Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Aves Shrike Arms (ccc_medium_armor_arms_01_01_shrike)
Changed
5 changes
stdItem
Interactions
0: Openrequest → Set_pressurenormalized
1: Closerequest → Set_pressuredifferential
2: Closetrigger → Setstate_powered
3: Closeself → Setstate_unpowered
4: Allowclose → Setstate_blocked
Aves Arms Epoque (ccc_medium_armor_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Allowopen → Closerequest
1: Locktrigger → Closetrigger
2: Unlocktrigger → Closeself
3: Lockself → Allowclose
4: Unlockself → Gate_close
Aves Shrike Core (ccc_medium_armor_core_01_01_shrike)
Changed
7 changes
stdItem
Interactions
0: Open → Insert
1: Close → Lock
2: Lock → Unlock
3: Override → Disablechipinteractions
4: Stepthrough → Eject
5: Toggle
6: Unlock
Aves Core Epoque (ccc_medium_armor_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Locktrigger → Open panel
1: Unlocktrigger → Close panel
2: Lockself → Cycle
3: Unlockself
4: Openrequest
5: Closerequest
6: Closetrigger
Aves Talon Helmet (ccc_medium_armor_helmet_01_01_talon)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Open
1: Openinventoryui → Close
2: Openlootingui → Lock
3: Carry → Override
4: Drop → Stepthrough
5: Place → Toggle
6: Store → Unlock
Aves Helmet Epoque (ccc_medium_armor_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Unlocktrigger
1: Openinventoryui → Lockself
2: Openlootingui → Unlockself
3: Carry → Openrequest
4: Drop → Closerequest
5: Place → Closetrigger
6: Store → Closeself
Aves Starchaser Legs (ccc_medium_armor_legs_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0: Exit → Unlockself
1: Activateshower → Openrequest
2: Deactivateshower → Closerequest
3: Carry → Closetrigger
4: Drop → Closeself
5: Place → Allowclose
6: Store → Gate_close
Aves Shrike Legs (ccc_medium_armor_legs_01_01_shrike)
Changed
7 changes
stdItem
Interactions
0: Drop → Setstate_access
1: Place → Pressurecycle
2: Store → Pressurecyclecomplete
3: Equiptowear → Set_airlockconnected
4: Carry → Open
5: Close
6: Lock
Aves Legs Epoque (ccc_medium_armor_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Set_pressurenormalized
1: Carry → Set_pressuredifferential
2: Drop → Setstate_powered
3: Place → Setstate_unpowered
4: Store → Setstate_blocked
5: Setstate_unblocked
6: Setstate_noaccess
ADP-mk4 Arms Exec (cds_armor_heavy_arms_01_01_concierge)
Changed
5 changes
stdItem
Interactions
0: Opentrigger → Allowopen
1: Openself → Locktrigger
2: Allowopen → Unlocktrigger
3: Locktrigger → Lockself
4: Unlocktrigger → Unlockself
ADP-mk4 Helmet Exec (cds_armor_heavy_helmet_01_01_concierge)
Changed
7 changes
stdItem
Interactions
0: Requestlockandclose → Close
1: Requestunlockandopen → Lock
2: Stepthrough → Override
3: Onlocked → Stepthrough
4: Onunlocked → Toggle
5: Open → Unlock
6: Close → Overrideclose
ADP-mk4 Helmet Big Boss (cds_armor_heavy_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Flight_ready → Offhandstore
1: Dummyinteraction → Equiptoweapon
2: Commsinteraction → Carry
3: Opencanopy → Drop
4: Closecanopy → Inspect
5: Landinggear_deploy → Place
6: Landinggear_retract → Store
ADP-mk4 Helmet Righteous (cds_armor_heavy_helmet_02_03_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Requestpoweroffandclose → Overrideclose
1: Requestpoweronandunlock → Opencomplete
2: Requestpoweronandunlockandopen → Closecomplete
3: Requestpoweroffandcloseandlock → Opentrigger
4: Requestlock → Openself
5: Requestunlock → Allowopen
6: Requestlockandclose → Locktrigger
ADP-mk4 Helmet Woodland (cds_armor_heavy_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0: Signal_poweroff → Offhandstore
1: Openaccesspoints → Equiptoweapon
2: Closeaccesspoints → Carry
3: Flight_ready → Drop
4: Dummyinteraction → Inspect
5: Commsinteraction → Place
6: Opencanopy → Store
ADP-mk4 Legs Exec (cds_armor_heavy_legs_01_01_concierge)
Changed
7 changes
stdItem
Interactions
0: Place → Holdready
1: Open → Equiptosuit
2: Close → Offhandequiptosuit
3: Opencomplete → Store
4: Closecomplete → Offhandstore
5: Drop
6: Carry
FBL-8a Arms Justified (cds_combat_light_arms_03_03_xenothreat)
Changed
5 changes
stdItem
Interactions
0: Pressurecyclecomplete → Stepthrough
1: Set_airlockconnected → Toggle
2: Open → Unlock
3: Close → Overrideclose
4: Lock → Opencomplete
ORC-mkX Arms SecondWind (cds_combat_medium_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Stepthrough → Unlock
1: Toggle → Overrideclose
2: Unlock → Opencomplete
3: Overrideclose → Closecomplete
4: Opencomplete → Opentrigger
DCP Armor Helmet New Dawn (cds_combat_heavy_helmet_03_06_01)
Changed
7 changes
stdItem
Interactions
0: Onbottomactivated → Openrequest
1: Addonearrayvalue → Closerequest
2: Addtwoarrayvalue → Closetrigger
3: Addthreearrayvalue → Closeself
4: Idle_stare → Allowclose
5: Open → Gate_close
6: Set_pressurenormalized
DCP Armor Legs Cobalt Camo (cds_combat_heavy_legs_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Inputinglasert3 → Vendorinspect
1: Inputinglasert4 → Vendorreturn
2: Activate → Vendorkeep
3: Outputinglasert1 → Holdready
4: Outputinglasert2 → Equiptosuit
5: Outputinglasert3 → Offhandequiptosuit
6: Outputinglasert4 → Store
DCP Armor Legs Jungle Camo (cds_combat_heavy_legs_03_03_01)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Offhandequiptosuit
1: Usetoilet → Store
2: Exit → Offhandstore
3: Inputinglasert1 → Drop
4: Inputinglasert2 → Carrylowered
5: Inspect
6: Place
ADP Arms (Modified) (cds_legacy_armor_heavy_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0: Openrequest → Closetrigger
1: Closerequest → Closeself
2: Closetrigger → Allowclose
3: Closeself → Gate_close
4: Allowclose → Set_pressurenormalized
PAB-1 Arms Blue (cds_legacy_armor_light_arms_01_01_07)
Changed
5 changes
stdItem
Interactions
0: Close → Overrideclose
1: Lock → Opencomplete
2: Override → Closecomplete
3: Stepthrough → Opentrigger
4: Toggle → Openself
Venture Arms Green (rsi_explorer_armor_light_arms_01_01_05)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Opencomplete
1: Pressurecyclecomplete → Closecomplete
2: Set_airlockconnected → Opentrigger
3: Open → Openself
4: Close → Allowopen
MacFlex Legs Aqua (rsi_deckcrew_armor_light_legs_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Set_pressurenormalized → Locktrigger
1: Set_pressuredifferential → Unlocktrigger
2: Setstate_powered → Lockself
3: Setstate_unpowered → Unlockself
4: Setstate_blocked → Openrequest
5: Setstate_unblocked → Closerequest
6: Setstate_noaccess → Closetrigger
ORC-mkV Arms Scorched (cds_legacy_armor_medium_arms_01_01_22)
Changed
5 changes
stdItem
Interactions
0: Override → Closecomplete
1: Stepthrough → Opentrigger
2: Toggle → Openself
3: Unlock → Allowopen
4: Overrideclose → Locktrigger
ORC-mkV Arms Covalex Edition (cds_legacy_armor_medium_arms_01_01_covalex)
Changed
5 changes
stdItem
Interactions
0: Lock → Opencomplete
1: Override → Closecomplete
2: Stepthrough → Opentrigger
3: Toggle → Openself
4: Unlock → Allowopen
ORC-mkV Arms Cry-Astro Edition (cds_legacy_armor_medium_arms_01_01_cryastro)
Changed
5 changes
stdItem
Interactions
0: Open → Unlock
1: Close → Overrideclose
2: Lock → Opencomplete
3: Override → Closecomplete
4: Stepthrough → Opentrigger
ORC-mkV Arms Greycat Edition (cds_legacy_armor_medium_arms_01_01_greycat)
Changed
5 changes
stdItem
Interactions
0: Pressurecyclecomplete → Stepthrough
1: Set_airlockconnected → Toggle
2: Open → Unlock
3: Close → Overrideclose
4: Lock → Opencomplete
ORC-mkV Arms Crusader Edition (cds_legacy_armor_medium_arms_01_crus01_01)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Unlocktrigger
1: Closecomplete → Lockself
2: Opentrigger → Unlockself
3: Openself → Openrequest
4: Allowopen → Closerequest
Horizon Helmet Olive (rsi_deckcrew_armor_light_helmet_01_01_20)
Changed
7 changes
stdItem
Interactions
0: Activating_level_02 → Mobiglas
1: Activating_level_03 → Activate
2: Activating_level_04 → Exit
3: Activating_level_05 → Burpee
4: Idle → Cherrypick
5: Complete → Legraises
6: Activating → Lunges
Devastator "Nightstalker" Shotgun (ksar_shotgun_energy_01_black02)
Changed
7 changes
stdItem
Interactions
0: Place → Carry
1: Store → Drop
2: Equiptowear → Place
3: Openinventoryui → Store
4: Openlootingui → Equiptowear
5: Carry
6: Drop
ORC-mkV Core Covalex Edition (cds_legacy_armor_medium_core_01_01_covalex)
Changed
7 changes
stdItem
Interactions
0: Open → Locktrigger
1: Close → Unlocktrigger
2: Lock → Lockself
3: Override → Unlockself
4: Stepthrough → Openrequest
5: Toggle → Closerequest
6: Unlock → Closetrigger
ORC-mkV Core Greycat Edition (cds_legacy_armor_medium_core_01_01_greycat)
Changed
7 changes
stdItem
Interactions
0: Setstate_noaccess → Lock
1: Setstate_access → Override
2: Pressurecycle → Stepthrough
3: Pressurecyclecomplete → Toggle
4: Set_airlockconnected → Unlock
5: Open → Overrideclose
6: Close → Opencomplete
ORC-mkV Core microTech Edition (cds_legacy_armor_medium_core_01_01_microtech)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Close
1: Setstate_noaccess → Lock
2: Setstate_access → Override
3: Pressurecycle → Stepthrough
4: Pressurecyclecomplete → Toggle
5: Set_airlockconnected → Unlock
6: Open → Overrideclose
ORC-mkV Core Crusader Edition (cds_legacy_armor_medium_core_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0: Set_airlockconnected → Lockself
1: Open → Unlockself
2: Close → Openrequest
3: Lock → Closerequest
4: Override → Closetrigger
5: Stepthrough → Closeself
6: Toggle → Allowclose
G-2 Helmet Twilight (cds_legacy_armor_medium_helmet_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Override → Equiptowear
1: Stepthrough → Openinventoryui
2: Toggle → Openlootingui
3: Unlock → Carry
4: Overrideclose → Drop
5: Opencomplete → Place
6: Closecomplete → Store
G-2 Helmet Crusader Edition (cds_legacy_armor_medium_helmet_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Equiptowear
1: Closecomplete → Openinventoryui
2: Opentrigger → Openlootingui
3: Openself → Carry
4: Allowopen → Drop
5: Locktrigger → Place
6: Unlocktrigger → Store
ORC-mkV Legs Dark Red (cds_legacy_armor_medium_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Override
1: Carry → Stepthrough
2: Drop → Toggle
3: Place → Unlock
4: Store → Overrideclose
5: Opencomplete
6: Closecomplete
Stirling Exploration Suit (clda_utility_heavy_suit_03_01_01)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Allowopen → Lock
1: Locktrigger → Override
2: Unlocktrigger → Stepthrough
3: Lockself → Toggle
4: Unlockself → Unlock
5: Openrequest → Overrideclose
6: Closerequest → Opencomplete
Siebe Helmet Tidal Wave (clda_utility_heavy_helmet_03_01_07)
Changed
7 changes
stdItem
Interactions
0: Gimbaltype_setaimassist → Subtarget_setengines
1: Firepattern_setstaggered → Subtarget_setturrets
2: Firepattern_setsynchronized → Missiles_armmissile
3: Piptype_setlead → Missiles_disarmmissiles
4: Piptype_setlag → Missiles_cyclemissiles
5: Landinggear_invalid → Missiles_firemissiles
6: Selfdestruct_engage → Weapons_on
Stirling Exploration Helmet Sediment Edition (clda_utility_heavy_helmet_04_01_02)
Changed
6 changes
stdItem
Interactions
0: Store → Place
1: Offhandstore → Store
2: Carry → Equiptowear
3: Drop → Carry
4: Inspect → Drop
5: Place
Stirling Exploration Helmet Alkaline Edition (clda_utility_heavy_helmet_04_01_03)
Changed
6 changes
stdItem
Interactions
0: Store → Equiptowear
1: Offhandstore → Carry
2: Carry → Drop
3: Drop → Place
4: Inspect → Store
5: Place
Stirling Exploration Helmet Granite Edition (clda_utility_heavy_helmet_04_01_04)
Changed
7 changes
stdItem
Interactions
0: Drop → Close
1: Inspect → Movetoopen
2: Place → Movetoclose
3: Store → Swap outfit
4: Offhandstore → Carry
5: Carry → Drop
6: Place
Stirling Exploration Helmet Chroma Edition (clda_utility_heavy_helmet_04_01_13)
Changed
6 changes
stdItem
Interactions
0: Place → Carry
1: Store → Drop
2: Offhandstore → Place
3: Carry → Store
4: Drop → Equiptowear
5: Inspect
Stirling Exploration Helmet Sandstorm Edition (clda_utility_heavy_helmet_04_01_15)
Changed
6 changes
stdItem
Interactions
0: Inspect → Store
1: Place → Equiptowear
2: Store → Carry
3: Offhandstore → Drop
4: Carry → Place
5: Drop
Pembroke Exploration Suit Starchaser Edition (clda_utility_heavy_suit_01_01_iae2024)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Openself → Close
1: Allowopen → Lock
2: Locktrigger → Override
3: Unlocktrigger → Stepthrough
4: Lockself → Toggle
5: Unlockself → Unlock
6: Openrequest → Overrideclose
Stirling Exploration Suit Sandstorm Edition (clda_utility_heavy_suit_03_01_15)
Changed
15 changes
stdItem
Ports
17
Types
0: FPS_Consumable.Medium → FPS_Consumable
1: FPS_Consumable.Large
2: FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0: Medium
#1: Large
1
Type: FPS_Deployable
SubTypes
#0: Medium
21
Types
0: FPS_Consumable.Magazine → FPS_Consumable
1: FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0: Magazine
#1: Rocket
Interactions
0: Customize → Components_top_close
1: Bespokeplace → Storage_open
2: Holdready → Storage_close
3: Holster → Place
4: Offhandholster → Ascend
5: Store → Descend
6: Offhandstore → Elevatorarrived
C.O. Nomad (CNOU_Nomad_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Carry → Talk
1: Drop → Order
Screen (Console_Standing_Angled_MedicalBed_FreeStanding_HT_Hospital_1_a)
Changed
13 changes
stdItem
Interactions
0: Opencomplete → Store
1: Closecomplete → Carry
2: Opentrigger → Drop
3: Openself → Inspect
4: Allowopen → Place
5: Locktrigger
6: Unlocktrigger
7: Lockself
8: Unlockself
9: Openrequest
10: Closerequest
11: Closetrigger
12: Closeself
C.O. Mustang Delta (CNOU_Mustang_Delta_PU_AI_NineTails)
Changed
2 changes
stdItem
Interactions
0: Close → Seatexitdocked
1: Carry → Inventory_open