Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Diluthermex
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ProcyonCanister_Diluthermex_Quantum)
Changed
5 changes
stdItem
Interactions
0:
Override
→
Toggle
1:
Stepthrough
→
Unlock
2:
Toggle
→
Overrideclose
3:
Unlock
→
Opencomplete
4:
Overrideclose
→
Closecomplete
Zeta-Prolanide
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ProcyonCanister_Time)
Changed
3 changes
stdItem
Interactions
0:
Opencomplete
→
Opentrigger
1:
Closecomplete
→
Openself
2:
Opentrigger
→
Allowopen
Quantum Fuel
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_QuantumFuel)
Changed
3 changes
stdItem
Interactions
0:
Pressurecycle
→
Set_airlockconnected
1:
Pressurecyclecomplete
→
Open
2:
Set_airlockconnected
→
Close
Redfin Energy Modulators
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_RedfinEnergyModulator)
Changed
3 changes
stdItem
Interactions
0:
Locktrigger
→
Lockself
1:
Unlocktrigger
→
Unlockself
2:
Lockself
→
Openrequest
Recycled Material Composite
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_RMC)
Changed
3 changes
stdItem
Interactions
0:
Close
→
Override
1:
Lock
→
Stepthrough
2:
Override
→
Toggle
RS1 Odysey Spacesuits
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_RS1OdyseySpacesuits)
Changed
3 changes
stdItem
Interactions
0:
Closeself
→
Gate_close
1:
Allowclose
→
Set_pressurenormalized
2:
Gate_close
→
Set_pressuredifferential
Sarilus
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Sarilus)
Changed
3 changes
stdItem
Interactions
0:
Closetrigger
→
Allowclose
1:
Closeself
→
Gate_close
2:
Allowclose
→
Set_pressurenormalized
Size 1 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ShipAmmunition_Size1)
Changed
3 changes
stdItem
Interactions
0:
Openself
→
Locktrigger
1:
Allowopen
→
Unlocktrigger
2:
Locktrigger
→
Lockself
Size 2 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ShipAmmunition_Size2)
Changed
3 changes
stdItem
Interactions
0:
Unlockself
→
Closerequest
1:
Openrequest
→
Closetrigger
2:
Closerequest
→
Closeself
Size 3 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ShipAmmunition_Size3)
Changed
3 changes
stdItem
Interactions
0:
Override
→
Toggle
1:
Stepthrough
→
Unlock
2:
Toggle
→
Overrideclose
Size 4 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ShipAmmunition_Size4)
Changed
3 changes
stdItem
Interactions
0:
Toggle
→
Overrideclose
1:
Unlock
→
Opencomplete
2:
Overrideclose
→
Closecomplete
Size 6 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ShipAmmunition_Size6)
Changed
3 changes
stdItem
Interactions
0:
Opentrigger
→
Allowopen
1:
Openself
→
Locktrigger
2:
Allowopen
→
Unlocktrigger
Size 7 Vehicle Weapon Ammuniton
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ShipAmmunition_Size7)
Changed
3 changes
stdItem
Interactions
0:
Setstate_powered
→
Setstate_blocked
1:
Setstate_unpowered
→
Setstate_unblocked
2:
Setstate_blocked
→
Setstate_noaccess
Ship Ammunition
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ShipAmmunition_Size8)
Changed
3 changes
stdItem
Interactions
0:
Unlockself
→
Closerequest
1:
Openrequest
→
Closetrigger
2:
Closerequest
→
Closeself
Ship Ammunition
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ShipAmmunition_Size9)
Changed
3 changes
stdItem
Interactions
0:
Overrideclose
→
Closecomplete
1:
Opencomplete
→
Opentrigger
2:
Closecomplete
→
Openself
Decoy Ammunition
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ShipCountermeasures_Decoy)
Changed
3 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Setstate_unblocked
1:
Setstate_blocked
→
Setstate_noaccess
2:
Setstate_unblocked
→
Setstate_access
Noise Ammunition
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_ShipCountermeasures_Noise)
Changed
3 changes
stdItem
Interactions
0:
Openrequest
→
Closetrigger
1:
Closerequest
→
Closeself
2:
Closetrigger
→
Allowclose
SLAM
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Slam)
Changed
3 changes
stdItem
Interactions
0:
Closetrigger
→
Allowclose
1:
Closeself
→
Gate_close
2:
Allowclose
→
Set_pressurenormalized
Uncut SLAM
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_SlamUncut)
Changed
3 changes
stdItem
Interactions
0:
Setstate_blocked
→
Setstate_noaccess
1:
Setstate_unblocked
→
Setstate_access
2:
Setstate_noaccess
→
Pressurecycle
Souvenirs
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Souvenirs)
Changed
3 changes
stdItem
Interactions
0:
Openself
→
Locktrigger
1:
Allowopen
→
Unlocktrigger
2:
Locktrigger
→
Lockself
Stims
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Stims)
Changed
3 changes
stdItem
Interactions
0:
Lock
→
Stepthrough
1:
Override
→
Toggle
2:
Stepthrough
→
Unlock
ThermalFoam
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Thermalfoam)
Changed
3 changes
stdItem
Interactions
0:
Stepthrough
→
Unlock
1:
Toggle
→
Overrideclose
2:
Unlock
→
Opencomplete
Thrust
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Thrust)
Changed
3 changes
stdItem
Interactions
0:
Closerequest
→
Closeself
1:
Closetrigger
→
Allowclose
2:
Closeself
→
Gate_close
Processed Goods
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_VanduulShipParts)
Changed
3 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Close
1:
Open
→
Lock
2:
Close
→
Override
Virus Cultures
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_VirusCultures)
Changed
3 changes
stdItem
Interactions
0:
Closetrigger
→
Allowclose
1:
Closeself
→
Gate_close
2:
Allowclose
→
Set_pressurenormalized
WiDoW
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Widow)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Lock
1:
Close
→
Override
2:
Lock
→
Stepthrough
Zip
(Carryable_TBO_FL_1SCU_Commodity_ProcessedGoods_Zip)
Changed
3 changes
stdItem
Interactions
0:
Unlocktrigger
→
Unlockself
1:
Lockself
→
Openrequest
2:
Unlockself
→
Closerequest
Waste
(Carryable_TBO_FL_1SCU_Commodity_Waste)
Changed
3 changes
stdItem
Interactions
0:
Off override
→
Disablevtol
1:
Default override
→
Enableproximityassist
2:
Auxiliary override
→
Disableproximityassist
Compboard
(Carryable_TBO_FL_1SCU_Commodity_Waste_CompBoard)
Changed
3 changes
stdItem
Interactions
0:
Pressurecyclecomplete
→
Open
1:
Set_airlockconnected
→
Close
2:
Open
→
Lock
Waste
(Carryable_TBO_FL_1SCU_Commodity_Waste_Waste)
Changed
3 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Setstate_unblocked
1:
Setstate_blocked
→
Setstate_noaccess
2:
Setstate_unblocked
→
Setstate_access
Ammonia
(Carryable_TBO_FL_24SCU_Commodity_Gas_Ammonia)
Changed
3 changes
stdItem
Interactions
0:
Unlock
→
Inspect
1:
Overrideclose
→
Place
2:
Opencomplete
→
Store
Argon
(Carryable_TBO_FL_24SCU_Commodity_Gas_Argon)
Changed
3 changes
stdItem
Interactions
0:
Pressurecycle
→
Closeposter
1:
Pressurecyclecomplete
→
Delay
2:
Set_airlockconnected
→
Carry
Helium
(Carryable_TBO_FL_24SCU_Commodity_Gas_Helium)
Changed
3 changes
stdItem
Interactions
0:
Override
→
Store
1:
Stepthrough
→
Carry
2:
Toggle
→
Drop
Hydrogen
(Carryable_TBO_FL_24SCU_Commodity_Gas_Hydrogen)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Drop
1:
Close
→
Inspect
2:
Lock
→
Place
Methane
(Carryable_TBO_FL_24SCU_Commodity_Gas_Methane)
Changed
3 changes
stdItem
Interactions
0:
Closerequest
→
Store
1:
Closetrigger
→
Carry
2:
Closeself
→
Drop
Partillium
(Carryable_TBO_FL_24SCU_Commodity_Gas_Partiullium)
Changed
3 changes
stdItem
Interactions
0:
Lockself
→
Drop
1:
Unlockself
→
Inspect
2:
Openrequest
→
Place
Tritium
(Carryable_TBO_FL_24SCU_Commodity_Gas_Tritium)
Changed
3 changes
stdItem
Interactions
0:
Closecomplete
→
Carry
1:
Opentrigger
→
Drop
2:
Openself
→
Inspect
Agricium
(Carryable_TBO_FL_24SCU_Commodity_Metal_Agricium)
Changed
3 changes
stdItem
Interactions
0:
Override
→
Store
1:
Stepthrough
→
Carry
2:
Toggle
→
Drop
Aluminum
(Carryable_TBO_FL_24SCU_Commodity_Metal_Aluminum)
Changed
3 changes
stdItem
Interactions
0:
Pressurecycle
→
Place
1:
Pressurecyclecomplete
→
Store
2:
Set_airlockconnected
→
Carry
Atlasium
(Carryable_TBO_FL_24SCU_Commodity_Metal_Atlassium)
Changed
3 changes
stdItem
Interactions
0:
Unlockself
→
Place
1:
Openrequest
→
Store
2:
Closerequest
→
Carry
Borase
(Carryable_TBO_FL_24SCU_Commodity_Metal_Borase)
Changed
3 changes
stdItem
Interactions
0:
Locktrigger
→
Carry
1:
Unlocktrigger
→
Drop
2:
Lockself
→
Inspect
Cobalt
(Carryable_TBO_FL_24SCU_Commodity_Metal_Cobalt)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Drop
1:
Close
→
Inspect
2:
Lock
→
Place
Copper
(Carryable_TBO_FL_24SCU_Commodity_Metal_Copper)
Changed
3 changes
stdItem
Interactions
0:
Overrideclose
→
Place
1:
Opencomplete
→
Store
2:
Closecomplete
→
Carry
Dymantium
(Carryable_TBO_FL_24SCU_Commodity_Metal_Dymantium)
Changed
3 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Inspect
1:
Setstate_powered
→
Place
2:
Setstate_unpowered
→
Store
Gold
(Carryable_TBO_FL_24SCU_Commodity_Metal_Gold)
Changed
3 changes
stdItem
Interactions
0:
Lockself
→
Drop
1:
Unlockself
→
Inspect
2:
Openrequest
→
Place
Iron
(Carryable_TBO_FL_24SCU_Commodity_Metal_Iron)
Changed
3 changes
stdItem
Interactions
0:
Setstate_blocked
→
Login
1:
Setstate_unblocked
→
Download
2:
Setstate_noaccess
→
Carry
Mercury
(Carryable_TBO_FL_24SCU_Commodity_Metal_Mercury)
Changed
3 changes
stdItem
Interactions
0:
Unlock
→
Inspect
1:
Overrideclose
→
Place
2:
Opencomplete
→
Store
Agricium (Ore)
(Carryable_TBO_FL_24SCU_Commodity_Metal_Ore_Agricium)
Changed
3 changes
stdItem
Interactions
0:
Closetrigger
→
Drop
1:
Closeself
→
Inspect
2:
Allowclose
→
Place
Aluminum (Ore)
(Carryable_TBO_FL_24SCU_Commodity_Metal_Ore_Aluminum)
Changed
3 changes
stdItem
Interactions
0:
Opentrigger
→
Drop
1:
Openself
→
Place
2:
Allowopen
→
Store
Borase (Ore)
(Carryable_TBO_FL_24SCU_Commodity_Metal_Ore_Borase)
Changed
3 changes
stdItem
Interactions
0:
Stepthrough
→
Carry
1:
Toggle
→
Drop
2:
Unlock
→
Inspect