Image from starcitizen.tools
Second Life Undersuit
Size
1
Lootable
Featuring the same relatively reliable construction as the Why Not helmet, the Second Life takes some of those tattered old undersuits and gives them new life.
Typ (En): Undersuit
Typ (De): Basisanzug
Schadensreduktion: 5%
Temperaturbereich: -30 / 60 °C
Strahlungsschutz: 15200 REM
Strahlungsabbaurate: 81 REM/s
G-Kraft-Toleranz: +90%
Tragekapazität: 8k µSCU
Mit der gleichen relativ zuverlässigen Konstruktion wie der Why Not-Helm verleiht der Second Life einigen dieser zerschlissenen alten Undersuits neues Leben.
German translation from
https://github.com/rjcncpt/StarCitizen-Deutsch-INI
物品类型:基底服
伤害减免:5%
适用温度:-30 / 60 摄氏度
辐射防护:15200 雷姆
辐射清除率:81 雷姆 / 秒
G力耐受:+90%
储物空间:8.0 uSCU
第二人生具有与"有何不妥?" 头盔相同的可靠的结构,第二人生采用了一些破烂的旧基底服,并赋予了它们新的生命。
Chinese translation from
https://github.com/StarCitizenToolBox/LocalizationData
Type d'article : Combinaison
Réduction des dégâts : 10%
Température de fonctionnement : -30 / 60 °C
Protection contre les radiations : 15200 REM
Neutralisation des radiations : 81 REM/s
Capacité de charge : 8,0 µSCU
Présentant la même construction relativement fiable que le casque Why Not, la Second Life reprend certaines de ces vieilles combinaisons usées et leur donne une nouvelle vie.
French translation from
https://github.com/SPEED0U/Scefra
Find on
starcitizen.tools
Fitment
- Grade
- -
- Size
- 1
Links
- Ports
- 13
- Related
- -
- Commodities
- EVA Fuel
Physical
- Mass
- 1 kg
- Volume
- 23 000 µSCU
- Dimensions
- 0.505 × 0.5 × 0.311m
- Cargo Size
- 0.23 × 0.32 × 0.41m
Stats
- UEX Listings
- -
- Class Name
- srvl_undersuit_01_01_01
- Version
- 4.8.2-LIVE.12030094
Details & Availability
Description Data
| Key | Value |
|---|---|
| Carrying Capacity | 8.0 µSCU |
| Damage Reduction | 5% |
| Item Type | Undersuit |
| Radiation Protection | 15200 REM |
| Radiation Scrub Rate | 81 REM/s |
| Temp. Rating | -30 / 60 °C |
UEX Prices
0
No prices available.
Specifications & Integration
Suit Armor
Info
- Slot
- Undersuit
Damage Resistance
- Physical
- -5.0%
- Energy
- -5.0%
- Distortion
- -5.0%
- Thermal
- -5.0%
- Biochemical
- -5.0%
- Stun
- -10.0%
Signature
- Infrared
- 0.00
- Electromagnetic
- 0.00
Temperature Resistance
- Min
- -30.0 °C
- Max
- 60.0 °C
G-Force Resistance
- Modifier
- 90.0%
Radiation Resistance
- Max Radiation Capacity
- 15 200.00
- Dissipation Rate
- 81.00
Ports
13
Weapon (Primary)
Weapon Personal (Medium, Large, Gadget), FPS Deployable (Medium)
Equippable Weapon Personal
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Spare Weapon Magazine 1
Weapon Attachment (Magazine, Rocket)
Equippable Weapon Attachment
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Spare Weapon Magazine 2
Weapon Attachment (Magazine, Rocket)
Equippable Weapon Attachment
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Consumable
FPS Consumable
Equippable F P S Consumable
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Utility Item
Weapon Personal (Gadget, Rocket), Removable Chip (Hacking)
Equippable Weapon Personal
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Consumable
FPS Consumable
Equippable F P S Consumable
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Weapon (Sidearm)
Weapon Personal (Small, Rocket)
Equippable Weapon Personal
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Armor (Torso)
Character Armor Torso
Equippable Char Armor Torso
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Armor (Arms)
Character Armor Arms
Equippable Char Armor Arms
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Armor (Legs)
Character Armor Legs
Equippable Char Armor Legs
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Armor (Helmet)
Character Armor Helmet
Equippable Char Armor Helmet
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Helmethook Attach
Character Armor Helmet
Equippable Char Armor Helmet
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Universal Necksock Undersuit
Character Flair
Equippable Char Flair
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Technical
Technical
- Classification
- FPS.Armor.Undersuit
- Class Name
- srvl_undersuit_01_01_01
Human
Scavenged
Tan
SuitArmor
ReceiveParentActorInteractions
CanGenerateAsLoot
Common
Scavenged
Undersuit
FullBody
FPS