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Gallant "Desert Shadow" Rifle Image from starcitizen.tools

Gallant "Desert Shadow" Rifle

Size
2
Craftable Base Variant
Dependable assault weapons never go out of style. Klaus & Werner maintains that tradition by unveiling the Gallant. This energy-based assault rifle is capable of providing accurate and sustained fire at targets up to medium range, while its high-capacity power system allows operators to fire considerably more shots per battery.
Zuverlässige Angriffswaffen kommen nie aus der Mode. Klaus & Werner führt diese Tradition mit der Enthüllung des Gallant fort. Dieses energiebasierte Sturmgewehr ist in der Lage, präzise und anhaltende Schüsse auf Ziele bis zu mittlerer Entfernung abzugeben, während sein Hochleistungsenergiesystem den Anwendern erlaubt, erheblich mehr Schüsse pro Batterie abzugeben.
可靠的突击武器永远都不会过时。克劳斯&韦纳发布了加仑特步枪来保持这个传统。这种以能量为基础的突击步枪能够向中距离目标提供精确和持续的火力,而它的高容量电力系统则允许操作员使用每个电池发射更多的子弹。
Fitment
Grade
-
Size
2
Links
Ports
5
Related
11
Physical
Mass
4 kg
Volume
13,000 µSCU
Dimensions
0.85 × 0.08 × 0.25m
Stats
UEX Listings
-
Base Variant
Gallant Rifle
Class Name
klwe_rifle_energy_01_tan01
Version
4.7.2-LIVE.11674325

Details & Availability

Description Data

Structured description data
Key Value
Attachments Optics (S2), Barrel (S2), Underbarrel (S2)
Battery Size 45
Class Energy (Laser)
Effective Range 50 m
Item Type Assault Rifle
Manufacturer Klaus & Werner
Rate Of Fire 450 rpm

Related Items

11

Variants

Variant items for this base item
Name Variant Link
Gallant Rifle Base Item View
Gallant "Midnight" Rifle Midnight View
Gallant "Nightstalker" Rifle Nightstalker View
Gallant "Executive Edition" Rifle Executive Edition View
Gallant "Warhawk" Rifle Warhawk View
Gallant "Red Alert" Rifle Red Alert View
Gallant "Redline" Rifle Redline View
Gallant Rifle Rifle View
Gallant "Stormfall" Rifle Stormfall View
Gallant "Boneyard" Rifle Boneyard View
Gallant "Boneyard" Rifle Boneyard View

Blueprint

Craft Time
2 minutes 30 seconds
Availability
Unlock required
Blueprint ingredients
Aspect Ingredient Amount
Frame Corundum 0.04 SCU
Wiring Copper 0.02 SCU
Lenses Dolivine

Specifications & Integration

Ports

5
Gallant Rifle Battery (45 cap) Magazine Attach S1
Equippable Item Size
S1
Required Type + Sub Type
WeaponAttachment / Magazine
Equipped Item
Gallant Rifle Battery (45 cap) View
Optics Attach Browse Attachments S1 - 2
Equippable Item Size
S1 - 2
Required Type + Sub Type
WeaponAttachment / IronSight
Barrel Attach Browse Attachments S2
Equippable Item Size
S2
Required Type + Sub Type
WeaponAttachment / Barrel
Underbarrel Attach Browse Attachments S1 - 2
Equippable Item Size
S1 - 2
Required Type + Sub Type
WeaponAttachment / BottomAttachment
Item Grab S0
Equippable Item Size
S0
Required Type + Sub Type

Personal Weapon

Class
Energy (Laser) Assault Rifle
Range
4,800 m
Capacity
45 rounds
Fire Mode
Burst

Damage

DPS Total
315
Alpha Total
21
Maximum
945 per magazine

Fire Rate

RPM
900 /min
Pellets per Shot
1

DPS Breakdown

Energy
315

Alpha Breakdown

Energy
21

Hip-fire Spread

First Attack
1.2 deg
Per Attack
1.0 deg
Decay
5.0 deg
Minimum
0.1 deg
Maximum
2.4 deg
Maximum
2.4 deg

ADS Spread

First Attack
1.2 deg
Per Attack
1.0 deg
Decay
5.0 deg

Heat / Wear

Heat Per Shot
2.80
Wear Per Shot
0.04

Burst

Shot Count
3
Cooldown Time
0.25 s

Fire Modes

Burst
900 RPM · 315.0 DPS
Burst
825 RPM · 288.8 DPS

Ammunition

Range
4,800 m
Capacity
45
Damage Energy
21

Penetration

Base Distance
0 m
Near Radius
1 m
Far Radius
5 m

Explosion Radius

Radius
-

Bullet Impulse Falloff

Min Distance
0
Drop Falloff
0
Max Falloff
1

Stats

Size
1
Speed
1,200 m/s
Lifetime
4.00 s
Initial Capacity
45

Technical

Technical
Classification
FPS.Weapon.Medium
Class Name
klwe_rifle_energy_01_tan01
Entity Tag Map
KlausWerner Rifle Weapon LootableFromSuit Gallant Rifle Stocked S2 Laser Crosshair CanGenerateAsLoot Uncommon