Version Changelog

4.10.1-LIVE.12660092
4.10.1-LIVE.12660092 4.10.2-LIVE.12881860 · Oct 9, 2026
4.10.3-LIVE.13165946
Tuna with Vegetables Omni Pack (Food_sachet_omni_01_tunaveg_a)
Changed
6 changes
stdItem
Interactions
0: Seatexitladder → Disableesp
1: Seatenterzerog → Enablecruise
2: Seatexitzerog → Disablecruise
3: Inventory_open → Enablevtol
4: Inventory_close → Disablevtol
5: Loot → Enableproximityassist
ReadyMeal (Chicken Dinner) (Food_sachet_uee_01_a)
Changed
6 changes
stdItem
Interactions
0: Enablecruise → Store
1: Disablecruise → Equip
2: Enablevtol → Openexternalinventory
3: Disablevtol → Dispenseropen
4: Enableproximityassist → Dispenserclose
5: Disableproximityassist → Ejectcargobox
ReadyMeal (Chicken Patty and Noodles) (Food_sachet_readymeal_01_noodles_a)
Changed
6 changes
stdItem
Interactions
0: Opencomplete → Disablecruise
1: Closecomplete → Enablevtol
2: Reset → Disablevtol
3: Activate remote camera → Enableproximityassist
4: Jump → Disableproximityassist
5: Take → Engineon
Special Operation Formula Combat Ration (Food_sachet_uee_01_formula_a)
Changed
6 changes
stdItem
Interactions
0: Lock_01 → Disableproximityassist
1: Lock_02 → Engineon
2: Unlock_01 → Engineoff
3: Unlock_02 → Enabledecoupled
4: Mainlock → Disabledecoupled
5: Mainunlock → Enablegsafe
Lamb Tagine Combat Ration (Food_sachet_uee_01_lamb_a)
Changed
6 changes
stdItem
Interactions
0: Poweron → Disablegsafe
1: Poweroff → Enableesp
2: Retrieve → Disableesp
3: Cancel → Enablecruise
4: Disablecruise
5: Enablevtol
Aloprat Skewer (Food_Skewered_Rat_Pile_Raw)
Changed
6 changes
stdItem
Interactions
0: Pump → Downloadauthorised
1: Open → Downloadunauthorised
2: Close → Prereqsmet
3: Open panel → Prereqsunmet
4: Close panel → Download
5: Override → Enterinternalscreen
Bo-Go (Langoustine and Lamb) (Food_tin_bogo_01_langoustine_a)
Changed
6 changes
stdItem
Interactions
0: Openself → Enablegsafe
1: Allowopen → Disablegsafe
2: Locktrigger → Enableesp
3: Unlocktrigger → Disableesp
4: Lockself → Enablecruise
5: Unlockself → Disablecruise
Ma's Ready to Eat Beef Home Stew (Food_tin_mre_01_a)
Changed
6 changes
stdItem
Interactions
0: Enableproximityassist → Seatenter
1: Disableproximityassist → Seatexit
2: Engineon
3: Engineoff
4: Enabledecoupled
5: Disabledecoupled
[PH] Noodles v2 (Food_tin_noodle_2_a)
Changed
6 changes
stdItem
Interactions
0: Setstate_noaccess → Disablegsafe
1: Setstate_access → Enableesp
2: Pressurecycle → Disableesp
3: Pressurecyclecomplete → Enablecruise
4: Set_airlockconnected → Disablecruise
5: Lockself → Enablevtol
Boumbo Stew Omni Pack (Food_tin_omni_01_a)
Changed
6 changes
stdItem
Interactions
0: Disableproximityassist → Onleverraised
1: Shiptransformcycle → Onleverlowered
2: Shiptransformretract → Proc_onleverup
3: Shiptransformdeploy → Proc_onleverdown
4: Engineon → Enable
5: Engineoff → Disable
Tin (Food_tin_spork_food_02_a)
Changed
6 changes
stdItem
Interactions
0: Enableesp → Startloop1
1: Disableesp → Startloop2
2: Enablecruise → Seatenter
3: Disablecruise → Seatexit
4: Enablevtol
5: Disablevtol
Spiced Protein Stew Combat Ration (Food_tin_uee_01_a)
Changed
6 changes
stdItem
Interactions
0: Engineon → Onenabled
1: Engineoff → Ondisabled
2: Enabledecoupled → Checkloop1
3: Disabledecoupled → Transition1to2
4: Enablegsafe → Checkloop2
5: Disablegsafe → Transition2to1
Seat (Seat_Bench_NoBack_Right_AEGS_Idris_rdy_rm_mirror)
Changed
2 changes
stdItem
Interactions
0: Exit → Seatexit
1: Savegamelogout → Opendoor
ASD Memory Drive (FPS_Consumable_HardDrive_Delving_Hardened_ASD_Yellow)
Changed
8 changes
stdItem
Interactions
0: Unlockself → Markhostile
1: Openrequest → Markfriendly
2: Closerequest → Pintarget
3: Closetrigger → Unpintarget
4: Closeself → Scanrange_setlong
5: Allowclose → Scanrange_setmedium
6: Gate_close → Scanrange_setshort
7: Set_pressurenormalized → Headlights_on
Strata Helmet Crusader Edition (fta_medium_helmet_01_06_07)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Pressurecycle
1: Openinventoryui → Pressurecyclecomplete
2: Openlootingui → Set_airlockconnected
3: Carry → Open
4: Drop → Close
5: Place → Lock
6: Store → Override
Strata Helmet ArcCorp Edition (fta_medium_helmet_01_07_02)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Lock
1: Openinventoryui → Override
2: Openlootingui → Stepthrough
3: Carry → Disable
4: Drop → Unlock
5: Place → Overrideclose
6: Store → Opencomplete
Strata Helmet microTech Black (fta_medium_helmet_01_08_12)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Set_pressurenormalized
1: Openinventoryui → Set_pressuredifferential
2: Openlootingui → Setstate_powered
3: Carry → Setstate_unpowered
4: Drop → Setstate_blocked
5: Place → Setstate_unblocked
6: Store → Setstate_noaccess
Strata Helmet Hurston Black (fta_medium_helmet_01_09_12)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Override
1: Openinventoryui → Stepthrough
2: Openlootingui → Toggle
3: Carry → Unlock
4: Drop → Overrideclose
5: Place → Opencomplete
6: Store → Closecomplete
Strata Helmet Crusader Black (fta_medium_helmet_01_10_12)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Closecomplete
1: Openinventoryui → Opentrigger
2: Openlootingui → Openself
3: Carry → Allowopen
4: Drop → Locktrigger
5: Place → Unlocktrigger
6: Store → Lockself
<= PLACEHOLDER => (Gadget_Cabinet_kegr_fire_extinguisher_01_NoRN_hightech_NoExtinguisher_med_high)
Changed
2 changes
stdItem
Interactions
0: Setstate_unpowered → Closeaccesspoints
1: Setstate_blocked → Flightready
Odyssey II Racing Helmet Twilight (rsi_odyssey_undersuit_helmet_01_01_18)
Changed
7 changes
stdItem
Interactions
0: Openaccesspoints → Drop
1: Closeaccesspoints → Place
2: Flight_ready → Store
3: Dummyinteraction → Inspect
4: Commsinteraction → Carry
5: Opencanopy
6: Closecanopy
Gatac Syulen (GAMA_Syulen_Exec_Military)
Changed
2 changes
stdItem
Interactions
0: Disablecruise → Idle
1: Enablevtol
Door Control (GAMA_Syulen_FuelArm)
Changed
14 changes
stdItem
Interactions
0: Purge → Disableproximityassist
1: Open → Engineon
2: Close → Engineoff
3: Activate pump → Enabledecoupled
4: Detach → Disabledecoupled
5: Seatenter → Enablegsafe
6: Seatexit → Disablegsafe
7: Place → Enableesp
8: Pickup → Disableesp
9: Poweron → Enablecruise
10: Poweroff → Disablecruise
11: Inspect → Enablevtol
12: Disablevtol
13: Enableproximityassist
Door Control (GAMA_Syulen_Ground_Fuelport)
Changed
34 changes
stdItem
Interactions
0: Cyclepinned → Closecomponentpanelfr
1: Exteriorlights_on → Deployturret
2: Exteriorlights_off → Retractturret
3: Interiorlights_on → Poweron
4: Interiorlights_off → Poweroff
5: Selfdestruct_engage → Open
6: Selfdestruct_disengage → Close
7: Alarm_on → Toggle
8: Alarm_off → Onclosed
9: Hailtarget_start → Onopening
10: Hailtarget_stop → Onopened
11: Sensors_on → Onclosing
12: Sensors_off → Setstate_closed
13: Ping → Setstate_opening
14: Scan_enable → Setstate_opened
15: Scan_disable → Setstate_closing
16: Shields_on
17: Shields_off
18: Subtarget_setnone
19: Subtarget_setengines
20: Subtarget_setturrets
21: Missiles_armmissile
22: Missiles_disarmmissiles
23: Missiles_cyclemissiles
24: Missiles_firemissiles
25: Weapons_on
26: Weapons_off
27: Transponder_on
28: Transponder_off
29: Suppression_on
30: Suppression_off
31: Screens_on
32: Screens_off
33: Darkfilter_on
<= PLACEHOLDER => (game_checker_piece_single_b)
Changed
5 changes
stdItem
Interactions
0: Addtwoarrayvalue → Disablegsafe
1: Addthreearrayvalue → Enableesp
2: Addlensvalue → Disableesp
3: Addlasermaterialvalue → Enablecruise
4: Stoplaser → Disablecruise
Seat (seat_booth_restaurant_1_corner_left_1m_a)
Changed
2 changes
stdItem
Interactions
0: Savegamelogout → Flight_ready
1: Enter
Grey's Basher (GLSN_Basher_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0: Place → Descentrequest
1: Store → Unlock
2: Carry → Open
3: Drop → Close
Grey's Basher (GLSN_Basher_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0: Store → Closefinished
1: Carry → Dooropen
2: Drop → Doorclose
3: Inspect → Ascentrequest
Veggie Dog (Food_hotdog_01_veggie_a)
Changed
6 changes
stdItem
Interactions
0: Openlootingui → Disablegsafe
1: Ladderopen → Enableesp
2: Ladderclose → Disableesp
3: Canopyopen → Enablecruise
4: Canopyclose → Disablecruise
5: Seatenterzerog → Enablevtol
Grey's Shiv (GLSN_Shiv_AI_Template)
Changed
2 changes
stdItem
Interactions
0: Disableproximityassist → Place
1: Engineon → Open
F55 "Alpine Sunset" LMG (gmni_lmg_ballistic_01_green_red01)
Changed
7 changes
stdItem
Interactions
0: Store → Drop
1: Equip → Place
2: Openlootingui → Store
3: Carry → Equiptowear
4: Drop → Openinventoryui
5: Place → Openlootingui
6: Carry
F55 "Deadlock" LMG (gmni_lmg_ballistic_01_store01)
Changed
5 changes
stdItem
Interactions
2: Equip → Equiptowear
3: Openlootingui → Openinventoryui
4: Carry → Openlootingui
5: Drop → Carry
6: Drop
LH86 "Takahashi Racing" Pistol (gmni_pistol_ballistic_01_pink_cian01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Stow
1: Holster → Carry
2: Offhandholster → Inspect
3: Store → Startgrinder
4: Offhandstore → Stopgrinder
5: Drop → Activate remote camera
6: Carrylowered → Turret_gyro_mode
7: Inspect → Turretenter
8: Place → Turretexit
9: Chakmafirstselecttake → Place
10: Chakmatake → Open
11: Customize → Close
12: Bespokeplace → Opencomplete
LH86 "Righteous" Pistol (gmni_pistol_ballistic_01_red_black01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Close
1: Holster → Seatenter_left
2: Offhandholster → Seatexit_left
3: Store → Seatenter_right
4: Offhandstore → Seatexit_right
5: Drop → Seatenter_zerog
6: Carrylowered → Seatexit_zerog
7: Inspect → Radar_panel_open
8: Place → Radar_panel_close
9: Chakmafirstselecttake → Cooler_panel_open
10: Chakmatake → Cooler_panel_close
11: Customize → Powerplant_panel_open
12: Bespokeplace → Powerplant_panel_close
LH86 Akuma Pistol (gmni_pistol_ballistic_01_store01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Storage_panel_open
1: Holster → Storage_panel_close
2: Offhandholster → Fuel_panel_open
3: Store → Fuel_panel_close
4: Offhandstore → Relay_panel_open
5: Drop → Relay_panel_close
6: Carrylowered → Openinventoryui
7: Inspect → Openlootingui
8: Place → Open
9: Chakmafirstselecttake → Close
10: Chakmatake → Lock
11: Customize → Override
12: Bespokeplace → Stepthrough
S71 "Hemlock Camo" Rifle (gmni_rifle_ballistic_01_collector01)
Changed
13 changes
stdItem
Interactions
0: Enablevtol → Store
1: Disablevtol → Equip
2: Enableproximityassist → Openlootingui
3: Disableproximityassist → Carry
4: Engineon → Drop
5: Engineoff → Place
6: Enabledecoupled
7: Disabledecoupled
8: Enablegsafe
9: Disablegsafe
10: Enableesp
11: Disableesp
12: Enablecruise
S71 "Scorched" Rifle (gmni_rifle_ballistic_01_firerats02)
Changed
13 changes
stdItem
Interactions
0: Enableproximityassist → Drop
1: Disableproximityassist → Place
2: Engineon → Store
3: Engineoff → Equip
4: Enabledecoupled → Openlootingui
5: Disabledecoupled → Carry
6: Enablegsafe
7: Disablegsafe
8: Enableesp
9: Disableesp
10: Enablecruise
11: Disablecruise
12: Enablevtol
C54 "Starchaser" SMG (gmni_smg_ballistic_01_purple01)
Changed
13 changes
stdItem
Interactions
0: Canopyclose → Engineoff
1: Poweron → Enabledecoupled
2: Poweroff → Disabledecoupled
3: Enablegsafe
4: Disablegsafe
5: Enableesp
6: Disableesp
7: Enablecruise
8: Disablecruise
9: Enablevtol
10: Disablevtol
11: Enableproximityassist
12: Disableproximityassist
Cooling Units (GPI_Destructible_DamageStates_TSG_CoolingUnit)
Changed
5 changes
stdItem
Interactions
0: Disablevtol → Hack
1: Enableproximityassist → Repair
2: Disableproximityassist → Syncopen
3: Engineon → Syncclose
4: Engineoff → Open
<= PLACEHOLDER => (GPI_Relay_1slot_Spawner_TakeOnly)
Changed
1 change
stdItem
Interactions
0: Heatinghands → Disableproximityassist
<= PLACEHOLDER => (GrimHex_Datapad_BennyBeyond_4x3_Screen)
Changed
1 change
stdItem
Interactions
0: Openinventoryui → Disablevtol
grin_cutter_01 (grin_cutter_01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Toptobottom
1: Holster → Bottomtotop
2: Offhandholster → Snaptobottomstate
3: Store → Snaptotopstate
4: Offhandstore → Cycleturretposition
5: Drop → Dispenseropen
6: Carrylowered → Dispenserclose
7: Inspect → Ejectcargobox
8: Place → Conveyorreset
9: Chakmafirstselecttake → Onconveyordeployed
10: Chakmatake → Onconveyorretracted
11: Customize → Resourcetobusy
12: Bespokeplace → Resourcetoidle
Pyro RYT Multi-Tool (grin_multitool_01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Ejectcard
1: Holster → Hack
2: Offhandholster → Debug_bypasshacksucceed
3: Store → Debug_bypasshackfail
4: Offhandstore → Debug_resethack
5: Drop → Onhacksucceed_notshown
6: Carrylowered → Onhackfailed_notshown
7: Inspect → Onhackreset_notshown
8: Place → Open
9: Chakmafirstselecttake → Close
10: Chakmatake → Insertcard_enable
11: Customize → Insertcard_disable
12: Bespokeplace → Activate remote camera
Pyro RYT Multi-Tool (grin_multitool_01_AI)
Changed
13 changes
stdItem
Interactions
0: Swipedown → Lightson
1: Openkeyboard → Lightsoff
2: Starttyping → Lightslow
3: Stoptyping → Lightsalarm
4: Closekeyboard → Checkcredentials
5: Setwindowstate_closewindow → Override
6: Button → Opendoor
7: Useconsole → Closedoor
8: Exitconsole → Enableproximitysensor
9: Tap → Disableproximitysensor
10: Swipeleft → Lockdoor
11: Swiperight → Unlockdoor
12: Swipeup → Opencomplete
Pyro RYT Multi-Tool (grin_multitool_01_default_cutter_AI)
Changed
13 changes
stdItem
Interactions
0: Enablecruise → Carry
1: Disablecruise → Drop
2: Enablevtol → Place
3: Disablevtol → Store
4: Enableproximityassist → Equiptowear
5: Disableproximityassist → Openinventoryui
6: Engineon → Openlootingui
7: Engineoff
8: Enabledecoupled
9: Disabledecoupled
10: Enablegsafe
11: Disablegsafe
12: Enableesp
Pyro RYT Multi-Tool (grin_multitool_01_energy_placeholder)
Changed
13 changes
stdItem
Interactions
0: Openkeyboard → Closedoor
1: Starttyping → Enableproximitysensor
2: Stoptyping → Disableproximitysensor
3: Closekeyboard → Lockdoor
4: Setwindowstate_closewindow → Unlockdoor
5: Useconsole → Opencomplete
6: Exitconsole → Closecomplete
7: Tap → Syncopen
8: Swipeleft → Syncclose
9: Swiperight → Hidelocks
10: Swipeup → Synclock
11: Swipedown → Syncunlock
12: Lightson
Pyro RYT "Harvester" Multi-Tool (grin_multitool_01_orange01)
Changed
13 changes
stdItem
Interactions
0: Swipeup → Opendoor
1: Swipedown → Closedoor
2: Openkeyboard → Enableproximitysensor
3: Starttyping → Disableproximitysensor
4: Stoptyping → Lockdoor
5: Closekeyboard → Unlockdoor
6: Setwindowstate_closewindow → Opencomplete
7: Useconsole → Closecomplete
8: Exitconsole → Syncopen
9: Tap → Syncclose
10: Swipeleft → Hidelocks
11: Swiperight → Synclock
12: Syncunlock
Pyro RYT "Bloodline" Multi-Tool (grin_multitool_01_red01)
Changed
13 changes
stdItem
Interactions
0: Place → Lightsalarm
1: Checkcredentials
2: Override
3: Opendoor
4: Closedoor
5: Enableproximitysensor
6: Disableproximitysensor
7: Lockdoor
8: Unlockdoor
9: Opencomplete
10: Closecomplete
11: Syncopen
12: Syncclose
Cambio SRT (grin_salvage_repair_01)
Changed
13 changes
stdItem
Interactions
0: Holdready → Pilotenter
1: Holster → Pilotexit
2: Offhandholster → Canopyopen
3: Store → Canopyclose
4: Offhandstore → Avionics_open
5: Drop → Avionics_close
6: Carrylowered → Jumpdrive_open
7: Inspect → Jumpdrive_close
8: Place → Radar_open
9: Chakmafirstselecttake → Radar_close
10: Chakmatake → Cooler_open
11: Customize → Cooler_close
12: Bespokeplace → Power_open
Cambio "Heartthrob" SRT (grin_salvage_repair_01_store01)
Changed
8 changes
stdItem
Interactions
0: Lightsoff → Place
1: Lightslow → Store
2: Lightsalarm → Equiptowear
3: Requestlightson → Openinventoryui
4: Requestlightsoff → Openlootingui
5: Requestlightslow → Carry
6: Requestlightsalarm → Drop
7: Lightson