Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Quartz
(Carryable_2H_FL_EighthSCU_Commodity_Mineral_Quartz)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Shiptransformretract
1:
Store
→
Flight_ready
2:
Equiptowear
→
Openaccesspoints
3:
Openinventoryui
→
Closeaccesspoints
Taranite
(Carryable_2H_FL_EighthSCU_Commodity_Mineral_Taranite)
Changed
4 changes
stdItem
Interactions
0:
Openlootingui
→
Flight_ready
1:
Carry
→
Landinggear_deploy
2:
Drop
→
Landinggear_retract
3:
Place
→
Autoland_setactive
Silicon
(Carryable_2H_FL_EighthSCU_Commodity_Nonmetal_Silicon)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Scanninghud_invalid
1:
Store
→
Comms_acceptcall
2:
Equip
→
Comms_declinecall
3:
Inspect
→
Subtarget_cycle
ParaMed "AA Transport" Medical Device
(crlf_medgun_01_msn_rwd01)
Changed
6 changes
stdItem
Interactions
0:
Offhandstore
→
Lockdoor
1:
Carry
→
Unlockdoor
2:
Drop
→
Opendoor
3:
Inspect
→
Closedoor
4:
Place
→
Enableproximitysensor
5:
Store
→
Disableproximitysensor
Crusader C1 Spirit
(CRUS_Spirit_C1_Unmanned)
Changed
2 changes
stdItem
Interactions
0:
Enablevtol
→
Turnon
1:
Disablevtol
→
Turnoff
Crusader Ares Star Fighter Ion
(CRUS_Starfighter_Ion_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Useconsole
1:
Store
→
Exitconsole
Crusader C2 Hercules Starlifter
(CRUS_Starlifter_C2_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Serve
1:
Drink
→
Takeorder
Shipment
(Carryable_2H_FL_MissionItem_covalex_a)
Changed
4 changes
stdItem
Interactions
0:
Poweroff_01
→
Grille_close
1:
Carry
→
Step_deploy
2:
Drop
→
Step_retract
3:
Place
→
Boot_open
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_covalex_empty_a)
Changed
4 changes
stdItem
Interactions
0:
Requestfloor2
→
Snaptotopstate
1:
Requestfloor3
→
Cycleturretposition
2:
Requestfloor4
→
Shopidle
3:
Elevatorarrived
→
Open
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_covalex_RTT)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Boot_close
1:
Pickup
→
Door_open
2:
Drop
→
Door_close
3:
Power_on
→
Close
Consumer Goods
(Carryable_2H_FL_MissionItem_DeliveryBox_ConsumerGoods_a)
Changed
4 changes
stdItem
Interactions
0:
Sidedoorexit
→
Bonnet_close
1:
Sidedoorenterzerog
→
Fuelport_open
2:
Sidedoorexitzerog
→
Fuelport_close
3:
Poweron_01
→
Grille_open
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Close
2:
Activate
→
Overrideclose
3:
Deactivate
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_156)
Changed
4 changes
stdItem
Interactions
0:
Equiptowear
→
Closeself
1:
Carry
→
Allowclose
2:
Drop
→
Gate_close
3:
Place
→
Set_pressurenormalized
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_205)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Set_pressuredifferential
1:
Equiptowear
→
Setstate_powered
2:
Carry
→
Setstate_unpowered
3:
Drop
→
Setstate_blocked
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_362)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Lock
1:
Drop
→
Override
2:
Place
→
Stepthrough
3:
Store
→
Toggle
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_427)
Changed
4 changes
stdItem
Interactions
0:
Carry
→
Unlockself
1:
Drop
→
Openrequest
2:
Place
→
Closerequest
3:
Store
→
Closetrigger
Shipment
(Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_702)
Changed
4 changes
stdItem
Interactions
0:
Drop
→
Allowopen
1:
Place
→
Locktrigger
2:
Store
→
Unlocktrigger
3:
Equiptowear
→
Lockself
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_DeliveryBox_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0:
Datapad_check_high
→
Selfdestruct_engage
1:
Datapad_check_floor
→
Selfdestruct_disengage
2:
Datapad_check_low
→
Alarm_on
3:
Alarm_off
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_IndustrialFlare)
Changed
5 changes
stdItem
Interactions
0:
Datapad_check_floor
→
Cyclepinned
1:
Datapad_check_low
→
Exteriorlights_on
2:
Datapad_check_high
→
Exteriorlights_off
3:
Interiorlights_on
4:
Interiorlights_off
<= PLACEHOLDER =>
(Carryable_2H_FL_MissionItem_Microsatellite_TEMPLATE)
Changed
9 changes
stdItem
Interactions
0:
Drop
→
Countermeasures_fire
1:
Place
→
Markhostile
2:
Store
→
Markfriendly
3:
Equiptowear
→
Pintarget
4:
Openinventoryui
→
Unpintarget
5:
Openlootingui
→
Scanrange_setlong
6:
Carry
→
Scanrange_setmedium
7:
Scanrange_setshort
8:
Headlights_on
TH-01 Propulsor
(Carryable_2H_FL_MissionItem_prototype_ship_component_2_a)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Turret_gyro_mode
1:
Insertcard
→
Activate remote camera
2:
Ejectcard
→
Turretupperenter
3:
Hack
→
Turretupperexit
4:
Debug_bypasshacksucceed
<= PLACEHOLDER =>
(Carryable_2H_FL_Safe_1_a)
Changed
8 changes
stdItem
Interactions
0:
Setstate_firingrangestate_splash
→
Seatexitzerog
1:
Setstate_firingrangestate_weaponselect
→
Battery_open
2:
Setstate_firingrangestate_weaponlandingbasic
→
Battery_close
3:
Setstate_firingrangestate_weaponlandingadvanced
→
Componentbay_open
4:
Setstate_firingrangestate_timer
→
Componentbay_close
5:
Setstate_firingrangestate_results
→
Weaponbay_right_open
6:
Setstate_firingrangestate_targetpractice
→
Weaponbay_right_close
7:
Setstate_currentweaponstate_none
→
Weaponbay_left_open
<= PLACEHOLDER =>
(Carryable_2H_FL_Safe_1_b)
Changed
8 changes
stdItem
Interactions
0:
Requestfloor4
→
Cancel
1:
Elevatorarrived
→
Poweron
2:
Requestsurface
→
Poweroff
3:
Open
→
Activate remote camera
4:
Close
→
Turret_gyro_mode
5:
Toggle
→
Place
6:
Lock
→
Open
7:
Openfinished
→
Close
<= PLACEHOLDER =>
(Carryable_2H_FL_Safe_1_c)
Changed
8 changes
stdItem
Interactions
0:
Swipedown
→
Openinventoryui
1:
Openkeyboard
→
Closeinventoryui
2:
Starttyping
→
Openlootingui
3:
Stoptyping
→
Ladderopen
4:
Closekeyboard
→
Ladderclose
5:
Setwindowstate_closewindow
→
Canopyopen
6:
Touchscreen
→
Canopyclose
7:
Exitkiosk_interaction
→
Seatenterzerog
Safe
(Carryable_2H_FL_Safe_Locked)
Changed
4 changes
stdItem
Interactions
0:
Weapons/[0000]/setstate_currentweaponstate_pistol
→
Weaponbay_left_close
1:
Weapons/[0001]/setstate_currentweaponstate_smg
→
Radar_open
2:
Weapons/[0002]/setstate_currentweaponstate_ar
→
Radar_close
3:
Weapons/[0003]/setstate_currentweaponstate_shotgun
→
Place
carryable_2h_fl_vlk_pearl_common_05
(Carryable_2H_FL_Vlk_pearl_Common_05)
Changed
5 changes
stdItem
Interactions
0:
Closerequest
→
Subtarget_setturrets
1:
Closetrigger
→
Missiles_armmissile
2:
Closeself
→
Missiles_disarmmissiles
3:
Allowclose
→
Missiles_cyclemissiles
4:
Gate_close
→
Missiles_firemissiles
Irradiated Valakkar Pearl (Grade C)
(Carryable_2H_FL_Vlk_Pearl_Irradiated_Common_05)
Changed
5 changes
stdItem
Interactions
0:
Override
→
Selfdestruct_engage
1:
Stepthrough
→
Selfdestruct_disengage
2:
Toggle
→
Alarm_on
3:
Unlock
→
Alarm_off
4:
Overrideclose
→
Hailtarget_start
Irradiated Valakkar Pearl (Grade AA)
(Carryable_2H_FL_Vlk_Pearl_Irradiated_High_02)
Changed
5 changes
stdItem
Interactions
0:
Setstate_blocked
→
Piptype_setlead
1:
Setstate_unblocked
→
Piptype_setlag
2:
Setstate_noaccess
→
Navfilter_isnone
3:
Setstate_access
→
Navfilter_ispoi
4:
Pressurecycle
→
Navfilter_isquantum
Irradiated Valakkar Pearl (Grade A)
(Carryable_2H_FL_Vlk_Pearl_Irradiated_Medium_03)
Changed
5 changes
stdItem
Interactions
0:
Gate_close
→
Gimbaltype_setfixed
1:
Set_pressurenormalized
→
Gimbaltype_setgimbal
2:
Set_pressuredifferential
→
Gimbaltype_setaimassist
3:
Setstate_powered
→
Firepattern_setstaggered
4:
Setstate_unpowered
→
Firepattern_setsynchronized
carryable_2h_fl_vlk_pearl_low_04
(Carryable_2H_FL_Vlk_Pearl_Low_04)
Changed
5 changes
stdItem
Interactions
0:
Opencomplete
→
Hailtarget_stop
1:
Closecomplete
→
Sensors_on
2:
Opentrigger
→
Sensors_off
3:
Openself
→
Ping
4:
Allowopen
→
Scan_enable
RCMBNT-PWL-2
(Carryable_TBO_ASDReward_pwl2)
Changed
4 changes
stdItem
Interactions
0:
Setstate_powered
→
Carry
1:
Setstate_unpowered
→
Drop
2:
Setstate_blocked
→
Inspect
3:
Setstate_unblocked
→
Place
RCMBNT-PWL-3
(Carryable_TBO_ASDReward_pwl3)
Changed
4 changes
stdItem
Interactions
0:
Closetrigger
→
Store
1:
Closeself
→
Throw
2:
Allowclose
→
Carry
3:
Gate_close
→
Drop
RCMBNT-RGL-3
(Carryable_TBO_ASDReward_rgl3)
Changed
4 changes
stdItem
Interactions
0:
Lockself
→
Carry
1:
Unlockself
→
Drop
2:
Openrequest
→
Inspect
3:
Closerequest
→
Place
RCMBNT-XTL-1
(Carryable_TBO_ASDReward_xtl1)
Changed
4 changes
stdItem
Interactions
0:
Allowclose
→
Inspect
1:
Gate_close
→
Place
2:
Set_pressurenormalized
→
Store
3:
Set_pressuredifferential
→
Consume
Valakkar Fang (Apex)
(Carryable_TBO_Creature_Trophy_vlkApexFang)
Changed
3 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Disablecruise
1:
Activate remote camera
→
Enablevtol
2:
Disablevtol
carryable_tbo_creature_trophy_vlkapexpearl
(Carryable_TBO_Creature_Trophy_vlkApexPearl)
Changed
3 changes
stdItem
Interactions
0:
Take
→
Enableproximityassist
1:
Place
→
Disableproximityassist
2:
Openbottom
→
Transformdeploy
Yormandi Tongue
(Carryable_TBO_Creature_Trophy_yormandi_tongue)
Changed
3 changes
stdItem
Interactions
0:
Emergency override
→
Enableesp
1:
Cinematic override
→
Disableesp
2:
Activate remote camera
→
Enablecruise
Tritium
(Carryable_TBO_FL_16SCU_Commodity_Gas_Tritium)
Changed
3 changes
stdItem
Interactions
0:
Column02_openbottom
→
Lockself
1:
Column02_switchtotop
→
Unlockself
2:
Column02_switchtobottom
→
Openrequest
Lindinium
(Carryable_TBO_FL_16SCU_Commodity_Metal_Lindinium)
Changed
3 changes
stdItem
Interactions
0:
Sit
→
Allowopen
1:
Exit
→
Locktrigger
2:
Carry
→
Unlocktrigger
Savrilium (Ore)
(Carryable_TBO_FL_16SCU_Commodity_Metal_Ore_Savrilium)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Lockself
1:
Place
→
Unlockself
2:
Store
→
Openrequest
Titanium
(Carryable_TBO_FL_16SCU_Commodity_Metal_Titanium)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Setstate_access
1:
Store
→
Pressurecycle
2:
Carry
→
Pressurecyclecomplete
Carinite
(Carryable_TBO_FL_16SCU_Commodity_Mineral_Carinite)
Changed
3 changes
stdItem
Interactions
0:
Column02_openbottom
→
Allowopen
1:
Column02_switchtotop
→
Locktrigger
2:
Column02_switchtobottom
→
Unlocktrigger
Mixed Mining
(Carryable_TBO_FL_16SCU_Commodity_Mineral_MixedMining)
Changed
3 changes
stdItem
Interactions
0:
Equiptoweapon
→
Opentrigger
1:
Carry
→
Openself
2:
Drop
→
Allowopen
Silicon
(Carryable_TBO_FL_16SCU_Commodity_Nonmetal_Silicon)
Changed
3 changes
stdItem
Interactions
0:
Tray01_animationcomplete
→
Setstate_unblocked
1:
Tray02_open
→
Setstate_noaccess
2:
Tray02_close
→
Setstate_access
Molina Mold Samples
(Carryable_TBO_FL_16SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Closeself
1:
Drop
→
Allowclose
2:
Inspect
→
Gate_close
Diamond Laminate
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0:
Stow
→
Opencomplete
1:
Carry
→
Closecomplete
2:
Drop
→
Opentrigger
Freeze
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0:
Drop
→
Pressurecyclecomplete
1:
Place
→
Set_airlockconnected
2:
Store
→
Open
Hydrogen Fuel
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_PlasmaFuel)
Changed
3 changes
stdItem
Interactions
0:
Tray02_animationcomplete
→
Toggle
1:
Tray03_open
→
Unlock
2:
Tray03_close
→
Overrideclose
RS1 Odysey Spacesuits
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_RS1OdyseySpacesuits)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Locktrigger
1:
Store
→
Unlocktrigger
2:
Open
→
Lockself
Ship Ammunition
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition)
Changed
3 changes
stdItem
Interactions
0:
Tray03_animationcomplete
→
Locktrigger
1:
Tray04_open
→
Unlocktrigger
2:
Tray04_close
→
Lockself