Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Aegis Avenger Stalker
(AEGS_Avenger_Stalker_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Inspect
→
Insert
1:
Place
→
Lock
Aegis Avenger Stalker
(AEGS_Avenger_Stalker_PU_AI_PIR)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Insert
1:
Store
→
Lock
Aegis Avenger Titan
(AEGS_Avenger_Titan_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Resetrequest
1:
Inspect
→
Insert
Aegis Avenger Titan Renegade
(AEGS_Avenger_Titan_Renegade_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Tray02_open
→
Lock
1:
Tray02_close
→
Override
Aegis Avenger Warlock
(AEGS_Avenger_Warlock_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Wiperecord
1:
Carry
→
Registerplayer
Aegis Gladius Pirate
(AEGS_Gladius_PIR)
Changed
3 changes
stdItem
Interactions
0:
Disablecruise
→
Close
1:
Enablevtol
→
Activate pump
2:
Disablevtol
→
Detach
Aegis Gladius
(AEGS_Gladius_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0:
Unlock
→
Drop
1:
Overrideclose
→
Inspect
2:
Opencomplete
→
Place
Aegis Gladius
(AEGS_Gladius_PU_AI_SEC)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Carry
1:
Close
→
Drop
2:
Lock
→
Inspect
Aegis Gladius
(AEGS_Gladius_Unmanned_Restoration)
Changed
3 changes
stdItem
Interactions
0:
Closerequest
→
Drop
1:
Closetrigger
→
Inspect
2:
Closeself
→
Place
Aegis Gladius Valiant
(AEGS_Gladius_Valiant_PU_AI_CRIM)
Changed
3 changes
stdItem
Interactions
0:
Place
→
Toggle
1:
Store
→
Unlock
2:
Equiptowear
→
Overrideclose
Aegis Hammerhead 2949 Best In Show Edition
(AEGS_Hammerhead_Showdown)
Changed
2 changes
stdItem
Interactions
0:
Disablegsafe
→
Place
1:
Enableesp
→
Pick up
Aegis Hammerhead
(AEGS_Hammerhead_GS_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Turnover
1:
Inspect
→
Openinventoryui
Aegis Hammerhead
(AEGS_Hammerhead_GS_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Unrestrain
1:
Store
→
Swapoutfit
Aegis Hammerhead
(AEGS_Hammerhead_GS_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Order
1:
Drop
→
Serve
Aegis Hammerhead
(AEGS_Hammerhead_GS_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Openlootingui
1:
Carry
→
Consumeactor
Aegis Hammerhead
(AEGS_Hammerhead_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Serve
1:
Inspect
→
Takeorder
Aegis Idris-M
(AEGS_Idris_M_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Closecomplete
1:
Equiptowear
→
Opentrigger
Aegis Idris-M
(AEGS_Idris_M_PU_Invictus)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Override
1:
Store
→
Stepthrough
Aegis Idris-P
(AEGS_Idris_P_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Openrequest
1:
Place
→
Closerequest
Carafi Noodles
(Food_tin_noodle_1_a)
Changed
6 changes
stdItem
Interactions
0:
Enablecruise
→
Onenabled
1:
Disablecruise
→
Ondisabled
2:
Enablevtol
→
Poweron
3:
Disablevtol
→
Enable
4:
Enableproximityassist
→
Disable
5:
Disableproximityassist
→
Toggle
FS-9 LMG
(behr_lmg_ballistic_01)
Changed
13 changes
stdItem
Interactions
0:
On
→
Stow
1:
Off
→
Carry
2:
Closealldoors
→
Inspect
3:
Openinnerdoor
→
Sit
4:
Openinnerdoorfinished
→
Exit
5:
Closeinnerdoorfinished
→
Take
6:
Open
→
Place
7:
Close
→
Turretenter
8:
Sitdown
→
Turretexit
9:
Seatenterright
→
Playexit01
10:
Seatexitright
→
Copilot_enter
11:
Seatenterleft
→
Copilot_exit
12:
Seatexitleft
→
Climb
Aegis Sabre Comet
(AEGS_Sabre_Comet_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Closetrigger
1:
Drop
→
Closeself
Aegis Vanguard Warden
(AEGS_Vanguard_PU_AI_UEE)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Copilotenter
1:
Inspect
→
Copilotexit
Anvil Ballista
(ANVL_Ballista_EA_UEE)
Changed
2 changes
stdItem
Interactions
0:
Enablecruise
→
Place
1:
Disablecruise
Anvil Gladiator
(ANVL_Gladiator_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Inspect
1:
Drop
→
Place
Anvil Hawk
(ANVL_Hawk_PU_AI_CIV)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Refill ammo
1:
Drop
→
Refill grenades
Anvil Hawk
(ANVL_Hawk_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Fillglas
→
Commstap
1:
Carry
→
Lookat
Anvil Hawk
(ANVL_Hawk_PU_AI_FF)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Talk
1:
Inspect
→
Order
Anvil F8A Lightning
(ANVL_Lightning_F8_Fleetweek_Grey)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Turnover
1:
Inspect
→
Openinventoryui
Anvil F8C Lightning Executive Edition
(ANVL_Lightning_F8C_Exec_Stealth)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Takeorder
1:
Inspect
→
Refill ammo
Anvil Valkyrie
(ANVL_Valkyrie_AI_Dropship)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Pilot_exit
1:
Store
→
Open
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_FF)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Pressbutton
1:
On
→
Reset
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_NT)
Changed
2 changes
stdItem
Interactions
0:
Drop
→
Openrequest
1:
Place
→
Closerequest
Anvil Valkyrie
(ANVL_Valkyrie_PU_AI_Xenothreat)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Exit
1:
Drop
→
Enter
ATLS Orange Line
(ARGO_ATLS_GEO_Collector_Grad02)
Changed
5 changes
stdItem
Interactions
0:
Canopyclose
→
Enableesp
1:
Seatenterladder
→
Disableesp
2:
Seatexitladder
→
Enablecruise
3:
Seatenterzerog
→
Disablecruise
4:
Seatexitzerog
→
Enablevtol
ATLS Cool Metal Color
(ARGO_ATLS_GEO_Collector_Grad03)
Changed
5 changes
stdItem
Interactions
0:
Ladderopen
→
Disablevtol
1:
Ladderclose
→
Enableproximityassist
2:
Inventory_open
→
Disableproximityassist
3:
Loot
→
Engineon
4:
Open
→
Engineoff
Argo MOLE Teach's Special
(ARGO_MOLE_Teach)
Changed
3 changes
stdItem
Interactions
0:
Enabledecoupled
→
Close
1:
Disabledecoupled
→
Extend
2:
Enablegsafe
→
Retract
Torrent Compensator1
(arma_barrel_comp_s1_03)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Weaponcontroller_setactive
1:
Openlootingui
→
Weaponcontroller_setinactive
2:
Carry
→
Gimbaltype_setfixed
3:
Drop
→
Gimbaltype_setgimbal
4:
Place
→
Gimbaltype_setaimassist
5:
Store
→
Firepattern_setstaggered
6:
Equiptowear
→
Firepattern_setsynchronized
Sion "Tweaker" Compensator1
(arma_barrel_comp_s1_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Onunlocked
1:
Toptobottom
→
Lockeddisplay
2:
Bottomtotop
→
Unlocktrigger
3:
Snaptobottomstate
→
Destination_a
4:
Snaptotopstate
→
Destination_b
5:
Cycleturretposition
→
Destination_c
6:
Dispenseropen
→
Elevatorarrived
Vera Compensator2
(arma_barrel_comp_s2_02)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Sensors_off
1:
Openlootingui
→
Ping
2:
Carry
→
Scan_enable
3:
Drop
→
Scan_disable
4:
Place
→
Shields_on
5:
Store
→
Shields_off
6:
Equiptowear
→
Subtarget_setnone
Torrent Compensator2
(arma_barrel_comp_s2_03)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Piptype_setlead
1:
Openlootingui
→
Piptype_setlag
2:
Carry
→
Navfilter_isnone
3:
Drop
→
Navfilter_ispoi
4:
Place
→
Navfilter_isquantum
5:
Store
→
Landinggear_invalid
6:
Equiptowear
→
Cyclefriendly
Stark Compensator2
(arma_barrel_comp_s2_04)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Selfdestruct_engage
1:
Openlootingui
→
Selfdestruct_disengage
2:
Carry
→
Alarm_on
3:
Drop
→
Alarm_off
4:
Place
→
Hailtarget_start
5:
Store
→
Hailtarget_stop
6:
Equiptowear
→
Sensors_on
Sion "Tweaker" Compensator2
(arma_barrel_comp_s2_contestedzonereward)
Changed
7 changes
stdItem
Interactions
0:
Dispenserclose
→
Seatenter
1:
Ejectcargobox
→
Seatexit
2:
Conveyorreset
→
Stepthrough
3:
Onconveyordeployed
→
Place
4:
Onconveyorretracted
→
Opendoor
5:
Resourcetobusy
→
Closedoor
6:
Resourcetoidle
→
Requestdescent
Sion "Scorched" Compensator2
(arma_barrel_comp_s2_firerats01)
Changed
7 changes
stdItem
Interactions
0:
Ladderenter
→
Requestascent
1:
Ladderexit
→
Elevatorarrived
2:
Ladderopen
→
Useconsole
3:
Ladderclose
→
On
4:
Fuelport_open
→
Off
5:
Fuelport_close
→
Insert
6:
On
→
Eject
Vera Compensator3
(arma_barrel_comp_s3_02)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Proximityassist_setactive
1:
Openlootingui
→
Proximityassist_setinactive
2:
Carry
→
Flighthud_invalid
3:
Drop
→
Scanninghud_invalid
4:
Place
→
Comms_acceptcall
5:
Store
→
Comms_declinecall
6:
Equiptowear
→
Subtarget_cycle
Torrent Compensator3
(arma_barrel_comp_s3_03)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Scanrange_setlong
1:
Openlootingui
→
Scanrange_setmedium
2:
Carry
→
Scanrange_setshort
3:
Drop
→
Headlights_on
4:
Place
→
Headlights_off
5:
Store
→
Vtol_setactive
6:
Equiptowear
→
Vtol_setinactive
Medical Bed
(bed_hospital_1_a)
Changed
10 changes
stdItem
Interactions
0:
Exit
→
Weapons_off
1:
Sit
→
Countermeasures_fire
2:
Headlights_on
3:
Headlights_off
4:
Vtol_setactive
5:
Vtol_setinactive
6:
Proximityassist_setactive
7:
Proximityassist_setinactive
8:
Flighthud_invalid
9:
Scanninghud_invalid
Medical Bed
(bed_hospital_1_a_OneSideDisabled)
Changed
9 changes
stdItem
Interactions
0:
Setjammerswitchoff
→
Place
1:
Maindeviceswitchon
→
Store
2:
Maindeviceswitchoff
→
Equiptowear
3:
Startchargeinteraction
→
Carry
4:
Cancelchargeinteraction
→
Drop
5:
Disperseinteraction
6:
Setjammerswitchon
7:
Seatenter
8:
Seatexit
CSP-68H Backpack
(cds_combat_heavy_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Openself
→
Opencomplete
1:
Allowopen
→
Closecomplete
2:
Locktrigger
→
Opentrigger
3:
Unlocktrigger
→
Openself
4:
Lockself
→
Allowopen
5:
Unlockself
→
Locktrigger
6:
Openrequest
→
Unlocktrigger
Argus Helmet Black/Silver
(vgl_armor_light_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Retract
→
Drop
1:
Open
→
Inspect
2:
Close
→
Place
3:
Swapammomag
4:
Carry
5:
Equiptosuit
6:
Offhandequiptosuit