Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Quartz (Carryable_2H_FL_EighthSCU_Commodity_Mineral_Quartz)
Changed
4 changes
stdItem
Interactions
0: Place → Shiptransformretract
1: Store → Flight_ready
2: Equiptowear → Openaccesspoints
3: Openinventoryui → Closeaccesspoints
Taranite (Carryable_2H_FL_EighthSCU_Commodity_Mineral_Taranite)
Changed
4 changes
stdItem
Interactions
0: Openlootingui → Flight_ready
1: Carry → Landinggear_deploy
2: Drop → Landinggear_retract
3: Place → Autoland_setactive
Silicon (Carryable_2H_FL_EighthSCU_Commodity_Nonmetal_Silicon)
Changed
4 changes
stdItem
Interactions
0: Place → Scanninghud_invalid
1: Store → Comms_acceptcall
2: Equip → Comms_declinecall
3: Inspect → Subtarget_cycle
ParaMed "AA Transport" Medical Device (crlf_medgun_01_msn_rwd01)
Changed
6 changes
stdItem
Interactions
0: Offhandstore → Lockdoor
1: Carry → Unlockdoor
2: Drop → Opendoor
3: Inspect → Closedoor
4: Place → Enableproximitysensor
5: Store → Disableproximitysensor
Crusader C1 Spirit (CRUS_Spirit_C1_Unmanned)
Changed
2 changes
stdItem
Interactions
0: Enablevtol → Turnon
1: Disablevtol → Turnoff
Crusader Ares Star Fighter Ion (CRUS_Starfighter_Ion_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Place → Useconsole
1: Store → Exitconsole
Crusader C2 Hercules Starlifter (CRUS_Starlifter_C2_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Store → Serve
1: Drink → Takeorder
Shipment (Carryable_2H_FL_MissionItem_covalex_a)
Changed
4 changes
stdItem
Interactions
0: Poweroff_01 → Grille_close
1: Carry → Step_deploy
2: Drop → Step_retract
3: Place → Boot_open
<= PLACEHOLDER => (Carryable_2H_FL_MissionItem_covalex_empty_a)
Changed
4 changes
stdItem
Interactions
0: Requestfloor2 → Snaptotopstate
1: Requestfloor3 → Cycleturretposition
2: Requestfloor4 → Shopidle
3: Elevatorarrived → Open
<= PLACEHOLDER => (Carryable_2H_FL_MissionItem_covalex_RTT)
Changed
4 changes
stdItem
Interactions
0: Store → Boot_close
1: Pickup → Door_open
2: Drop → Door_close
3: Power_on → Close
Consumer Goods (Carryable_2H_FL_MissionItem_DeliveryBox_ConsumerGoods_a)
Changed
4 changes
stdItem
Interactions
0: Sidedoorexit → Bonnet_close
1: Sidedoorenterzerog → Fuelport_open
2: Sidedoorexitzerog → Fuelport_close
3: Poweron_01 → Grille_open
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a)
Changed
4 changes
stdItem
Interactions
0: Drop → Place
1: Place → Close
2: Activate → Overrideclose
3: Deactivate
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_156)
Changed
4 changes
stdItem
Interactions
0: Equiptowear → Closeself
1: Carry → Allowclose
2: Drop → Gate_close
3: Place → Set_pressurenormalized
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_205)
Changed
4 changes
stdItem
Interactions
0: Store → Set_pressuredifferential
1: Equiptowear → Setstate_powered
2: Carry → Setstate_unpowered
3: Drop → Setstate_blocked
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_362)
Changed
4 changes
stdItem
Interactions
0: Carry → Lock
1: Drop → Override
2: Place → Stepthrough
3: Store → Toggle
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_427)
Changed
4 changes
stdItem
Interactions
0: Carry → Unlockself
1: Drop → Openrequest
2: Place → Closerequest
3: Store → Closetrigger
Shipment (Carryable_2H_FL_MissionItem_DeliveryBox_Generic_a_702)
Changed
4 changes
stdItem
Interactions
0: Drop → Allowopen
1: Place → Locktrigger
2: Store → Unlocktrigger
3: Equiptowear → Lockself
<= PLACEHOLDER => (Carryable_2H_FL_MissionItem_DeliveryBox_TEMPLATE)
Changed
4 changes
stdItem
Interactions
0: Datapad_check_high → Selfdestruct_engage
1: Datapad_check_floor → Selfdestruct_disengage
2: Datapad_check_low → Alarm_on
3: Alarm_off
<= PLACEHOLDER => (Carryable_2H_FL_MissionItem_IndustrialFlare)
Changed
5 changes
stdItem
Interactions
0: Datapad_check_floor → Cyclepinned
1: Datapad_check_low → Exteriorlights_on
2: Datapad_check_high → Exteriorlights_off
3: Interiorlights_on
4: Interiorlights_off
<= PLACEHOLDER => (Carryable_2H_FL_MissionItem_Microsatellite_TEMPLATE)
Changed
9 changes
stdItem
Interactions
0: Drop → Countermeasures_fire
1: Place → Markhostile
2: Store → Markfriendly
3: Equiptowear → Pintarget
4: Openinventoryui → Unpintarget
5: Openlootingui → Scanrange_setlong
6: Carry → Scanrange_setmedium
7: Scanrange_setshort
8: Headlights_on
TH-01 Propulsor (Carryable_2H_FL_MissionItem_prototype_ship_component_2_a)
Changed
5 changes
stdItem
Interactions
0: Place → Turret_gyro_mode
1: Insertcard → Activate remote camera
2: Ejectcard → Turretupperenter
3: Hack → Turretupperexit
4: Debug_bypasshacksucceed
<= PLACEHOLDER => (Carryable_2H_FL_Safe_1_a)
Changed
8 changes
stdItem
Interactions
0: Setstate_firingrangestate_splash → Seatexitzerog
1: Setstate_firingrangestate_weaponselect → Battery_open
2: Setstate_firingrangestate_weaponlandingbasic → Battery_close
3: Setstate_firingrangestate_weaponlandingadvanced → Componentbay_open
4: Setstate_firingrangestate_timer → Componentbay_close
5: Setstate_firingrangestate_results → Weaponbay_right_open
6: Setstate_firingrangestate_targetpractice → Weaponbay_right_close
7: Setstate_currentweaponstate_none → Weaponbay_left_open
<= PLACEHOLDER => (Carryable_2H_FL_Safe_1_b)
Changed
8 changes
stdItem
Interactions
0: Requestfloor4 → Cancel
1: Elevatorarrived → Poweron
2: Requestsurface → Poweroff
3: Open → Activate remote camera
4: Close → Turret_gyro_mode
5: Toggle → Place
6: Lock → Open
7: Openfinished → Close
<= PLACEHOLDER => (Carryable_2H_FL_Safe_1_c)
Changed
8 changes
stdItem
Interactions
0: Swipedown → Openinventoryui
1: Openkeyboard → Closeinventoryui
2: Starttyping → Openlootingui
3: Stoptyping → Ladderopen
4: Closekeyboard → Ladderclose
5: Setwindowstate_closewindow → Canopyopen
6: Touchscreen → Canopyclose
7: Exitkiosk_interaction → Seatenterzerog
Safe (Carryable_2H_FL_Safe_Locked)
Changed
4 changes
stdItem
Interactions
0: Weapons/[0000]/setstate_currentweaponstate_pistol → Weaponbay_left_close
1: Weapons/[0001]/setstate_currentweaponstate_smg → Radar_open
2: Weapons/[0002]/setstate_currentweaponstate_ar → Radar_close
3: Weapons/[0003]/setstate_currentweaponstate_shotgun → Place
carryable_2h_fl_vlk_pearl_common_05 (Carryable_2H_FL_Vlk_pearl_Common_05)
Changed
5 changes
stdItem
Interactions
0: Closerequest → Subtarget_setturrets
1: Closetrigger → Missiles_armmissile
2: Closeself → Missiles_disarmmissiles
3: Allowclose → Missiles_cyclemissiles
4: Gate_close → Missiles_firemissiles
Irradiated Valakkar Pearl (Grade C) (Carryable_2H_FL_Vlk_Pearl_Irradiated_Common_05)
Changed
5 changes
stdItem
Interactions
0: Override → Selfdestruct_engage
1: Stepthrough → Selfdestruct_disengage
2: Toggle → Alarm_on
3: Unlock → Alarm_off
4: Overrideclose → Hailtarget_start
Irradiated Valakkar Pearl (Grade AA) (Carryable_2H_FL_Vlk_Pearl_Irradiated_High_02)
Changed
5 changes
stdItem
Interactions
0: Setstate_blocked → Piptype_setlead
1: Setstate_unblocked → Piptype_setlag
2: Setstate_noaccess → Navfilter_isnone
3: Setstate_access → Navfilter_ispoi
4: Pressurecycle → Navfilter_isquantum
Irradiated Valakkar Pearl (Grade A) (Carryable_2H_FL_Vlk_Pearl_Irradiated_Medium_03)
Changed
5 changes
stdItem
Interactions
0: Gate_close → Gimbaltype_setfixed
1: Set_pressurenormalized → Gimbaltype_setgimbal
2: Set_pressuredifferential → Gimbaltype_setaimassist
3: Setstate_powered → Firepattern_setstaggered
4: Setstate_unpowered → Firepattern_setsynchronized
carryable_2h_fl_vlk_pearl_low_04 (Carryable_2H_FL_Vlk_Pearl_Low_04)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Hailtarget_stop
1: Closecomplete → Sensors_on
2: Opentrigger → Sensors_off
3: Openself → Ping
4: Allowopen → Scan_enable
RCMBNT-PWL-2 (Carryable_TBO_ASDReward_pwl2)
Changed
4 changes
stdItem
Interactions
0: Setstate_powered → Carry
1: Setstate_unpowered → Drop
2: Setstate_blocked → Inspect
3: Setstate_unblocked → Place
RCMBNT-PWL-3 (Carryable_TBO_ASDReward_pwl3)
Changed
4 changes
stdItem
Interactions
0: Closetrigger → Store
1: Closeself → Throw
2: Allowclose → Carry
3: Gate_close → Drop
RCMBNT-RGL-3 (Carryable_TBO_ASDReward_rgl3)
Changed
4 changes
stdItem
Interactions
0: Lockself → Carry
1: Unlockself → Drop
2: Openrequest → Inspect
3: Closerequest → Place
RCMBNT-XTL-1 (Carryable_TBO_ASDReward_xtl1)
Changed
4 changes
stdItem
Interactions
0: Allowclose → Inspect
1: Gate_close → Place
2: Set_pressurenormalized → Store
3: Set_pressuredifferential → Consume
Valakkar Fang (Apex) (Carryable_TBO_Creature_Trophy_vlkApexFang)
Changed
3 changes
stdItem
Interactions
0: Turret_gyro_mode → Disablecruise
1: Activate remote camera → Enablevtol
2: Disablevtol
carryable_tbo_creature_trophy_vlkapexpearl (Carryable_TBO_Creature_Trophy_vlkApexPearl)
Changed
3 changes
stdItem
Interactions
0: Take → Enableproximityassist
1: Place → Disableproximityassist
2: Openbottom → Transformdeploy
Yormandi Tongue (Carryable_TBO_Creature_Trophy_yormandi_tongue)
Changed
3 changes
stdItem
Interactions
0: Emergency override → Enableesp
1: Cinematic override → Disableesp
2: Activate remote camera → Enablecruise
Tritium (Carryable_TBO_FL_16SCU_Commodity_Gas_Tritium)
Changed
3 changes
stdItem
Interactions
0: Column02_openbottom → Lockself
1: Column02_switchtotop → Unlockself
2: Column02_switchtobottom → Openrequest
Lindinium (Carryable_TBO_FL_16SCU_Commodity_Metal_Lindinium)
Changed
3 changes
stdItem
Interactions
0: Sit → Allowopen
1: Exit → Locktrigger
2: Carry → Unlocktrigger
Savrilium (Ore) (Carryable_TBO_FL_16SCU_Commodity_Metal_Ore_Savrilium)
Changed
3 changes
stdItem
Interactions
0: Drop → Lockself
1: Place → Unlockself
2: Store → Openrequest
Titanium (Carryable_TBO_FL_16SCU_Commodity_Metal_Titanium)
Changed
3 changes
stdItem
Interactions
0: Place → Setstate_access
1: Store → Pressurecycle
2: Carry → Pressurecyclecomplete
Carinite (Carryable_TBO_FL_16SCU_Commodity_Mineral_Carinite)
Changed
3 changes
stdItem
Interactions
0: Column02_openbottom → Allowopen
1: Column02_switchtotop → Locktrigger
2: Column02_switchtobottom → Unlocktrigger
Mixed Mining (Carryable_TBO_FL_16SCU_Commodity_Mineral_MixedMining)
Changed
3 changes
stdItem
Interactions
0: Equiptoweapon → Opentrigger
1: Carry → Openself
2: Drop → Allowopen
Silicon (Carryable_TBO_FL_16SCU_Commodity_Nonmetal_Silicon)
Changed
3 changes
stdItem
Interactions
0: Tray01_animationcomplete → Setstate_unblocked
1: Tray02_open → Setstate_noaccess
2: Tray02_close → Setstate_access
Molina Mold Samples (Carryable_TBO_FL_16SCU_Commodity_Organic_MoldSample)
Changed
3 changes
stdItem
Interactions
0: Carry → Closeself
1: Drop → Allowclose
2: Inspect → Gate_close
Diamond Laminate (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0: Stow → Opencomplete
1: Carry → Closecomplete
2: Drop → Opentrigger
Freeze (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0: Drop → Pressurecyclecomplete
1: Place → Set_airlockconnected
2: Store → Open
Hydrogen Fuel (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_PlasmaFuel)
Changed
3 changes
stdItem
Interactions
0: Tray02_animationcomplete → Toggle
1: Tray03_open → Unlock
2: Tray03_close → Overrideclose
RS1 Odysey Spacesuits (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_RS1OdyseySpacesuits)
Changed
3 changes
stdItem
Interactions
0: Place → Locktrigger
1: Store → Unlocktrigger
2: Open → Lockself
Ship Ammunition (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition)
Changed
3 changes
stdItem
Interactions
0: Tray03_animationcomplete → Locktrigger
1: Tray04_open → Unlocktrigger
2: Tray04_close → Lockself