Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Aves Shrike Arms
(ccc_medium_armor_arms_01_01_shrike)
Changed
5 changes
stdItem
Interactions
0:
Openrequest
→
Set_pressurenormalized
1:
Closerequest
→
Set_pressuredifferential
2:
Closetrigger
→
Setstate_powered
3:
Closeself
→
Setstate_unpowered
4:
Allowclose
→
Setstate_blocked
Aves Arms Epoque
(ccc_medium_armor_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Allowopen
→
Closerequest
1:
Locktrigger
→
Closetrigger
2:
Unlocktrigger
→
Closeself
3:
Lockself
→
Allowclose
4:
Unlockself
→
Gate_close
Aves Shrike Core
(ccc_medium_armor_core_01_01_shrike)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Insert
1:
Close
→
Lock
2:
Lock
→
Unlock
3:
Override
→
Disablechipinteractions
4:
Stepthrough
→
Eject
5:
Toggle
6:
Unlock
Aves Core Epoque
(ccc_medium_armor_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Locktrigger
→
Open panel
1:
Unlocktrigger
→
Close panel
2:
Lockself
→
Cycle
3:
Unlockself
4:
Openrequest
5:
Closerequest
6:
Closetrigger
Aves Talon Helmet
(ccc_medium_armor_helmet_01_01_talon)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Open
1:
Openinventoryui
→
Close
2:
Openlootingui
→
Lock
3:
Carry
→
Override
4:
Drop
→
Stepthrough
5:
Place
→
Toggle
6:
Store
→
Unlock
Aves Helmet Epoque
(ccc_medium_armor_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Unlocktrigger
1:
Openinventoryui
→
Lockself
2:
Openlootingui
→
Unlockself
3:
Carry
→
Openrequest
4:
Drop
→
Closerequest
5:
Place
→
Closetrigger
6:
Store
→
Closeself
Aves Starchaser Legs
(ccc_medium_armor_legs_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0:
Exit
→
Unlockself
1:
Activateshower
→
Openrequest
2:
Deactivateshower
→
Closerequest
3:
Carry
→
Closetrigger
4:
Drop
→
Closeself
5:
Place
→
Allowclose
6:
Store
→
Gate_close
Aves Shrike Legs
(ccc_medium_armor_legs_01_01_shrike)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Setstate_access
1:
Place
→
Pressurecycle
2:
Store
→
Pressurecyclecomplete
3:
Equiptowear
→
Set_airlockconnected
4:
Carry
→
Open
5:
Close
6:
Lock
Aves Legs Epoque
(ccc_medium_armor_legs_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Set_pressurenormalized
1:
Carry
→
Set_pressuredifferential
2:
Drop
→
Setstate_powered
3:
Place
→
Setstate_unpowered
4:
Store
→
Setstate_blocked
5:
Setstate_unblocked
6:
Setstate_noaccess
ADP-mk4 Arms Exec
(cds_armor_heavy_arms_01_01_concierge)
Changed
5 changes
stdItem
Interactions
0:
Opentrigger
→
Allowopen
1:
Openself
→
Locktrigger
2:
Allowopen
→
Unlocktrigger
3:
Locktrigger
→
Lockself
4:
Unlocktrigger
→
Unlockself
ADP-mk4 Helmet Exec
(cds_armor_heavy_helmet_01_01_concierge)
Changed
7 changes
stdItem
Interactions
0:
Requestlockandclose
→
Close
1:
Requestunlockandopen
→
Lock
2:
Stepthrough
→
Override
3:
Onlocked
→
Stepthrough
4:
Onunlocked
→
Toggle
5:
Open
→
Unlock
6:
Close
→
Overrideclose
ADP-mk4 Helmet Big Boss
(cds_armor_heavy_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Flight_ready
→
Offhandstore
1:
Dummyinteraction
→
Equiptoweapon
2:
Commsinteraction
→
Carry
3:
Opencanopy
→
Drop
4:
Closecanopy
→
Inspect
5:
Landinggear_deploy
→
Place
6:
Landinggear_retract
→
Store
ADP-mk4 Helmet Righteous
(cds_armor_heavy_helmet_02_03_xenothreat)
Changed
7 changes
stdItem
Interactions
0:
Requestpoweroffandclose
→
Overrideclose
1:
Requestpoweronandunlock
→
Opencomplete
2:
Requestpoweronandunlockandopen
→
Closecomplete
3:
Requestpoweroffandcloseandlock
→
Opentrigger
4:
Requestlock
→
Openself
5:
Requestunlock
→
Allowopen
6:
Requestlockandclose
→
Locktrigger
ADP-mk4 Helmet Woodland
(cds_armor_heavy_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0:
Signal_poweroff
→
Offhandstore
1:
Openaccesspoints
→
Equiptoweapon
2:
Closeaccesspoints
→
Carry
3:
Flight_ready
→
Drop
4:
Dummyinteraction
→
Inspect
5:
Commsinteraction
→
Place
6:
Opencanopy
→
Store
ADP-mk4 Legs Exec
(cds_armor_heavy_legs_01_01_concierge)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Holdready
1:
Open
→
Equiptosuit
2:
Close
→
Offhandequiptosuit
3:
Opencomplete
→
Store
4:
Closecomplete
→
Offhandstore
5:
Drop
6:
Carry
FBL-8a Arms Justified
(cds_combat_light_arms_03_03_xenothreat)
Changed
5 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Stepthrough
1:
Set_airlockconnected
→
Toggle
2:
Open
→
Unlock
3:
Close
→
Overrideclose
4:
Lock
→
Opencomplete
ORC-mkX Arms SecondWind
(cds_combat_medium_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Stepthrough
→
Unlock
1:
Toggle
→
Overrideclose
2:
Unlock
→
Opencomplete
3:
Overrideclose
→
Closecomplete
4:
Opencomplete
→
Opentrigger
DCP Armor Helmet New Dawn
(cds_combat_heavy_helmet_03_06_01)
Changed
7 changes
stdItem
Interactions
0:
Onbottomactivated
→
Openrequest
1:
Addonearrayvalue
→
Closerequest
2:
Addtwoarrayvalue
→
Closetrigger
3:
Addthreearrayvalue
→
Closeself
4:
Idle_stare
→
Allowclose
5:
Open
→
Gate_close
6:
Set_pressurenormalized
DCP Armor Legs Cobalt Camo
(cds_combat_heavy_legs_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Inputinglasert3
→
Vendorinspect
1:
Inputinglasert4
→
Vendorreturn
2:
Activate
→
Vendorkeep
3:
Outputinglasert1
→
Holdready
4:
Outputinglasert2
→
Equiptosuit
5:
Outputinglasert3
→
Offhandequiptosuit
6:
Outputinglasert4
→
Store
DCP Armor Legs Jungle Camo
(cds_combat_heavy_legs_03_03_01)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Offhandequiptosuit
1:
Usetoilet
→
Store
2:
Exit
→
Offhandstore
3:
Inputinglasert1
→
Drop
4:
Inputinglasert2
→
Carrylowered
5:
Inspect
6:
Place
ADP Arms (Modified)
(cds_legacy_armor_heavy_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0:
Openrequest
→
Closetrigger
1:
Closerequest
→
Closeself
2:
Closetrigger
→
Allowclose
3:
Closeself
→
Gate_close
4:
Allowclose
→
Set_pressurenormalized
PAB-1 Arms Blue
(cds_legacy_armor_light_arms_01_01_07)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Overrideclose
1:
Lock
→
Opencomplete
2:
Override
→
Closecomplete
3:
Stepthrough
→
Opentrigger
4:
Toggle
→
Openself
Venture Arms Green
(rsi_explorer_armor_light_arms_01_01_05)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Opencomplete
1:
Pressurecyclecomplete
→
Closecomplete
2:
Set_airlockconnected
→
Opentrigger
3:
Open
→
Openself
4:
Close
→
Allowopen
MacFlex Legs Aqua
(rsi_deckcrew_armor_light_legs_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Locktrigger
1:
Set_pressuredifferential
→
Unlocktrigger
2:
Setstate_powered
→
Lockself
3:
Setstate_unpowered
→
Unlockself
4:
Setstate_blocked
→
Openrequest
5:
Setstate_unblocked
→
Closerequest
6:
Setstate_noaccess
→
Closetrigger
ORC-mkV Arms Scorched
(cds_legacy_armor_medium_arms_01_01_22)
Changed
5 changes
stdItem
Interactions
0:
Override
→
Closecomplete
1:
Stepthrough
→
Opentrigger
2:
Toggle
→
Openself
3:
Unlock
→
Allowopen
4:
Overrideclose
→
Locktrigger
ORC-mkV Arms Covalex Edition
(cds_legacy_armor_medium_arms_01_01_covalex)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Opencomplete
1:
Override
→
Closecomplete
2:
Stepthrough
→
Opentrigger
3:
Toggle
→
Openself
4:
Unlock
→
Allowopen
ORC-mkV Arms Cry-Astro Edition
(cds_legacy_armor_medium_arms_01_01_cryastro)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Unlock
1:
Close
→
Overrideclose
2:
Lock
→
Opencomplete
3:
Override
→
Closecomplete
4:
Stepthrough
→
Opentrigger
ORC-mkV Arms Greycat Edition
(cds_legacy_armor_medium_arms_01_01_greycat)
Changed
5 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Stepthrough
1:
Set_airlockconnected
→
Toggle
2:
Open
→
Unlock
3:
Close
→
Overrideclose
4:
Lock
→
Opencomplete
ORC-mkV Arms Crusader Edition
(cds_legacy_armor_medium_arms_01_crus01_01)
Changed
5 changes
stdItem
Interactions
0:
Opencomplete
→
Unlocktrigger
1:
Closecomplete
→
Lockself
2:
Opentrigger
→
Unlockself
3:
Openself
→
Openrequest
4:
Allowopen
→
Closerequest
Horizon Helmet Olive
(rsi_deckcrew_armor_light_helmet_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Activating_level_02
→
Mobiglas
1:
Activating_level_03
→
Activate
2:
Activating_level_04
→
Exit
3:
Activating_level_05
→
Burpee
4:
Idle
→
Cherrypick
5:
Complete
→
Legraises
6:
Activating
→
Lunges
Devastator "Nightstalker" Shotgun
(ksar_shotgun_energy_01_black02)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Store
→
Drop
2:
Equiptowear
→
Place
3:
Openinventoryui
→
Store
4:
Openlootingui
→
Equiptowear
5:
Carry
6:
Drop
ORC-mkV Core Covalex Edition
(cds_legacy_armor_medium_core_01_01_covalex)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Locktrigger
1:
Close
→
Unlocktrigger
2:
Lock
→
Lockself
3:
Override
→
Unlockself
4:
Stepthrough
→
Openrequest
5:
Toggle
→
Closerequest
6:
Unlock
→
Closetrigger
ORC-mkV Core Greycat Edition
(cds_legacy_armor_medium_core_01_01_greycat)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Lock
1:
Setstate_access
→
Override
2:
Pressurecycle
→
Stepthrough
3:
Pressurecyclecomplete
→
Toggle
4:
Set_airlockconnected
→
Unlock
5:
Open
→
Overrideclose
6:
Close
→
Opencomplete
ORC-mkV Core microTech Edition
(cds_legacy_armor_medium_core_01_01_microtech)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Close
1:
Setstate_noaccess
→
Lock
2:
Setstate_access
→
Override
3:
Pressurecycle
→
Stepthrough
4:
Pressurecyclecomplete
→
Toggle
5:
Set_airlockconnected
→
Unlock
6:
Open
→
Overrideclose
ORC-mkV Core Crusader Edition
(cds_legacy_armor_medium_core_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Lockself
1:
Open
→
Unlockself
2:
Close
→
Openrequest
3:
Lock
→
Closerequest
4:
Override
→
Closetrigger
5:
Stepthrough
→
Closeself
6:
Toggle
→
Allowclose
G-2 Helmet Twilight
(cds_legacy_armor_medium_helmet_01_01_18)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Equiptowear
1:
Stepthrough
→
Openinventoryui
2:
Toggle
→
Openlootingui
3:
Unlock
→
Carry
4:
Overrideclose
→
Drop
5:
Opencomplete
→
Place
6:
Closecomplete
→
Store
G-2 Helmet Crusader Edition
(cds_legacy_armor_medium_helmet_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Equiptowear
1:
Closecomplete
→
Openinventoryui
2:
Opentrigger
→
Openlootingui
3:
Openself
→
Carry
4:
Allowopen
→
Drop
5:
Locktrigger
→
Place
6:
Unlocktrigger
→
Store
ORC-mkV Legs Dark Red
(cds_legacy_armor_medium_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Override
1:
Carry
→
Stepthrough
2:
Drop
→
Toggle
3:
Place
→
Unlock
4:
Store
→
Overrideclose
5:
Opencomplete
6:
Closecomplete
Stirling Exploration Suit
(clda_utility_heavy_suit_03_01_01)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Allowopen
→
Lock
1:
Locktrigger
→
Override
2:
Unlocktrigger
→
Stepthrough
3:
Lockself
→
Toggle
4:
Unlockself
→
Unlock
5:
Openrequest
→
Overrideclose
6:
Closerequest
→
Opencomplete
Siebe Helmet Tidal Wave
(clda_utility_heavy_helmet_03_01_07)
Changed
7 changes
stdItem
Interactions
0:
Gimbaltype_setaimassist
→
Subtarget_setengines
1:
Firepattern_setstaggered
→
Subtarget_setturrets
2:
Firepattern_setsynchronized
→
Missiles_armmissile
3:
Piptype_setlead
→
Missiles_disarmmissiles
4:
Piptype_setlag
→
Missiles_cyclemissiles
5:
Landinggear_invalid
→
Missiles_firemissiles
6:
Selfdestruct_engage
→
Weapons_on
Stirling Exploration Helmet Sediment Edition
(clda_utility_heavy_helmet_04_01_02)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Place
1:
Offhandstore
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Carry
4:
Inspect
→
Drop
5:
Place
Stirling Exploration Helmet Alkaline Edition
(clda_utility_heavy_helmet_04_01_03)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Equiptowear
1:
Offhandstore
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Inspect
→
Store
5:
Place
Stirling Exploration Helmet Granite Edition
(clda_utility_heavy_helmet_04_01_04)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Close
1:
Inspect
→
Movetoopen
2:
Place
→
Movetoclose
3:
Store
→
Swap outfit
4:
Offhandstore
→
Carry
5:
Carry
→
Drop
6:
Place
Stirling Exploration Helmet Chroma Edition
(clda_utility_heavy_helmet_04_01_13)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Carry
1:
Store
→
Drop
2:
Offhandstore
→
Place
3:
Carry
→
Store
4:
Drop
→
Equiptowear
5:
Inspect
Stirling Exploration Helmet Sandstorm Edition
(clda_utility_heavy_helmet_04_01_15)
Changed
6 changes
stdItem
Interactions
0:
Inspect
→
Store
1:
Place
→
Equiptowear
2:
Store
→
Carry
3:
Offhandstore
→
Drop
4:
Carry
→
Place
5:
Drop
Pembroke Exploration Suit Starchaser Edition
(clda_utility_heavy_suit_01_01_iae2024)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Openself
→
Close
1:
Allowopen
→
Lock
2:
Locktrigger
→
Override
3:
Unlocktrigger
→
Stepthrough
4:
Lockself
→
Toggle
5:
Unlockself
→
Unlock
6:
Openrequest
→
Overrideclose
Stirling Exploration Suit Sandstorm Edition
(clda_utility_heavy_suit_03_01_15)
Changed
15 changes
stdItem
Ports
17
Types
0:
FPS_Consumable.Medium
→
FPS_Consumable
1:
FPS_Consumable.Large
2:
FPS_Deployable.Medium
CompatibleTypes
0
SubTypes
#0:
Medium
#1:
Large
1
Type:
FPS_Deployable
SubTypes
#0:
Medium
21
Types
0:
FPS_Consumable.Magazine
→
FPS_Consumable
1:
FPS_Consumable.Rocket
CompatibleTypes
0
SubTypes
#0:
Magazine
#1:
Rocket
Interactions
0:
Customize
→
Components_top_close
1:
Bespokeplace
→
Storage_open
2:
Holdready
→
Storage_close
3:
Holster
→
Place
4:
Offhandholster
→
Ascend
5:
Store
→
Descend
6:
Offhandstore
→
Elevatorarrived
C.O. Nomad
(CNOU_Nomad_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Talk
1:
Drop
→
Order
Screen
(Console_Standing_Angled_MedicalBed_FreeStanding_HT_Hospital_1_a)
Changed
13 changes
stdItem
Interactions
0:
Opencomplete
→
Store
1:
Closecomplete
→
Carry
2:
Opentrigger
→
Drop
3:
Openself
→
Inspect
4:
Allowopen
→
Place
5:
Locktrigger
6:
Unlocktrigger
7:
Lockself
8:
Unlockself
9:
Openrequest
10:
Closerequest
11:
Closetrigger
12:
Closeself
C.O. Mustang Delta
(CNOU_Mustang_Delta_PU_AI_NineTails)
Changed
2 changes
stdItem
Interactions
0:
Close
→
Seatexitdocked
1:
Carry
→
Inventory_open