Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
DCSR2 (Carryable_TBO_FL_2SCU_Commodity_Organic_Slam_Unprocessed)
Changed
3 changes
stdItem
Interactions
0: Drop → Closecomplete
1: Inspect → Opentrigger
2: Place → Openself
Lunes (Spiral Fruit) (Carryable_TBO_FL_2SCU_Commodity_Organic_SpiralFruit)
Changed
3 changes
stdItem
Interactions
0: Drop → Setstate_access
1: Inspect → Pressurecycle
2: Place → Pressurecyclecomplete
Sunset Berries (Carryable_TBO_FL_2SCU_Commodity_Organic_SunsetBerry)
Changed
3 changes
stdItem
Interactions
0: Drop → Openrequest
1: Inspect → Closerequest
2: Place → Closetrigger
<= PLACEHOLDER => (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_AceInterceptorHelmet)
Changed
3 changes
stdItem
Interactions
0: Open → Lockself
1: Close → Unlockself
2: Lock → Openrequest
Altruciatoxin (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_AltruciaToxin)
Changed
3 changes
stdItem
Interactions
0: Unlock → Allowclose
1: Overrideclose → Gate_close
2: Opencomplete → Set_pressurenormalized
Cadmium Allinide (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_CadmiumAllinide)
Changed
3 changes
stdItem
Interactions
0: Pressurecyclecomplete → Locktrigger
1: Set_airlockconnected → Unlocktrigger
2: Open → Lockself
Construction Materials (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ConstructionMaterials)
Changed
3 changes
stdItem
Interactions
0: Lock → Openrequest
1: Override → Closerequest
2: Stepthrough → Closetrigger
Construction Salvage (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ConstructionMaterialsChunks)
Changed
3 changes
stdItem
Interactions
0: Closerequest → Set_airlockconnected
1: Closetrigger → Open
2: Closeself → Close
Construction Rubble (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0: Closecomplete → Set_pressuredifferential
1: Opentrigger → Setstate_powered
2: Openself → Setstate_unpowered
Construction Pieces (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0: Locktrigger → Setstate_unblocked
1: Unlocktrigger → Setstate_noaccess
2: Lockself → Setstate_access
Diamond Laminate (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0: Openrequest → Pressurecyclecomplete
1: Closerequest → Set_airlockconnected
2: Closetrigger → Open
Distilled Spirits (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0: Closeself → Close
1: Allowclose → Lock
2: Gate_close → Override
DynaFlex (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
3 changes
stdItem
Interactions
0: Setstate_access → Openself
1: Pressurecycle → Allowopen
2: Pressurecyclecomplete → Locktrigger
Audio-Visual Equipment (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0: Locktrigger → Setstate_unblocked
1: Unlocktrigger → Setstate_noaccess
2: Lockself → Setstate_access
Elespo (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Elespo)
Changed
3 changes
stdItem
Interactions
0: Lockself → Setstate_access
1: Unlockself → Pressurecycle
2: Openrequest → Pressurecyclecomplete
E'tam (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Etam)
Changed
3 changes
stdItem
Interactions
0: Overrideclose → Gate_close
1: Opencomplete → Set_pressurenormalized
2: Closecomplete → Set_pressuredifferential
<= PLACEHOLDER => (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_EvidenceBox)
Changed
3 changes
stdItem
Interactions
0: Allowclose → Lock
1: Gate_close → Override
2: Set_pressurenormalized → Stepthrough
Freeze (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Freeze)
Changed
3 changes
stdItem
Interactions
0: Open → Lockself
1: Close → Unlockself
2: Lock → Openrequest
Glow (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0: Disable → Closeself
1: Unlock → Allowclose
2: Overrideclose → Gate_close
HLX99 Hyperprocessors (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0: Setstate_blocked → Opencomplete
1: Setstate_unblocked → Closecomplete
2: Setstate_noaccess → Opentrigger
Luminalia Gift (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0: Enableproximitysensor → Unlock
1: Disableproximitysensor → Overrideclose
2: Setstate_blocked → Opencomplete
Year of the Rooster Envelope (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0: Set_pressuredifferential → Secondaryopen
1: Enableproximitysensor → Unlock
2: Disableproximitysensor → Overrideclose
HexaPolyMesh Coating (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0: Unlockself → Pressurecycle
1: Openrequest → Pressurecyclecomplete
2: Closerequest → Set_airlockconnected
Lastaprene (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0: Opentrigger → Setstate_powered
1: Openself → Setstate_unpowered
2: Allowopen → Setstate_blocked
LifeCure Medsticks (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0: Disableproximitysensor → Overrideclose
1: Setstate_blocked → Opencomplete
2: Setstate_unblocked → Closecomplete
Lycara (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0: Set_airlockconnected → Unlocktrigger
1: Open → Lockself
2: Close → Unlockself
Mala (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0: Setstate_unblocked → Closecomplete
1: Setstate_noaccess → Opentrigger
2: Setstate_access → Openself
Maze (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0: Set_pressuredifferential → Toggle
1: Enableproximitysensor → Unlock
2: Disableproximitysensor → Overrideclose
MedGel (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_MedGel)
Changed
3 changes
stdItem
Interactions
0: Overrideclose → Gate_close
1: Opencomplete → Set_pressurenormalized
2: Closecomplete → Set_pressuredifferential
Medical Supplies (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_MedicalSupplies)
Changed
3 changes
stdItem
Interactions
0: Stepthrough → Closetrigger
1: Disable → Closeself
2: Unlock → Allowclose
Combat Supplies (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
4 changes
stdItem
Interactions
0: Locktrigger → Setstate_unblocked
1: Unlocktrigger → Setstate_noaccess
2: Lockself → Setstate_access
ResourceContainer
DefaultComposition
0
Entry: 984c2ac5-70dc-43be-85a2-15b8db95dcd2 → 08e3441f-2e05-49b8-b102-20b09e2a3e0f
mobyGlass Personal Computers (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0: Closetrigger → Open
1: Closeself → Close
2: Allowclose → Lock
Neograph (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Neograph)
Changed
3 changes
stdItem
Interactions
0: Lockself → Setstate_access
1: Unlockself → Pressurecycle
2: Openrequest → Pressurecyclecomplete
Neon (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_Neon)
Changed
3 changes
stdItem
Interactions
0: Openself → Setstate_unpowered
1: Allowopen → Setstate_blocked
2: Locktrigger → Setstate_unblocked
<= PLACEHOLDER => (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0: Allowclose → Lock
1: Gate_close → Override
2: Set_pressurenormalized → Stepthrough
Osoian Hides (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_OsoianHides)
Changed
3 changes
stdItem
Interactions
0: Allowopen → Setstate_blocked
1: Locktrigger → Setstate_unblocked
2: Unlocktrigger → Setstate_noaccess
Party Favors (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_PartyFavors)
Changed
3 changes
stdItem
Interactions
0: Setstate_blocked → Opencomplete
1: Setstate_unblocked → Closecomplete
2: Setstate_noaccess → Opentrigger
Hydrogen Fuel (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_PlasmaFuel)
Changed
3 changes
stdItem
Interactions
0: Gate_close → Override
1: Set_pressurenormalized → Stepthrough
2: Set_pressuredifferential → Toggle
Processed Food (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ProcessedFood)
Changed
3 changes
stdItem
Interactions
0: Pressurecycle → Allowopen
1: Pressurecyclecomplete → Locktrigger
2: Set_airlockconnected → Unlocktrigger
AcryliPlex Composite (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ProcyonCanister_AcryliPlex_Damage)
Changed
5 changes
stdItem
Interactions
0: Setstate_blocked → Opencomplete
1: Setstate_unblocked → Closecomplete
2: Setstate_noaccess → Opentrigger
3: Setstate_access → Openself
4: Pressurecycle → Allowopen
Zeta-Prolanide (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ProcyonCanister_Time)
Changed
3 changes
stdItem
Interactions
0: Enableproximitysensor → Unlock
1: Disableproximitysensor → Overrideclose
2: Setstate_blocked → Opencomplete
Quantum Fuel (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_QuantumFuel)
Changed
3 changes
stdItem
Interactions
0: Setstate_unblocked → Closecomplete
1: Setstate_noaccess → Opentrigger
2: Setstate_access → Openself
Redfin Energy Modulators (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_RedfinEnergyModulator)
Changed
3 changes
stdItem
Interactions
0: Allowopen → Setstate_blocked
1: Locktrigger → Setstate_unblocked
2: Unlocktrigger → Setstate_noaccess
Recycled Material Composite (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_RMC)
Changed
3 changes
stdItem
Interactions
0: Setstate_access → Openself
1: Pressurecycle → Allowopen
2: Pressurecyclecomplete → Locktrigger
RS1 Odysey Spacesuits (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_RS1OdyseySpaceSuits)
Changed
3 changes
stdItem
Interactions
0: Lock → Openrequest
1: Override → Closerequest
2: Stepthrough → Closetrigger
Ship Ammunition (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ShipAmmunition)
Changed
3 changes
stdItem
Interactions
0: Closetrigger → Open
1: Closeself → Close
2: Allowclose → Lock
Size 1 Vehicle Weapon Ammuniton (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ShipAmmunition_Size1)
Changed
3 changes
stdItem
Interactions
0: Override → Closerequest
1: Stepthrough → Closetrigger
2: Disable → Closeself
Size 2 Vehicle Weapon Ammuniton (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ShipAmmunition_Size2)
Changed
3 changes
stdItem
Interactions
0: Opentrigger → Setstate_powered
1: Openself → Setstate_unpowered
2: Allowopen → Setstate_blocked
Size 3 Vehicle Weapon Ammuniton (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ShipAmmunition_Size3)
Changed
3 changes
stdItem
Interactions
0: Stepthrough → Closetrigger
1: Disable → Closeself
2: Unlock → Allowclose
Size 4 Vehicle Weapon Ammuniton (Carryable_TBO_FL_2SCU_Commodity_ProcessedGoods_ShipAmmunition_Size4)
Changed
3 changes
stdItem
Interactions
0: Openself → Setstate_unpowered
1: Allowopen → Setstate_blocked
2: Locktrigger → Setstate_unblocked