Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Component)
Changed
7 changes
stdItem
Interactions
0: Turnhoveroff → Locked
1: Grip → Open
2: Release → Close
3: Turnhoveron
4: Deploy
5: Close
6: Useconsole
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_HanagarDoor)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Drop
1: Keypadsuccess → Place
2: Open → Store
3: Close → Equiptowear
4: Onunlocked → Openinventoryui
5: Lockeddisplay → Openlootingui
6: Place_fuse → Carry
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Hangar)
Changed
19 changes
stdItem
Interactions
0: Unrestrain → Allowopen
1: Swapoutfit → Locktrigger
2: Restrain → Unlocktrigger
3: Openlootingui → Lockself
4: Consumeactor → Unlockself
5: Commstap → Openrequest
6: Lookat → Closerequest
7: Talk → Closetrigger
8: Order → Closeself
9: Serve → Allowclose
10: Takeorder → Gate_close
11: Refill ammo → Set_pressurenormalized
12: Refill grenades → Set_pressuredifferential
13: Medpen → Setstate_powered
14: Bodydrag → Setstate_unpowered
15: Bodydrop → Setstate_blocked
16: Turnover → Setstate_unblocked
17: Openinventoryui → Setstate_noaccess
18: Setstate_access
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Powerplant)
Changed
19 changes
stdItem
Interactions
0: Swapoutfit → Pressurecycle
1: Restrain → Pressurecyclecomplete
2: Openlootingui → Set_airlockconnected
3: Consumeactor → Stow
4: Commstap → Dooropen
5: Lookat → Doorclose
6: Talk → Place
7: Order → Open
8: Serve → Close
9: Takeorder → Opencomplete
10: Refill ammo → Closecomplete
11: Refill grenades → Ascend
12: Medpen → Descend
13: Bodydrag → Elevatorarrived
14: Bodydrop → Poweron
15: Turnover → Poweroff
16: Openinventoryui → Clean_mop
17: Unrestrain → Startcracking
18: Onglow
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Zeus_Airlock)
Changed
19 changes
stdItem
Interactions
0: Restrain → Weapons/[0000]/setstate_currentweaponstate_pistol
1: Openlootingui → Weapons/[0001]/setstate_currentweaponstate_smg
2: Consumeactor → Weapons/[0002]/setstate_currentweaponstate_ar
3: Commstap → Weapons/[0003]/setstate_currentweaponstate_shotgun
4: Lookat → Weapons/[0004]/setstate_currentweaponstate_lmg
5: Talk → Weapons/[0005]/setstate_currentweaponstate_sniper
6: Order → Setstate_challengestate_notstarted
7: Serve → Setstate_challengestate_countdown
8: Takeorder → Setstate_challengestate_inprogress
9: Refill ammo → Setstate_challengestate_abortedoutofbounds
10: Refill grenades → Setstate_challengestate_abortedwrongweapon
11: Medpen → Setstate_challengestate_results
12: Bodydrag → Setstate_challengetype_none
13: Bodydrop → Setstate_challengetype_basic
14: Turnover → Setstate_challengetype_advanced
15: Openinventoryui → Setstate_userstatus_nouser
16: Unrestrain → Setstate_userstatus_playeruser
17: Swapoutfit → Setstate_userstatus_aiuser
18: Flowgraphdebug_unlockbasiccerts
Door Control (ControlPanel_Screen_DoorControl_Physical_Scorpius)
Changed
4 changes
stdItem
Interactions
0: Turnon → Setprojectoroperable
1: Turnoff → Setprojectormalfunctioning
2: Setprojectorinoperable
3: Setdata_operable
Door Control (ControlPanel_Screen_DoorControl_Physical_Starlancer_Hangar)
Changed
18 changes
stdItem
Interactions
0: Place → Setlightslow
1: Consume → Setlightsalarm
2: Holdready → Functiondisruptedtrigger
3: Equiptosuit → Functionrestoredtrigger
4: Offhandequiptosuit → Disruptioncascade
5: Store → Restorationcascade
6: Offhandstore → Cascadecompleted
7: Drop → Misfiretrigger
8: Carrylowered → Misfirerequest
9: Inspect → Setmisfire_none
10: Grip → Setmisfire_trivial
11: Release → Setmisfire_minor
12: Seatenter → Setmisfire_major
13: Seatexit → Setmisfire_catastrophic
14: Open → Unlock
15: Pull(wasclose) → Lock
16: Locked → Setlightson
17: Opentop → Setlightsoff
Door Control (ControlPanel_Screen_DoorControl_Physical_Ursa_Rover)
Changed
11 changes
stdItem
Interactions
0: Turnhoveron → Open
1: Turnhoveroff → Close
2: Grip → Locked
3: Release
4: Openinventoryui
5: Openlootingui
6: Turnon
7: Turnoff
8: Toggle
9: Setstate_turnon
10: Setstate_turnoff
Door Control (ControlPanel_Screen_DoorControl_Starlifter_Exterior_Button)
Changed
19 changes
stdItem
Interactions
0: Setdata_malfunctioning → Store
1: Setdata_inoperable → Equiptowear
2: Setpower_normal → Carry
3: Setpower_low → Drop
4: Setpower_lost → Place
5: Setphase_00_off
6: Setphase_01_startup
7: Setphase_02_bios
8: Setphase_03_idle
9: Setphase_04_engaged
10: Setphase_05_shutdown
11: Setpairing
12: Setpairingcomplete
13: Setscreen_off
14: Setscreen_on
15: Cyclepairingmode
16: Setstate_01_fresh
17: Setstate_02_weathered
18: Setstate_03_critical
Door Control (ControlPanel_Screen_DoorControl_Starlifter_Interior_Button)
Changed
19 changes
stdItem
Interactions
0: Store → Tray03_lock
1: Equiptowear → Tray03_unlock
2: Openinventoryui → Tray03_animationcomplete
3: Openlootingui → Tray04_open
4: Carry → Tray04_close
5: Drop → Tray04_lock
6: Place → Tray04_unlock
7: Tray04_animationcomplete
8: Column01_opentop
9: Column01_openbottom
10: Column01_switchtotop
11: Column01_switchtobottom
12: Column02_opentop
13: Column02_openbottom
14: Column02_switchtotop
15: Column02_switchtobottom
16: Column01_allclosed
17: Column02_allclosed
18: Place
Door Control (ControlPanel_Screen_DoorControl_Starlifter_Storage)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Place
1: Openlootingui → Store
2: Carry → Equiptowear
3: Drop → Carry
4: Place → Drop
5: Store
6: Equiptowear
Door Control (ControlPanel_Screen_DoorPanel_NEW_BackSideOverride_Kaboos)
Changed
10 changes
stdItem
Interactions
0: Closerightdoor → Squats
1: Seatenterleft → Windmills
2: Seatexitleft → Warmup
3: Seatenterright → Mobiglas
4: Seatexitright → Off
5: Seatenterleftzerog → On
6: Seatexitleftzerog → Pickup
7: Seatenterrightzerog → Place
8: Seatexitrightzerog → Deactivate
9: Seatentercargo
Door Control (ControlPanel_Screen_DoorPanel_NEW_Keycard_StormBreakerPuzzle)
Changed
11 changes
stdItem
Interactions
0: Refill extinguisher → Eject
1: Bespokeplace → Oninserted
2: Check
3: Oncheckfailed
4: Onchecksucceeded
5: Reset
6: Enableweapons
7: Disableweapons
8: Setlagpips
9: Setleadpips
10: Setgimballock
Door Control (ControlPanel_Screen_DoorPanel_NEW_Keypad_Linkable)
Changed
14 changes
stdItem
Interactions
0: Registerplayer → Warmup
1: Abort → Mobiglas
2: Insert → Activate
3: Eject → Exit
4: Off → Burpee
5: On → Cherrypick
6: Panelopen → Legraises
7: Panelclose → Lunges
8: Panelcycle → Mountainclimbertwist
9: Openleftpanel → Plankjacks
10: Closeleftpanel → Planks
11: Openleftdoor → Pushups
12: Closeleftdoor → Shadowboxing
13: Openrightdoor → Situps
<= PLACEHOLDER => (ControlPanel_Screen_LightControl_9x16_col)
Changed
8 changes
stdItem
Interactions
0: Tractorbeamright_enter → Opendoor1
1: Tractorbeamright_exit → Opendoor2
2: Tractorbeamright_exitleft → Cycledoor1
3: Pilot_enter → Cycledoor2
4: Pilot_exit → Closedoor1
5: Engineering_enter → Closedoor2
6: Engineering_exit → Cycle
7: Turrettop_enter
<= PLACEHOLDER => (ControlPanel_Screen_LightControl_Physical_NoAlarm)
Changed
7 changes
stdItem
Interactions
0: Turnoff → Closedoor2
1: Turnon → Cycle
2: Retrieve → Opendoor1
3: Retrivedata → Opendoor2
4: Pickup → Cycledoor1
5: Drop → Cycledoor2
6: Closedoor1
<= PLACEHOLDER => (Covalex_Datapad_DoorCodes_4x3_Screen)
Changed
2 changes
stdItem
Interactions
0: Unlock → Enabledecoupled
1: Openlootingui → Disabledecoupled
ParaMed Medical Device (crlf_medgun_01)
Changed
12 changes
stdItem
Interactions
0: Holdready → Turret_gyro_mode
1: Holster → Openattacheddoors
2: Offhandholster → Closeattacheddoors
3: Store → Seatenter
4: Offhandstore → Seatexit
5: Drop → Open
6: Carrylowered → Close
7: Inspect → Lockerequipall
8: Place → Lockerswapallclothes
9: Chakmafirstselecttake → Lockerswapallundersuit
10: Chakmatake → Lockerswapallhelmet
11: Bespokeplace → Lockerswapallcore
Crusader White Knight (CRUS_game_chess_1_knight_a)
Changed
5 changes
stdItem
Interactions
0: Engineoff → Turnhoveroff
1: Enabledecoupled → Useconsole
2: Disabledecoupled → Touchscreen
3: Enablegsafe → Grip
4: Disablegsafe → Release
Crusader Black Queen (CRUS_game_chess_1_queen_b)
Changed
5 changes
stdItem
Interactions
0: Disablevtol → Dropuserin
1: Enableproximityassist → Open
2: Disableproximityassist → Close
3: Engineon → Grip
4: Engineoff → Release
Crusader C1 Spirit (CRUS_Spirit_C1_BIS2024_Temp)
Changed
2 changes
stdItem
Interactions
0: Enablecruise → Turnoff
1: Disablecruise → Toggle
Crusader C1 Spirit Wikelo Special (CRUS_Spirit_C1_Civilian)
Changed
2 changes
stdItem
Interactions
0: Enableproximityassist → Toggle
1: Disableproximityassist → Turnon
Door Control (CRUS_Spirit_FakeDoorToggle)
Changed
34 changes
stdItem
Interactions
0: Vending → Close
1: Vendcomplete → Accesscargogrid
2: Error → Open
3: Stealcomplete → Lock
4: Door_open → Unlock
5: Door_close → Openlootingui
6: Dispenser_up → Openinventoryui
7: Dispenser_down
8: Opencargodoor
9: Closecargodoor
10: Opencargomech
11: Closecargomech
12: Infect
13: Fix
14: Insert
15: Eject
16: Abort
17: Logoutrequest
18: Isturnedoff
19: Isturnedon
20: Accessisgranted
21: Terminalisbeinghacked
22: Accessisrevoked
23: Terminalgetslocked
24: Terminallockreset
25: Comms_terminalstartsuploading
26: Comms_terminalstopsuploading
27: Comms_connectionrequestispresent
28: Comms_connectionrequestwithdrawn
29: Comms_terminalpausesuploading
30: Comms_connectiondenied
31: Seatenterfront
32: Seatenterleft
33: Seatexitfront
Door Control (CRUS_Spirit_Ramp)
Changed
23 changes
stdItem
Interactions
0: Lockeddisplay → Enablecruise
1: Unlocktrigger → Disablecruise
2: Seatenter → Enablevtol
3: Seatexit → Disablevtol
4: Carry → Enableproximityassist
5: Drop → Disableproximityassist
6: Inspect → Engineon
7: Place → Engineoff
8: Store → Enabledecoupled
9: Opendoor → Disabledecoupled
10: Closedoor → Enablegsafe
11: Activateradar → Disablegsafe
12: → Enableesp
13: → Disableesp
14: 3 → Shiptransformcycle
15: 4 → Shiptransformretract
16: 5 → Shiptransformdeploy
17: 6
18: 7
19: 8
20: 9
21: Correctcode
22: Resetentity
Crusader Mercury Star Runner (CRUS_Star_Runner_PU_AI_CRIM)
Changed
2 changes
stdItem
Interactions
0: Carry → Setstate_noaccess
1: Drop → Setstate_access
Crusader Ares Star Fighter Ion (CRUS_Starfighter_Ion_Unmanned_Template)
Changed
2 changes
stdItem
Interactions
0: Enableesp → Carry
1: Disableesp → Drop
PLACEHOLDER - dmc_frontier_jacket_01_02_11 (dmc_frontier_jacket_01_02_11)
Changed
14 changes
stdItem
Interactions
0: Openlootingui → Enableesp
1: Openinventoryui → Disableesp
2: Close → Enablecruise
3: Accesscargogrid → Disablecruise
4: Open → Enablevtol
5: Lock → Disablevtol
6: Unlock → Enableproximityassist
7: Disableproximityassist
8: Engineon
9: Engineoff
10: Enabledecoupled
11: Disabledecoupled
12: Enablegsafe
13: Disablegsafe
Holiday Butcher Helmet (doom_armor_medium_helmet_04_01_01)
Changed
7 changes
stdItem
Interactions
0: Comms_acceptcall → Tray02_close
1: Comms_declinecall → Tray02_lock
2: Shiptransformdeploy → Tray02_unlock
3: Shiptransformretract → Tray02_animationcomplete
4: Ejection → Tray03_open
5: Enterdefaultmode → Tray03_close
6: Enterscanmode → Tray03_lock
Sinkhole Backpack (doom_combat_medium_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Toggle → Lock
1: Unlock → Override
2: Overrideclose → Stepthrough
3: Opencomplete → Toggle
4: Closecomplete → Unlock
5: Opentrigger → Overrideclose
6: Openself → Opencomplete
Death's Head Helmet (doom_combat_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Hailtarget_start → Hangerequip
1: Hailtarget_stop → Hangerhang
2: Sensors_on → Hangerswap
3: Sensors_off → Hangerswapall
4: Scan_enable → Hangerequipall
5: Scan_disable → Hangerhangall
6: Shields_on
Skullcap Helmet (doom_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Close panel → Enablevtol
1: Override → Disablevtol
2: Pump → Enableproximityassist
3: Open → Disableproximityassist
4: Close → Engineon
5: Open panel → Engineoff
6: Enabledecoupled
<= PLACEHOLDER => (Door_ChipReader_Vault_001)
Changed
35 changes
stdItem
Interactions
0: Close → Firepattern_setsynchronized
1: Sit → Piptype_setlead
2: Exit → Piptype_setlag
3: Type → Landinggear_invalid
4: Order → Selfdestruct_engage
5: Drink → Selfdestruct_disengage
6: Open → Hailtarget_start
7: Hailtarget_stop
8: Sensors_on
9: Sensors_off
10: Scan_enable
11: Scan_disable
12: Shields_on
13: Shields_off
14: Missiles_armmissile
15: Missiles_disarmmissiles
16: Missiles_cyclemissiles
17: Missiles_firemissiles
18: Weapons_on
19: Weapons_off
20: Countermeasures_fire
21: Headlights_on
22: Headlights_off
23: Vtol_setactive
24: Vtol_setinactive
25: Proximityassist_setactive
26: Proximityassist_setinactive
27: Flighthud_invalid
28: Scanninghud_invalid
29: Comms_acceptcall
30: Comms_declinecall
31: Shiptransformextend
32: Shiptransformretract
33: Ejection
34: Enterdefaultmode
<= PLACEHOLDER => (Door_ChipReader_Vault_003)
Changed
35 changes
stdItem
Interactions
0: Exit → Enterscanmode
1: Sit → Enterquantummode
2: Torear
3: Tofront
4: Emergencylightson
5: Emergencylightsoff
6: Emergencylightsonrequest
7: Emergencylightsoffrequest
8: Openaccesspoints
9: Closeaccesspoints
10: Flight_ready
11: Dummyinteraction
12: Commsinteraction
13: Opencanopy
14: Closecanopy
15: Landinggear_deploy
16: Landinggear_retract
17: Coupled_setcoupled
18: Coupled_setdecoupled
19: Gsafe_setactive
20: Gsafe_setinactive
21: Esp_setactive
22: Esp_setinactive
23: Quantumspool_setactive
24: Quantumspool_setinactive
25: Quantumtravel_setactive
26: Quantumtravel_setinactive
27: Weaponcontroller_setactive
28: Weaponcontroller_setinactive
29: Gimbaltype_setfixed
30: Gimbaltype_setgimbal
31: Gimbaltype_setaimassist
32: Firepattern_setstaggered
33: Firepattern_setsynchronized
34: Piptype_setlead
<= PLACEHOLDER => (Door_NoRoomConnector_Breachable_GAMA_Railen_CargoRack)
Changed
17 changes
stdItem
Interactions
0: Setstate_closing → Disabledecoupled
1: Exit → Enablegsafe
2: Open → Disablegsafe
3: Close → Enableesp
4: Activateshower → Disableesp
5: Deactivateshower → Enablecruise
6: Turretenter → Disablecruise
7: Turretexit → Enablevtol
8: Carrylowered → Disablevtol
9: Drop → Enableproximityassist
10: Inspect → Disableproximityassist
11: Place → Engineon
12: Store → Engineoff
13: Offhandstore → Enabledecoupled
14: Activate
15: Equip
16: Offhandequip
MISC Hull C (MISC_Hull_C_AI_Civ)
Changed
5 changes
stdItem
Interactions
0: Drop → Restrain
1: Inspect → Openlootingui
2: Place → Consumeactor
3: Store → Commstap
4: Carry → Lookat
<= PLACEHOLDER => (Door_NoRoomConnector_RSI_Polaris_Toilet_R)
Changed
16 changes
stdItem
Interactions
0: Seatexitright → Enablevtol
1: Seatenterleft → Disablevtol
2: Seatexitleft → Enableproximityassist
3: Activate remote camera → Disableproximityassist
4: Turret_gyro_mode → Engineon
5: Wash → Engineoff
6: Exit → Enabledecoupled
7: Lean → Disabledecoupled
8: Runwater → Enablegsafe
9: Inactive → Disablegsafe
10: Flightready → Enableesp
11: Selfdestruct_engage → Disableesp
12: Enablecruise
13: Disablecruise
14: Shiptransformcycle
15: Shiptransformretract
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_Aurora_Mk2_Module_Cargo_Rack)
Changed
34 changes
stdItem
Interactions
0: Sit → Headlights_on
1: Exit → Headlights_off
2: Activate → Vtol_setactive
3: Deactivate → Vtol_setinactive
4: Open → Proximityassist_setactive
5: Close → Proximityassist_setinactive
6: Flighthud_invalid
7: Scanninghud_invalid
8: Comms_acceptcall
9: Comms_declinecall
10: Shiptransformextend
11: Shiptransformretract
12: Ejection
13: Enterdefaultmode
14: Enterscanmode
15: Enterquantummode
16: Opencargodoor
17: Closecargodoor
18: Openaccesspoints
19: Closeaccesspoints
20: Flight_ready
21: Dummyinteraction
22: Commsinteraction
23: Opencanopy
24: Closecanopy
25: Landinggear_deploy
26: Landinggear_retract
27: Coupled_setcoupled
28: Coupled_setdecoupled
29: Gsafe_setactive
30: Gsafe_setinactive
31: Esp_setactive
32: Esp_setinactive
33: Quantumspool_setactive
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP)
Changed
33 changes
stdItem
Interactions
0: Place → Close
1: Open → Accesscargogrid
2: Close → Open
3: Opencomplete → Lock
4: Closecomplete → Unlock
5: Print → Openlootingui
6: Createammo → Openinventoryui
7: Tryejectcargobox
8: Request
9: Elevatorarrived
10: Activate remote camera
11: Turret_gyro_mode
12: Liedown
13: Sit
14: Exit
15: Sleep
16: Situp
17: Escpodlowerrightenter
18: Escpodlowerrightexit
19: Savegamelogoutlr
20: Openinventoryui
21: Openlootingui
22: Deployrequest
23: Retractrequest
24: Next
25: Previous
26: Left_scan
27: Left_extract
28: Left_fracture
29: Deactivate
30: Refill ammo
31: Pick up
32: Medpen
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_hab_toilet_door)
Changed
34 changes
stdItem
Interactions
0: Open → Vtol_setactive
1: Close → Vtol_setinactive
2: Hack → Proximityassist_setactive
3: Repair → Proximityassist_setinactive
4: Syncopen → Flighthud_invalid
5: Syncclose → Scanninghud_invalid
6: Opencomplete → Comms_acceptcall
7: Closecomplete → Comms_declinecall
8: Openhatch → Shiptransformextend
9: Closehatch → Shiptransformretract
10: Item → Ejection
11: Item2 → Enterdefaultmode
12: Item3 → Enterscanmode
13: Item4 → Enterquantummode
14: Print → Openaccesspoints
15: Resourcesprovided → Closeaccesspoints
16: Awaitingresources → Flight_ready
17: Dummyinteraction
18: Commsinteraction
19: Opencanopy
20: Closecanopy
21: Landinggear_deploy
22: Landinggear_retract
23: Coupled_setcoupled
24: Coupled_setdecoupled
25: Gsafe_setactive
26: Gsafe_setinactive
27: Esp_setactive
28: Esp_setinactive
29: Quantumspool_setactive
30: Quantumspool_setinactive
31: Quantumtravel_setactive
32: Quantumtravel_setinactive
33: Weaponcontroller_setactive
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_Hammerhead_GS_Bridge)
Changed
34 changes
stdItem
Interactions
0: Drop → Selfdestruct_disengage
1: Carrylowered → Hailtarget_start
2: Inspect → Hailtarget_stop
3: Place → Sensors_on
4: Grip → Sensors_off
5: Release → Scan_enable
6: Deploy → Scan_disable
7: Retract → Shields_on
8: Deploycomplete → Shields_off
9: Retractcomplete → Missiles_armmissile
10: Deploytrigger → Missiles_disarmmissiles
11: Retracttrigger → Missiles_cyclemissiles
12: Deployrequest → Missiles_firemissiles
13: Retractrequest → Weapons_on
14: Gatedeploy → Weapons_off
15: Allowdeploy → Countermeasures_fire
16: Headlights_on
17: Headlights_off
18: Vtol_setactive
19: Vtol_setinactive
20: Proximityassist_setactive
21: Proximityassist_setinactive
22: Flighthud_invalid
23: Scanninghud_invalid
24: Comms_acceptcall
25: Comms_declinecall
26: Shiptransformextend
27: Shiptransformretract
28: Ejection
29: Enterdefaultmode
30: Enterscanmode
31: Enterquantummode
32: Openaccesspoints
33: Closeaccesspoints
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_AEGS_Hammerhead_GS_Cargo)
Changed
34 changes
stdItem
Interactions
0: Offhandstore → Comms_acceptcall
1: Drop → Comms_declinecall
2: Carrylowered → Shiptransformextend
3: Inspect → Shiptransformretract
4: Place → Ejection
5: Consume → Enterdefaultmode
6: Holdready → Enterscanmode
7: Equiptosuit → Enterquantummode
8: Offhandequiptosuit → Openaccesspoints
9: Store → Closeaccesspoints
10: Flight_ready
11: Dummyinteraction
12: Commsinteraction
13: Opencanopy
14: Closecanopy
15: Landinggear_deploy
16: Landinggear_retract
17: Coupled_setcoupled
18: Coupled_setdecoupled
19: Gsafe_setactive
20: Gsafe_setinactive
21: Esp_setactive
22: Esp_setinactive
23: Quantumspool_setactive
24: Quantumspool_setinactive
25: Quantumtravel_setactive
26: Quantumtravel_setinactive
27: Weaponcontroller_setactive
28: Weaponcontroller_setinactive
29: Gimbaltype_setfixed
30: Gimbaltype_setgimbal
31: Gimbaltype_setaimassist
32: Firepattern_setstaggered
33: Firepattern_setsynchronized
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_Nova_Cooler)
Changed
34 changes
stdItem
Interactions
0: Carry → Missiles_firemissiles
1: Inspect → Weapons_on
2: Place → Weapons_off
3: Drop → Countermeasures_fire
4: Stow → Headlights_on
5: Sit → Headlights_off
6: Exit → Vtol_setactive
7: Vtol_setinactive
8: Proximityassist_setactive
9: Proximityassist_setinactive
10: Flighthud_invalid
11: Scanninghud_invalid
12: Comms_acceptcall
13: Comms_declinecall
14: Shiptransformextend
15: Shiptransformretract
16: Ejection
17: Enterdefaultmode
18: Enterscanmode
19: Enterquantummode
20: Opencargodoor
21: Closecargodoor
22: Openaccesspoints
23: Closeaccesspoints
24: Flight_ready
25: Dummyinteraction
26: Commsinteraction
27: Opencanopy
28: Closecanopy
29: Landinggear_deploy
30: Landinggear_retract
31: Coupled_setcoupled
32: Coupled_setdecoupled
33: Gsafe_setactive
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_IP_Toilet)
Changed
34 changes
stdItem
Interactions
0: Carry → Landinggear_retract
1: Place → Coupled_setcoupled
2: Drop → Coupled_setdecoupled
3: Stow → Gsafe_setactive
4: Inspect → Gsafe_setinactive
5: Esp_setactive
6: Esp_setinactive
7: Quantumspool_setactive
8: Quantumspool_setinactive
9: Quantumtravel_setactive
10: Quantumtravel_setinactive
11: Weaponcontroller_setactive
12: Weaponcontroller_setinactive
13: Gimbaltype_setfixed
14: Gimbaltype_setgimbal
15: Gimbaltype_setaimassist
16: Firepattern_setstaggered
17: Firepattern_setsynchronized
18: Piptype_setlead
19: Piptype_setlag
20: Landinggear_invalid
21: Selfdestruct_engage
22: Selfdestruct_disengage
23: Hailtarget_start
24: Hailtarget_stop
25: Sensors_on
26: Sensors_off
27: Scan_enable
28: Scan_disable
29: Shields_on
30: Shields_off
31: Missiles_armmissile
32: Missiles_disarmmissiles
33: Missiles_cyclemissiles
Door (Door_RN_NoRoomConnector_Breachable_OpenClose_RSI_Perseus_Hoop)
Changed
28 changes
stdItem
Interactions
0: Refill grenades → Unlock
1: Onattach → Openlootingui
2: Ondetach → Openinventoryui
3: Reset → Close
4: Poweron → Accesscargogrid
6: Close → Lock
7: Lock
8: Override
9: Overrideclose
10: Place
11: Opencomplete
12: Closecomplete
13: Use
14: Exit
15: Startfire
16: Stopfire
17: Openout
18: Openin
19: Stasisdisable
20: Atoa
21: Atob
22: Atoc
23: Btoa
24: Btob
25: Btoc
26: Ctoa
27: Ctob
28: Ctoc
Door (Door_RN_NoRoomConnector_Breachable_OpenReverse_IP)
Changed
27 changes
stdItem
Interactions
0: Request → Pilot_enter
1: Elevatorarrived → Pilot_exit
2: Place → Console_enter
3: Open → Console_exit
4: Close → Dooropen
5: Opencomplete → Doorclose
6: Closecomplete → Shipenter
7: Turn on → Shipexit
8: Turn off → Shipzerogenter
9: Accesscargogrid → Shipzerogexit
10: Opened → Exit
11: Lock → Enter
12: Unlock → Heatinghands
13: Use → Engineon
14: Play → Engineoff
15: Onplaying → Enabledecoupled
16: Onstopped → Disabledecoupled
17: Ascend → Enablegsafe
18: Descend → Disablegsafe
19: Activate → Enableesp
20: Deactivate → Disableesp
21: Activated → Enablecruise
22: Deactivated → Disablecruise
23: Satelliteopened → Enablevtol
24: Satelliteclosed → Disablevtol
25: Satelliteupload → Enableproximityassist
26: Requestascent → Disableproximityassist
Door (Door_RN_NoRoomConnector_Breachable_OpenReverse_RSI_Meteor_WeaponStorage)
Changed
34 changes
stdItem
Interactions
0: Place → Pump
1: Store → Open
2: Lighton → Close
3: Lightoff → Open panel
4: Destroysubitem → Close panel
5: Connecthardware → Override
6: Synchardware → Cycle
7: Subitemdestroyed → Override disabled
8: Lockitem → Off override
9: Unlockitem → Default override
10: Offhandstore → Auxiliary override
11: Copilotrightenter → Emergency override
12: Copilotrightexit → Cinematic override
13: Dockingportopen
14: Dockingportclose
15: Activate remote camera
16: Turret_gyro_mode
17: Turnon
18: Turnoff
19: Canopyopen
20: Canopyclose
21: Seatenter
22: Seatexit
23: Seatenterzerog
24: Seatexitzerog
25: Lifesupport_open
26: Lifesupport_close
27: Cooler_open
28: Cooler_close
29: Relay_open
30: Relay_close
31: Fuelport_open
32: Fuelport_close
33: Radar_open
Door (Door_RN_NoRoomConnector_Breachable_OpenReverse_RSI_Polaris_Hoop)
Changed
33 changes
stdItem
Interactions
0: Canopyclose → Offhandequip
1: Seatenterzerog → Store
2: Seatexitzerog → Offhandstore
3: Battery_open → Blinkinglight_notshown
4: Battery_close → Stopblinking_notshown
5: Cooler_left_open → Carry
6: Cooler_left_close → Drop
7: Cooler_right_open → Inspect
8: Cooler_right_close → Place
9: Lifesupport_open → Equip
10: Lifesupport_close
11: Powerplant_open
12: Powerplant_close
13: Quantumdrive_open
14: Quantumdrive_close
15: Shieldgen_left_open
16: Shieldgen_left_close
17: Shieldgen_right_open
18: Shieldgen_right_close
19: Computer_open
20: Computer_close
21: Retrieve
22: Cancel
23: Poweron
24: Poweroff
25: Pushup
26: Input_scu
27: Isdestroyed - overheated
28: Isturnedon
29: Isstartinguploading
30: Isstoppinguploading
31: Isstartingtooverheat
32: Isstoppingoverheating
Door (Door_RN_NoRoomConnector_Breachable_OpenReverse_Starfarer_Ramp)
Changed
28 changes
stdItem
Interactions
0: Disarm → Place
1: Boom → Equip
2: Seatenter → Offhandequip
3: Seatexit → Store
4: Canopyopen → Offhandstore
5: Canopyclose → Blinkinglight_notshown
6: Seatenterladder → Stopblinking_notshown
7: Seatexitladder → Carry
8: Seatenterzerog → Drop
9: Seatexitzerog → Inspect
10: Ladderopen → Open
11: Ladderclose → Close
12: Inventory_open → Open panel
13: Loot → Close panel
14: Open → Override
15: Close → Pump
16: Toggle
17: Lock
18: Openfinished
19: Closefinished
20: Playintro
21: Ejectcargo
22: Openinventory
23: Recv_openmech
24: Recv_closemech
25: Carrylowered
26: Drop
27: Inspect
Door (Door_RN_NoRoomConnector_Component_Breachable)
Changed
33 changes
stdItem
Interactions
0: Openlootingui → Carry
1: Place → Drop
2: Seatenter → Inspect
3: Seatexit → Place
4: Request → Equip
5: Elevatorarrived → Offhandequip
6: Extenddockingcollar → Store
7: Withdrawdockingcollar → Offhandstore
8: Openrampdoor → Blinkinglight_notshown
9: Closerampdoor → Stopblinking_notshown
10: Autoopenramprequest → Disablechipinteractions
11: Autocloseramprequest → Enablechipinteractions
12: Setrampauto → Insert
13: Setrampmanualopen
14: Setrampmanualclose
15: Opendockingcollarlarge
16: Closedockingcollarlarge
17: Autoopendockingcollarlargerequest
18: Autoclosedockingcollarlargerequest
19: Setdockingcollarlargeauto
20: Setdockingcollarlargemanualopen
21: Setdockingcollarlargemanualclose
22: Opendockingcollarsmall
23: Closedockingcollarsmall
24: Autoopendockingcollarsmallrequest
25: Autoclosedockingcollarsmallrequest
26: Setdockingcollarsmallauto
27: Setdockingcollarsmallmanualopen
28: Setdockingcollarsmallmanualclose
29: Keypadsuccess
30: Open
31: Close
32: Onunlocked
Door (Door_RN_NoRoomConnector_Component_Instanced_IP)
Changed
30 changes
stdItem
Interactions
0: Lockeddisplay → Drop
1: Unlocktrigger → Inspect
3: Pilotenter → Equip
4: Pilotexit → Offhandequip
5: Use → Store
6: Enableinteraction → Offhandstore
7: Disableinteraction → Blinkinglight_notshown
8: Onattach → Stopblinking_notshown
9: Ondetach → Carry
10: Reset
11: Seatenterpilot
12: Seatexitpilot
13: Activate remote camera
14: Turret_gyro_mode
15: Exteriorlightson
16: Exteriorlightslow
17: Place
18: Open
19: Close
20: Opencomplete
21: Closecomplete
22: Turretenter
23: Turretexit
24: Seatenter
25: Seatexit
26: Openinventoryui
27: Openlootingui
28: Ladderopen
29: Ladderclose
30: Canopyopen