Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Construction Salvage (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0: Carry → Setstate_unblocked
1: Drop → Setstate_noaccess
2: Place → Setstate_access
Construction Rubble (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0: Sit → Gate_close
1: Exit → Set_pressurenormalized
2: Carry → Set_pressuredifferential
Construction Pieces (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0: Hangerhang → Set_pressuredifferential
1: Hangerswap → Setstate_powered
2: Hangerswapall → Setstate_unpowered
Distilled Spirits (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0: Openlootingui → Setstate_blocked
1: Carry → Setstate_unblocked
2: Drop → Setstate_noaccess
Dopple (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0: Carry → Stepthrough
1: Drop → Disable
2: Place → Unlock
DynaFlex (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0: Tray04_open → Openself
1: Tray04_close → Allowopen
2: Tray04_lock → Locktrigger
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0: Hangerequipall → Openself
1: Hangerhangall → Allowopen
2: Carry → Locktrigger
Elespo (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0: Tray02_close → Lock
1: Tray02_lock → Override
2: Tray02_unlock → Stepthrough
E'tam (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0: Tray01_lock → Close
1: Tray01_unlock → Lock
2: Tray01_animationcomplete → Override
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0: Stow → Opentrigger
1: Carry → Openself
2: Drop → Allowopen
Detatrine (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_GenericExplosive_Detatrine)
Changed
5 changes
stdItem
Interactions
0: Tray04_lock → Unlockself
1: Tray04_unlock → Openrequest
2: Tray04_animationcomplete → Closerequest
3: Column01_opentop → Closetrigger
4: Column01_openbottom → Closeself
Glow (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0: Drop → Setstate_powered
1: Place → Setstate_unpowered
2: Store → Setstate_blocked
HLX99 Hyperprocessors (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0: Tray02_unlock → Overrideclose
1: Tray02_animationcomplete → Opencomplete
2: Tray03_open → Closecomplete
Luminalia Gift (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0: Column02_opentop → Closeself
1: Column02_openbottom → Allowclose
2: Column02_switchtotop → Gate_close
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0: Place → Closeself
1: Store → Allowclose
2: Equiptowear → Gate_close
HexaPolyMesh Coating (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0: Column01_allclosed → Setstate_blocked
1: Column02_allclosed → Setstate_unblocked
2: Place → Setstate_noaccess
Lastaprene (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0: Hangerhang → Setstate_access
1: Hangerswap → Pressurecycle
2: Hangerswapall → Pressurecyclecomplete
LifeCure Medsticks (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0: Place → Openself
1: Store → Allowopen
2: Open → Locktrigger
Lycara (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0: Drop → Setstate_noaccess
1: Place → Setstate_access
2: Store → Pressurecycle
Mala (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0: Place → Override
1: Store → Stepthrough
2: Carry → Disable
Maze (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0: Close → Setstate_noaccess
1: Stow → Setstate_access
2: Carry → Pressurecycle
MedGel (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_MedGel)
Changed
3 changes
stdItem
Interactions
0: Store → Disable
1: Open → Unlock
2: Close → Overrideclose
Medical Supplies (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_MedicalSupplies)
Changed
3 changes
stdItem
Interactions
0: Drop → Closecomplete
1: Place → Opentrigger
2: Carry → Openself
Combat Supplies (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
4 changes
stdItem
Interactions
0: Drop → Unlocktrigger
1: Place → Lockself
2: Store → Unlockself
ResourceContainer
DefaultComposition
0
Entry: 984c2ac5-70dc-43be-85a2-15b8db95dcd2 → 08e3441f-2e05-49b8-b102-20b09e2a3e0f
mobyGlass Personal Computers (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0: Equiptowear → Openrequest
1: Carry → Closerequest
2: Drop → Closetrigger
Neograph (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Neograph)
Changed
3 changes
stdItem
Interactions
0: Place → Setstate_unpowered
1: Tray01_open → Setstate_blocked
2: Tray01_close → Setstate_unblocked
Neon (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Neon)
Changed
3 changes
stdItem
Interactions
0: Store → Pressurecycle
1: Stow → Pressurecyclecomplete
2: Placeontray → Set_airlockconnected
Omnapoxy (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Omnapoxy)
Changed
3 changes
stdItem
Interactions
0: Tray02_open → Pressurecyclecomplete
1: Tray02_close → Set_airlockconnected
2: Tray02_lock → Open
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0: Carry → Openrequest
1: Drop → Closerequest
2: Place → Closetrigger
Osoian Hides (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_OsoianHides)
Changed
3 changes
stdItem
Interactions
0: Hangerequipall → Set_airlockconnected
1: Hangerhangall → Open
2: Hangerequip → Close
Party Favors (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_PartyFavors)
Changed
3 changes
stdItem
Interactions
0: Bespokeplace → Open
1: Carry → Close
2: Drop → Lock
Processed Food (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcessedFood)
Changed
3 changes
stdItem
Interactions
0: Hangerhang → Opencomplete
1: Hangerswap → Closecomplete
2: Hangerswapall → Opentrigger
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcyonCanister_Damage)
Changed
3 changes
stdItem
Interactions
0: Drop → Unlock
1: Place → Overrideclose
2: Carry → Opencomplete
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcyonCanister_Quantum)
Changed
3 changes
stdItem
Interactions
0: Place → Setstate_access
1: Store → Pressurecycle
2: Carry → Pressurecyclecomplete
Zeta-Prolanide (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ProcyonCanister_Time)
Changed
3 changes
stdItem
Interactions
0: Column01_switchtotop → Allowclose
1: Column01_switchtobottom → Gate_close
2: Column02_opentop → Set_pressurenormalized
Quantum Fuel (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_QuantumFuel)
Changed
3 changes
stdItem
Interactions
0: Store → Setstate_unpowered
1: Equiptowear → Setstate_blocked
2: Carry → Setstate_unblocked
Redfin Energy Modulators (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_RedfinEnergyModulator)
Changed
3 changes
stdItem
Interactions
0: Hangerequipall → Setstate_blocked
1: Hangerhangall → Setstate_unblocked
2: Hangerequip → Setstate_noaccess
Recycled Material Composite (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_RMC)
Changed
3 changes
stdItem
Interactions
0: Drop → Closetrigger
1: Place → Closeself
2: Store → Allowclose
Sarilus (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Sarilus)
Changed
3 changes
stdItem
Interactions
0: Tray01_unlock → Set_airlockconnected
1: Tray01_animationcomplete → Open
2: Tray02_open → Close
Size 1 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size1)
Changed
3 changes
stdItem
Interactions
0: Open → Close
1: Close → Lock
2: Stow → Override
Size 2 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size2)
Changed
3 changes
stdItem
Interactions
0: Drop → Set_airlockconnected
1: Place → Open
2: Store → Close
Size 3 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size3)
Changed
3 changes
stdItem
Interactions
0: Stow → Set_pressurenormalized
1: Carry → Set_pressuredifferential
2: Drop → Setstate_powered
Size 5 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size5)
Changed
3 changes
stdItem
Interactions
0: Column02_openbottom → Set_pressuredifferential
1: Column02_switchtotop → Setstate_powered
2: Column02_switchtobottom → Setstate_unpowered
Size 6 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size6)
Changed
3 changes
stdItem
Interactions
0: Tray01_lock → Setstate_noaccess
1: Tray01_unlock → Setstate_access
2: Tray01_animationcomplete → Pressurecycle
Size 7 Vehicle Weapon Ammuniton (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size7)
Changed
3 changes
stdItem
Interactions
0: Store → Closeself
1: Open → Allowclose
2: Close → Gate_close
Ship Ammunition (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size8)
Changed
3 changes
stdItem
Interactions
0: Column01_openbottom → Openrequest
1: Column01_switchtotop → Closerequest
2: Column01_switchtobottom → Closetrigger
Ship Ammunition (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipAmmunition_Size9)
Changed
3 changes
stdItem
Interactions
0: Tray02_open → Stepthrough
1: Tray02_close → Toggle
2: Tray02_lock → Unlock
Decoy Ammunition (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipCountermeasures_Decoy)
Changed
3 changes
stdItem
Interactions
0: Column02_switchtobottom → Set_pressurenormalized
1: Column01_allclosed → Set_pressuredifferential
2: Column02_allclosed → Setstate_powered
Noise Ammunition (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ShipCountermeasures_Noise)
Changed
3 changes
stdItem
Interactions
0: Tray03_lock → Opencomplete
1: Tray03_unlock → Closecomplete
2: Tray03_animationcomplete → Opentrigger
Silnex (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Silnex)
Changed
3 changes
stdItem
Interactions
0: Tray03_close → Stepthrough
1: Tray03_lock → Toggle
2: Tray03_unlock → Unlock