interactions
0:
Openlootingui
→
Enablevtol
1:
Openinventoryui
→
Disablevtol
2:
Close
→
Enableproximityassist
Anvil F8A Lightning
(ANVL_Lightning_F8_AI_Super_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Override
1:
Place
→
Stepthrough
Anvil F8A Lightning
(ANVL_Lightning_F8_Fleetweek_LightBlue)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Unrestrain
1:
Store
→
Swapoutfit
Anvil F8A Lightning
(ANVL_Lightning_F8_Fleetweek_White)
Changed
2 changes
stdItem
Interactions
0:
Login
→
Bodydrag
1:
Carry
→
Bodydrop
Anvil F8A Lightning
(ANVL_Lightning_F8_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Turnover
1:
Drop
→
Openinventoryui
Bed
(ANVL_Paladin_SCItem_Seat_Bed_Upper_Left)
Changed
3 changes
stdItem
Interactions
0:
Onlocked
→
Convergencerange_setshort
1:
Onunlocked
→
Powersafety_on
2:
Open
→
Powersafety_off
Anvil Terrapin
(ANVL_Terrapin_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Inspect
1:
Setstate_powered
→
Place
2:
Setstate_unpowered
→
Store
3:
Setstate_blocked
→
Carry
Anvil Terrapin
(ANVL_Terrapin_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0:
Closeself
→
Place
1:
Allowclose
→
Store
2:
Gate_close
→
Carry
3:
Set_pressurenormalized
→
Drop
Anvil Terrapin
(ANVL_Terrapin_Unmanned_Salvage)
Changed
4 changes
stdItem
Interactions
0:
Opencomplete
→
Drop
1:
Closecomplete
→
Inspect
2:
Opentrigger
→
Place
3:
Openself
→
Store
Medical Bed
(Bed_Single_Medical_Terrapin)
Changed
9 changes
stdItem
Interactions
0:
Onhackfailed_notshown
→
Place
1:
Onhackreset_notshown
→
Store
2:
Open
→
Equiptowear
3:
Close
→
Carry
4:
Insertcard_enable
→
Drop
5:
Insertcard_disable
6:
Enable
7:
Disable
8:
Toggle
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_BH_QIG)
Changed
2 changes
stdItem
Interactions
0:
Setstate_leverstate_down
→
Turnon
1:
On
→
Turnoff
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Proccliptriggeredleverswitch
→
Activate remote camera
1:
Setstate_leverstate_up
→
Turret_gyro_mode
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Proccliptriggeredleverdown
→
Close
1:
Proccliptriggeredleverup
→
Toggle
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_NT_QIG)
Changed
2 changes
stdItem
Interactions
0:
Allowopen
→
Openlootingui
1:
Locktrigger
→
Carry
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_SEC_Hurston)
Changed
2 changes
stdItem
Interactions
0:
Off
→
Turnon
1:
Toggle
→
Turnoff
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_SEC_MicroTech)
Changed
2 changes
stdItem
Interactions
0:
Proccliptriggeredleverdown
→
Seatenter
1:
Proccliptriggeredleverup
→
Seatexit
Anvil Valkyrie
(ANVL_Valkyrie_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Placeonhook
1:
Inspect
→
Pilot_enter
Bed
(Bed_Bunk_Valkyrie_ANVL)
Changed
6 changes
stdItem
Interactions
0:
Sit
→
Shiptransformextend
1:
Exit
→
Shiptransformretract
2:
Ejection
3:
Enterdefaultmode
4:
Enterscanmode
5:
Enterquantummode
Door Control
(Argo_MPUV-1T_Ground_FuelPort)
Changed
34 changes
stdItem
Interactions
0:
Firepattern_setstaggered
→
Lock
1:
Firepattern_setsynchronized
→
Unlock
2:
Piptype_setlead
→
Openlootingui
3:
Piptype_setlag
→
Openinventoryui
4:
Navfilter_isnone
→
Close
5:
Navfilter_ispoi
→
Accesscargogrid
6:
Navfilter_isquantum
→
Open
7:
Landinggear_invalid
→
Place
8:
Exteriorlights_on
→
Closed
9:
Exteriorlights_off
→
Opened
10:
Interiorlights_on
→
Broken
11:
Interiorlights_off
→
Fail
12:
Selfdestruct_engage
→
Succeed
13:
Selfdestruct_disengage
→
Take
14:
Alarm_on
→
Login
15:
Alarm_off
16:
Hailtarget_start
17:
Hailtarget_stop
18:
Sensors_on
19:
Sensors_off
20:
Ping
21:
Scan_enable
22:
Scan_disable
23:
Shields_on
24:
Shields_off
25:
Subtarget_setnone
26:
Subtarget_setengines
27:
Subtarget_setturrets
28:
Missiles_armmissile
29:
Missiles_disarmmissiles
30:
Missiles_cyclemissiles
31:
Missiles_firemissiles
32:
Weapons_on
33:
Weapons_off
Argo RAFT Wikelo Work Special
(ARGO_RAFT_Collector_Indust)
Changed
3 changes
stdItem
Interactions
0:
Engineoff
→
Shiptransformcycle
1:
Enabledecoupled
→
Shiptransformextend
2:
Disabledecoupled
→
Shiptransformretract
Argo RAFT
(ARGO_RAFT_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Consumeactor
1:
Inspect
→
Lookat
2:
Place
→
Talk
Argo RAFT
(ARGO_RAFT_Unmanned_Salvage)
Changed
3 changes
stdItem
Interactions
0:
Inspect
→
Refill ammo
1:
Place
→
Refill grenades
2:
Store
→
Medpen
Door Control
(ARGO_SRV_Cargo_Lift)
Changed
16 changes
stdItem
Interactions
0:
Lockerswapall
→
Disablevtol
1:
Extractor_disabled_trigger
→
Enableproximityassist
2:
Extractor_active_trigger
→
Disableproximityassist
3:
Insert
→
Engineon
4:
Onfunctional
→
Engineoff
5:
Onnonfunctional
→
Enabledecoupled
6:
Stop playing
→
Disabledecoupled
7:
Play moonlight sonata
→
Enablegsafe
8:
Place
→
Disablegsafe
9:
Open
→
Enableesp
10:
Close
→
Disableesp
11:
Carry
→
Enablecruise
12:
Drop
→
Disablecruise
13:
Store
→
Enablevtol
14:
Equip
15:
Openexternalinventory
Door Control
(ARGO_SRV_Exterior_Door)
Changed
34 changes
stdItem
Interactions
0:
Subtarget_setturrets
→
Login
1:
Missiles_armmissile
→
Selfdestruct_engaged
2:
Missiles_disarmmissiles
→
Selfdestruct_disengaged
3:
Missiles_cyclemissiles
→
Selfdestruct_engage
4:
Missiles_firemissiles
→
Selfdestruct_disengage
5:
Weapons_on
→
Place
6:
Weapons_off
7:
Transponder_on
8:
Transponder_off
9:
Suppression_on
10:
Suppression_off
11:
Screens_on
12:
Screens_off
13:
Darkfilter_on
14:
Darkfilter_off
15:
Convergencerange_setlong
16:
Convergencerange_setmid
17:
Convergencerange_setshort
18:
Powersafety_on
19:
Powersafety_off
20:
Countermeasures_chaff
21:
Countermeasures_flare
22:
Countermeasures_fire
23:
Markhostile
24:
Markfriendly
25:
Pintarget
26:
Unpintarget
27:
Scanrange_setlong
28:
Scanrange_setmedium
29:
Scanrange_setshort
30:
Headlights_on
31:
Headlights_off
32:
Vtol_setactive
33:
Vtol_setinactive
Banu Defender
(BANU_Defender_PU_AI_DefendShip)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Seatexit
1:
Store
→
Turret_fire_mode
C.O. Nomad Teach's Special
(CNOU_Nomad_Teach)
Changed
2 changes
stdItem
Interactions
0:
Enablecruise
→
Place
1:
Disablecruise
C.O. Nomad
(CNOU_Nomad_Unmanned)
Changed
2 changes
stdItem
Interactions
0:
Enablevtol
→
Place
1:
Disablevtol
C.O. Nomad
(CNOU_Nomad_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Commstap
1:
Store
→
Lookat
Grey's Shiv
(GLSN_Shiv_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Bodydrop
1:
Inspect
→
Turnover
Grey's Shiv
(GLSN_Shiv_TEMP_CosA)
Changed
2 changes
stdItem
Interactions
0:
Disablevtol
→
Place
1:
Enableproximityassist
Drake Buccaneer
(DRAK_Buccaneer_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Consumeactor
1:
Store
→
Lookat
Drake Caterpillar
(DRAK_Caterpillar_AI_CIV_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Close
1:
Drop
→
Lock
Drake Caterpillar
(DRAK_Caterpillar_AI_CIV_ShipBoarded_HalfCargoMarkup)
Changed
2 changes
stdItem
Interactions
0:
Lock
→
Store
1:
Override
→
Equiptowear
Drake Caterpillar
(DRAK_Caterpillar_AI_NT_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Override
1:
Store
→
Stepthrough
Drake Caterpillar
(DRAK_Caterpillar_AI_NT_ShipBoarded_HalfCargoMarkup)
Changed
2 changes
stdItem
Interactions
0:
Locked
→
Place
1:
Closecomplete
→
Store
Drake Caterpillar
(DRAK_Caterpillar_AI_NT_ShipBoarded_NoCargoMarkup)
Changed
2 changes
stdItem
Interactions
0:
Unlock
→
Carry
1:
Overrideclose
→
Drop
Drake Caterpillar
(DRAK_Caterpillar_AI_Template_ShipBoarded)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Pilotcanopyenter
1:
Carry
→
Pilotcanopyexit
Drake Caterpillar
(DRAK_Caterpillar_Boarded)
Changed
2 changes
stdItem
Interactions
0:
Enabledecoupled
→
Place
1:
Disabledecoupled
→
Store
KRF Inmate Transport
(DRAK_Caterpillar_PU_Hijacked)
Changed
2 changes
stdItem
Interactions
0:
Enableesp
→
Drop
1:
Disableesp
→
Inspect
Drake Caterpillar 2949 Best In Show Edition
(DRAK_Caterpillar_ShipShowdown)
Changed
2 changes
stdItem
Interactions
0:
Enablegsafe
→
Offhandstore
1:
Disablegsafe
→
Carry
Medical Bed
(Bed_Single_Medical_DRAK_Clipper)
Changed
8 changes
stdItem
Interactions
0:
Locktrigger
→
Toggle
1:
Unlocktrigger
→
Unlock
2:
Lockself
→
Overrideclose
3:
Unlockself
→
Opencomplete
4:
Openrequest
→
Closecomplete
5:
Closerequest
→
Opentrigger
6:
Closetrigger
→
Openself
7:
Closeself
→
Allowopen
Bed
(Bed_Bunk_DRAK_Cutlass)
Changed
6 changes
stdItem
Interactions
0:
Sit
→
Quantumspool_setactive
1:
Exit
→
Quantumspool_setinactive
2:
Quantumtravel_setactive
3:
Quantumtravel_setinactive
4:
Weaponcontroller_setactive
5:
Weaponcontroller_setinactive
Drake Cutlass Black
(DRAK_Cutlass_Black_PU_AI_FF)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Medpen
1:
Drop
→
Bodydrag
Drake Cutlass Black
(DRAK_Cutlass_Black_PU_AI_Ninetails)
Changed
2 changes
stdItem
Interactions
0:
Equiptowear
→
Closetrigger
1:
Carry
→
Closeself
Esperia Prowler
(ESPR_Prowler_AI_EA_Supreme_Spawn)
Changed
2 changes
stdItem
Interactions
0:
Tray04_animationcomplete
→
Locktrigger
1:
Column01_opentop
→
Unlocktrigger
Bed
(Bed_Single_MISC_Fortune)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Countermeasures_fire
1:
Sit
→
Headlights_on
2:
Headlights_off
3:
Vtol_setactive
4:
Vtol_setinactive
5:
Proximityassist_setactive
MISC Freelancer DUR
(MISC_Freelancer_DUR_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Refill grenades
1:
Throw
→
Medpen
MISC Freelancer
(MISC_Freelancer_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Order
1:
Drop
→
Serve
Mirai Fury
(MISC_Fury_PU_AI_CIV)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Leftzerogenter
1:
Drop
→
Leftzerogexit
2:
Inspect
→
Poweron
3:
Place
→
Poweroff
4:
Store
→
Elementdetached
5:
Checkcounter
6:
Onspawncompleted