Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Remote Turret
(AEGS_Idris_Turret_PDC_SCItem_11)
Changed
2 changes
stdItem
Interactions
0:
Pilot_exit_zerog
→
Initializechunck02
1:
Open
→
Initializechunck03
Monde Arms HighSec
(kap_combat_heavy_arms_02_03_01)
Changed
5 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Setstate_powered
1:
Set_pressuredifferential
→
Setstate_unpowered
2:
Setstate_powered
→
Setstate_blocked
3:
Setstate_unpowered
→
Setstate_unblocked
4:
Setstate_blocked
→
Setstate_noaccess
Monde Arms Hemlock Camo
(kap_combat_heavy_arms_02_04_01)
Changed
5 changes
stdItem
Interactions
0:
Closecomplete
→
Openself
1:
Opentrigger
→
Allowopen
2:
Openself
→
Locktrigger
3:
Allowopen
→
Unlocktrigger
4:
Locktrigger
→
Lockself
Monde Arms Daimyo
(kap_combat_heavy_arms_02_05_01)
Changed
5 changes
stdItem
Interactions
0:
Unlocktrigger
→
Unlockself
1:
Lockself
→
Openrequest
2:
Unlockself
→
Closerequest
3:
Openrequest
→
Closetrigger
4:
Closerequest
→
Closeself
Monde Arms Crimson Camo
(kap_combat_heavy_arms_02_06_01)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Setstate_access
1:
Setstate_noaccess
→
Pressurecycle
2:
Setstate_access
→
Pressurecyclecomplete
3:
Pressurecycle
→
Set_airlockconnected
4:
Pressurecyclecomplete
→
Open
Monde Arms Delta Camo
(kap_combat_heavy_arms_02_07_01)
Changed
5 changes
stdItem
Interactions
0:
Opencomplete
→
Opentrigger
1:
Closecomplete
→
Openself
2:
Opentrigger
→
Allowopen
3:
Openself
→
Locktrigger
4:
Allowopen
→
Unlocktrigger
Monde Arms Hiro
(kap_combat_heavy_arms_02_08_01)
Changed
5 changes
stdItem
Interactions
0:
Stepthrough
→
Unlock
1:
Toggle
→
Overrideclose
2:
Unlock
→
Opencomplete
3:
Overrideclose
→
Closecomplete
4:
Opencomplete
→
Opentrigger
Monde Arms Purgatory Camo
(kap_combat_heavy_arms_02_09_01)
Changed
5 changes
stdItem
Interactions
0:
Closerequest
→
Closeself
1:
Closetrigger
→
Allowclose
2:
Closeself
→
Gate_close
3:
Allowclose
→
Set_pressurenormalized
4:
Gate_close
→
Set_pressuredifferential
Monde Core Delta Camo
(kap_combat_heavy_core_02_07_01)
Changed
7 changes
stdItem
Interactions
0:
Turnon
→
Place
1:
Turnoff
→
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop
Monde Core Purgatory Camo
(kap_combat_heavy_core_02_09_01)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Place
1:
Turnon
→
Store
2:
Equiptowear
3:
Openinventoryui
4:
Openlootingui
5:
Carry
6:
Drop
Monde Helmet Keystone
(kap_combat_heavy_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Use
→
Toggle
1:
Enableusable
→
Unlock
2:
Disableusable
→
Overrideclose
3:
Ejectcargo
→
Opencomplete
4:
Activate remote camera
→
Closecomplete
5:
Opentrigger
6:
Openself
Monde Helmet HighSec
(kap_combat_heavy_helmet_02_03_01)
Changed
7 changes
stdItem
Interactions
0:
Setdeployed
→
Closerequest
1:
Scanning
→
Closetrigger
2:
Disabled
→
Closeself
3:
Disabling
→
Allowclose
4:
Enable
→
Gate_close
5:
Disable
→
Set_pressurenormalized
6:
Enablepowerplant
→
Set_pressuredifferential
Monde Helmet Hemlock Camo
(kap_combat_heavy_helmet_02_04_01)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Closetrigger
1:
Carry
→
Closeself
2:
Drop
→
Allowclose
3:
Store
→
Gate_close
4:
Set_pressurenormalized
5:
Set_pressuredifferential
6:
Setstate_powered
Monde Helmet Daimyo
(kap_combat_heavy_helmet_02_05_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Stepthrough
1:
Close
→
Toggle
2:
Onunlocked
→
Unlock
3:
Enable
→
Overrideclose
4:
Disable
→
Opencomplete
5:
Enablepowerplant
→
Closecomplete
6:
Disablepowerplant
→
Opentrigger
Monde Helmet Crimson Camo
(kap_combat_heavy_helmet_02_06_01)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Pressurecycle
1:
Lock
→
Pressurecyclecomplete
2:
Openfinished
→
Set_airlockconnected
3:
Closefinished
→
Open
4:
Open
→
Close
5:
Close
→
Lock
6:
Onunlocked
→
Override
Monde Helmet Purgatory Camo
(kap_combat_heavy_helmet_02_09_01)
Changed
7 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Allowopen
1:
Carry
→
Locktrigger
2:
Drop
→
Unlocktrigger
3:
Place
→
Lockself
4:
Store
→
Unlockself
5:
Openrequest
6:
Closerequest
Monde Helmet Streamline
(kap_combat_heavy_helmet_02_10_01)
Changed
7 changes
stdItem
Interactions
0:
Disablepowerplant
→
Setstate_powered
1:
Destroy
→
Setstate_unpowered
2:
Reset
→
Setstate_blocked
3:
Activate remote camera
→
Setstate_unblocked
4:
Turret_gyro_mode
→
Setstate_noaccess
5:
Setstate_access
6:
Pressurecycle
Monde Legs Keystone
(kap_combat_heavy_legs_02_02_01)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Equiptowear
1:
Close
→
Carry
2:
Locked
→
Drop
3:
Place
4:
Store
Monde Legs HighSec
(kap_combat_heavy_legs_02_03_01)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Drop
1:
Close
→
Place
2:
Locked
→
Store
3:
Equiptowear
4:
Carry
Monde Legs Hemlock Camo
(kap_combat_heavy_legs_02_04_01)
Changed
6 changes
stdItem
Interactions
0:
Close
→
Swap outfit
1:
Locked
→
Open
2:
Open
→
Close
3:
Movetoopen
4:
Movetoclose
5:
Carry
Monde Legs Daimyo
(kap_combat_heavy_legs_02_05_01)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Store
1:
Open
→
Equiptowear
2:
Locked
→
Carry
3:
Drop
4:
Place
Monde Legs Crimson Camo
(kap_combat_heavy_legs_02_06_01)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Carry
1:
Close
→
Drop
2:
Locked
→
Place
3:
Store
4:
Equiptowear
Monde Legs Delta Camo
(kap_combat_heavy_legs_02_07_01)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Drop
1:
Close
→
Place
2:
Locked
→
Store
3:
Equiptowear
4:
Carry
Monde Legs Hiro
(kap_combat_heavy_legs_02_08_01)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
→
Store
2:
Locked
→
Equiptowear
3:
Carry
4:
Drop
Monde Legs Purgatory Camo
(kap_combat_heavy_legs_02_09_01)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Movetoopen
1:
Close
→
Movetoclose
2:
Swap outfit
3:
Open
4:
Close
Geist Armor Arms Rogue
(kap_combat_light_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Openrequest
→
Set_pressurenormalized
1:
Closerequest
→
Set_pressuredifferential
2:
Closetrigger
→
Setstate_powered
3:
Closeself
→
Setstate_unpowered
4:
Allowclose
→
Setstate_blocked
Geist Armor Core Forest
(kap_combat_light_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Closerequest
→
Store
1:
Closetrigger
→
Carry
2:
Closeself
→
Drop
3:
Allowclose
→
Inspect
4:
Gate_close
→
Place
5:
Set_pressurenormalized
6:
Set_pressuredifferential
Geist Armor Core Snow Camo
(kap_combat_light_core_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Allowopen
→
Equiptowear
1:
Locktrigger
→
Carry
2:
Unlocktrigger
→
Drop
3:
Lockself
→
Place
4:
Unlockself
→
Store
5:
Openrequest
6:
Closerequest
Geist Armor Helmet Rogue
(kap_combat_light_helmet_01_01_02)
Changed
6 changes
stdItem
Interactions
0:
Equip
→
Place
1:
Openexternalinventory
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Carry
4:
Place
→
Drop
5:
Store
Geist Armor Helmet Whiteout
(kap_combat_light_helmet_01_01_10)
Changed
6 changes
stdItem
Interactions
0:
Useconsole
→
Carry
1:
Turnoff
→
Drop
2:
Carry
→
Place
3:
Drop
→
Store
4:
Place
→
Equiptowear
5:
Store
Geist Armor Helmet Desert
(kap_combat_light_helmet_01_01_15)
Changed
2 changes
stdItem
Interactions
0:
Openexternalinventory
→
Equiptowear
5:
Equip
Geist Armor Helmet Snow Camo
(kap_combat_light_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0:
Triggeranim02
→
Drop
1:
Toggle
→
Place
2:
Deploy
→
Store
3:
Retract
→
Equiptowear
4:
Idle_leanback
→
Carry
5:
Open
6:
Close
Coda "Nighthawk" Pistol
(ksar_pistol_ballistic_01_headhunters01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Open
1:
Holster
→
Close
2:
Offhandholster
→
Place
3:
Store
→
Closed
4:
Offhandstore
→
Opened
5:
Drop
→
Take
6:
Carrylowered
→
Activate remote camera
7:
Inspect
→
Turret_gyro_mode
8:
Place
→
Overheat
9:
Chakmafirstselecttake
→
Repair
10:
Chakmatake
→
Leftdooropen
11:
Customize
→
Leftdoorclose
12:
Bespokeplace
Coda "Ultraviolet" Pistol
(ksar_pistol_ballistic_01_purple_pink01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Onopening
1:
Holster
→
Onopened
2:
Offhandholster
→
Onclosing
3:
Store
→
Setstate_closed
4:
Offhandstore
→
Setstate_opening
5:
Drop
→
Setstate_opened
6:
Carrylowered
→
Setstate_closing
7:
Inspect
→
Exit
8:
Place
→
Open
9:
Chakmafirstselecttake
→
Close
10:
Chakmatake
→
Turretenter
11:
Customize
→
Turretexit
12:
Bespokeplace
→
Seatenter
Coda "Big Boss" Pistol
(ksar_pistol_ballistic_01_yellow_black01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Leftladderopen
1:
Holster
→
Leftladderclose
2:
Offhandholster
→
Leftladderenter
3:
Store
→
Leftladderexit
4:
Offhandstore
→
Leftzerogenter
5:
Drop
→
Leftzerogexit
6:
Carrylowered
→
Poweron
7:
Inspect
→
Poweroff
8:
Place
→
Elementdetached
9:
Chakmafirstselecttake
→
Checkcounter
10:
Chakmatake
→
Onspawncompleted
11:
Customize
→
Onresetting
12:
Bespokeplace
→
Unlock
Karna "Valor" Rifle
(ksar_rifle_energy_01_blue_gold)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Place
1:
Equiptowear
→
Store
2:
Openinventoryui
→
Equiptowear
3:
Openlootingui
→
Carry
4:
Carry
→
Drop
5:
Drop
6:
Place
Karna "Rager" Rifle
(ksar_rifle_energy_01_cian_black01)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Drop
1:
Openlootingui
→
Place
2:
Carry
→
Store
3:
Drop
→
Equiptowear
4:
Place
→
Carry
5:
Store
6:
Equiptowear
Custodian "Citizen's Pride" SMG
(ksar_smg_energy_01_cc17b)
Changed
13 changes
stdItem
Interactions
0:
Place
→
Stopblinking_notshown
1:
Store
→
Disablechipinteractions
2:
Offhandstore
→
Enablechipinteractions
3:
Carry
→
Insert
4:
Drop
→
Carry
5:
Inspect
→
Drop
6:
Inspect
7:
Place
8:
Equip
9:
Offhandequip
10:
Store
11:
Offhandstore
12:
Blinkinglight_notshown
Omarof (16x Telescopic)
(lbco_optics_tsco_x16_s3_acid01)
Changed
10 changes
stdItem
Interactions
0:
Openinventoryui
→
Convergencerange_setshort
1:
Openlootingui
→
Powersafety_on
2:
Carry
→
Powersafety_off
3:
Drop
→
Countermeasures_chaff
4:
Place
→
Countermeasures_flare
5:
Store
→
Countermeasures_fire
6:
Equiptowear
→
Markhostile
Manufacturer
Name:
<= PLACEHOLDER =>
→
Lightning Bolt Co.
Code:
LBCO
manufacturer:
LBCO
Omarof (16x Telescopic)
(lbco_optics_tsco_x16_s3_sunset01)
Changed
10 changes
stdItem
Interactions
0:
Openinventoryui
→
Suppression_off
1:
Openlootingui
→
Screens_on
2:
Carry
→
Screens_off
3:
Drop
→
Darkfilter_on
4:
Place
→
Darkfilter_off
5:
Store
→
Convergencerange_setlong
6:
Equiptowear
→
Convergencerange_setmid
Manufacturer
Name:
<= PLACEHOLDER =>
→
Lightning Bolt Co.
Code:
LBCO
manufacturer:
LBCO
Yubarev "Mirage" Pistol
(lbco_pistol_energy_01_chromic01)
Changed
16 changes
stdItem
Interactions
0:
Holdready
→
Toggle
1:
Holster
→
Unlock
2:
Offhandholster
→
Overrideclose
3:
Store
→
Opencomplete
4:
Offhandstore
→
Closecomplete
5:
Drop
→
Opentrigger
6:
Carrylowered
→
Openself
7:
Inspect
→
Allowopen
8:
Place
→
Locktrigger
9:
Chakmafirstselecttake
→
Unlocktrigger
10:
Chakmatake
→
Lockself
11:
Customize
→
Unlockself
12:
Bespokeplace
→
Openrequest
Manufacturer
Name:
<= PLACEHOLDER =>
→
Lightning Bolt Co.
Code:
LBCO
manufacturer:
LBCO
<= PLACEHOLDER =>
(AEGS_Javelin_SeatAccess_Pilot_Blocked)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Openrequest
1:
Store
→
Closerequest
2:
Equiptowear
→
Closetrigger
3:
Carry
→
Closeself
4:
Drop
→
Allowclose
Manned Turret
(AEGS_Javelin_SCItem_Turret_Lower_Manned_Invulnerable)
Changed
5 changes
stdItem
Interactions
0:
Disableproximityassist
→
Opentop
1:
Engineon
→
Closetop
2:
Engineoff
→
Openbottom
3:
Enabledecoupled
→
Closebottom
4:
Disabledecoupled
→
Opentriggertop
Manned Turret
(AEGS_Javelin_SCItem_Turret_Lower_Manned_LowPoly)
Changed
5 changes
stdItem
Interactions
0:
Enablegsafe
→
Closetriggerbottom
1:
Disablegsafe
→
Opentriggerbottom
2:
Enableesp
→
Closetriggertop
3:
Disableesp
→
Place
4:
Enablecruise
→
Deactivate_new
<= PLACEHOLDER =>
(AEGS_Javelin_SeatAccess_Rear_Right_Blocked)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Locktrigger
1:
Equiptowear
→
Unlocktrigger
Aegis Reclaimer
(AEGS_Reclaimer_BIS2024_Temp)
Changed
4 changes
stdItem
Interactions
0:
Transformretract
→
Inspect
1:
Transformcycle
→
Place
2:
Engineon
→
Store
3:
Engineoff
→
Offhandstore
Venture Helmet Carrack Edition
(rsi_explorer_armor_light_helmet_01_01_carrack)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Column01_openbottom
1:
Openlootingui
→
Column01_switchtotop
2:
Open
→
Column01_switchtobottom
3:
Column02_opentop
4:
Column02_openbottom
5:
Column02_switchtotop
6:
Column02_switchtobottom
Venture Helmet "Rust Society"
(ruso_armor_light_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Grip
→
Piptype_setlag
1:
Release
→
Landinggear_invalid
2:
Liedown
→
Selfdestruct_engage
3:
Exit
→
Selfdestruct_disengage
4:
Draguserout
→
Hailtarget_start
5:
Hailtarget_stop
6:
Sensors_on
MISC Prospector
(MISC_Prospector_Unmanned_Salvage)
Changed
2 changes
stdItem
Interactions
0:
Store
→
Seatenter
1:
Carry
→
Seatexit
Mirai Razor LX
(MISC_Razor_LX_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Setstate_noaccess
1:
Drop
→
Setstate_access