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RSI Perseus

Size
5
When RSI set out to make the definitive modern statement in persuasive prevention, they looked into their own past, to the historic gunships designated Perseus. Capable of shredding sub-capital class goliaths, the mere presence of a Perseus gunship in a blockade or patrol squad is enough to make your most aggressive enemies think twice before engaging, just like its vintage namesake.
Hersteller: RSI
Fokus (En): Gunship
Fokus (De): Kanonenschiff

Als RSI sich daran machte, das ultimative moderne Statement in überzeugender Abschreckung abzugeben, blickten sie in ihre eigene Vergangenheit, zu den historischen Kanonenschiffen, die den Namen Perseus trugen. In der Lage, Goliaths unterhalb der Großkampfschiffklasse zu zerfetzen, reicht allein die Anwesenheit eines Perseus-Kanonenschiffs in einer Blockade oder Patrouillengruppe aus, um selbst die aggressivsten Feinde zweimal überlegen zu lassen, bevor sie angreifen, ganz wie ihr historischer Namensvetter
制造商:RSI
定位:炮艇

当RSI要对有说服力的防御做出一个现代解释时,他们回顾了自己的过去,找到了这艘名为英仙座的历史悠久的炮艇。就如同其古老的名字那样,她能够击碎次主力舰级别的巨人,在封锁小队或巡逻小队中加入一艘英仙座炮艇就足以让那些最凶恶好战的敌人在交战之前三思而后行。
Fitment
Grade
-
Size
5
Links
Ports
38
Related
1
Physical
Mass
0 kg
Volume
1 µSCU
Dimensions
-
Stats
UEX Listings
-
Base Variant
RSI Perseus
Class Name
RSI_Perseus_PU_AI_CRIM
Version
4.8.0-LIVE.11825000

Details & Availability

Description Data

Structured description data
Key Value
Focus Heavy Gunship
Manufacturer Roberts Space Industries

Related Items

1

Variants

Variant items for this base item
Name Variant Link
RSI Perseus Base Item View

Specifications & Integration

Ports

38
M2C "Swarm" Hardpoint Pdc Top Right S2
Equippable Item Size
S2
Required Type + Sub Type
Turret /
Equipped Item
M2C "Swarm" View
WEAPONS Hardpoint Pdc Wcontroller Top Right S1
Equippable Item Size
S1
Required Type + Sub Type
WeaponController /
Equipped Item
WEAPONS View
MISSILES Hardpoint Pdc Mcontroller Top Right S1
Equippable Item Size
S1
Required Type + Sub Type
MissileController /
Equipped Item
MISSILES View
<= PLACEHOLDER => Hardpoint Pdc Aimodule Top Right S1
Equippable Item Size
S1
Required Type + Sub Type
AIModule /
Equipped Item
<= PLACEHOLDER => View
M2C "Swarm" Hardpoint Pdc Top Left S2
Equippable Item Size
S2
Required Type + Sub Type
Turret /
Equipped Item
M2C "Swarm" View
WEAPONS Hardpoint Pdc Wcontroller Top Left S1
Equippable Item Size
S1
Required Type + Sub Type
WeaponController /
Equipped Item
WEAPONS View
MISSILES Hardpoint Pdc Mcontroller Top Left S1
Equippable Item Size
S1
Required Type + Sub Type
MissileController /
Equipped Item
MISSILES View
<= PLACEHOLDER => Hardpoint Pdc Aimodule Top Left S1
Equippable Item Size
S1
Required Type + Sub Type
AIModule /
Equipped Item
<= PLACEHOLDER => View
M2C "Swarm" Hardpoint Pdc Bottom Right S2
Equippable Item Size
S2
Required Type + Sub Type
Turret /
Equipped Item
M2C "Swarm" View
WEAPONS Hardpoint Pdc Wcontroller Bottom Right S1
Equippable Item Size
S1
Required Type + Sub Type
WeaponController /
Equipped Item
WEAPONS View
MISSILES Hardpoint Pdc Mcontroller Bottom Right S1
Equippable Item Size
S1
Required Type + Sub Type
MissileController /
Equipped Item
MISSILES View
<= PLACEHOLDER => Hardpoint Pdc Aimodule Bottom Right S1
Equippable Item Size
S1
Required Type + Sub Type
AIModule /
Equipped Item
<= PLACEHOLDER => View
M2C "Swarm" Hardpoint Pdc Bottom Left S2
Equippable Item Size
S2
Required Type + Sub Type
Turret /
Equipped Item
M2C "Swarm" View
WEAPONS Hardpoint Pdc Wcontroller Bottom Left S1
Equippable Item Size
S1
Required Type + Sub Type
WeaponController /
Equipped Item
WEAPONS View
MISSILES Hardpoint Pdc Mcontroller Bottom Left S1
Equippable Item Size
S1
Required Type + Sub Type
MissileController /
Equipped Item
MISSILES View
<= PLACEHOLDER => Hardpoint Pdc Aimodule Bottom Left S1
Equippable Item Size
S1
Required Type + Sub Type
AIModule /
Equipped Item
<= PLACEHOLDER => View
M2C "Swarm" Hardpoint Pdc Rear Bottom S2
Equippable Item Size
S2
Required Type + Sub Type
Turret /
Equipped Item
M2C "Swarm" View
WEAPONS Hardpoint Pdc Wcontroller Rear Bottom S1
Equippable Item Size
S1
Required Type + Sub Type
WeaponController /
Equipped Item
WEAPONS View
MISSILES Hardpoint Pdc Mcontroller Rear Bottom S1
Equippable Item Size
S1
Required Type + Sub Type
MissileController /
Equipped Item
MISSILES View
<= PLACEHOLDER => Hardpoint Pdc Aimodule Rear Bottom S1
Equippable Item Size
S1
Required Type + Sub Type
AIModule /
Equipped Item
<= PLACEHOLDER => View
M2C "Swarm" Hardpoint Pdc Rear Top S2
Equippable Item Size
S2
Required Type + Sub Type
Turret /
Equipped Item
M2C "Swarm" View
WEAPONS Hardpoint Pdc Wcontroller Rear Top S1
Equippable Item Size
S1
Required Type + Sub Type
WeaponController /
Equipped Item
WEAPONS View
MISSILES Hardpoint Pdc Mcontroller Rear Top S1
Equippable Item Size
S1
Required Type + Sub Type
MissileController /
Equipped Item
MISSILES View
<= PLACEHOLDER => Hardpoint Pdc Aimodule Rear Top S1
Equippable Item Size
S1
Required Type + Sub Type
AIModule /
Equipped Item
<= PLACEHOLDER => View
ComfortAir Max Hardpoint Lifesupport S3
Equippable Item Size
S3
Required Type + Sub Type
Equipped Item
ComfortAir Max View
Relay Hardpoint Relay Bridge S1
Equippable Item Size
S1
Required Type + Sub Type
Equipped Item
Relay View
Relay Hardpoint Relay Torpedo Room S1
Equippable Item Size
S1
Required Type + Sub Type
Equipped Item
Relay View
Relay Hardpoint Relay Cargo Bay R S1
Equippable Item Size
S1
Required Type + Sub Type
Equipped Item
Relay View
Relay Hardpoint Relay Cargo Bay L S1
Equippable Item Size
S1
Required Type + Sub Type
Equipped Item
Relay View
Relay Hardpoint Relay Engineering R S1
Equippable Item Size
S1
Required Type + Sub Type
Equipped Item
Relay View
Relay Hardpoint Relay Engineering L S1
Equippable Item Size
S1
Required Type + Sub Type
Equipped Item
Relay View
Relay Hardpoint Relay Bottom Corridor S1
Equippable Item Size
S1
Required Type + Sub Type
Equipped Item
Relay View
Screen Hardpoint Engineering Screen Engineering S1
Equippable Item Size
S1
Required Type + Sub Type
Equipped Item
Screen View
Screen Hardpoint Engineering Screen Torpedo Room S1
Equippable Item Size
S1
Required Type + Sub Type
Equipped Item
Screen View
<= PLACEHOLDER => Hardpoint Fuelport Top S1
Equippable Item Size
S1
Required Type + Sub Type
DockingCollar /
Equipped Item
<= PLACEHOLDER => View
Hardpoint Air Traffic Controller S1
Equippable Item Size
S1
Required Type + Sub Type
AirTrafficController /
<= PLACEHOLDER => Hardpoint Controller Fuel S1
Equippable Item Size
S1
Required Type + Sub Type
Equipped Item
<= PLACEHOLDER => View
Engineering Buff S0
Equippable Item Size
S0
Required Type + Sub Type

Technical

Technical
Classification
-
Class Name
RSI_Perseus_PU_AI_CRIM
Entity Tag Map
Criminal Super Gunship PU Small ScrambleRaceSpace GunShip LargeCombatShip Ship Gun_Boat Corvette InteriorMap-Host Vehicle Perseus