Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Remote Turret (AEGS_Idris_Turret_PDC_SCItem_11)
Changed
2 changes
stdItem
Interactions
0: Pilot_exit_zerog → Initializechunck02
1: Open → Initializechunck03
Monde Arms HighSec (kap_combat_heavy_arms_02_03_01)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_powered
1: Set_pressuredifferential → Setstate_unpowered
2: Setstate_powered → Setstate_blocked
3: Setstate_unpowered → Setstate_unblocked
4: Setstate_blocked → Setstate_noaccess
Monde Arms Hemlock Camo (kap_combat_heavy_arms_02_04_01)
Changed
5 changes
stdItem
Interactions
0: Closecomplete → Openself
1: Opentrigger → Allowopen
2: Openself → Locktrigger
3: Allowopen → Unlocktrigger
4: Locktrigger → Lockself
Monde Arms Daimyo (kap_combat_heavy_arms_02_05_01)
Changed
5 changes
stdItem
Interactions
0: Unlocktrigger → Unlockself
1: Lockself → Openrequest
2: Unlockself → Closerequest
3: Openrequest → Closetrigger
4: Closerequest → Closeself
Monde Arms Crimson Camo (kap_combat_heavy_arms_02_06_01)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Setstate_access
1: Setstate_noaccess → Pressurecycle
2: Setstate_access → Pressurecyclecomplete
3: Pressurecycle → Set_airlockconnected
4: Pressurecyclecomplete → Open
Monde Arms Delta Camo (kap_combat_heavy_arms_02_07_01)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Opentrigger
1: Closecomplete → Openself
2: Opentrigger → Allowopen
3: Openself → Locktrigger
4: Allowopen → Unlocktrigger
Monde Arms Hiro (kap_combat_heavy_arms_02_08_01)
Changed
5 changes
stdItem
Interactions
0: Stepthrough → Unlock
1: Toggle → Overrideclose
2: Unlock → Opencomplete
3: Overrideclose → Closecomplete
4: Opencomplete → Opentrigger
Monde Arms Purgatory Camo (kap_combat_heavy_arms_02_09_01)
Changed
5 changes
stdItem
Interactions
0: Closerequest → Closeself
1: Closetrigger → Allowclose
2: Closeself → Gate_close
3: Allowclose → Set_pressurenormalized
4: Gate_close → Set_pressuredifferential
Monde Core Delta Camo (kap_combat_heavy_core_02_07_01)
Changed
7 changes
stdItem
Interactions
0: Turnon → Place
1: Turnoff → Store
2: Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
Monde Core Purgatory Camo (kap_combat_heavy_core_02_09_01)
Changed
7 changes
stdItem
Interactions
0: Turnoff → Place
1: Turnon → Store
2: Equiptowear
3: Openinventoryui
4: Openlootingui
5: Carry
6: Drop
Monde Helmet Keystone (kap_combat_heavy_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Use → Toggle
1: Enableusable → Unlock
2: Disableusable → Overrideclose
3: Ejectcargo → Opencomplete
4: Activate remote camera → Closecomplete
5: Opentrigger
6: Openself
Monde Helmet HighSec (kap_combat_heavy_helmet_02_03_01)
Changed
7 changes
stdItem
Interactions
0: Setdeployed → Closerequest
1: Scanning → Closetrigger
2: Disabled → Closeself
3: Disabling → Allowclose
4: Enable → Gate_close
5: Disable → Set_pressurenormalized
6: Enablepowerplant → Set_pressuredifferential
Monde Helmet Hemlock Camo (kap_combat_heavy_helmet_02_04_01)
Changed
7 changes
stdItem
Interactions
0: Place → Closetrigger
1: Carry → Closeself
2: Drop → Allowclose
3: Store → Gate_close
4: Set_pressurenormalized
5: Set_pressuredifferential
6: Setstate_powered
Monde Helmet Daimyo (kap_combat_heavy_helmet_02_05_01)
Changed
7 changes
stdItem
Interactions
0: Open → Stepthrough
1: Close → Toggle
2: Onunlocked → Unlock
3: Enable → Overrideclose
4: Disable → Opencomplete
5: Enablepowerplant → Closecomplete
6: Disablepowerplant → Opentrigger
Monde Helmet Crimson Camo (kap_combat_heavy_helmet_02_06_01)
Changed
7 changes
stdItem
Interactions
0: Toggle → Pressurecycle
1: Lock → Pressurecyclecomplete
2: Openfinished → Set_airlockconnected
3: Closefinished → Open
4: Open → Close
5: Close → Lock
6: Onunlocked → Override
Monde Helmet Purgatory Camo (kap_combat_heavy_helmet_02_09_01)
Changed
7 changes
stdItem
Interactions
0: Turret_gyro_mode → Allowopen
1: Carry → Locktrigger
2: Drop → Unlocktrigger
3: Place → Lockself
4: Store → Unlockself
5: Openrequest
6: Closerequest
Monde Helmet Streamline (kap_combat_heavy_helmet_02_10_01)
Changed
7 changes
stdItem
Interactions
0: Disablepowerplant → Setstate_powered
1: Destroy → Setstate_unpowered
2: Reset → Setstate_blocked
3: Activate remote camera → Setstate_unblocked
4: Turret_gyro_mode → Setstate_noaccess
5: Setstate_access
6: Pressurecycle
Monde Legs Keystone (kap_combat_heavy_legs_02_02_01)
Changed
5 changes
stdItem
Interactions
0: Open → Equiptowear
1: Close → Carry
2: Locked → Drop
3: Place
4: Store
Monde Legs HighSec (kap_combat_heavy_legs_02_03_01)
Changed
5 changes
stdItem
Interactions
0: Open → Drop
1: Close → Place
2: Locked → Store
3: Equiptowear
4: Carry
Monde Legs Hemlock Camo (kap_combat_heavy_legs_02_04_01)
Changed
6 changes
stdItem
Interactions
0: Close → Swap outfit
1: Locked → Open
2: Open → Close
3: Movetoopen
4: Movetoclose
5: Carry
Monde Legs Daimyo (kap_combat_heavy_legs_02_05_01)
Changed
5 changes
stdItem
Interactions
0: Close → Store
1: Open → Equiptowear
2: Locked → Carry
3: Drop
4: Place
Monde Legs Crimson Camo (kap_combat_heavy_legs_02_06_01)
Changed
5 changes
stdItem
Interactions
0: Open → Carry
1: Close → Drop
2: Locked → Place
3: Store
4: Equiptowear
Monde Legs Delta Camo (kap_combat_heavy_legs_02_07_01)
Changed
5 changes
stdItem
Interactions
0: Open → Drop
1: Close → Place
2: Locked → Store
3: Equiptowear
4: Carry
Monde Legs Hiro (kap_combat_heavy_legs_02_08_01)
Changed
5 changes
stdItem
Interactions
0: Open → Place
1: Close → Store
2: Locked → Equiptowear
3: Carry
4: Drop
Monde Legs Purgatory Camo (kap_combat_heavy_legs_02_09_01)
Changed
5 changes
stdItem
Interactions
0: Open → Movetoopen
1: Close → Movetoclose
2: Swap outfit
3: Open
4: Close
Geist Armor Arms Rogue (kap_combat_light_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0: Openrequest → Set_pressurenormalized
1: Closerequest → Set_pressuredifferential
2: Closetrigger → Setstate_powered
3: Closeself → Setstate_unpowered
4: Allowclose → Setstate_blocked
Geist Armor Core Forest (kap_combat_light_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Closerequest → Store
1: Closetrigger → Carry
2: Closeself → Drop
3: Allowclose → Inspect
4: Gate_close → Place
5: Set_pressurenormalized
6: Set_pressuredifferential
Geist Armor Core Snow Camo (kap_combat_light_core_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Allowopen → Equiptowear
1: Locktrigger → Carry
2: Unlocktrigger → Drop
3: Lockself → Place
4: Unlockself → Store
5: Openrequest
6: Closerequest
Geist Armor Helmet Rogue (kap_combat_light_helmet_01_01_02)
Changed
6 changes
stdItem
Interactions
0: Equip → Place
1: Openexternalinventory → Store
2: Carry → Equiptowear
3: Drop → Carry
4: Place → Drop
5: Store
Geist Armor Helmet Whiteout (kap_combat_light_helmet_01_01_10)
Changed
6 changes
stdItem
Interactions
0: Useconsole → Carry
1: Turnoff → Drop
2: Carry → Place
3: Drop → Store
4: Place → Equiptowear
5: Store
Geist Armor Helmet Desert (kap_combat_light_helmet_01_01_15)
Changed
2 changes
stdItem
Interactions
0: Openexternalinventory → Equiptowear
5: Equip
Geist Armor Helmet Snow Camo (kap_combat_light_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Triggeranim02 → Drop
1: Toggle → Place
2: Deploy → Store
3: Retract → Equiptowear
4: Idle_leanback → Carry
5: Open
6: Close
Coda "Nighthawk" Pistol (ksar_pistol_ballistic_01_headhunters01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Open
1: Holster → Close
2: Offhandholster → Place
3: Store → Closed
4: Offhandstore → Opened
5: Drop → Take
6: Carrylowered → Activate remote camera
7: Inspect → Turret_gyro_mode
8: Place → Overheat
9: Chakmafirstselecttake → Repair
10: Chakmatake → Leftdooropen
11: Customize → Leftdoorclose
12: Bespokeplace
Coda "Ultraviolet" Pistol (ksar_pistol_ballistic_01_purple_pink01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Onopening
1: Holster → Onopened
2: Offhandholster → Onclosing
3: Store → Setstate_closed
4: Offhandstore → Setstate_opening
5: Drop → Setstate_opened
6: Carrylowered → Setstate_closing
7: Inspect → Exit
8: Place → Open
9: Chakmafirstselecttake → Close
10: Chakmatake → Turretenter
11: Customize → Turretexit
12: Bespokeplace → Seatenter
Coda "Big Boss" Pistol (ksar_pistol_ballistic_01_yellow_black01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Leftladderopen
1: Holster → Leftladderclose
2: Offhandholster → Leftladderenter
3: Store → Leftladderexit
4: Offhandstore → Leftzerogenter
5: Drop → Leftzerogexit
6: Carrylowered → Poweron
7: Inspect → Poweroff
8: Place → Elementdetached
9: Chakmafirstselecttake → Checkcounter
10: Chakmatake → Onspawncompleted
11: Customize → Onresetting
12: Bespokeplace → Unlock
Karna "Valor" Rifle (ksar_rifle_energy_01_blue_gold)
Changed
7 changes
stdItem
Interactions
0: Store → Place
1: Equiptowear → Store
2: Openinventoryui → Equiptowear
3: Openlootingui → Carry
4: Carry → Drop
5: Drop
6: Place
Karna "Rager" Rifle (ksar_rifle_energy_01_cian_black01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Drop
1: Openlootingui → Place
2: Carry → Store
3: Drop → Equiptowear
4: Place → Carry
5: Store
6: Equiptowear
Custodian "Citizen's Pride" SMG (ksar_smg_energy_01_cc17b)
Changed
13 changes
stdItem
Interactions
0: Place → Stopblinking_notshown
1: Store → Disablechipinteractions
2: Offhandstore → Enablechipinteractions
3: Carry → Insert
4: Drop → Carry
5: Inspect → Drop
6: Inspect
7: Place
8: Equip
9: Offhandequip
10: Store
11: Offhandstore
12: Blinkinglight_notshown
Omarof (16x Telescopic) (lbco_optics_tsco_x16_s3_acid01)
Changed
10 changes
stdItem
Interactions
0: Openinventoryui → Convergencerange_setshort
1: Openlootingui → Powersafety_on
2: Carry → Powersafety_off
3: Drop → Countermeasures_chaff
4: Place → Countermeasures_flare
5: Store → Countermeasures_fire
6: Equiptowear → Markhostile
Manufacturer
Name: <= PLACEHOLDER => → Lightning Bolt Co.
Code: LBCO
manufacturer: LBCO
Omarof (16x Telescopic) (lbco_optics_tsco_x16_s3_sunset01)
Changed
10 changes
stdItem
Interactions
0: Openinventoryui → Suppression_off
1: Openlootingui → Screens_on
2: Carry → Screens_off
3: Drop → Darkfilter_on
4: Place → Darkfilter_off
5: Store → Convergencerange_setlong
6: Equiptowear → Convergencerange_setmid
Manufacturer
Name: <= PLACEHOLDER => → Lightning Bolt Co.
Code: LBCO
manufacturer: LBCO
Yubarev "Mirage" Pistol (lbco_pistol_energy_01_chromic01)
Changed
16 changes
stdItem
Interactions
0: Holdready → Toggle
1: Holster → Unlock
2: Offhandholster → Overrideclose
3: Store → Opencomplete
4: Offhandstore → Closecomplete
5: Drop → Opentrigger
6: Carrylowered → Openself
7: Inspect → Allowopen
8: Place → Locktrigger
9: Chakmafirstselecttake → Unlocktrigger
10: Chakmatake → Lockself
11: Customize → Unlockself
12: Bespokeplace → Openrequest
Manufacturer
Name: <= PLACEHOLDER => → Lightning Bolt Co.
Code: LBCO
manufacturer: LBCO
<= PLACEHOLDER => (AEGS_Javelin_SeatAccess_Pilot_Blocked)
Changed
5 changes
stdItem
Interactions
0: Place → Openrequest
1: Store → Closerequest
2: Equiptowear → Closetrigger
3: Carry → Closeself
4: Drop → Allowclose
Manned Turret (AEGS_Javelin_SCItem_Turret_Lower_Manned_Invulnerable)
Changed
5 changes
stdItem
Interactions
0: Disableproximityassist → Opentop
1: Engineon → Closetop
2: Engineoff → Openbottom
3: Enabledecoupled → Closebottom
4: Disabledecoupled → Opentriggertop
Manned Turret (AEGS_Javelin_SCItem_Turret_Lower_Manned_LowPoly)
Changed
5 changes
stdItem
Interactions
0: Enablegsafe → Closetriggerbottom
1: Disablegsafe → Opentriggerbottom
2: Enableesp → Closetriggertop
3: Disableesp → Place
4: Enablecruise → Deactivate_new
<= PLACEHOLDER => (AEGS_Javelin_SeatAccess_Rear_Right_Blocked)
Changed
2 changes
stdItem
Interactions
0: Store → Locktrigger
1: Equiptowear → Unlocktrigger
Aegis Reclaimer (AEGS_Reclaimer_BIS2024_Temp)
Changed
4 changes
stdItem
Interactions
0: Transformretract → Inspect
1: Transformcycle → Place
2: Engineon → Store
3: Engineoff → Offhandstore
Venture Helmet Carrack Edition (rsi_explorer_armor_light_helmet_01_01_carrack)
Changed
7 changes
stdItem
Interactions
0: Close → Column01_openbottom
1: Openlootingui → Column01_switchtotop
2: Open → Column01_switchtobottom
3: Column02_opentop
4: Column02_openbottom
5: Column02_switchtotop
6: Column02_switchtobottom
Venture Helmet "Rust Society" (ruso_armor_light_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Grip → Piptype_setlag
1: Release → Landinggear_invalid
2: Liedown → Selfdestruct_engage
3: Exit → Selfdestruct_disengage
4: Draguserout → Hailtarget_start
5: Hailtarget_stop
6: Sensors_on
MISC Prospector (MISC_Prospector_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0: Store → Seatenter
1: Carry → Seatexit
Mirai Razor LX (MISC_Razor_LX_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Carry → Setstate_noaccess
1: Drop → Setstate_access