Version Changelog
4.8.1-LIVE.11952564
4.7.2-LIVE.11674325
4.8.2-LIVE.12030094
· Jun 17, 2026
RSI Hat
(cbd_hat_03_rsi_01_dec)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@itemport_material_variant
→
Hair Color
GForceResistance
Value:
0
TABA Hat
(cbd_hat_03_taba_01)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@itemport_material_variant
→
Hair Color
GForceResistance
Value:
0
Tumbril Hat
(cbd_hat_03_tumbril_01)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@itemport_material_variant
→
Hair Color
GForceResistance
Value:
0
UDF Hat
(cbd_hat_03_unified_01)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@itemport_material_variant
→
Hair Color
GForceResistance
Value:
0
BC-Grey Hat
(cbd_hat_04_01_01)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@itemport_material_variant
→
Hair Color
GForceResistance
Value:
0
Daredevil Jacket
(cbd_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Misfit Jacket
(cbd_jacket_05_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Misfit Jacket Rawhide
(cbd_jacket_05_01_02)
Changed
1 change
stdItem
GForceResistance
Value:
0
Misfit Jacket Crossdraw
(cbd_jacket_05_01_03)
Changed
1 change
stdItem
GForceResistance
Value:
0
Misfit Jacket Veritas
(cbd_jacket_05_01_04)
Changed
1 change
stdItem
GForceResistance
Value:
0
Misfit Jacket
(cbd_jacket_05_05_01)
Changed
3 changes
stdItem
GForceResistance
Value:
0
entity_tags
7:
8483b624-54e6-464d-9e58-db0d9e3dd1c7
→
a54a6778-05a9-4520-9a1f-94390d55247d
entity_tag_map
7
tag:
8483b624-54e6-464d-9e58-db0d9e3dd1c7
→
a54a6778-05a9-4520-9a1f-94390d55247d
Misfit Jacket Striker
(cbd_jacket_05_06_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Chrome Dome Head Gear
(cbd_mask_01_01_01)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@itemport_material_variant
→
Hair Color
GForceResistance
Value:
0
Chrome Dome Head Gear Grey Camo
(cbd_mask_01_01_02)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@itemport_material_variant
→
Hair Color
GForceResistance
Value:
0
Chrome Dome Head Gear Calavera
(cbd_mask_01_01_03)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@itemport_material_variant
→
Hair Color
GForceResistance
Value:
0
Chrome Dome Head Gear Minefield
(cbd_mask_01_01_04)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@itemport_material_variant
→
Hair Color
GForceResistance
Value:
0
Chrome Dome Head Gear Striker
(cbd_mask_01_05_01)
Changed
2 changes
stdItem
Ports
0
DisplayName:
@itemport_material_variant
→
Hair Color
GForceResistance
Value:
0
Skellig Pants Dark
(cbd_pants_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Skellig Pants Silver
(cbd_pants_01_01_11)
Changed
1 change
stdItem
GForceResistance
Value:
0
Skellig Pants Dark
(cbd_pants_01_01_15)
Changed
1 change
stdItem
GForceResistance
Value:
0
Skellig Pants Rot
(cbd_pants_01_01_16)
Changed
1 change
stdItem
GForceResistance
Value:
0
Skellig Pants Blueband
(cbd_pants_01_01_17)
Changed
1 change
stdItem
GForceResistance
Value:
0
Skellig Pants Dirt
(cbd_pants_01_01_20)
Changed
1 change
stdItem
GForceResistance
Value:
0
Skellig Pants Dark
(cbd_pants_01_01_microtech)
Changed
1 change
stdItem
GForceResistance
Value:
0
Franz Pants
(cbd_pants_02_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Courser Jeans Smoke
(cbd_pants_05_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
0
Courser Jeans Pitch
(cbd_pants_05_01_12)
Changed
1 change
stdItem
GForceResistance
Value:
0
Fieldsbury Dark Bear Helmet
(ccc_bear_helmet_01_01_01)
Changed
22 changes
stdItem
Ports
0
DisplayName:
@item_TypeVisor
→
Visor
1
DisplayName:
@item_TypeVisor
→
Visor
2
DisplayName:
@item_TypeChar_Armor_Helmet
→
Helmets
3
DisplayName:
@item_TypeRadar
→
Radar
SuitArmor
DamageResistance
Stun
Multiplier:
0.85
→
0.9
Energy
Multiplier:
0.9
→
0.95
Thermal
Multiplier:
0.9
→
0.95
Physical
Multiplier:
0.9
→
0.95
Distortion
Multiplier:
0.9
→
0.95
Biochemical
Multiplier:
0.9
→
0.95
Interactions
0:
Seatenter
→
Synchardware
1:
Seatexit
→
Subitemdestroyed
2:
Activate remote camera
→
Lockitem
3:
Turret_gyro_mode
→
Unlockitem
4:
Open
→
Offhandstore
5:
Close
→
Copilotrightenter
6:
Openlootingui
→
Copilotrightexit
RadiationResistance
MaximumRadiationCapacity:
50
→
15200
RadiationDissipationRate:
5
→
81
TemperatureResistance
Maximum:
50
→
60
Minimum:
-5
→
-30
GForceResistance
Value:
0
Fieldsbury Dark Bear Helmet Orange
(ccc_bear_helmet_01_01_03)
Changed
21 changes
stdItem
Ports
0
DisplayName:
@item_TypeVisor
→
Visor
1
DisplayName:
@item_TypeVisor
→
Visor
2
DisplayName:
@item_TypeChar_Armor_Helmet
→
Helmets
3
DisplayName:
@item_TypeRadar
→
Radar
SuitArmor
DamageResistance
Stun
Multiplier:
0.85
→
0.9
Energy
Multiplier:
0.9
→
0.95
Thermal
Multiplier:
0.9
→
0.95
Physical
Multiplier:
0.9
→
0.95
Distortion
Multiplier:
0.9
→
0.95
Biochemical
Multiplier:
0.9
→
0.95
Interactions
0:
Store
→
Exit
1:
Equip
→
Sit
2:
Openlootingui
→
Sit_withtray
3:
Carry
4:
Drop
5:
Place
RadiationResistance
MaximumRadiationCapacity:
50
→
15200
RadiationDissipationRate:
5
→
81
TemperatureResistance
Maximum:
50
→
60
Minimum:
-5
→
-30
GForceResistance
Value:
0
Fieldsbury Dark Bear Helmet Lime
(ccc_bear_helmet_01_01_05)
Changed
21 changes
stdItem
Ports
0
DisplayName:
@item_TypeVisor
→
Visor
1
DisplayName:
@item_TypeVisor
→
Visor
2
DisplayName:
@item_TypeChar_Armor_Helmet
→
Helmets
3
DisplayName:
@item_TypeRadar
→
Radar
SuitArmor
DamageResistance
Stun
Multiplier:
0.85
→
0.9
Energy
Multiplier:
0.9
→
0.95
Thermal
Multiplier:
0.9
→
0.95
Physical
Multiplier:
0.9
→
0.95
Distortion
Multiplier:
0.9
→
0.95
Biochemical
Multiplier:
0.9
→
0.95
Interactions
0:
Place
→
Sit
1:
Store
→
Exit
2:
Equip
3:
Openlootingui
4:
Carry
5:
Drop
RadiationResistance
MaximumRadiationCapacity:
50
→
15200
RadiationDissipationRate:
5
→
81
TemperatureResistance
Maximum:
50
→
60
Minimum:
-5
→
-30
GForceResistance
Value:
0
Fieldsbury Dark Bear Helmet Blueberry
(ccc_bear_helmet_01_01_06)
Changed
21 changes
stdItem
Ports
0
DisplayName:
@item_TypeVisor
→
Visor
1
DisplayName:
@item_TypeVisor
→
Visor
2
DisplayName:
@item_TypeChar_Armor_Helmet
→
Helmets
3
DisplayName:
@item_TypeRadar
→
Radar
SuitArmor
DamageResistance
Stun
Multiplier:
0.85
→
0.9
Energy
Multiplier:
0.9
→
0.95
Thermal
Multiplier:
0.9
→
0.95
Physical
Multiplier:
0.9
→
0.95
Distortion
Multiplier:
0.9
→
0.95
Biochemical
Multiplier:
0.9
→
0.95
Interactions
0:
Equip
→
Exit
1:
Openlootingui
→
Sit
2:
Carry
3:
Drop
4:
Place
5:
Store
RadiationResistance
MaximumRadiationCapacity:
50
→
15200
RadiationDissipationRate:
5
→
81
TemperatureResistance
Maximum:
50
→
60
Minimum:
-5
→
-30
GForceResistance
Value:
0
Fieldsbury Dark Bear Helmet Grape
(ccc_bear_helmet_01_01_08)
Changed
21 changes
stdItem
Ports
0
DisplayName:
@item_TypeVisor
→
Visor
1
DisplayName:
@item_TypeVisor
→
Visor
2
DisplayName:
@item_TypeChar_Armor_Helmet
→
Helmets
3
DisplayName:
@item_TypeRadar
→
Radar
SuitArmor
DamageResistance
Stun
Multiplier:
0.85
→
0.9
Energy
Multiplier:
0.9
→
0.95
Thermal
Multiplier:
0.9
→
0.95
Physical
Multiplier:
0.9
→
0.95
Distortion
Multiplier:
0.9
→
0.95
Biochemical
Multiplier:
0.9
→
0.95
Interactions
0:
Drop
→
Exit
1:
Place
→
Sit
2:
Store
3:
Equip
4:
Openlootingui
5:
Carry
RadiationResistance
MaximumRadiationCapacity:
50
→
15200
RadiationDissipationRate:
5
→
81
TemperatureResistance
Maximum:
50
→
60
Minimum:
-5
→
-30
GForceResistance
Value:
0
Fieldsbury Dark Bear Helmet Guava
(ccc_bear_helmet_01_01_09)
Changed
21 changes
stdItem
Ports
0
DisplayName:
@item_TypeVisor
→
Visor
1
DisplayName:
@item_TypeVisor
→
Visor
2
DisplayName:
@item_TypeChar_Armor_Helmet
→
Helmets
3
DisplayName:
@item_TypeRadar
→
Radar
SuitArmor
DamageResistance
Stun
Multiplier:
0.85
→
0.9
Energy
Multiplier:
0.9
→
0.95
Thermal
Multiplier:
0.9
→
0.95
Physical
Multiplier:
0.9
→
0.95
Distortion
Multiplier:
0.9
→
0.95
Biochemical
Multiplier:
0.9
→
0.95
Interactions
0:
Carry
→
Sit
1:
Drop
→
Exit
2:
Place
3:
Store
4:
Equip
5:
Openlootingui
RadiationResistance
MaximumRadiationCapacity:
50
→
15200
RadiationDissipationRate:
5
→
81
TemperatureResistance
Maximum:
50
→
60
Minimum:
-5
→
-30
GForceResistance
Value:
0
Berserker Helmet
(ccc_combat_heavy_helmet_01_01_01)
Changed
12 changes
stdItem
Ports
0
DisplayName:
@item_TypeVisor
→
Visor
1
DisplayName:
@item_TypeVisor
→
Visor
2
DisplayName:
@item_TypeChar_Armor_Helmet
→
Helmets
3
DisplayName:
@item_TypeRadar
→
Radar
Interactions
0:
Drop
→
Missiles_armmissile
1:
Place
→
Missiles_disarmmissiles
2:
Store
→
Missiles_cyclemissiles
3:
Equip
→
Missiles_firemissiles
4:
Openlootingui
→
Weapons_on
5:
Carry
→
Weapons_off
6:
Countermeasures_fire
GForceResistance
Value:
-0.125
Neoni Tengubi Helmet
(ccc_heavy_armor_helmet_01_01_01)
Changed
12 changes
stdItem
Ports
0
DisplayName:
@item_TypeVisor
→
Visor
1
DisplayName:
@item_TypeVisor
→
Visor
2
DisplayName:
@item_TypeChar_Armor_Helmet
→
Helmets
3
DisplayName:
@item_TypeRadar
→
Radar
Interactions
0:
Equip
→
Shields_off
1:
Openlootingui
→
Missiles_armmissile
2:
Carry
→
Missiles_disarmmissiles
3:
Drop
→
Missiles_cyclemissiles
4:
Place
→
Missiles_firemissiles
5:
Store
→
Weapons_on
6:
Weapons_off
GForceResistance
Value:
-0.125
Neoni Yuki Onna Helmet
(ccc_heavy_armor_helmet_01_01_10)
Changed
12 changes
stdItem
Ports
0
DisplayName:
@item_TypeVisor
→
Visor
1
DisplayName:
@item_TypeVisor
→
Visor
2
DisplayName:
@item_TypeChar_Armor_Helmet
→
Helmets
3
DisplayName:
@item_TypeRadar
→
Radar
Interactions
0:
Turretexitground
→
Dispensecoffee
1:
Turretseatenterzerogleft
→
Dispensemilk
2:
Turretseatenterzerogright
→
Dispensewater
3:
Turretseatexitzerog
→
Finishedgrab
4:
Openinventoryui
→
Enter
5:
Openlootingui
→
Exit
6:
Turretenter
→
Use
GForceResistance
Value:
-0.125
Neoni Jami Helmet
(ccc_heavy_armor_helmet_01_01_16)
Changed
12 changes
stdItem
Ports
0
DisplayName:
@item_TypeVisor
→
Visor
1
DisplayName:
@item_TypeVisor
→
Visor
2
DisplayName:
@item_TypeChar_Armor_Helmet
→
Helmets
3
DisplayName:
@item_TypeRadar
→
Radar
Interactions
0:
Setdropshipstate_notenroute
→
Elevatorarrived
1:
Setdropshipstate_enroute
→
Unpoweredrequest
2:
Turretdooropen
→
Placecoffee
3:
Turretdoorclose
→
Placemilk
4:
Turretentergroundleft
→
Placewater
5:
Turretentergroundright
→
Grabfromdispenser
6:
Turretentergroundfront
→
Readyfordispensing
GForceResistance
Value:
-0.125
Aves Arms
(ccc_medium_armor_arms_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value:
-0.0625
Aves Starchaser Arms
(ccc_medium_armor_arms_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0:
Openexternalinventory
→
Ascentrequest
1:
Carry
→
Descentrequest
2:
Drop
→
Elevatorcancelstop
3:
Place
→
Dooropen
4:
Store
→
Doorclose
GForceResistance
Value:
-0.0625
event_source
#0:
IAE
Aves Shrike Arms
(ccc_medium_armor_arms_01_01_shrike)
Changed
6 changes
stdItem
Interactions
0:
Activate
→
Ascentrequest
1:
Deactivate
→
Descentrequest
2:
Elevatorcancelstop
3:
Dooropen
4:
Doorclose
GForceResistance
Value:
-0.0625
Aves Talon Arms
(ccc_medium_armor_arms_01_01_talon)
Changed
6 changes
stdItem
Interactions
0:
Deactivate
→
Ascentrequest
1:
Activate
→
Descentrequest
2:
Missileson
→
Elevatorcancelstop
3:
Missilesoff
→
Open
4:
Close
GForceResistance
Value:
-0.0625
Aves Arms Epoque
(ccc_medium_armor_arms_01_02_01)
Changed
6 changes
stdItem
Interactions
0:
Equip
→
Ascentrequest
1:
Openexternalinventory
→
Descentrequest
2:
Activate
→
Elevatorcancelstop
3:
Deactivate
→
Dooropen
4:
Relayregister
→
Doorclose
GForceResistance
Value:
-0.0625
ADP-mk4 Arms Righteous
(cds_armor_heavy_arms_02_03_xenothreat)
Changed
6 changes
stdItem
Interactions
0:
Turnoff
→
Drop
1:
Turnon
→
Inspect
2:
Place
3:
Swapammomag
4:
Carry
GForceResistance
Value:
-0.125
Aves Core
(ccc_medium_armor_core_01_01_01)
Changed
15 changes
stdItem
Ports
0
DisplayName:
@itemPort_wep_stocked_2
→
Weapon (Secondary)
1
DisplayName:
@itemPort_wep_stocked_3
→
Weapon (Primary)
2
DisplayName:
@itemPort_magazine_attach_1
→
Spare Weapon Magazine 1
3
DisplayName:
@itemPort_magazine_attach_2
→
Spare Weapon Magazine 2
4
DisplayName:
@itemPort_magazine_attach_3
→
Spare Weapon Magazine 3
5
DisplayName:
@itemPort_magazine_attach_4
→
Spare Weapon Magazine 4
6
DisplayName:
@itemPort_magazine_attach_5
→
Spare Weapon Magazine 5
7
DisplayName:
@itemPort_magazine_attach_6
→
Spare Weapon Magazine 6
8
DisplayName:
@itemPort_grenade_attach_1
→
Combat Throwable 1
9
DisplayName:
@itemPort_grenade_attach_2
→
Combat Throwable 2
10
DisplayName:
@itemPort_grenade_attach_3
→
Combat Throwable 3
11
DisplayName:
@itemPort_backpack
→
Backpack
RequiredTags
0:
$backpack
→
backpack
12
DisplayName:
@itemPort_gadget_attach_1
→
Utility Item
GForceResistance
Value:
-0.25
Aves Starchaser Core
(ccc_medium_armor_core_01_01_iae2024)
Changed
23 changes
stdItem
Ports
0
DisplayName:
@itemPort_wep_stocked_2
→
Weapon (Secondary)
1
DisplayName:
@itemPort_wep_stocked_3
→
Weapon (Primary)
2
DisplayName:
@itemPort_magazine_attach_1
→
Spare Weapon Magazine 1
3
DisplayName:
@itemPort_magazine_attach_2
→
Spare Weapon Magazine 2
4
DisplayName:
@itemPort_magazine_attach_3
→
Spare Weapon Magazine 3
5
DisplayName:
@itemPort_magazine_attach_4
→
Spare Weapon Magazine 4
6
DisplayName:
@itemPort_magazine_attach_5
→
Spare Weapon Magazine 5
7
DisplayName:
@itemPort_magazine_attach_6
→
Spare Weapon Magazine 6
8
DisplayName:
@itemPort_grenade_attach_1
→
Combat Throwable 1
9
DisplayName:
@itemPort_grenade_attach_2
→
Combat Throwable 2
10
DisplayName:
@itemPort_grenade_attach_3
→
Combat Throwable 3
11
DisplayName:
@itemPort_backpack
→
Backpack
RequiredTags
0:
$backpack
→
backpack
12
DisplayName:
@itemPort_gadget_attach_1
→
Utility Item
Interactions
0:
Exit
→
Pressurecycle
1:
Sleep
→
Pressurecyclecomplete
2:
Savegamelogout
→
Set_airlockconnected
3:
Liedown
→
Open
4:
Open
→
Close
5:
Close
→
Lock
6:
Enterseat
→
Override
GForceResistance
Value:
-0.25
event_source
#0:
IAE
Aves Shrike Core
(ccc_medium_armor_core_01_01_shrike)
Changed
22 changes
stdItem
Ports
0
DisplayName:
@itemPort_wep_stocked_2
→
Weapon (Secondary)
1
DisplayName:
@itemPort_wep_stocked_3
→
Weapon (Primary)
2
DisplayName:
@itemPort_magazine_attach_1
→
Spare Weapon Magazine 1
3
DisplayName:
@itemPort_magazine_attach_2
→
Spare Weapon Magazine 2
4
DisplayName:
@itemPort_magazine_attach_3
→
Spare Weapon Magazine 3
5
DisplayName:
@itemPort_magazine_attach_4
→
Spare Weapon Magazine 4
6
DisplayName:
@itemPort_magazine_attach_5
→
Spare Weapon Magazine 5
7
DisplayName:
@itemPort_magazine_attach_6
→
Spare Weapon Magazine 6
8
DisplayName:
@itemPort_grenade_attach_1
→
Combat Throwable 1
9
DisplayName:
@itemPort_grenade_attach_2
→
Combat Throwable 2
10
DisplayName:
@itemPort_grenade_attach_3
→
Combat Throwable 3
11
DisplayName:
@itemPort_backpack
→
Backpack
RequiredTags
0:
$backpack
→
backpack
12
DisplayName:
@itemPort_gadget_attach_1
→
Utility Item
Interactions
0:
Seatenterladder
→
Openself
1:
Seatexitladder
→
Allowopen
2:
Seatenterzerog
→
Locktrigger
3:
Seatexitzerog
→
Unlocktrigger
4:
Inventory_open
→
Lockself
5:
Inventory_close
→
Unlockself
6:
Avionics_open
→
Openrequest
GForceResistance
Value:
-0.25
Aves Talon Core
(ccc_medium_armor_core_01_01_talon)
Changed
22 changes
stdItem
Ports
0
DisplayName:
@itemPort_wep_stocked_2
→
Weapon (Secondary)
1
DisplayName:
@itemPort_wep_stocked_3
→
Weapon (Primary)
2
DisplayName:
@itemPort_magazine_attach_1
→
Spare Weapon Magazine 1
3
DisplayName:
@itemPort_magazine_attach_2
→
Spare Weapon Magazine 2
4
DisplayName:
@itemPort_magazine_attach_3
→
Spare Weapon Magazine 3
5
DisplayName:
@itemPort_magazine_attach_4
→
Spare Weapon Magazine 4
6
DisplayName:
@itemPort_magazine_attach_5
→
Spare Weapon Magazine 5
7
DisplayName:
@itemPort_magazine_attach_6
→
Spare Weapon Magazine 6
8
DisplayName:
@itemPort_grenade_attach_1
→
Combat Throwable 1
9
DisplayName:
@itemPort_grenade_attach_2
→
Combat Throwable 2
10
DisplayName:
@itemPort_grenade_attach_3
→
Combat Throwable 3
11
DisplayName:
@itemPort_backpack
→
Backpack
RequiredTags
0:
$backpack
→
backpack
12
DisplayName:
@itemPort_gadget_attach_1
→
Utility Item
Interactions
0:
Avionics_close
→
Closerequest
1:
Fuelport_open
→
Closetrigger
2:
Fuelport_close
→
Closeself
3:
Panel_right_open
→
Allowclose
4:
Panel_right_close
→
Gate_close
5:
Panel_left_open
→
Set_pressurenormalized
6:
Panel_left_close
→
Set_pressuredifferential
GForceResistance
Value:
-0.25
ADP-mk4 Arms Justified
(cds_armor_heavy_arms_02_04_xenothreat)
Changed
6 changes
stdItem
Interactions
0:
Turnon
→
Equiptosuit
1:
Turnoff
→
Offhandequiptosuit
2:
Store
3:
Offhandstore
4:
Drop
GForceResistance
Value:
-0.125
Aves Core Epoque
(ccc_medium_armor_core_01_02_01)
Changed
22 changes
stdItem
Ports
0
DisplayName:
@itemPort_wep_stocked_2
→
Weapon (Secondary)
1
DisplayName:
@itemPort_wep_stocked_3
→
Weapon (Primary)
2
DisplayName:
@itemPort_magazine_attach_1
→
Spare Weapon Magazine 1
3
DisplayName:
@itemPort_magazine_attach_2
→
Spare Weapon Magazine 2
4
DisplayName:
@itemPort_magazine_attach_3
→
Spare Weapon Magazine 3
5
DisplayName:
@itemPort_magazine_attach_4
→
Spare Weapon Magazine 4
6
DisplayName:
@itemPort_magazine_attach_5
→
Spare Weapon Magazine 5
7
DisplayName:
@itemPort_magazine_attach_6
→
Spare Weapon Magazine 6
8
DisplayName:
@itemPort_grenade_attach_1
→
Combat Throwable 1
9
DisplayName:
@itemPort_grenade_attach_2
→
Combat Throwable 2
10
DisplayName:
@itemPort_grenade_attach_3
→
Combat Throwable 3
11
DisplayName:
@itemPort_backpack
→
Backpack
RequiredTags
0:
$backpack
→
backpack
12
DisplayName:
@itemPort_gadget_attach_1
→
Utility Item
Interactions
0:
Enterseat
→
Set_pressuredifferential
1:
Open
→
Setstate_powered
2:
Close
→
Setstate_unpowered
3:
Sit
→
Setstate_blocked
4:
Setstate_unblocked
5:
Setstate_noaccess
6:
Setstate_access
GForceResistance
Value:
-0.25
Aves Helmet
(ccc_medium_armor_helmet_01_01_01)
Changed
9 changes
stdItem
Ports
0
DisplayName:
@item_TypeVisor
→
Visor
1
DisplayName:
@item_TypeVisor
→
Visor
2
DisplayName:
@item_TypeChar_Armor_Helmet
→
Helmets
3
DisplayName:
@item_TypeRadar
→
Radar
Interactions
0:
Equip
→
Store
1:
Openlootingui
→
Offhandstore
4:
Place
→
Inspect
5:
Store
→
Place
GForceResistance
Value:
-0.0625