Version Changelog
Items
+446
~6562
-0
Vehicles
+11
~23
-0
Blueprints
+11
~4
-0
Missions
+33
~1480
-0
Locations
+63
~0
-0
Tuna with Vegetables Omni Pack
(Food_sachet_omni_01_tunaveg_a)
Changed
6 changes
stdItem
Interactions
0:
Seatexitladder
→
Disableesp
1:
Seatenterzerog
→
Enablecruise
2:
Seatexitzerog
→
Disablecruise
3:
Inventory_open
→
Enablevtol
4:
Inventory_close
→
Disablevtol
5:
Loot
→
Enableproximityassist
ReadyMeal (Chicken Dinner)
(Food_sachet_uee_01_a)
Changed
6 changes
stdItem
Interactions
0:
Enablecruise
→
Store
1:
Disablecruise
→
Equip
2:
Enablevtol
→
Openexternalinventory
3:
Disablevtol
→
Dispenseropen
4:
Enableproximityassist
→
Dispenserclose
5:
Disableproximityassist
→
Ejectcargobox
ReadyMeal (Chicken Patty and Noodles)
(Food_sachet_readymeal_01_noodles_a)
Changed
6 changes
stdItem
Interactions
0:
Opencomplete
→
Disablecruise
1:
Closecomplete
→
Enablevtol
2:
Reset
→
Disablevtol
3:
Activate remote camera
→
Enableproximityassist
4:
Jump
→
Disableproximityassist
5:
Take
→
Engineon
Special Operation Formula Combat Ration
(Food_sachet_uee_01_formula_a)
Changed
6 changes
stdItem
Interactions
0:
Lock_01
→
Disableproximityassist
1:
Lock_02
→
Engineon
2:
Unlock_01
→
Engineoff
3:
Unlock_02
→
Enabledecoupled
4:
Mainlock
→
Disabledecoupled
5:
Mainunlock
→
Enablegsafe
Lamb Tagine Combat Ration
(Food_sachet_uee_01_lamb_a)
Changed
6 changes
stdItem
Interactions
0:
Poweron
→
Disablegsafe
1:
Poweroff
→
Enableesp
2:
Retrieve
→
Disableesp
3:
Cancel
→
Enablecruise
4:
Disablecruise
5:
Enablevtol
Aloprat Skewer
(Food_Skewered_Rat_Pile_Raw)
Changed
6 changes
stdItem
Interactions
0:
Pump
→
Downloadauthorised
1:
Open
→
Downloadunauthorised
2:
Close
→
Prereqsmet
3:
Open panel
→
Prereqsunmet
4:
Close panel
→
Download
5:
Override
→
Enterinternalscreen
Bo-Go (Langoustine and Lamb)
(Food_tin_bogo_01_langoustine_a)
Changed
6 changes
stdItem
Interactions
0:
Openself
→
Enablegsafe
1:
Allowopen
→
Disablegsafe
2:
Locktrigger
→
Enableesp
3:
Unlocktrigger
→
Disableesp
4:
Lockself
→
Enablecruise
5:
Unlockself
→
Disablecruise
Ma's Ready to Eat Beef Home Stew
(Food_tin_mre_01_a)
Changed
6 changes
stdItem
Interactions
0:
Enableproximityassist
→
Seatenter
1:
Disableproximityassist
→
Seatexit
2:
Engineon
3:
Engineoff
4:
Enabledecoupled
5:
Disabledecoupled
[PH] Noodles v2
(Food_tin_noodle_2_a)
Changed
6 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Disablegsafe
1:
Setstate_access
→
Enableesp
2:
Pressurecycle
→
Disableesp
3:
Pressurecyclecomplete
→
Enablecruise
4:
Set_airlockconnected
→
Disablecruise
5:
Lockself
→
Enablevtol
Boumbo Stew Omni Pack
(Food_tin_omni_01_a)
Changed
6 changes
stdItem
Interactions
0:
Disableproximityassist
→
Onleverraised
1:
Shiptransformcycle
→
Onleverlowered
2:
Shiptransformretract
→
Proc_onleverup
3:
Shiptransformdeploy
→
Proc_onleverdown
4:
Engineon
→
Enable
5:
Engineoff
→
Disable
Tin
(Food_tin_spork_food_02_a)
Changed
6 changes
stdItem
Interactions
0:
Enableesp
→
Startloop1
1:
Disableesp
→
Startloop2
2:
Enablecruise
→
Seatenter
3:
Disablecruise
→
Seatexit
4:
Enablevtol
5:
Disablevtol
Spiced Protein Stew Combat Ration
(Food_tin_uee_01_a)
Changed
6 changes
stdItem
Interactions
0:
Engineon
→
Onenabled
1:
Engineoff
→
Ondisabled
2:
Enabledecoupled
→
Checkloop1
3:
Disabledecoupled
→
Transition1to2
4:
Enablegsafe
→
Checkloop2
5:
Disablegsafe
→
Transition2to1
Seat
(Seat_Bench_NoBack_Right_AEGS_Idris_rdy_rm_mirror)
Changed
2 changes
stdItem
Interactions
0:
Exit
→
Seatexit
1:
Savegamelogout
→
Opendoor
ASD Memory Drive
(FPS_Consumable_HardDrive_Delving_Hardened_ASD_Yellow)
Changed
8 changes
stdItem
Interactions
0:
Unlockself
→
Markhostile
1:
Openrequest
→
Markfriendly
2:
Closerequest
→
Pintarget
3:
Closetrigger
→
Unpintarget
4:
Closeself
→
Scanrange_setlong
5:
Allowclose
→
Scanrange_setmedium
6:
Gate_close
→
Scanrange_setshort
7:
Set_pressurenormalized
→
Headlights_on
Strata Helmet Crusader Edition
(fta_medium_helmet_01_06_07)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Pressurecycle
1:
Openinventoryui
→
Pressurecyclecomplete
2:
Openlootingui
→
Set_airlockconnected
3:
Carry
→
Open
4:
Drop
→
Close
5:
Place
→
Lock
6:
Store
→
Override
Strata Helmet ArcCorp Edition
(fta_medium_helmet_01_07_02)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Lock
1:
Openinventoryui
→
Override
2:
Openlootingui
→
Stepthrough
3:
Carry
→
Disable
4:
Drop
→
Unlock
5:
Place
→
Overrideclose
6:
Store
→
Opencomplete
Strata Helmet microTech Black
(fta_medium_helmet_01_08_12)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Set_pressurenormalized
1:
Openinventoryui
→
Set_pressuredifferential
2:
Openlootingui
→
Setstate_powered
3:
Carry
→
Setstate_unpowered
4:
Drop
→
Setstate_blocked
5:
Place
→
Setstate_unblocked
6:
Store
→
Setstate_noaccess
Strata Helmet Hurston Black
(fta_medium_helmet_01_09_12)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Override
1:
Openinventoryui
→
Stepthrough
2:
Openlootingui
→
Toggle
3:
Carry
→
Unlock
4:
Drop
→
Overrideclose
5:
Place
→
Opencomplete
6:
Store
→
Closecomplete
Strata Helmet Crusader Black
(fta_medium_helmet_01_10_12)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Closecomplete
1:
Openinventoryui
→
Opentrigger
2:
Openlootingui
→
Openself
3:
Carry
→
Allowopen
4:
Drop
→
Locktrigger
5:
Place
→
Unlocktrigger
6:
Store
→
Lockself
<= PLACEHOLDER =>
(Gadget_Cabinet_kegr_fire_extinguisher_01_NoRN_hightech_NoExtinguisher_med_high)
Changed
2 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Closeaccesspoints
1:
Setstate_blocked
→
Flightready
Odyssey II Racing Helmet Twilight
(rsi_odyssey_undersuit_helmet_01_01_18)
Changed
7 changes
stdItem
Interactions
0:
Openaccesspoints
→
Drop
1:
Closeaccesspoints
→
Place
2:
Flight_ready
→
Store
3:
Dummyinteraction
→
Inspect
4:
Commsinteraction
→
Carry
5:
Opencanopy
6:
Closecanopy
Gatac Syulen
(GAMA_Syulen_Exec_Military)
Changed
2 changes
stdItem
Interactions
0:
Disablecruise
→
Idle
1:
Enablevtol
Door Control
(GAMA_Syulen_FuelArm)
Changed
14 changes
stdItem
Interactions
0:
Purge
→
Disableproximityassist
1:
Open
→
Engineon
2:
Close
→
Engineoff
3:
Activate pump
→
Enabledecoupled
4:
Detach
→
Disabledecoupled
5:
Seatenter
→
Enablegsafe
6:
Seatexit
→
Disablegsafe
7:
Place
→
Enableesp
8:
Pickup
→
Disableesp
9:
Poweron
→
Enablecruise
10:
Poweroff
→
Disablecruise
11:
Inspect
→
Enablevtol
12:
Disablevtol
13:
Enableproximityassist
Door Control
(GAMA_Syulen_Ground_Fuelport)
Changed
34 changes
stdItem
Interactions
0:
Cyclepinned
→
Closecomponentpanelfr
1:
Exteriorlights_on
→
Deployturret
2:
Exteriorlights_off
→
Retractturret
3:
Interiorlights_on
→
Poweron
4:
Interiorlights_off
→
Poweroff
5:
Selfdestruct_engage
→
Open
6:
Selfdestruct_disengage
→
Close
7:
Alarm_on
→
Toggle
8:
Alarm_off
→
Onclosed
9:
Hailtarget_start
→
Onopening
10:
Hailtarget_stop
→
Onopened
11:
Sensors_on
→
Onclosing
12:
Sensors_off
→
Setstate_closed
13:
Ping
→
Setstate_opening
14:
Scan_enable
→
Setstate_opened
15:
Scan_disable
→
Setstate_closing
16:
Shields_on
17:
Shields_off
18:
Subtarget_setnone
19:
Subtarget_setengines
20:
Subtarget_setturrets
21:
Missiles_armmissile
22:
Missiles_disarmmissiles
23:
Missiles_cyclemissiles
24:
Missiles_firemissiles
25:
Weapons_on
26:
Weapons_off
27:
Transponder_on
28:
Transponder_off
29:
Suppression_on
30:
Suppression_off
31:
Screens_on
32:
Screens_off
33:
Darkfilter_on
<= PLACEHOLDER =>
(game_checker_piece_single_b)
Changed
5 changes
stdItem
Interactions
0:
Addtwoarrayvalue
→
Disablegsafe
1:
Addthreearrayvalue
→
Enableesp
2:
Addlensvalue
→
Disableesp
3:
Addlasermaterialvalue
→
Enablecruise
4:
Stoplaser
→
Disablecruise
Seat
(seat_booth_restaurant_1_corner_left_1m_a)
Changed
2 changes
stdItem
Interactions
0:
Savegamelogout
→
Flight_ready
1:
Enter
Grey's Basher
(GLSN_Basher_PU_AI_CIV)
Changed
4 changes
stdItem
Interactions
0:
Place
→
Descentrequest
1:
Store
→
Unlock
2:
Carry
→
Open
3:
Drop
→
Close
Grey's Basher
(GLSN_Basher_PU_AI_CRIM)
Changed
4 changes
stdItem
Interactions
0:
Store
→
Closefinished
1:
Carry
→
Dooropen
2:
Drop
→
Doorclose
3:
Inspect
→
Ascentrequest
Veggie Dog
(Food_hotdog_01_veggie_a)
Changed
6 changes
stdItem
Interactions
0:
Openlootingui
→
Disablegsafe
1:
Ladderopen
→
Enableesp
2:
Ladderclose
→
Disableesp
3:
Canopyopen
→
Enablecruise
4:
Canopyclose
→
Disablecruise
5:
Seatenterzerog
→
Enablevtol
Grey's Shiv
(GLSN_Shiv_AI_Template)
Changed
2 changes
stdItem
Interactions
0:
Disableproximityassist
→
Place
1:
Engineon
→
Open
F55 "Alpine Sunset" LMG
(gmni_lmg_ballistic_01_green_red01)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Drop
1:
Equip
→
Place
2:
Openlootingui
→
Store
3:
Carry
→
Equiptowear
4:
Drop
→
Openinventoryui
5:
Place
→
Openlootingui
6:
Carry
F55 "Deadlock" LMG
(gmni_lmg_ballistic_01_store01)
Changed
5 changes
stdItem
Interactions
2:
Equip
→
Equiptowear
3:
Openlootingui
→
Openinventoryui
4:
Carry
→
Openlootingui
5:
Drop
→
Carry
6:
Drop
LH86 "Takahashi Racing" Pistol
(gmni_pistol_ballistic_01_pink_cian01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Stow
1:
Holster
→
Carry
2:
Offhandholster
→
Inspect
3:
Store
→
Startgrinder
4:
Offhandstore
→
Stopgrinder
5:
Drop
→
Activate remote camera
6:
Carrylowered
→
Turret_gyro_mode
7:
Inspect
→
Turretenter
8:
Place
→
Turretexit
9:
Chakmafirstselecttake
→
Place
10:
Chakmatake
→
Open
11:
Customize
→
Close
12:
Bespokeplace
→
Opencomplete
LH86 "Righteous" Pistol
(gmni_pistol_ballistic_01_red_black01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Close
1:
Holster
→
Seatenter_left
2:
Offhandholster
→
Seatexit_left
3:
Store
→
Seatenter_right
4:
Offhandstore
→
Seatexit_right
5:
Drop
→
Seatenter_zerog
6:
Carrylowered
→
Seatexit_zerog
7:
Inspect
→
Radar_panel_open
8:
Place
→
Radar_panel_close
9:
Chakmafirstselecttake
→
Cooler_panel_open
10:
Chakmatake
→
Cooler_panel_close
11:
Customize
→
Powerplant_panel_open
12:
Bespokeplace
→
Powerplant_panel_close
LH86 Akuma Pistol
(gmni_pistol_ballistic_01_store01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Storage_panel_open
1:
Holster
→
Storage_panel_close
2:
Offhandholster
→
Fuel_panel_open
3:
Store
→
Fuel_panel_close
4:
Offhandstore
→
Relay_panel_open
5:
Drop
→
Relay_panel_close
6:
Carrylowered
→
Openinventoryui
7:
Inspect
→
Openlootingui
8:
Place
→
Open
9:
Chakmafirstselecttake
→
Close
10:
Chakmatake
→
Lock
11:
Customize
→
Override
12:
Bespokeplace
→
Stepthrough
S71 "Hemlock Camo" Rifle
(gmni_rifle_ballistic_01_collector01)
Changed
13 changes
stdItem
Interactions
0:
Enablevtol
→
Store
1:
Disablevtol
→
Equip
2:
Enableproximityassist
→
Openlootingui
3:
Disableproximityassist
→
Carry
4:
Engineon
→
Drop
5:
Engineoff
→
Place
6:
Enabledecoupled
7:
Disabledecoupled
8:
Enablegsafe
9:
Disablegsafe
10:
Enableesp
11:
Disableesp
12:
Enablecruise
S71 "Scorched" Rifle
(gmni_rifle_ballistic_01_firerats02)
Changed
13 changes
stdItem
Interactions
0:
Enableproximityassist
→
Drop
1:
Disableproximityassist
→
Place
2:
Engineon
→
Store
3:
Engineoff
→
Equip
4:
Enabledecoupled
→
Openlootingui
5:
Disabledecoupled
→
Carry
6:
Enablegsafe
7:
Disablegsafe
8:
Enableesp
9:
Disableesp
10:
Enablecruise
11:
Disablecruise
12:
Enablevtol
C54 "Starchaser" SMG
(gmni_smg_ballistic_01_purple01)
Changed
13 changes
stdItem
Interactions
0:
Canopyclose
→
Engineoff
1:
Poweron
→
Enabledecoupled
2:
Poweroff
→
Disabledecoupled
3:
Enablegsafe
4:
Disablegsafe
5:
Enableesp
6:
Disableesp
7:
Enablecruise
8:
Disablecruise
9:
Enablevtol
10:
Disablevtol
11:
Enableproximityassist
12:
Disableproximityassist
Cooling Units
(GPI_Destructible_DamageStates_TSG_CoolingUnit)
Changed
5 changes
stdItem
Interactions
0:
Disablevtol
→
Hack
1:
Enableproximityassist
→
Repair
2:
Disableproximityassist
→
Syncopen
3:
Engineon
→
Syncclose
4:
Engineoff
→
Open
<= PLACEHOLDER =>
(GPI_Relay_1slot_Spawner_TakeOnly)
Changed
1 change
stdItem
Interactions
0:
Heatinghands
→
Disableproximityassist
<= PLACEHOLDER =>
(GrimHex_Datapad_BennyBeyond_4x3_Screen)
Changed
1 change
stdItem
Interactions
0:
Openinventoryui
→
Disablevtol
grin_cutter_01
(grin_cutter_01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Toptobottom
1:
Holster
→
Bottomtotop
2:
Offhandholster
→
Snaptobottomstate
3:
Store
→
Snaptotopstate
4:
Offhandstore
→
Cycleturretposition
5:
Drop
→
Dispenseropen
6:
Carrylowered
→
Dispenserclose
7:
Inspect
→
Ejectcargobox
8:
Place
→
Conveyorreset
9:
Chakmafirstselecttake
→
Onconveyordeployed
10:
Chakmatake
→
Onconveyorretracted
11:
Customize
→
Resourcetobusy
12:
Bespokeplace
→
Resourcetoidle
Pyro RYT Multi-Tool
(grin_multitool_01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Ejectcard
1:
Holster
→
Hack
2:
Offhandholster
→
Debug_bypasshacksucceed
3:
Store
→
Debug_bypasshackfail
4:
Offhandstore
→
Debug_resethack
5:
Drop
→
Onhacksucceed_notshown
6:
Carrylowered
→
Onhackfailed_notshown
7:
Inspect
→
Onhackreset_notshown
8:
Place
→
Open
9:
Chakmafirstselecttake
→
Close
10:
Chakmatake
→
Insertcard_enable
11:
Customize
→
Insertcard_disable
12:
Bespokeplace
→
Activate remote camera
Pyro RYT Multi-Tool
(grin_multitool_01_AI)
Changed
13 changes
stdItem
Interactions
0:
Swipedown
→
Lightson
1:
Openkeyboard
→
Lightsoff
2:
Starttyping
→
Lightslow
3:
Stoptyping
→
Lightsalarm
4:
Closekeyboard
→
Checkcredentials
5:
Setwindowstate_closewindow
→
Override
6:
Button
→
Opendoor
7:
Useconsole
→
Closedoor
8:
Exitconsole
→
Enableproximitysensor
9:
Tap
→
Disableproximitysensor
10:
Swipeleft
→
Lockdoor
11:
Swiperight
→
Unlockdoor
12:
Swipeup
→
Opencomplete
Pyro RYT Multi-Tool
(grin_multitool_01_default_cutter_AI)
Changed
13 changes
stdItem
Interactions
0:
Enablecruise
→
Carry
1:
Disablecruise
→
Drop
2:
Enablevtol
→
Place
3:
Disablevtol
→
Store
4:
Enableproximityassist
→
Equiptowear
5:
Disableproximityassist
→
Openinventoryui
6:
Engineon
→
Openlootingui
7:
Engineoff
8:
Enabledecoupled
9:
Disabledecoupled
10:
Enablegsafe
11:
Disablegsafe
12:
Enableesp
Pyro RYT Multi-Tool
(grin_multitool_01_energy_placeholder)
Changed
13 changes
stdItem
Interactions
0:
Openkeyboard
→
Closedoor
1:
Starttyping
→
Enableproximitysensor
2:
Stoptyping
→
Disableproximitysensor
3:
Closekeyboard
→
Lockdoor
4:
Setwindowstate_closewindow
→
Unlockdoor
5:
Useconsole
→
Opencomplete
6:
Exitconsole
→
Closecomplete
7:
Tap
→
Syncopen
8:
Swipeleft
→
Syncclose
9:
Swiperight
→
Hidelocks
10:
Swipeup
→
Synclock
11:
Swipedown
→
Syncunlock
12:
Lightson
Pyro RYT "Harvester" Multi-Tool
(grin_multitool_01_orange01)
Changed
13 changes
stdItem
Interactions
0:
Swipeup
→
Opendoor
1:
Swipedown
→
Closedoor
2:
Openkeyboard
→
Enableproximitysensor
3:
Starttyping
→
Disableproximitysensor
4:
Stoptyping
→
Lockdoor
5:
Closekeyboard
→
Unlockdoor
6:
Setwindowstate_closewindow
→
Opencomplete
7:
Useconsole
→
Closecomplete
8:
Exitconsole
→
Syncopen
9:
Tap
→
Syncclose
10:
Swipeleft
→
Hidelocks
11:
Swiperight
→
Synclock
12:
Syncunlock
Pyro RYT "Bloodline" Multi-Tool
(grin_multitool_01_red01)
Changed
13 changes
stdItem
Interactions
0:
Place
→
Lightsalarm
1:
Checkcredentials
2:
Override
3:
Opendoor
4:
Closedoor
5:
Enableproximitysensor
6:
Disableproximitysensor
7:
Lockdoor
8:
Unlockdoor
9:
Opencomplete
10:
Closecomplete
11:
Syncopen
12:
Syncclose
Cambio SRT
(grin_salvage_repair_01)
Changed
13 changes
stdItem
Interactions
0:
Holdready
→
Pilotenter
1:
Holster
→
Pilotexit
2:
Offhandholster
→
Canopyopen
3:
Store
→
Canopyclose
4:
Offhandstore
→
Avionics_open
5:
Drop
→
Avionics_close
6:
Carrylowered
→
Jumpdrive_open
7:
Inspect
→
Jumpdrive_close
8:
Place
→
Radar_open
9:
Chakmafirstselecttake
→
Radar_close
10:
Chakmatake
→
Cooler_open
11:
Customize
→
Cooler_close
12:
Bespokeplace
→
Power_open
Cambio "Heartthrob" SRT
(grin_salvage_repair_01_store01)
Changed
8 changes
stdItem
Interactions
0:
Lightsoff
→
Place
1:
Lightslow
→
Store
2:
Lightsalarm
→
Equiptowear
3:
Requestlightson
→
Openinventoryui
4:
Requestlightsoff
→
Openlootingui
5:
Requestlightslow
→
Carry
6:
Requestlightsalarm
→
Drop
7:
Lightson