Version Changelog

4.8.1-LIVE.11952564
4.7.2-LIVE.11674325 4.8.2-LIVE.12030094 · Jun 17, 2026
4.9.0-LIVE.12232306
RSI Hat (cbd_hat_03_rsi_01_dec)
Changed
2 changes
stdItem
Ports
0
DisplayName: @itemport_material_variant → Hair Color
GForceResistance
Value: 0
TABA Hat (cbd_hat_03_taba_01)
Changed
2 changes
stdItem
Ports
0
DisplayName: @itemport_material_variant → Hair Color
GForceResistance
Value: 0
Tumbril Hat (cbd_hat_03_tumbril_01)
Changed
2 changes
stdItem
Ports
0
DisplayName: @itemport_material_variant → Hair Color
GForceResistance
Value: 0
UDF Hat (cbd_hat_03_unified_01)
Changed
2 changes
stdItem
Ports
0
DisplayName: @itemport_material_variant → Hair Color
GForceResistance
Value: 0
BC-Grey Hat (cbd_hat_04_01_01)
Changed
2 changes
stdItem
Ports
0
DisplayName: @itemport_material_variant → Hair Color
GForceResistance
Value: 0
Daredevil Jacket (cbd_jacket_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Misfit Jacket (cbd_jacket_05_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Misfit Jacket Rawhide (cbd_jacket_05_01_02)
Changed
1 change
stdItem
GForceResistance
Value: 0
Misfit Jacket Crossdraw (cbd_jacket_05_01_03)
Changed
1 change
stdItem
GForceResistance
Value: 0
Misfit Jacket Veritas (cbd_jacket_05_01_04)
Changed
1 change
stdItem
GForceResistance
Value: 0
Misfit Jacket (cbd_jacket_05_05_01)
Changed
3 changes
stdItem
GForceResistance
Value: 0
entity_tags
7: 8483b624-54e6-464d-9e58-db0d9e3dd1c7 → a54a6778-05a9-4520-9a1f-94390d55247d
entity_tag_map
7
tag: 8483b624-54e6-464d-9e58-db0d9e3dd1c7 → a54a6778-05a9-4520-9a1f-94390d55247d
Misfit Jacket Striker (cbd_jacket_05_06_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Chrome Dome Head Gear (cbd_mask_01_01_01)
Changed
2 changes
stdItem
Ports
0
DisplayName: @itemport_material_variant → Hair Color
GForceResistance
Value: 0
Chrome Dome Head Gear Grey Camo (cbd_mask_01_01_02)
Changed
2 changes
stdItem
Ports
0
DisplayName: @itemport_material_variant → Hair Color
GForceResistance
Value: 0
Chrome Dome Head Gear Calavera (cbd_mask_01_01_03)
Changed
2 changes
stdItem
Ports
0
DisplayName: @itemport_material_variant → Hair Color
GForceResistance
Value: 0
Chrome Dome Head Gear Minefield (cbd_mask_01_01_04)
Changed
2 changes
stdItem
Ports
0
DisplayName: @itemport_material_variant → Hair Color
GForceResistance
Value: 0
Chrome Dome Head Gear Striker (cbd_mask_01_05_01)
Changed
2 changes
stdItem
Ports
0
DisplayName: @itemport_material_variant → Hair Color
GForceResistance
Value: 0
Skellig Pants Dark (cbd_pants_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Skellig Pants Silver (cbd_pants_01_01_11)
Changed
1 change
stdItem
GForceResistance
Value: 0
Skellig Pants Dark (cbd_pants_01_01_15)
Changed
1 change
stdItem
GForceResistance
Value: 0
Skellig Pants Rot (cbd_pants_01_01_16)
Changed
1 change
stdItem
GForceResistance
Value: 0
Skellig Pants Blueband (cbd_pants_01_01_17)
Changed
1 change
stdItem
GForceResistance
Value: 0
Skellig Pants Dirt (cbd_pants_01_01_20)
Changed
1 change
stdItem
GForceResistance
Value: 0
Skellig Pants Dark (cbd_pants_01_01_microtech)
Changed
1 change
stdItem
GForceResistance
Value: 0
Franz Pants (cbd_pants_02_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Courser Jeans Smoke (cbd_pants_05_01_01)
Changed
1 change
stdItem
GForceResistance
Value: 0
Courser Jeans Pitch (cbd_pants_05_01_12)
Changed
1 change
stdItem
GForceResistance
Value: 0
Fieldsbury Dark Bear Helmet (ccc_bear_helmet_01_01_01)
Changed
22 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
SuitArmor
DamageResistance
Stun
Multiplier: 0.85 → 0.9
Energy
Multiplier: 0.9 → 0.95
Thermal
Multiplier: 0.9 → 0.95
Physical
Multiplier: 0.9 → 0.95
Distortion
Multiplier: 0.9 → 0.95
Biochemical
Multiplier: 0.9 → 0.95
Interactions
0: Seatenter → Synchardware
1: Seatexit → Subitemdestroyed
2: Activate remote camera → Lockitem
3: Turret_gyro_mode → Unlockitem
4: Open → Offhandstore
5: Close → Copilotrightenter
6: Openlootingui → Copilotrightexit
RadiationResistance
MaximumRadiationCapacity: 50 → 15200
RadiationDissipationRate: 5 → 81
TemperatureResistance
Maximum: 50 → 60
Minimum: -5 → -30
GForceResistance
Value: 0
Fieldsbury Dark Bear Helmet Orange (ccc_bear_helmet_01_01_03)
Changed
21 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
SuitArmor
DamageResistance
Stun
Multiplier: 0.85 → 0.9
Energy
Multiplier: 0.9 → 0.95
Thermal
Multiplier: 0.9 → 0.95
Physical
Multiplier: 0.9 → 0.95
Distortion
Multiplier: 0.9 → 0.95
Biochemical
Multiplier: 0.9 → 0.95
Interactions
0: Store → Exit
1: Equip → Sit
2: Openlootingui → Sit_withtray
3: Carry
4: Drop
5: Place
RadiationResistance
MaximumRadiationCapacity: 50 → 15200
RadiationDissipationRate: 5 → 81
TemperatureResistance
Maximum: 50 → 60
Minimum: -5 → -30
GForceResistance
Value: 0
Fieldsbury Dark Bear Helmet Lime (ccc_bear_helmet_01_01_05)
Changed
21 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
SuitArmor
DamageResistance
Stun
Multiplier: 0.85 → 0.9
Energy
Multiplier: 0.9 → 0.95
Thermal
Multiplier: 0.9 → 0.95
Physical
Multiplier: 0.9 → 0.95
Distortion
Multiplier: 0.9 → 0.95
Biochemical
Multiplier: 0.9 → 0.95
Interactions
0: Place → Sit
1: Store → Exit
2: Equip
3: Openlootingui
4: Carry
5: Drop
RadiationResistance
MaximumRadiationCapacity: 50 → 15200
RadiationDissipationRate: 5 → 81
TemperatureResistance
Maximum: 50 → 60
Minimum: -5 → -30
GForceResistance
Value: 0
Fieldsbury Dark Bear Helmet Blueberry (ccc_bear_helmet_01_01_06)
Changed
21 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
SuitArmor
DamageResistance
Stun
Multiplier: 0.85 → 0.9
Energy
Multiplier: 0.9 → 0.95
Thermal
Multiplier: 0.9 → 0.95
Physical
Multiplier: 0.9 → 0.95
Distortion
Multiplier: 0.9 → 0.95
Biochemical
Multiplier: 0.9 → 0.95
Interactions
0: Equip → Exit
1: Openlootingui → Sit
2: Carry
3: Drop
4: Place
5: Store
RadiationResistance
MaximumRadiationCapacity: 50 → 15200
RadiationDissipationRate: 5 → 81
TemperatureResistance
Maximum: 50 → 60
Minimum: -5 → -30
GForceResistance
Value: 0
Fieldsbury Dark Bear Helmet Grape (ccc_bear_helmet_01_01_08)
Changed
21 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
SuitArmor
DamageResistance
Stun
Multiplier: 0.85 → 0.9
Energy
Multiplier: 0.9 → 0.95
Thermal
Multiplier: 0.9 → 0.95
Physical
Multiplier: 0.9 → 0.95
Distortion
Multiplier: 0.9 → 0.95
Biochemical
Multiplier: 0.9 → 0.95
Interactions
0: Drop → Exit
1: Place → Sit
2: Store
3: Equip
4: Openlootingui
5: Carry
RadiationResistance
MaximumRadiationCapacity: 50 → 15200
RadiationDissipationRate: 5 → 81
TemperatureResistance
Maximum: 50 → 60
Minimum: -5 → -30
GForceResistance
Value: 0
Fieldsbury Dark Bear Helmet Guava (ccc_bear_helmet_01_01_09)
Changed
21 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
SuitArmor
DamageResistance
Stun
Multiplier: 0.85 → 0.9
Energy
Multiplier: 0.9 → 0.95
Thermal
Multiplier: 0.9 → 0.95
Physical
Multiplier: 0.9 → 0.95
Distortion
Multiplier: 0.9 → 0.95
Biochemical
Multiplier: 0.9 → 0.95
Interactions
0: Carry → Sit
1: Drop → Exit
2: Place
3: Store
4: Equip
5: Openlootingui
RadiationResistance
MaximumRadiationCapacity: 50 → 15200
RadiationDissipationRate: 5 → 81
TemperatureResistance
Maximum: 50 → 60
Minimum: -5 → -30
GForceResistance
Value: 0
Berserker Helmet (ccc_combat_heavy_helmet_01_01_01)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Drop → Missiles_armmissile
1: Place → Missiles_disarmmissiles
2: Store → Missiles_cyclemissiles
3: Equip → Missiles_firemissiles
4: Openlootingui → Weapons_on
5: Carry → Weapons_off
6: Countermeasures_fire
GForceResistance
Value: -0.125
Neoni Tengubi Helmet (ccc_heavy_armor_helmet_01_01_01)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Equip → Shields_off
1: Openlootingui → Missiles_armmissile
2: Carry → Missiles_disarmmissiles
3: Drop → Missiles_cyclemissiles
4: Place → Missiles_firemissiles
5: Store → Weapons_on
6: Weapons_off
GForceResistance
Value: -0.125
Neoni Yuki Onna Helmet (ccc_heavy_armor_helmet_01_01_10)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Turretexitground → Dispensecoffee
1: Turretseatenterzerogleft → Dispensemilk
2: Turretseatenterzerogright → Dispensewater
3: Turretseatexitzerog → Finishedgrab
4: Openinventoryui → Enter
5: Openlootingui → Exit
6: Turretenter → Use
GForceResistance
Value: -0.125
Neoni Jami Helmet (ccc_heavy_armor_helmet_01_01_16)
Changed
12 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Setdropshipstate_notenroute → Elevatorarrived
1: Setdropshipstate_enroute → Unpoweredrequest
2: Turretdooropen → Placecoffee
3: Turretdoorclose → Placemilk
4: Turretentergroundleft → Placewater
5: Turretentergroundright → Grabfromdispenser
6: Turretentergroundfront → Readyfordispensing
GForceResistance
Value: -0.125
Aves Arms (ccc_medium_armor_arms_01_01_01)
Changed
1 change
stdItem
GForceResistance
Value: -0.0625
Aves Starchaser Arms (ccc_medium_armor_arms_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0: Openexternalinventory → Ascentrequest
1: Carry → Descentrequest
2: Drop → Elevatorcancelstop
3: Place → Dooropen
4: Store → Doorclose
GForceResistance
Value: -0.0625
event_source
#0: IAE
Aves Shrike Arms (ccc_medium_armor_arms_01_01_shrike)
Changed
6 changes
stdItem
Interactions
0: Activate → Ascentrequest
1: Deactivate → Descentrequest
2: Elevatorcancelstop
3: Dooropen
4: Doorclose
GForceResistance
Value: -0.0625
Aves Talon Arms (ccc_medium_armor_arms_01_01_talon)
Changed
6 changes
stdItem
Interactions
0: Deactivate → Ascentrequest
1: Activate → Descentrequest
2: Missileson → Elevatorcancelstop
3: Missilesoff → Open
4: Close
GForceResistance
Value: -0.0625
Aves Arms Epoque (ccc_medium_armor_arms_01_02_01)
Changed
6 changes
stdItem
Interactions
0: Equip → Ascentrequest
1: Openexternalinventory → Descentrequest
2: Activate → Elevatorcancelstop
3: Deactivate → Dooropen
4: Relayregister → Doorclose
GForceResistance
Value: -0.0625
ADP-mk4 Arms Righteous (cds_armor_heavy_arms_02_03_xenothreat)
Changed
6 changes
stdItem
Interactions
0: Turnoff → Drop
1: Turnon → Inspect
2: Place
3: Swapammomag
4: Carry
GForceResistance
Value: -0.125
Aves Core (ccc_medium_armor_core_01_01_01)
Changed
15 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_2 → Weapon (Secondary)
1
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
2
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
3
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
4
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
5
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
6
DisplayName: @itemPort_magazine_attach_5 → Spare Weapon Magazine 5
7
DisplayName: @itemPort_magazine_attach_6 → Spare Weapon Magazine 6
8
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
9
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
10
DisplayName: @itemPort_grenade_attach_3 → Combat Throwable 3
11
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
12
DisplayName: @itemPort_gadget_attach_1 → Utility Item
GForceResistance
Value: -0.25
Aves Starchaser Core (ccc_medium_armor_core_01_01_iae2024)
Changed
23 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_2 → Weapon (Secondary)
1
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
2
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
3
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
4
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
5
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
6
DisplayName: @itemPort_magazine_attach_5 → Spare Weapon Magazine 5
7
DisplayName: @itemPort_magazine_attach_6 → Spare Weapon Magazine 6
8
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
9
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
10
DisplayName: @itemPort_grenade_attach_3 → Combat Throwable 3
11
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
12
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Exit → Pressurecycle
1: Sleep → Pressurecyclecomplete
2: Savegamelogout → Set_airlockconnected
3: Liedown → Open
4: Open → Close
5: Close → Lock
6: Enterseat → Override
GForceResistance
Value: -0.25
event_source
#0: IAE
Aves Shrike Core (ccc_medium_armor_core_01_01_shrike)
Changed
22 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_2 → Weapon (Secondary)
1
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
2
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
3
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
4
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
5
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
6
DisplayName: @itemPort_magazine_attach_5 → Spare Weapon Magazine 5
7
DisplayName: @itemPort_magazine_attach_6 → Spare Weapon Magazine 6
8
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
9
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
10
DisplayName: @itemPort_grenade_attach_3 → Combat Throwable 3
11
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
12
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Seatenterladder → Openself
1: Seatexitladder → Allowopen
2: Seatenterzerog → Locktrigger
3: Seatexitzerog → Unlocktrigger
4: Inventory_open → Lockself
5: Inventory_close → Unlockself
6: Avionics_open → Openrequest
GForceResistance
Value: -0.25
Aves Talon Core (ccc_medium_armor_core_01_01_talon)
Changed
22 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_2 → Weapon (Secondary)
1
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
2
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
3
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
4
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
5
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
6
DisplayName: @itemPort_magazine_attach_5 → Spare Weapon Magazine 5
7
DisplayName: @itemPort_magazine_attach_6 → Spare Weapon Magazine 6
8
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
9
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
10
DisplayName: @itemPort_grenade_attach_3 → Combat Throwable 3
11
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
12
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Avionics_close → Closerequest
1: Fuelport_open → Closetrigger
2: Fuelport_close → Closeself
3: Panel_right_open → Allowclose
4: Panel_right_close → Gate_close
5: Panel_left_open → Set_pressurenormalized
6: Panel_left_close → Set_pressuredifferential
GForceResistance
Value: -0.25
ADP-mk4 Arms Justified (cds_armor_heavy_arms_02_04_xenothreat)
Changed
6 changes
stdItem
Interactions
0: Turnon → Equiptosuit
1: Turnoff → Offhandequiptosuit
2: Store
3: Offhandstore
4: Drop
GForceResistance
Value: -0.125
Aves Core Epoque (ccc_medium_armor_core_01_02_01)
Changed
22 changes
stdItem
Ports
0
DisplayName: @itemPort_wep_stocked_2 → Weapon (Secondary)
1
DisplayName: @itemPort_wep_stocked_3 → Weapon (Primary)
2
DisplayName: @itemPort_magazine_attach_1 → Spare Weapon Magazine 1
3
DisplayName: @itemPort_magazine_attach_2 → Spare Weapon Magazine 2
4
DisplayName: @itemPort_magazine_attach_3 → Spare Weapon Magazine 3
5
DisplayName: @itemPort_magazine_attach_4 → Spare Weapon Magazine 4
6
DisplayName: @itemPort_magazine_attach_5 → Spare Weapon Magazine 5
7
DisplayName: @itemPort_magazine_attach_6 → Spare Weapon Magazine 6
8
DisplayName: @itemPort_grenade_attach_1 → Combat Throwable 1
9
DisplayName: @itemPort_grenade_attach_2 → Combat Throwable 2
10
DisplayName: @itemPort_grenade_attach_3 → Combat Throwable 3
11
DisplayName: @itemPort_backpack → Backpack
RequiredTags
0: $backpack → backpack
12
DisplayName: @itemPort_gadget_attach_1 → Utility Item
Interactions
0: Enterseat → Set_pressuredifferential
1: Open → Setstate_powered
2: Close → Setstate_unpowered
3: Sit → Setstate_blocked
4: Setstate_unblocked
5: Setstate_noaccess
6: Setstate_access
GForceResistance
Value: -0.25
Aves Helmet (ccc_medium_armor_helmet_01_01_01)
Changed
9 changes
stdItem
Ports
0
DisplayName: @item_TypeVisor → Visor
1
DisplayName: @item_TypeVisor → Visor
2
DisplayName: @item_TypeChar_Armor_Helmet → Helmets
3
DisplayName: @item_TypeRadar → Radar
Interactions
0: Equip → Store
1: Openlootingui → Offhandstore
4: Place → Inspect
5: Store → Place
GForceResistance
Value: -0.0625