Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Defiance Arms (Modified)
(slaver_armor_heavy_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0:
Toggle
→
Overrideclose
1:
Unlock
→
Toggle
2:
Overrideclose
→
Openfinished
3:
Opencomplete
→
Opentrigger
4:
Closecomplete
→
Openself
DustUp Legs Desert
(slaver_armor_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Setstate_unblocked
1:
Place
→
Setstate_noaccess
2:
Swapammomag
→
Setstate_access
3:
Carry
→
Pressurecycle
4:
Drop
→
Pressurecyclecomplete
5:
Store
→
Set_airlockconnected
6:
Open
Turkey Sandwich
(Food_sandwich_twyns_01_turkey_a)
Changed
6 changes
stdItem
Interactions
0:
Refill grenades
→
Disabledecoupled
1:
Onattach
→
Enablegsafe
2:
Ondetach
→
Disablegsafe
3:
Reset
→
Enableesp
4:
Poweron
→
Disableesp
5:
Open
→
Enablecruise
Pembroke Exploration Suit
(clda_utility_heavy_suit_01_01_01)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Pressurecycle
→
Allowclose
1:
Pressurecyclecomplete
→
Gate_close
2:
Set_airlockconnected
→
Set_pressurenormalized
3:
Open
→
Set_pressuredifferential
4:
Close
→
Setstate_powered
5:
Lock
→
Setstate_unpowered
6:
Override
→
Setstate_blocked
Carrion Core Payback
(srvl_combat_medium_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Stepthrough
→
Openself
1:
Toggle
→
Allowopen
2:
Unlock
→
Locktrigger
3:
Overrideclose
→
Unlocktrigger
4:
Opencomplete
→
Lockself
5:
Closecomplete
→
Unlockself
6:
Opentrigger
→
Openrequest
Strata Helmet Calico
(fta_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Closerequest
1:
Openinventoryui
→
Closetrigger
2:
Openlootingui
→
Closeself
3:
Carry
→
Allowclose
4:
Drop
→
Gate_close
5:
Place
→
Set_pressurenormalized
6:
Store
→
Set_pressuredifferential
Door Control
(Station_DockingDoor_B)
Changed
14 changes
stdItem
Interactions
0:
Store
→
Disableesp
1:
Offhandstore
→
Enablecruise
2:
Place
→
Disablecruise
3:
Equip
→
Enablevtol
4:
Inspect
→
Disablevtol
5:
Drop
→
Enableproximityassist
6:
Carry
→
Disableproximityassist
7:
Engineon
8:
Engineoff
9:
Enabledecoupled
10:
Disabledecoupled
11:
Enablegsafe
12:
Disablegsafe
13:
Enableesp
ORC-mkX Legs Autumn
(cds_armor_medium_legs_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Tray04_close
→
Close
1:
Tray04_lock
→
Lock
2:
Tray04_unlock
→
Override
3:
Tray04_animationcomplete
→
Stepthrough
4:
Column01_opentop
→
Toggle
5:
Column01_openbottom
→
Unlock
6:
Column01_switchtotop
→
Overrideclose
PAB-1 Legs Dark Red
(cds_legacy_armor_light_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Setstaggeredfire
→
Unlocktrigger
1:
Setsynchronousfire
→
Lockself
2:
Fireweapongroup1
→
Unlockself
3:
Fireweapongroup2
→
Openrequest
4:
Enter
→
Closerequest
5:
Exit
→
Closetrigger
6:
Rummage
→
Closeself
<= PLACEHOLDER =>
(sw_heavy_radiation_helmet)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Disablecruise
1:
Savegamelogout
→
Enablevtol
2:
Exitbed
→
Disablevtol
3:
Close
→
Enableproximityassist
4:
Enterbed
→
Disableproximityassist
5:
Shiptransformcycle
6:
Shiptransformretract
Venture Core Twilight
(rsi_explorer_armor_light_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Dooropen
1:
Opentrigger
→
Doorclose
2:
Openself
→
Ramp_open
3:
Allowopen
→
Ramp_close
4:
Locktrigger
→
Open
5:
Unlocktrigger
6:
Lockself
TrueDef-Pro Core Black/Grey
(vgl_armor_light_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Locktrigger
→
Place
1:
Unlocktrigger
→
Store
2:
Lockself
→
Carry
3:
Unlockself
→
Drop
4:
Openrequest
→
Inspect
5:
Closerequest
6:
Closetrigger
DustUp Helmet Tactical
(slaver_armor_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Opencanopy
→
Tray01_animationcomplete
1:
Closecanopy
→
Tray02_open
2:
Landinggear_deploy
→
Tray02_close
3:
Landinggear_retract
→
Tray02_lock
4:
Coupled_setcoupled
→
Tray02_unlock
5:
Coupled_setdecoupled
→
Tray02_animationcomplete
6:
Gsafe_setactive
→
Tray03_open
Odyssey II Racing Helmet Sienna
(rsi_odyssey_undersuit_helmet_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Missiles_cyclemissiles
→
Ifcs_gsafe_setactive
1:
Missiles_firemissiles
→
Ifcs_gsafe_setinactive
2:
Weapons_on
→
Ifcs_esp_setactive
3:
Weapons_off
→
Ifcs_esp_setinactive
4:
Countermeasures_fire
→
Ifcs_cruisecontrol_setactive
5:
Headlights_on
→
Ifcs_cruisecontrol_setinactive
6:
Headlights_off
→
Ifcs_proximityassist_setactive
TrueDef-Pro Legs Black/Aqua/Silver
(vgl_armor_light_legs_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Toggle
1:
Drop
→
Unlock
2:
Place
→
Overrideclose
3:
Store
→
Opencomplete
4:
Equiptowear
→
Closecomplete
5:
Opentrigger
6:
Openself
ORC-mkV Core Dark Red
(cds_legacy_armor_medium_core_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Gate_close
1:
Overrideclose
→
Set_pressurenormalized
2:
Opencomplete
→
Set_pressuredifferential
3:
Closecomplete
→
Setstate_powered
4:
Opentrigger
→
Setstate_unpowered
5:
Openself
→
Setstate_blocked
6:
Allowopen
→
Setstate_unblocked
ADP Legs Dark Red
(cds_legacy_armor_heavy_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Stepthrough
1:
Place
→
Toggle
2:
Store
→
Unlock
3:
Equiptowear
→
Overrideclose
4:
Carry
→
Opencomplete
5:
Closecomplete
6:
Opentrigger
A23 Flight Helmet Woodland
(cds_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Blinkinglight_notshown
→
Disableproximityassist
1:
Stopblinking_notshown
→
Engineon
2:
Carry
→
Engineoff
3:
Drop
→
Enabledecoupled
4:
Inspect
→
Disabledecoupled
5:
Place
→
Enablegsafe
6:
Equip
→
Disablegsafe
Argus Helmet Red/Silver
(vgl_armor_light_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Buttontrigger
→
Store
1:
Onsucceded
→
Equiptowear
2:
Activate
→
Carry
3:
Deactivate
→
Drop
4:
Grip
→
Place
5:
Release
6:
Open
Lynx Arms Firebrick
(outlaw_legacy_armor_light_arms_01_02_11)
Changed
5 changes
stdItem
Interactions
0:
Pilotenter
→
Ladderopen
1:
Pilotexit
→
Ladderclose
2:
Components_front_open
→
Canopyopen
3:
Components_front_close
→
Canopyclose
4:
Components_top_front_open
→
Seatenterladder
<= PLACEHOLDER =>
(Test_Clovis_Datapad_Clue01_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0:
Openinventoryui
→
Enablegsafe
1:
Close
→
Disablegsafe
<= PLACEHOLDER =>
(Test_Datapad_Clovis_Clue_01_4x3_Screen_1)
Changed
2 changes
stdItem
Interactions
0:
Accesscargogrid
→
Enableesp
1:
Open
→
Disableesp
Gallant "Stormfall" Rifle
(klwe_rifle_energy_01_white01)
Changed
13 changes
stdItem
Interactions
0:
Lightsalarm
→
Drop
1:
Checkcredentials
→
Place
2:
Override
→
Store
3:
Opendoor
→
Equip
4:
Closedoor
→
Openlootingui
5:
Enableproximitysensor
→
Carry
6:
Disableproximitysensor
7:
Lockdoor
8:
Unlockdoor
9:
Opencomplete
10:
Closecomplete
11:
Syncopen
12:
Syncclose
TrueDef-Pro Arms Black/White/Violet
(vgl_armor_light_arms_01_01_08)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Gate_close
1:
Overrideclose
→
Set_pressurenormalized
2:
Opencomplete
→
Set_pressuredifferential
3:
Closecomplete
→
Setstate_powered
4:
Opentrigger
→
Setstate_unpowered
<= PLACEHOLDER =>
(Test_OutpostMission_DataPad_KeyCode_4x3_Screen_0)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Missiles_firemissiles
1:
Sit
→
Weapons_on
<= PLACEHOLDER =>
(Test_OutpostMission_DataPad_KeyCode_4x3_Screen_3)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Missiles_disarmmissiles
1:
Sit
→
Missiles_cyclemissiles
<= PLACEHOLDER =>
(Test_OutpostMission_DataPad_KeyCode_4x3_Screen_5)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Shields_off
1:
Sit
→
Missiles_armmissile
Bed
(Bed_Single_Front_Spawnpoint)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Disablegsafe
1:
Unlock
→
Enableesp
2:
Openlootingui
→
Disableesp
3:
Open
→
Enablecruise
4:
Close
→
Disablecruise
Morozov-SH Core Thule
(rrs_specialist_heavy_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Turnon
→
Place
1:
Turnoff
→
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop
Door Control
(TMBL_Cyclone_Ramp_Locked)
Changed
28 changes
stdItem
Interactions
0:
Close
→
Accesscargogrid
1:
Place
→
Open
2:
Open
→
Lock
3:
Close
→
Unlock
4:
Opencomplete
→
Openlootingui
5:
Closecomplete
→
Openinventoryui
6:
Register
→
Close
7:
Deactivate
8:
Toggle
9:
Lock
10:
Openfinished
11:
Closefinished
12:
Wash
13:
Exit
14:
Activateshower
15:
Deactivateshower
16:
Activate remote camera
17:
Turret_gyro_mode
18:
Seatenter
19:
Seatexit
20:
Passengerrightseatenter
21:
Passengerrightseatexit
22:
Opensidefuel
23:
Closesidefuel
24:
Place
25:
Prepare
26:
Selection
27:
Payment
Odyssey II Racing Helmet Yellow
(rsi_odyssey_undersuit_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Sensors_off
→
Disable
1:
Scan_enable
→
Enablepowerplant
2:
Scan_disable
→
Disablepowerplant
3:
Shields_on
→
Enable
4:
Shields_off
5:
Missiles_armmissile
6:
Missiles_disarmmissiles
TrueDef-Pro Arms Black/Aqua/Silver
(vgl_armor_light_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0:
Toggle
→
Allowclose
1:
Unlock
→
Gate_close
2:
Overrideclose
→
Set_pressurenormalized
3:
Opencomplete
→
Set_pressuredifferential
4:
Closecomplete
→
Setstate_powered
Medical Bed
(Bed_Single_Large_Medical_Idris)
Changed
10 changes
stdItem
Interactions
0:
Insertcard
→
Place
1:
Ejectcard
→
Store
2:
Hack
→
Equiptowear
3:
Debug_bypasshacksucceed
→
Carry
4:
Debug_bypasshackfail
→
Drop
5:
Debug_resethack
6:
Onhacksucceed_notshown
7:
Onhackfailed_notshown
8:
Onhackreset_notshown
9:
Open
FBL-8a Arms Desert Digital
(cds_armor_light_arms_02_01_03)
Changed
5 changes
stdItem
Interactions
0:
Allowopen
→
Setstate_unblocked
1:
Locktrigger
→
Setstate_noaccess
2:
Unlocktrigger
→
Setstate_access
3:
Lockself
→
Pressurecycle
4:
Unlockself
→
Pressurecyclecomplete
Door
(TransportGatewayDoorDefault_Polaris_CargoRear_DFLights)
Changed
23 changes
stdItem
Interactions
0:
Lock_01
→
Open
1:
Lock_02
→
Lock
2:
Unlock_01
→
Unlock
3:
Unlock_02
→
Openlootingui
4:
Mainlock
→
Openinventoryui
5:
Mainunlock
→
Close
6:
Poweron
→
Accesscargogrid
7:
Poweroff
8:
Retrieve
9:
Cancel
10:
Activate remote camera
11:
Turret_gyro_mode
12:
Place
13:
Open
14:
Close
15:
Opencomplete
16:
Closecomplete
17:
Turretenter
18:
Turretexit
19:
Reset
20:
Jump
21:
Take
22:
Seatenter
Door
(TransportGatewayDoorDefaultTemplate_OpenReverse)
Changed
33 changes
stdItem
Interactions
0:
Seatexit
→
Accesscargogrid
1:
Opendoor
→
Open
2:
Closedoor
→
Lock
3:
Stepthrough
→
Unlock
4:
Turretfrontenter
→
Openlootingui
5:
Turretfrontexit
→
Openinventoryui
6:
Turretrearleftenter
→
Close
7:
Turretrearleftexit
8:
Turretrearrightenter
9:
Turretrearrightexit
10:
Seatenter
11:
Openinventoryui
12:
Closeinventoryui
13:
Openlootingui
14:
Ladderopen
15:
Ladderclose
16:
Canopyopen
17:
Canopyclose
18:
Seatenterzerog
19:
Seatexitzerog
20:
Battery_open
21:
Battery_close
22:
Componentbay_open
23:
Componentbay_close
24:
Weaponbay_right_open
25:
Weaponbay_right_close
26:
Weaponbay_left_open
27:
Weaponbay_left_close
28:
Radar_open
29:
Radar_close
30:
Place
31:
Insert
32:
Eject
Morozov-SH-I Helmet Pyrotechnic Vesper
(rrs_specialist_heavy_helmet_04_02_20)
Changed
7 changes
stdItem
Interactions
0:
Unlock
→
Equiptowear
1:
Overrideclose
→
Openinventoryui
2:
Opencomplete
→
Openlootingui
3:
Closecomplete
→
Carry
4:
Opentrigger
→
Drop
5:
Openself
→
Place
6:
Allowopen
→
Store
Venture Helmet Green
(rsi_explorer_armor_light_helmet_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Ejectcargobox
→
Carry
1:
Conveyorreset
→
Drop
2:
Onconveyordeployed
→
Place
3:
Onconveyorretracted
→
Store
4:
Resourcetobusy
→
Equiptowear
5:
Resourcetoidle
6:
Liedown
ADP Arms Orange
(cds_legacy_armor_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Unlockself
→
Closerequest
1:
Openrequest
→
Closetrigger
2:
Closerequest
→
Closeself
3:
Closetrigger
→
Allowclose
4:
Closeself
→
Gate_close
Morozov-SH Core (Modified)
(rrs_specialist_heavy_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Place
1:
Turnon
→
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop
Medical Bed
(Bed_Single_Medical_Destructible)
Changed
11 changes
stdItem
Interactions
0:
Exit
→
Hailtarget_stop
1:
Sit
→
Sensors_on
2:
Sensors_off
3:
Scan_enable
4:
Scan_disable
5:
Shields_on
6:
Shields_off
7:
Missiles_armmissile
8:
Missiles_disarmmissiles
9:
Missiles_cyclemissiles
10:
Missiles_firemissiles
Morozov-SH Core Crusader Edition
(rrs_specialist_heavy_core_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0:
Turnon
→
Place
1:
Turnoff
→
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop
Morozov-SH-I Core Pyrotechnic Horizon
(rrs_specialist_heavy_core_04_02_01)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Equiptowear
3:
Equiptowear
→
Openinventoryui
4:
Carry
→
Openlootingui
5:
Carry
6:
Drop
Morozov-SH-I Core Lifeforce
(rrs_specialist_heavy_core_04_03_01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Place
1:
Equiptowear
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Openinventoryui
4:
Place
→
Openlootingui
5:
Carry
6:
Drop
<= PLACEHOLDER =>
(un_bowl_emptyl_1_a_Triggerfish)
Changed
5 changes
stdItem
Interactions
0:
Enablecruise
→
Movetoopen
1:
Disablecruise
→
Movetoclose
2:
Enablevtol
→
Open
3:
Disablevtol
→
Close
4:
Enableproximityassist
→
Change
<= PLACEHOLDER =>
(un_bowl_fluid_1_a)
Changed
5 changes
stdItem
Interactions
0:
Disabledecoupled
→
Closehatch
1:
Enablegsafe
→
Print
2:
Disablegsafe
→
Open
3:
Enableesp
→
Close
4:
Disableesp
→
Change
<= PLACEHOLDER =>
(un_box_plastic_1_berries_b)
Changed
4 changes
stdItem
Interactions
0:
Lock
→
Enableproximityassist
1:
Unlock
→
Disableproximityassist
2:
Openlootingui
→
Engineon
3:
Openinventoryui
→
Engineoff
<= PLACEHOLDER =>
(un_box_plastic_1_berries_c)
Changed
4 changes
stdItem
Interactions
0:
Open
→
Enablegsafe
1:
Lock
→
Disablegsafe
2:
Unlock
→
Enableesp
3:
Openlootingui
→
Disableesp
TrueDef-Pro Legs Yellow/Black
(vgl_armor_light_legs_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Set_airlockconnected
1:
Equiptowear
→
Open
2:
Carry
→
Close
3:
Drop
→
Lock
4:
Place
→
Override
5:
Stepthrough
6:
Toggle
<= PLACEHOLDER =>
(un_box_plastic_2_berries_b)
Changed
5 changes
stdItem
Interactions
0:
Openvent
→
Place
1:
Closevent
→
Store
2:
Setatmosphere_normal
→
Equip
3:
Setatmosphere_vacuum
→
Openlootingui
4:
Setatmosphere_exterior
→
Carry