Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Defiance Arms (Modified) (slaver_armor_heavy_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0: Toggle → Overrideclose
1: Unlock → Toggle
2: Overrideclose → Openfinished
3: Opencomplete → Opentrigger
4: Closecomplete → Openself
DustUp Legs Desert (slaver_armor_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Inspect → Setstate_unblocked
1: Place → Setstate_noaccess
2: Swapammomag → Setstate_access
3: Carry → Pressurecycle
4: Drop → Pressurecyclecomplete
5: Store → Set_airlockconnected
6: Open
Turkey Sandwich (Food_sandwich_twyns_01_turkey_a)
Changed
6 changes
stdItem
Interactions
0: Refill grenades → Disabledecoupled
1: Onattach → Enablegsafe
2: Ondetach → Disablegsafe
3: Reset → Enableesp
4: Poweron → Disableesp
5: Open → Enablecruise
Pembroke Exploration Suit (clda_utility_heavy_suit_01_01_01)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Pressurecycle → Allowclose
1: Pressurecyclecomplete → Gate_close
2: Set_airlockconnected → Set_pressurenormalized
3: Open → Set_pressuredifferential
4: Close → Setstate_powered
5: Lock → Setstate_unpowered
6: Override → Setstate_blocked
Carrion Core Payback (srvl_combat_medium_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Openself
1: Toggle → Allowopen
2: Unlock → Locktrigger
3: Overrideclose → Unlocktrigger
4: Opencomplete → Lockself
5: Closecomplete → Unlockself
6: Opentrigger → Openrequest
Strata Helmet Calico (fta_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Closerequest
1: Openinventoryui → Closetrigger
2: Openlootingui → Closeself
3: Carry → Allowclose
4: Drop → Gate_close
5: Place → Set_pressurenormalized
6: Store → Set_pressuredifferential
Door Control (Station_DockingDoor_B)
Changed
14 changes
stdItem
Interactions
0: Store → Disableesp
1: Offhandstore → Enablecruise
2: Place → Disablecruise
3: Equip → Enablevtol
4: Inspect → Disablevtol
5: Drop → Enableproximityassist
6: Carry → Disableproximityassist
7: Engineon
8: Engineoff
9: Enabledecoupled
10: Disabledecoupled
11: Enablegsafe
12: Disablegsafe
13: Enableesp
ORC-mkX Legs Autumn (cds_armor_medium_legs_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Tray04_close → Close
1: Tray04_lock → Lock
2: Tray04_unlock → Override
3: Tray04_animationcomplete → Stepthrough
4: Column01_opentop → Toggle
5: Column01_openbottom → Unlock
6: Column01_switchtotop → Overrideclose
PAB-1 Legs Dark Red (cds_legacy_armor_light_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Setstaggeredfire → Unlocktrigger
1: Setsynchronousfire → Lockself
2: Fireweapongroup1 → Unlockself
3: Fireweapongroup2 → Openrequest
4: Enter → Closerequest
5: Exit → Closetrigger
6: Rummage → Closeself
<= PLACEHOLDER => (sw_heavy_radiation_helmet)
Changed
7 changes
stdItem
Interactions
0: Open → Disablecruise
1: Savegamelogout → Enablevtol
2: Exitbed → Disablevtol
3: Close → Enableproximityassist
4: Enterbed → Disableproximityassist
5: Shiptransformcycle
6: Shiptransformretract
Venture Core Twilight (rsi_explorer_armor_light_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Dooropen
1: Opentrigger → Doorclose
2: Openself → Ramp_open
3: Allowopen → Ramp_close
4: Locktrigger → Open
5: Unlocktrigger
6: Lockself
TrueDef-Pro Core Black/Grey (vgl_armor_light_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Locktrigger → Place
1: Unlocktrigger → Store
2: Lockself → Carry
3: Unlockself → Drop
4: Openrequest → Inspect
5: Closerequest
6: Closetrigger
DustUp Helmet Tactical (slaver_armor_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Opencanopy → Tray01_animationcomplete
1: Closecanopy → Tray02_open
2: Landinggear_deploy → Tray02_close
3: Landinggear_retract → Tray02_lock
4: Coupled_setcoupled → Tray02_unlock
5: Coupled_setdecoupled → Tray02_animationcomplete
6: Gsafe_setactive → Tray03_open
Odyssey II Racing Helmet Sienna (rsi_odyssey_undersuit_helmet_01_01_14)
Changed
7 changes
stdItem
Interactions
0: Missiles_cyclemissiles → Ifcs_gsafe_setactive
1: Missiles_firemissiles → Ifcs_gsafe_setinactive
2: Weapons_on → Ifcs_esp_setactive
3: Weapons_off → Ifcs_esp_setinactive
4: Countermeasures_fire → Ifcs_cruisecontrol_setactive
5: Headlights_on → Ifcs_cruisecontrol_setinactive
6: Headlights_off → Ifcs_proximityassist_setactive
TrueDef-Pro Legs Black/Aqua/Silver (vgl_armor_light_legs_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Carry → Toggle
1: Drop → Unlock
2: Place → Overrideclose
3: Store → Opencomplete
4: Equiptowear → Closecomplete
5: Opentrigger
6: Openself
ORC-mkV Core Dark Red (cds_legacy_armor_medium_core_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Unlock → Gate_close
1: Overrideclose → Set_pressurenormalized
2: Opencomplete → Set_pressuredifferential
3: Closecomplete → Setstate_powered
4: Opentrigger → Setstate_unpowered
5: Openself → Setstate_blocked
6: Allowopen → Setstate_unblocked
ADP Legs Dark Red (cds_legacy_armor_heavy_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Drop → Stepthrough
1: Place → Toggle
2: Store → Unlock
3: Equiptowear → Overrideclose
4: Carry → Opencomplete
5: Closecomplete
6: Opentrigger
A23 Flight Helmet Woodland (cds_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Blinkinglight_notshown → Disableproximityassist
1: Stopblinking_notshown → Engineon
2: Carry → Engineoff
3: Drop → Enabledecoupled
4: Inspect → Disabledecoupled
5: Place → Enablegsafe
6: Equip → Disablegsafe
Argus Helmet Red/Silver (vgl_armor_light_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Buttontrigger → Store
1: Onsucceded → Equiptowear
2: Activate → Carry
3: Deactivate → Drop
4: Grip → Place
5: Release
6: Open
Lynx Arms Firebrick (outlaw_legacy_armor_light_arms_01_02_11)
Changed
5 changes
stdItem
Interactions
0: Pilotenter → Ladderopen
1: Pilotexit → Ladderclose
2: Components_front_open → Canopyopen
3: Components_front_close → Canopyclose
4: Components_top_front_open → Seatenterladder
<= PLACEHOLDER => (Test_Clovis_Datapad_Clue01_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0: Openinventoryui → Enablegsafe
1: Close → Disablegsafe
<= PLACEHOLDER => (Test_Datapad_Clovis_Clue_01_4x3_Screen_1)
Changed
2 changes
stdItem
Interactions
0: Accesscargogrid → Enableesp
1: Open → Disableesp
Gallant "Stormfall" Rifle (klwe_rifle_energy_01_white01)
Changed
13 changes
stdItem
Interactions
0: Lightsalarm → Drop
1: Checkcredentials → Place
2: Override → Store
3: Opendoor → Equip
4: Closedoor → Openlootingui
5: Enableproximitysensor → Carry
6: Disableproximitysensor
7: Lockdoor
8: Unlockdoor
9: Opencomplete
10: Closecomplete
11: Syncopen
12: Syncclose
TrueDef-Pro Arms Black/White/Violet (vgl_armor_light_arms_01_01_08)
Changed
5 changes
stdItem
Interactions
0: Unlock → Gate_close
1: Overrideclose → Set_pressurenormalized
2: Opencomplete → Set_pressuredifferential
3: Closecomplete → Setstate_powered
4: Opentrigger → Setstate_unpowered
<= PLACEHOLDER => (Test_OutpostMission_DataPad_KeyCode_4x3_Screen_0)
Changed
2 changes
stdItem
Interactions
0: Exit → Missiles_firemissiles
1: Sit → Weapons_on
<= PLACEHOLDER => (Test_OutpostMission_DataPad_KeyCode_4x3_Screen_3)
Changed
2 changes
stdItem
Interactions
0: Exit → Missiles_disarmmissiles
1: Sit → Missiles_cyclemissiles
<= PLACEHOLDER => (Test_OutpostMission_DataPad_KeyCode_4x3_Screen_5)
Changed
2 changes
stdItem
Interactions
0: Exit → Shields_off
1: Sit → Missiles_armmissile
Bed (Bed_Single_Front_Spawnpoint)
Changed
5 changes
stdItem
Interactions
0: Lock → Disablegsafe
1: Unlock → Enableesp
2: Openlootingui → Disableesp
3: Open → Enablecruise
4: Close → Disablecruise
Morozov-SH Core Thule (rrs_specialist_heavy_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Turnon → Place
1: Turnoff → Store
2: Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
Door Control (TMBL_Cyclone_Ramp_Locked)
Changed
28 changes
stdItem
Interactions
0: Close → Accesscargogrid
1: Place → Open
2: Open → Lock
3: Close → Unlock
4: Opencomplete → Openlootingui
5: Closecomplete → Openinventoryui
6: Register → Close
7: Deactivate
8: Toggle
9: Lock
10: Openfinished
11: Closefinished
12: Wash
13: Exit
14: Activateshower
15: Deactivateshower
16: Activate remote camera
17: Turret_gyro_mode
18: Seatenter
19: Seatexit
20: Passengerrightseatenter
21: Passengerrightseatexit
22: Opensidefuel
23: Closesidefuel
24: Place
25: Prepare
26: Selection
27: Payment
Odyssey II Racing Helmet Yellow (rsi_odyssey_undersuit_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Sensors_off → Disable
1: Scan_enable → Enablepowerplant
2: Scan_disable → Disablepowerplant
3: Shields_on → Enable
4: Shields_off
5: Missiles_armmissile
6: Missiles_disarmmissiles
TrueDef-Pro Arms Black/Aqua/Silver (vgl_armor_light_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0: Toggle → Allowclose
1: Unlock → Gate_close
2: Overrideclose → Set_pressurenormalized
3: Opencomplete → Set_pressuredifferential
4: Closecomplete → Setstate_powered
Medical Bed (Bed_Single_Large_Medical_Idris)
Changed
10 changes
stdItem
Interactions
0: Insertcard → Place
1: Ejectcard → Store
2: Hack → Equiptowear
3: Debug_bypasshacksucceed → Carry
4: Debug_bypasshackfail → Drop
5: Debug_resethack
6: Onhacksucceed_notshown
7: Onhackfailed_notshown
8: Onhackreset_notshown
9: Open
FBL-8a Arms Desert Digital (cds_armor_light_arms_02_01_03)
Changed
5 changes
stdItem
Interactions
0: Allowopen → Setstate_unblocked
1: Locktrigger → Setstate_noaccess
2: Unlocktrigger → Setstate_access
3: Lockself → Pressurecycle
4: Unlockself → Pressurecyclecomplete
Door (TransportGatewayDoorDefault_Polaris_CargoRear_DFLights)
Changed
23 changes
stdItem
Interactions
0: Lock_01 → Open
1: Lock_02 → Lock
2: Unlock_01 → Unlock
3: Unlock_02 → Openlootingui
4: Mainlock → Openinventoryui
5: Mainunlock → Close
6: Poweron → Accesscargogrid
7: Poweroff
8: Retrieve
9: Cancel
10: Activate remote camera
11: Turret_gyro_mode
12: Place
13: Open
14: Close
15: Opencomplete
16: Closecomplete
17: Turretenter
18: Turretexit
19: Reset
20: Jump
21: Take
22: Seatenter
Door (TransportGatewayDoorDefaultTemplate_OpenReverse)
Changed
33 changes
stdItem
Interactions
0: Seatexit → Accesscargogrid
1: Opendoor → Open
2: Closedoor → Lock
3: Stepthrough → Unlock
4: Turretfrontenter → Openlootingui
5: Turretfrontexit → Openinventoryui
6: Turretrearleftenter → Close
7: Turretrearleftexit
8: Turretrearrightenter
9: Turretrearrightexit
10: Seatenter
11: Openinventoryui
12: Closeinventoryui
13: Openlootingui
14: Ladderopen
15: Ladderclose
16: Canopyopen
17: Canopyclose
18: Seatenterzerog
19: Seatexitzerog
20: Battery_open
21: Battery_close
22: Componentbay_open
23: Componentbay_close
24: Weaponbay_right_open
25: Weaponbay_right_close
26: Weaponbay_left_open
27: Weaponbay_left_close
28: Radar_open
29: Radar_close
30: Place
31: Insert
32: Eject
Morozov-SH-I Helmet Pyrotechnic Vesper (rrs_specialist_heavy_helmet_04_02_20)
Changed
7 changes
stdItem
Interactions
0: Unlock → Equiptowear
1: Overrideclose → Openinventoryui
2: Opencomplete → Openlootingui
3: Closecomplete → Carry
4: Opentrigger → Drop
5: Openself → Place
6: Allowopen → Store
Venture Helmet Green (rsi_explorer_armor_light_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0: Ejectcargobox → Carry
1: Conveyorreset → Drop
2: Onconveyordeployed → Place
3: Onconveyorretracted → Store
4: Resourcetobusy → Equiptowear
5: Resourcetoidle
6: Liedown
ADP Arms Orange (cds_legacy_armor_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Unlockself → Closerequest
1: Openrequest → Closetrigger
2: Closerequest → Closeself
3: Closetrigger → Allowclose
4: Closeself → Gate_close
Morozov-SH Core (Modified) (rrs_specialist_heavy_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Turnoff → Place
1: Turnon → Store
2: Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
Medical Bed (Bed_Single_Medical_Destructible)
Changed
11 changes
stdItem
Interactions
0: Exit → Hailtarget_stop
1: Sit → Sensors_on
2: Sensors_off
3: Scan_enable
4: Scan_disable
5: Shields_on
6: Shields_off
7: Missiles_armmissile
8: Missiles_disarmmissiles
9: Missiles_cyclemissiles
10: Missiles_firemissiles
Morozov-SH Core Crusader Edition (rrs_specialist_heavy_core_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0: Turnon → Place
1: Turnoff → Store
2: Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
Morozov-SH-I Core Pyrotechnic Horizon (rrs_specialist_heavy_core_04_02_01)
Changed
7 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Equiptowear
3: Equiptowear → Openinventoryui
4: Carry → Openlootingui
5: Carry
6: Drop
Morozov-SH-I Core Lifeforce (rrs_specialist_heavy_core_04_03_01)
Changed
7 changes
stdItem
Interactions
0: Store → Place
1: Equiptowear → Store
2: Carry → Equiptowear
3: Drop → Openinventoryui
4: Place → Openlootingui
5: Carry
6: Drop
<= PLACEHOLDER => (un_bowl_emptyl_1_a_Triggerfish)
Changed
5 changes
stdItem
Interactions
0: Enablecruise → Movetoopen
1: Disablecruise → Movetoclose
2: Enablevtol → Open
3: Disablevtol → Close
4: Enableproximityassist → Change
<= PLACEHOLDER => (un_bowl_fluid_1_a)
Changed
5 changes
stdItem
Interactions
0: Disabledecoupled → Closehatch
1: Enablegsafe → Print
2: Disablegsafe → Open
3: Enableesp → Close
4: Disableesp → Change
<= PLACEHOLDER => (un_box_plastic_1_berries_b)
Changed
4 changes
stdItem
Interactions
0: Lock → Enableproximityassist
1: Unlock → Disableproximityassist
2: Openlootingui → Engineon
3: Openinventoryui → Engineoff
<= PLACEHOLDER => (un_box_plastic_1_berries_c)
Changed
4 changes
stdItem
Interactions
0: Open → Enablegsafe
1: Lock → Disablegsafe
2: Unlock → Enableesp
3: Openlootingui → Disableesp
TrueDef-Pro Legs Yellow/Black (vgl_armor_light_legs_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Store → Set_airlockconnected
1: Equiptowear → Open
2: Carry → Close
3: Drop → Lock
4: Place → Override
5: Stepthrough
6: Toggle
<= PLACEHOLDER => (un_box_plastic_2_berries_b)
Changed
5 changes
stdItem
Interactions
0: Openvent → Place
1: Closevent → Store
2: Setatmosphere_normal → Equip
3: Setatmosphere_vacuum → Openlootingui
4: Setatmosphere_exterior → Carry