Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Component)
Changed
7 changes
stdItem
Interactions
0:
Turnhoveroff
→
Locked
1:
Grip
→
Open
2:
Release
→
Close
3:
Turnhoveron
4:
Deploy
5:
Close
6:
Useconsole
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_HanagarDoor)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Drop
1:
Keypadsuccess
→
Place
2:
Open
→
Store
3:
Close
→
Equiptowear
4:
Onunlocked
→
Openinventoryui
5:
Lockeddisplay
→
Openlootingui
6:
Place_fuse
→
Carry
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Hangar)
Changed
19 changes
stdItem
Interactions
0:
Unrestrain
→
Allowopen
1:
Swapoutfit
→
Locktrigger
2:
Restrain
→
Unlocktrigger
3:
Openlootingui
→
Lockself
4:
Consumeactor
→
Unlockself
5:
Commstap
→
Openrequest
6:
Lookat
→
Closerequest
7:
Talk
→
Closetrigger
8:
Order
→
Closeself
9:
Serve
→
Allowclose
10:
Takeorder
→
Gate_close
11:
Refill ammo
→
Set_pressurenormalized
12:
Refill grenades
→
Set_pressuredifferential
13:
Medpen
→
Setstate_powered
14:
Bodydrag
→
Setstate_unpowered
15:
Bodydrop
→
Setstate_blocked
16:
Turnover
→
Setstate_unblocked
17:
Openinventoryui
→
Setstate_noaccess
18:
Setstate_access
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Powerplant)
Changed
19 changes
stdItem
Interactions
0:
Swapoutfit
→
Pressurecycle
1:
Restrain
→
Pressurecyclecomplete
2:
Openlootingui
→
Set_airlockconnected
3:
Consumeactor
→
Stow
4:
Commstap
→
Dooropen
5:
Lookat
→
Doorclose
6:
Talk
→
Place
7:
Order
→
Open
8:
Serve
→
Close
9:
Takeorder
→
Opencomplete
10:
Refill ammo
→
Closecomplete
11:
Refill grenades
→
Ascend
12:
Medpen
→
Descend
13:
Bodydrag
→
Elevatorarrived
14:
Bodydrop
→
Poweron
15:
Turnover
→
Poweroff
16:
Openinventoryui
→
Clean_mop
17:
Unrestrain
→
Startcracking
18:
Onglow
Door Control
(ControlPanel_Screen_DoorControl_Physical_RSI_Zeus_Airlock)
Changed
19 changes
stdItem
Interactions
0:
Restrain
→
Weapons/[0000]/setstate_currentweaponstate_pistol
1:
Openlootingui
→
Weapons/[0001]/setstate_currentweaponstate_smg
2:
Consumeactor
→
Weapons/[0002]/setstate_currentweaponstate_ar
3:
Commstap
→
Weapons/[0003]/setstate_currentweaponstate_shotgun
4:
Lookat
→
Weapons/[0004]/setstate_currentweaponstate_lmg
5:
Talk
→
Weapons/[0005]/setstate_currentweaponstate_sniper
6:
Order
→
Setstate_challengestate_notstarted
7:
Serve
→
Setstate_challengestate_countdown
8:
Takeorder
→
Setstate_challengestate_inprogress
9:
Refill ammo
→
Setstate_challengestate_abortedoutofbounds
10:
Refill grenades
→
Setstate_challengestate_abortedwrongweapon
11:
Medpen
→
Setstate_challengestate_results
12:
Bodydrag
→
Setstate_challengetype_none
13:
Bodydrop
→
Setstate_challengetype_basic
14:
Turnover
→
Setstate_challengetype_advanced
15:
Openinventoryui
→
Setstate_userstatus_nouser
16:
Unrestrain
→
Setstate_userstatus_playeruser
17:
Swapoutfit
→
Setstate_userstatus_aiuser
18:
Flowgraphdebug_unlockbasiccerts
Door Control
(ControlPanel_Screen_DoorControl_Physical_Scorpius)
Changed
4 changes
stdItem
Interactions
0:
Turnon
→
Setprojectoroperable
1:
Turnoff
→
Setprojectormalfunctioning
2:
Setprojectorinoperable
3:
Setdata_operable
Door Control
(ControlPanel_Screen_DoorControl_Physical_Starlancer_Hangar)
Changed
18 changes
stdItem
Interactions
0:
Place
→
Setlightslow
1:
Consume
→
Setlightsalarm
2:
Holdready
→
Functiondisruptedtrigger
3:
Equiptosuit
→
Functionrestoredtrigger
4:
Offhandequiptosuit
→
Disruptioncascade
5:
Store
→
Restorationcascade
6:
Offhandstore
→
Cascadecompleted
7:
Drop
→
Misfiretrigger
8:
Carrylowered
→
Misfirerequest
9:
Inspect
→
Setmisfire_none
10:
Grip
→
Setmisfire_trivial
11:
Release
→
Setmisfire_minor
12:
Seatenter
→
Setmisfire_major
13:
Seatexit
→
Setmisfire_catastrophic
14:
Open
→
Unlock
15:
Pull(wasclose)
→
Lock
16:
Locked
→
Setlightson
17:
Opentop
→
Setlightsoff
Door Control
(ControlPanel_Screen_DoorControl_Physical_Ursa_Rover)
Changed
11 changes
stdItem
Interactions
0:
Turnhoveron
→
Open
1:
Turnhoveroff
→
Close
2:
Grip
→
Locked
3:
Release
4:
Openinventoryui
5:
Openlootingui
6:
Turnon
7:
Turnoff
8:
Toggle
9:
Setstate_turnon
10:
Setstate_turnoff
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Exterior_Button)
Changed
19 changes
stdItem
Interactions
0:
Setdata_malfunctioning
→
Store
1:
Setdata_inoperable
→
Equiptowear
2:
Setpower_normal
→
Carry
3:
Setpower_low
→
Drop
4:
Setpower_lost
→
Place
5:
Setphase_00_off
6:
Setphase_01_startup
7:
Setphase_02_bios
8:
Setphase_03_idle
9:
Setphase_04_engaged
10:
Setphase_05_shutdown
11:
Setpairing
12:
Setpairingcomplete
13:
Setscreen_off
14:
Setscreen_on
15:
Cyclepairingmode
16:
Setstate_01_fresh
17:
Setstate_02_weathered
18:
Setstate_03_critical
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Interior_Button)
Changed
19 changes
stdItem
Interactions
0:
Store
→
Tray03_lock
1:
Equiptowear
→
Tray03_unlock
2:
Openinventoryui
→
Tray03_animationcomplete
3:
Openlootingui
→
Tray04_open
4:
Carry
→
Tray04_close
5:
Drop
→
Tray04_lock
6:
Place
→
Tray04_unlock
7:
Tray04_animationcomplete
8:
Column01_opentop
9:
Column01_openbottom
10:
Column01_switchtotop
11:
Column01_switchtobottom
12:
Column02_opentop
13:
Column02_openbottom
14:
Column02_switchtotop
15:
Column02_switchtobottom
16:
Column01_allclosed
17:
Column02_allclosed
18:
Place
Door Control
(ControlPanel_Screen_DoorControl_Starlifter_Storage)
Changed
7 changes
stdItem
Interactions
0:
Openinventoryui
→
Place
1:
Openlootingui
→
Store
2:
Carry
→
Equiptowear
3:
Drop
→
Carry
4:
Place
→
Drop
5:
Store
6:
Equiptowear
Door Control
(ControlPanel_Screen_DoorPanel_NEW_BackSideOverride_Kaboos)
Changed
10 changes
stdItem
Interactions
0:
Closerightdoor
→
Squats
1:
Seatenterleft
→
Windmills
2:
Seatexitleft
→
Warmup
3:
Seatenterright
→
Mobiglas
4:
Seatexitright
→
Off
5:
Seatenterleftzerog
→
On
6:
Seatexitleftzerog
→
Pickup
7:
Seatenterrightzerog
→
Place
8:
Seatexitrightzerog
→
Deactivate
9:
Seatentercargo
Door Control
(ControlPanel_Screen_DoorPanel_NEW_Keycard_StormBreakerPuzzle)
Changed
11 changes
stdItem
Interactions
0:
Refill extinguisher
→
Eject
1:
Bespokeplace
→
Oninserted
2:
Check
3:
Oncheckfailed
4:
Onchecksucceeded
5:
Reset
6:
Enableweapons
7:
Disableweapons
8:
Setlagpips
9:
Setleadpips
10:
Setgimballock
Door Control
(ControlPanel_Screen_DoorPanel_NEW_Keypad_Linkable)
Changed
14 changes
stdItem
Interactions
0:
Registerplayer
→
Warmup
1:
Abort
→
Mobiglas
2:
Insert
→
Activate
3:
Eject
→
Exit
4:
Off
→
Burpee
5:
On
→
Cherrypick
6:
Panelopen
→
Legraises
7:
Panelclose
→
Lunges
8:
Panelcycle
→
Mountainclimbertwist
9:
Openleftpanel
→
Plankjacks
10:
Closeleftpanel
→
Planks
11:
Openleftdoor
→
Pushups
12:
Closeleftdoor
→
Shadowboxing
13:
Openrightdoor
→
Situps
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_9x16_col)
Changed
8 changes
stdItem
Interactions
0:
Tractorbeamright_enter
→
Opendoor1
1:
Tractorbeamright_exit
→
Opendoor2
2:
Tractorbeamright_exitleft
→
Cycledoor1
3:
Pilot_enter
→
Cycledoor2
4:
Pilot_exit
→
Closedoor1
5:
Engineering_enter
→
Closedoor2
6:
Engineering_exit
→
Cycle
7:
Turrettop_enter
<= PLACEHOLDER =>
(ControlPanel_Screen_LightControl_Physical_NoAlarm)
Changed
7 changes
stdItem
Interactions
0:
Turnoff
→
Closedoor2
1:
Turnon
→
Cycle
2:
Retrieve
→
Opendoor1
3:
Retrivedata
→
Opendoor2
4:
Pickup
→
Cycledoor1
5:
Drop
→
Cycledoor2
6:
Closedoor1
<= PLACEHOLDER =>
(Covalex_Datapad_DoorCodes_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0:
Unlock
→
Enabledecoupled
1:
Openlootingui
→
Disabledecoupled
ParaMed Medical Device
(crlf_medgun_01)
Changed
12 changes
stdItem
Interactions
0:
Holdready
→
Turret_gyro_mode
1:
Holster
→
Openattacheddoors
2:
Offhandholster
→
Closeattacheddoors
3:
Store
→
Seatenter
4:
Offhandstore
→
Seatexit
5:
Drop
→
Open
6:
Carrylowered
→
Close
7:
Inspect
→
Lockerequipall
8:
Place
→
Lockerswapallclothes
9:
Chakmafirstselecttake
→
Lockerswapallundersuit
10:
Chakmatake
→
Lockerswapallhelmet
11:
Bespokeplace
→
Lockerswapallcore
Crusader White Knight
(CRUS_game_chess_1_knight_a)
Changed
5 changes
stdItem
Interactions
0:
Engineoff
→
Turnhoveroff
1:
Enabledecoupled
→
Useconsole
2:
Disabledecoupled
→
Touchscreen
3:
Enablegsafe
→
Grip
4:
Disablegsafe
→
Release
Crusader Black Queen
(CRUS_game_chess_1_queen_b)
Changed
5 changes
stdItem
Interactions
0:
Disablevtol
→
Dropuserin
1:
Enableproximityassist
→
Open
2:
Disableproximityassist
→
Close
3:
Engineon
→
Grip
4:
Engineoff
→
Release
Crusader C1 Spirit
(CRUS_Spirit_C1_BIS2024_Temp)
Changed
2 changes
stdItem
Interactions
0:
Enablecruise
→
Turnoff
1:
Disablecruise
→
Toggle
Crusader C1 Spirit Wikelo Special
(CRUS_Spirit_C1_Civilian)
Changed
2 changes
stdItem
Interactions
0:
Enableproximityassist
→
Toggle
1:
Disableproximityassist
→
Turnon
Door Control
(CRUS_Spirit_FakeDoorToggle)
Changed
34 changes
stdItem
Interactions
0:
Vending
→
Close
1:
Vendcomplete
→
Accesscargogrid
2:
Error
→
Open
3:
Stealcomplete
→
Lock
4:
Door_open
→
Unlock
5:
Door_close
→
Openlootingui
6:
Dispenser_up
→
Openinventoryui
7:
Dispenser_down
8:
Opencargodoor
9:
Closecargodoor
10:
Opencargomech
11:
Closecargomech
12:
Infect
13:
Fix
14:
Insert
15:
Eject
16:
Abort
17:
Logoutrequest
18:
Isturnedoff
19:
Isturnedon
20:
Accessisgranted
21:
Terminalisbeinghacked
22:
Accessisrevoked
23:
Terminalgetslocked
24:
Terminallockreset
25:
Comms_terminalstartsuploading
26:
Comms_terminalstopsuploading
27:
Comms_connectionrequestispresent
28:
Comms_connectionrequestwithdrawn
29:
Comms_terminalpausesuploading
30:
Comms_connectiondenied
31:
Seatenterfront
32:
Seatenterleft
33:
Seatexitfront
Door Control
(CRUS_Spirit_Ramp)
Changed
23 changes
stdItem
Interactions
0:
Lockeddisplay
→
Enablecruise
1:
Unlocktrigger
→
Disablecruise
2:
Seatenter
→
Enablevtol
3:
Seatexit
→
Disablevtol
4:
Carry
→
Enableproximityassist
5:
Drop
→
Disableproximityassist
6:
Inspect
→
Engineon
7:
Place
→
Engineoff
8:
Store
→
Enabledecoupled
9:
Opendoor
→
Disabledecoupled
10:
Closedoor
→
Enablegsafe
11:
Activateradar
→
Disablegsafe
12:
→
Enableesp
13:
→
Disableesp
14:
3
→
Shiptransformcycle
15:
4
→
Shiptransformretract
16:
5
→
Shiptransformdeploy
17:
6
18:
7
19:
8
20:
9
21:
Correctcode
22:
Resetentity
Crusader Mercury Star Runner
(CRUS_Star_Runner_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0:
Carry
→
Setstate_noaccess
1:
Drop
→
Setstate_access
Crusader Ares Star Fighter Ion
(CRUS_Starfighter_Ion_Unmanned_Template)
Changed
2 changes
stdItem
Interactions
0:
Enableesp
→
Carry
1:
Disableesp
→
Drop
PLACEHOLDER - dmc_frontier_jacket_01_02_11
(dmc_frontier_jacket_01_02_11)
Changed
14 changes
stdItem
Interactions
0:
Openlootingui
→
Enableesp
1:
Openinventoryui
→
Disableesp
2:
Close
→
Enablecruise
3:
Accesscargogrid
→
Disablecruise
4:
Open
→
Enablevtol
5:
Lock
→
Disablevtol
6:
Unlock
→
Enableproximityassist
7:
Disableproximityassist
8:
Engineon
9:
Engineoff
10:
Enabledecoupled
11:
Disabledecoupled
12:
Enablegsafe
13:
Disablegsafe
Holiday Butcher Helmet
(doom_armor_medium_helmet_04_01_01)
Changed
7 changes
stdItem
Interactions
0:
Comms_acceptcall
→
Tray02_close
1:
Comms_declinecall
→
Tray02_lock
2:
Shiptransformdeploy
→
Tray02_unlock
3:
Shiptransformretract
→
Tray02_animationcomplete
4:
Ejection
→
Tray03_open
5:
Enterdefaultmode
→
Tray03_close
6:
Enterscanmode
→
Tray03_lock
Sinkhole Backpack
(doom_combat_medium_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Toggle
→
Lock
1:
Unlock
→
Override
2:
Overrideclose
→
Stepthrough
3:
Opencomplete
→
Toggle
4:
Closecomplete
→
Unlock
5:
Opentrigger
→
Overrideclose
6:
Openself
→
Opencomplete
Death's Head Helmet
(doom_combat_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Hailtarget_start
→
Hangerequip
1:
Hailtarget_stop
→
Hangerhang
2:
Sensors_on
→
Hangerswap
3:
Sensors_off
→
Hangerswapall
4:
Scan_enable
→
Hangerequipall
5:
Scan_disable
→
Hangerhangall
6:
Shields_on
Skullcap Helmet
(doom_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Close panel
→
Enablevtol
1:
Override
→
Disablevtol
2:
Pump
→
Enableproximityassist
3:
Open
→
Disableproximityassist
4:
Close
→
Engineon
5:
Open panel
→
Engineoff
6:
Enabledecoupled
<= PLACEHOLDER =>
(Door_ChipReader_Vault_001)
Changed
35 changes
stdItem
Interactions
0:
Close
→
Firepattern_setsynchronized
1:
Sit
→
Piptype_setlead
2:
Exit
→
Piptype_setlag
3:
Type
→
Landinggear_invalid
4:
Order
→
Selfdestruct_engage
5:
Drink
→
Selfdestruct_disengage
6:
Open
→
Hailtarget_start
7:
Hailtarget_stop
8:
Sensors_on
9:
Sensors_off
10:
Scan_enable
11:
Scan_disable
12:
Shields_on
13:
Shields_off
14:
Missiles_armmissile
15:
Missiles_disarmmissiles
16:
Missiles_cyclemissiles
17:
Missiles_firemissiles
18:
Weapons_on
19:
Weapons_off
20:
Countermeasures_fire
21:
Headlights_on
22:
Headlights_off
23:
Vtol_setactive
24:
Vtol_setinactive
25:
Proximityassist_setactive
26:
Proximityassist_setinactive
27:
Flighthud_invalid
28:
Scanninghud_invalid
29:
Comms_acceptcall
30:
Comms_declinecall
31:
Shiptransformextend
32:
Shiptransformretract
33:
Ejection
34:
Enterdefaultmode
<= PLACEHOLDER =>
(Door_ChipReader_Vault_003)
Changed
35 changes
stdItem
Interactions
0:
Exit
→
Enterscanmode
1:
Sit
→
Enterquantummode
2:
Torear
3:
Tofront
4:
Emergencylightson
5:
Emergencylightsoff
6:
Emergencylightsonrequest
7:
Emergencylightsoffrequest
8:
Openaccesspoints
9:
Closeaccesspoints
10:
Flight_ready
11:
Dummyinteraction
12:
Commsinteraction
13:
Opencanopy
14:
Closecanopy
15:
Landinggear_deploy
16:
Landinggear_retract
17:
Coupled_setcoupled
18:
Coupled_setdecoupled
19:
Gsafe_setactive
20:
Gsafe_setinactive
21:
Esp_setactive
22:
Esp_setinactive
23:
Quantumspool_setactive
24:
Quantumspool_setinactive
25:
Quantumtravel_setactive
26:
Quantumtravel_setinactive
27:
Weaponcontroller_setactive
28:
Weaponcontroller_setinactive
29:
Gimbaltype_setfixed
30:
Gimbaltype_setgimbal
31:
Gimbaltype_setaimassist
32:
Firepattern_setstaggered
33:
Firepattern_setsynchronized
34:
Piptype_setlead
<= PLACEHOLDER =>
(Door_NoRoomConnector_Breachable_GAMA_Railen_CargoRack)
Changed
17 changes
stdItem
Interactions
0:
Setstate_closing
→
Disabledecoupled
1:
Exit
→
Enablegsafe
2:
Open
→
Disablegsafe
3:
Close
→
Enableesp
4:
Activateshower
→
Disableesp
5:
Deactivateshower
→
Enablecruise
6:
Turretenter
→
Disablecruise
7:
Turretexit
→
Enablevtol
8:
Carrylowered
→
Disablevtol
9:
Drop
→
Enableproximityassist
10:
Inspect
→
Disableproximityassist
11:
Place
→
Engineon
12:
Store
→
Engineoff
13:
Offhandstore
→
Enabledecoupled
14:
Activate
15:
Equip
16:
Offhandequip
MISC Hull C
(MISC_Hull_C_AI_Civ)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Restrain
1:
Inspect
→
Openlootingui
2:
Place
→
Consumeactor
3:
Store
→
Commstap
4:
Carry
→
Lookat
<= PLACEHOLDER =>
(Door_NoRoomConnector_RSI_Polaris_Toilet_R)
Changed
16 changes
stdItem
Interactions
0:
Seatexitright
→
Enablevtol
1:
Seatenterleft
→
Disablevtol
2:
Seatexitleft
→
Enableproximityassist
3:
Activate remote camera
→
Disableproximityassist
4:
Turret_gyro_mode
→
Engineon
5:
Wash
→
Engineoff
6:
Exit
→
Enabledecoupled
7:
Lean
→
Disabledecoupled
8:
Runwater
→
Enablegsafe
9:
Inactive
→
Disablegsafe
10:
Flightready
→
Enableesp
11:
Selfdestruct_engage
→
Disableesp
12:
Enablecruise
13:
Disablecruise
14:
Shiptransformcycle
15:
Shiptransformretract
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_Aurora_Mk2_Module_Cargo_Rack)
Changed
34 changes
stdItem
Interactions
0:
Sit
→
Headlights_on
1:
Exit
→
Headlights_off
2:
Activate
→
Vtol_setactive
3:
Deactivate
→
Vtol_setinactive
4:
Open
→
Proximityassist_setactive
5:
Close
→
Proximityassist_setinactive
6:
Flighthud_invalid
7:
Scanninghud_invalid
8:
Comms_acceptcall
9:
Comms_declinecall
10:
Shiptransformextend
11:
Shiptransformretract
12:
Ejection
13:
Enterdefaultmode
14:
Enterscanmode
15:
Enterquantummode
16:
Opencargodoor
17:
Closecargodoor
18:
Openaccesspoints
19:
Closeaccesspoints
20:
Flight_ready
21:
Dummyinteraction
22:
Commsinteraction
23:
Opencanopy
24:
Closecanopy
25:
Landinggear_deploy
26:
Landinggear_retract
27:
Coupled_setcoupled
28:
Coupled_setdecoupled
29:
Gsafe_setactive
30:
Gsafe_setinactive
31:
Esp_setactive
32:
Esp_setinactive
33:
Quantumspool_setactive
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP)
Changed
33 changes
stdItem
Interactions
0:
Place
→
Close
1:
Open
→
Accesscargogrid
2:
Close
→
Open
3:
Opencomplete
→
Lock
4:
Closecomplete
→
Unlock
5:
Print
→
Openlootingui
6:
Createammo
→
Openinventoryui
7:
Tryejectcargobox
8:
Request
9:
Elevatorarrived
10:
Activate remote camera
11:
Turret_gyro_mode
12:
Liedown
13:
Sit
14:
Exit
15:
Sleep
16:
Situp
17:
Escpodlowerrightenter
18:
Escpodlowerrightexit
19:
Savegamelogoutlr
20:
Openinventoryui
21:
Openlootingui
22:
Deployrequest
23:
Retractrequest
24:
Next
25:
Previous
26:
Left_scan
27:
Left_extract
28:
Left_fracture
29:
Deactivate
30:
Refill ammo
31:
Pick up
32:
Medpen
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_hab_toilet_door)
Changed
34 changes
stdItem
Interactions
0:
Open
→
Vtol_setactive
1:
Close
→
Vtol_setinactive
2:
Hack
→
Proximityassist_setactive
3:
Repair
→
Proximityassist_setinactive
4:
Syncopen
→
Flighthud_invalid
5:
Syncclose
→
Scanninghud_invalid
6:
Opencomplete
→
Comms_acceptcall
7:
Closecomplete
→
Comms_declinecall
8:
Openhatch
→
Shiptransformextend
9:
Closehatch
→
Shiptransformretract
10:
Item
→
Ejection
11:
Item2
→
Enterdefaultmode
12:
Item3
→
Enterscanmode
13:
Item4
→
Enterquantummode
14:
Print
→
Openaccesspoints
15:
Resourcesprovided
→
Closeaccesspoints
16:
Awaitingresources
→
Flight_ready
17:
Dummyinteraction
18:
Commsinteraction
19:
Opencanopy
20:
Closecanopy
21:
Landinggear_deploy
22:
Landinggear_retract
23:
Coupled_setcoupled
24:
Coupled_setdecoupled
25:
Gsafe_setactive
26:
Gsafe_setinactive
27:
Esp_setactive
28:
Esp_setinactive
29:
Quantumspool_setactive
30:
Quantumspool_setinactive
31:
Quantumtravel_setactive
32:
Quantumtravel_setinactive
33:
Weaponcontroller_setactive
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_Hammerhead_GS_Bridge)
Changed
34 changes
stdItem
Interactions
0:
Drop
→
Selfdestruct_disengage
1:
Carrylowered
→
Hailtarget_start
2:
Inspect
→
Hailtarget_stop
3:
Place
→
Sensors_on
4:
Grip
→
Sensors_off
5:
Release
→
Scan_enable
6:
Deploy
→
Scan_disable
7:
Retract
→
Shields_on
8:
Deploycomplete
→
Shields_off
9:
Retractcomplete
→
Missiles_armmissile
10:
Deploytrigger
→
Missiles_disarmmissiles
11:
Retracttrigger
→
Missiles_cyclemissiles
12:
Deployrequest
→
Missiles_firemissiles
13:
Retractrequest
→
Weapons_on
14:
Gatedeploy
→
Weapons_off
15:
Allowdeploy
→
Countermeasures_fire
16:
Headlights_on
17:
Headlights_off
18:
Vtol_setactive
19:
Vtol_setinactive
20:
Proximityassist_setactive
21:
Proximityassist_setinactive
22:
Flighthud_invalid
23:
Scanninghud_invalid
24:
Comms_acceptcall
25:
Comms_declinecall
26:
Shiptransformextend
27:
Shiptransformretract
28:
Ejection
29:
Enterdefaultmode
30:
Enterscanmode
31:
Enterquantummode
32:
Openaccesspoints
33:
Closeaccesspoints
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_Hammerhead_GS_Cargo)
Changed
34 changes
stdItem
Interactions
0:
Offhandstore
→
Comms_acceptcall
1:
Drop
→
Comms_declinecall
2:
Carrylowered
→
Shiptransformextend
3:
Inspect
→
Shiptransformretract
4:
Place
→
Ejection
5:
Consume
→
Enterdefaultmode
6:
Holdready
→
Enterscanmode
7:
Equiptosuit
→
Enterquantummode
8:
Offhandequiptosuit
→
Openaccesspoints
9:
Store
→
Closeaccesspoints
10:
Flight_ready
11:
Dummyinteraction
12:
Commsinteraction
13:
Opencanopy
14:
Closecanopy
15:
Landinggear_deploy
16:
Landinggear_retract
17:
Coupled_setcoupled
18:
Coupled_setdecoupled
19:
Gsafe_setactive
20:
Gsafe_setinactive
21:
Esp_setactive
22:
Esp_setinactive
23:
Quantumspool_setactive
24:
Quantumspool_setinactive
25:
Quantumtravel_setactive
26:
Quantumtravel_setinactive
27:
Weaponcontroller_setactive
28:
Weaponcontroller_setinactive
29:
Gimbaltype_setfixed
30:
Gimbaltype_setgimbal
31:
Gimbaltype_setaimassist
32:
Firepattern_setstaggered
33:
Firepattern_setsynchronized
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_Nova_Cooler)
Changed
34 changes
stdItem
Interactions
0:
Carry
→
Missiles_firemissiles
1:
Inspect
→
Weapons_on
2:
Place
→
Weapons_off
3:
Drop
→
Countermeasures_fire
4:
Stow
→
Headlights_on
5:
Sit
→
Headlights_off
6:
Exit
→
Vtol_setactive
7:
Vtol_setinactive
8:
Proximityassist_setactive
9:
Proximityassist_setinactive
10:
Flighthud_invalid
11:
Scanninghud_invalid
12:
Comms_acceptcall
13:
Comms_declinecall
14:
Shiptransformextend
15:
Shiptransformretract
16:
Ejection
17:
Enterdefaultmode
18:
Enterscanmode
19:
Enterquantummode
20:
Opencargodoor
21:
Closecargodoor
22:
Openaccesspoints
23:
Closeaccesspoints
24:
Flight_ready
25:
Dummyinteraction
26:
Commsinteraction
27:
Opencanopy
28:
Closecanopy
29:
Landinggear_deploy
30:
Landinggear_retract
31:
Coupled_setcoupled
32:
Coupled_setdecoupled
33:
Gsafe_setactive
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_IP_Toilet)
Changed
34 changes
stdItem
Interactions
0:
Carry
→
Landinggear_retract
1:
Place
→
Coupled_setcoupled
2:
Drop
→
Coupled_setdecoupled
3:
Stow
→
Gsafe_setactive
4:
Inspect
→
Gsafe_setinactive
5:
Esp_setactive
6:
Esp_setinactive
7:
Quantumspool_setactive
8:
Quantumspool_setinactive
9:
Quantumtravel_setactive
10:
Quantumtravel_setinactive
11:
Weaponcontroller_setactive
12:
Weaponcontroller_setinactive
13:
Gimbaltype_setfixed
14:
Gimbaltype_setgimbal
15:
Gimbaltype_setaimassist
16:
Firepattern_setstaggered
17:
Firepattern_setsynchronized
18:
Piptype_setlead
19:
Piptype_setlag
20:
Landinggear_invalid
21:
Selfdestruct_engage
22:
Selfdestruct_disengage
23:
Hailtarget_start
24:
Hailtarget_stop
25:
Sensors_on
26:
Sensors_off
27:
Scan_enable
28:
Scan_disable
29:
Shields_on
30:
Shields_off
31:
Missiles_armmissile
32:
Missiles_disarmmissiles
33:
Missiles_cyclemissiles
Door
(Door_RN_NoRoomConnector_Breachable_OpenClose_RSI_Perseus_Hoop)
Changed
28 changes
stdItem
Interactions
0:
Refill grenades
→
Unlock
1:
Onattach
→
Openlootingui
2:
Ondetach
→
Openinventoryui
3:
Reset
→
Close
4:
Poweron
→
Accesscargogrid
6:
Close
→
Lock
7:
Lock
8:
Override
9:
Overrideclose
10:
Place
11:
Opencomplete
12:
Closecomplete
13:
Use
14:
Exit
15:
Startfire
16:
Stopfire
17:
Openout
18:
Openin
19:
Stasisdisable
20:
Atoa
21:
Atob
22:
Atoc
23:
Btoa
24:
Btob
25:
Btoc
26:
Ctoa
27:
Ctob
28:
Ctoc
Door
(Door_RN_NoRoomConnector_Breachable_OpenReverse_IP)
Changed
27 changes
stdItem
Interactions
0:
Request
→
Pilot_enter
1:
Elevatorarrived
→
Pilot_exit
2:
Place
→
Console_enter
3:
Open
→
Console_exit
4:
Close
→
Dooropen
5:
Opencomplete
→
Doorclose
6:
Closecomplete
→
Shipenter
7:
Turn on
→
Shipexit
8:
Turn off
→
Shipzerogenter
9:
Accesscargogrid
→
Shipzerogexit
10:
Opened
→
Exit
11:
Lock
→
Enter
12:
Unlock
→
Heatinghands
13:
Use
→
Engineon
14:
Play
→
Engineoff
15:
Onplaying
→
Enabledecoupled
16:
Onstopped
→
Disabledecoupled
17:
Ascend
→
Enablegsafe
18:
Descend
→
Disablegsafe
19:
Activate
→
Enableesp
20:
Deactivate
→
Disableesp
21:
Activated
→
Enablecruise
22:
Deactivated
→
Disablecruise
23:
Satelliteopened
→
Enablevtol
24:
Satelliteclosed
→
Disablevtol
25:
Satelliteupload
→
Enableproximityassist
26:
Requestascent
→
Disableproximityassist
Door
(Door_RN_NoRoomConnector_Breachable_OpenReverse_RSI_Meteor_WeaponStorage)
Changed
34 changes
stdItem
Interactions
0:
Place
→
Pump
1:
Store
→
Open
2:
Lighton
→
Close
3:
Lightoff
→
Open panel
4:
Destroysubitem
→
Close panel
5:
Connecthardware
→
Override
6:
Synchardware
→
Cycle
7:
Subitemdestroyed
→
Override disabled
8:
Lockitem
→
Off override
9:
Unlockitem
→
Default override
10:
Offhandstore
→
Auxiliary override
11:
Copilotrightenter
→
Emergency override
12:
Copilotrightexit
→
Cinematic override
13:
Dockingportopen
14:
Dockingportclose
15:
Activate remote camera
16:
Turret_gyro_mode
17:
Turnon
18:
Turnoff
19:
Canopyopen
20:
Canopyclose
21:
Seatenter
22:
Seatexit
23:
Seatenterzerog
24:
Seatexitzerog
25:
Lifesupport_open
26:
Lifesupport_close
27:
Cooler_open
28:
Cooler_close
29:
Relay_open
30:
Relay_close
31:
Fuelport_open
32:
Fuelport_close
33:
Radar_open
Door
(Door_RN_NoRoomConnector_Breachable_OpenReverse_RSI_Polaris_Hoop)
Changed
33 changes
stdItem
Interactions
0:
Canopyclose
→
Offhandequip
1:
Seatenterzerog
→
Store
2:
Seatexitzerog
→
Offhandstore
3:
Battery_open
→
Blinkinglight_notshown
4:
Battery_close
→
Stopblinking_notshown
5:
Cooler_left_open
→
Carry
6:
Cooler_left_close
→
Drop
7:
Cooler_right_open
→
Inspect
8:
Cooler_right_close
→
Place
9:
Lifesupport_open
→
Equip
10:
Lifesupport_close
11:
Powerplant_open
12:
Powerplant_close
13:
Quantumdrive_open
14:
Quantumdrive_close
15:
Shieldgen_left_open
16:
Shieldgen_left_close
17:
Shieldgen_right_open
18:
Shieldgen_right_close
19:
Computer_open
20:
Computer_close
21:
Retrieve
22:
Cancel
23:
Poweron
24:
Poweroff
25:
Pushup
26:
Input_scu
27:
Isdestroyed - overheated
28:
Isturnedon
29:
Isstartinguploading
30:
Isstoppinguploading
31:
Isstartingtooverheat
32:
Isstoppingoverheating
Door
(Door_RN_NoRoomConnector_Breachable_OpenReverse_Starfarer_Ramp)
Changed
28 changes
stdItem
Interactions
0:
Disarm
→
Place
1:
Boom
→
Equip
2:
Seatenter
→
Offhandequip
3:
Seatexit
→
Store
4:
Canopyopen
→
Offhandstore
5:
Canopyclose
→
Blinkinglight_notshown
6:
Seatenterladder
→
Stopblinking_notshown
7:
Seatexitladder
→
Carry
8:
Seatenterzerog
→
Drop
9:
Seatexitzerog
→
Inspect
10:
Ladderopen
→
Open
11:
Ladderclose
→
Close
12:
Inventory_open
→
Open panel
13:
Loot
→
Close panel
14:
Open
→
Override
15:
Close
→
Pump
16:
Toggle
17:
Lock
18:
Openfinished
19:
Closefinished
20:
Playintro
21:
Ejectcargo
22:
Openinventory
23:
Recv_openmech
24:
Recv_closemech
25:
Carrylowered
26:
Drop
27:
Inspect
Door
(Door_RN_NoRoomConnector_Component_Breachable)
Changed
33 changes
stdItem
Interactions
0:
Openlootingui
→
Carry
1:
Place
→
Drop
2:
Seatenter
→
Inspect
3:
Seatexit
→
Place
4:
Request
→
Equip
5:
Elevatorarrived
→
Offhandequip
6:
Extenddockingcollar
→
Store
7:
Withdrawdockingcollar
→
Offhandstore
8:
Openrampdoor
→
Blinkinglight_notshown
9:
Closerampdoor
→
Stopblinking_notshown
10:
Autoopenramprequest
→
Disablechipinteractions
11:
Autocloseramprequest
→
Enablechipinteractions
12:
Setrampauto
→
Insert
13:
Setrampmanualopen
14:
Setrampmanualclose
15:
Opendockingcollarlarge
16:
Closedockingcollarlarge
17:
Autoopendockingcollarlargerequest
18:
Autoclosedockingcollarlargerequest
19:
Setdockingcollarlargeauto
20:
Setdockingcollarlargemanualopen
21:
Setdockingcollarlargemanualclose
22:
Opendockingcollarsmall
23:
Closedockingcollarsmall
24:
Autoopendockingcollarsmallrequest
25:
Autoclosedockingcollarsmallrequest
26:
Setdockingcollarsmallauto
27:
Setdockingcollarsmallmanualopen
28:
Setdockingcollarsmallmanualclose
29:
Keypadsuccess
30:
Open
31:
Close
32:
Onunlocked
Door
(Door_RN_NoRoomConnector_Component_Instanced_IP)
Changed
30 changes
stdItem
Interactions
0:
Lockeddisplay
→
Drop
1:
Unlocktrigger
→
Inspect
3:
Pilotenter
→
Equip
4:
Pilotexit
→
Offhandequip
5:
Use
→
Store
6:
Enableinteraction
→
Offhandstore
7:
Disableinteraction
→
Blinkinglight_notshown
8:
Onattach
→
Stopblinking_notshown
9:
Ondetach
→
Carry
10:
Reset
11:
Seatenterpilot
12:
Seatexitpilot
13:
Activate remote camera
14:
Turret_gyro_mode
15:
Exteriorlightson
16:
Exteriorlightslow
17:
Place
18:
Open
19:
Close
20:
Opencomplete
21:
Closecomplete
22:
Turretenter
23:
Turretexit
24:
Seatenter
25:
Seatexit
26:
Openinventoryui
27:
Openlootingui
28:
Ladderopen
29:
Ladderclose
30:
Canopyopen