Star Citizen Alpha 3.13.1
Star Citizen Patch 3.13.1
Alpha Patch 3.13.1 has been released and is now available! Patch should now show: VERSION 3.13.1-LIVE.7445322.
It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE.
Database Reset: YES
Long Term Persistence: Enabled (General changes to what isn’t stored in LTP is ongoing. Certain items such as merits, consumables, and ammunition may be removed in this release and into 3.14)
Starting aUEC: 20,000
Known Issues
Cursor may remain visible, and isn’t constrained to the game window
Items missing after update / Character Reset / pledge change
A maximum of 50 contacts show in-game, regardless of how many friends are present on Spectrum
Abnormally long delay between pick up storing of fps mineables/harvestables/items
Ship positional Desync
Meet Miles Eckhart not working
Swapping FPS weapon drop weapon
Medical Pen (Medi Pen) not healing blood loss
Oxygen is depleted while sitting in ship
Getting crime stat for killing lawful bounty targets
Mission target NPCs not loading in / taking a long time to load in when the objective is reached
The customizable nameplates do not appear to be visible on multiple ship skins and variants
On landing pads, trolleys are unable to be pushed / pulled up the entryway / cargo ramp, or elevator ramps.
Constellation can despawn when flying 30km away after undocking
Docking with a moving ship lags behind, causing a large snap into the docked position
Trolleys found in Area18 hangars are clipping through the floor, removing functionality
Players can spawn facing the wrong way at the start of the match or after dying in Arena Commander
New Features
Gameplay
Ship To Station Docking
Adding the ability for players to dock large ships to docking ports at space stations. Including various related work such as having ATC assign you docking ports when appropriate, new docking connectors, and new lobbies in space stations for large ships to connect to. This initial implementation will give docking access to the 890 Jump and Hammerhead. Players can ASOP spawn or hail the station like before and be assigned a docking port instead of a hangar with these ships. While docking, hailing the station will assign a docking port and bring up the docking interface for players to align their ship’s docking port to the docking collar either manually or using the auto-land system by holding N (default).
Ships and Vehicles
Added New Vehicle: Tumbril Nova
Added New Ship: Crusader M2 Hercules Starlifter
Added New Ship: Crusader C2 Hercules Starlifter
Feature Updates
Gameplay
New Arena Commander mode: 1 vs 1 Duel
Location security response will now be more aggressive based on criminal heat in the area
Armistice Violation Changes
Changed the armistice violation to give no grace warning and be able to generate multiple infractions in a short time if violations are persistent. Increased the duration armistice violation and aggravated vehicle damage remain on the player’s criminal record.
Ships and Vehicles
Updated cockpit glass wear effect on Hornet F7A, F7C, F7CM, and all razor variants
Ongoing Carrack Performance Optimization pass
Major Bug Fixes
Fixed an issue that could cause Star Citizen to crash immediately after pressing “Launch Game” in the Launcher
Fixed an issue causing improper and inconsistent collision between ground cover such as small vegetation having collision / large rocks having no collision, and vehicles
Accounts with large personal inventories should no longer cause server performance issues when joining a game server
Players should no longer experience an infinite loading screen when attempting to load into the PU
Players should no longer get stuck in an infinite load screen after using bed logout in a ship
Chat should no longer be partially off screen on super/ultrawide displays
All missions that take players to underground facilities will no longer withdraw when approaching
Freelancer MIS/MAX/DUR turrets should no longer have limited motion and should now be aligned correctly
Players should no longer be able to steal other Players Ships/Ship AI and Push Ships through collision using the gravity on the 890 Jumps Hangar
SDF shields should no longer allow damage penetration while the ship is at speed
Refuel and Rearm services at New Babbage should now function correctly
The docked Merlin on pirate Constellations should no longer be friendly and give the player a friendly fire warning during combat
Drake Buccaneer landing gear should no longer disappear when retracted and should be visible when deployed
Landing gear should now animate correctly on all Freelancer variants
Esperia Talon should now sit properly and not clip its nose into the landing pads
Pushing a trolley onto the cargo ramp of the Constellation will no longer cause the player to speed up while going over the ramp
Players should no longer be able to take other players medPens from their suits by interacting with them
Wallace Klim should no longer spawn away from his table, facing the wrong way and floating
Chairs in the dining area of the Reclaimer should no longer be placeholder models
The Door Open/Close Toggles on the ROC DS should now correctly close the pilot seat door
There should no longer be two Exit Prompts in the Turret Seat of the ROC DS
Fixed an issue causing the Greycat ROC to not receive as much damage as intended when a mineable explodes near it
The vehicle barrier in the Carrack should now be able to be closed after raising it
The side turret seats within the Anvil Carrack should no longer be missing the orange highlight when interacting with them
The Hammerhead elevator should no longer collide with the landing bay at Port Olisar, causing the ship to move
The Gladius ladder door animation should now play properly and close after the ladder is stored
Leaving a trolley in a door way as it shuts should no longer clip through the floor erratically and kill players
Attempting to place food or drink in New Babbage should no longer sometimes cause the player to consume it instead
Fixed an issue causing mineables to not spawn on Arial
Players clothes should no longer clip through undersuit when viewing PMA on the mobiGlas
Fixed an issue causing some moons to have surface temperatures of 0°C and apply no environmental / temperature affects to players
Localised text should no longer be present when right clicking a party channel
Stowing a weapon and walking at the same time should no longer send the weapon back into the player’s hands
The Anvil Hawk wingtips should no longer be missing SDF shields
Talon and Talon Shrike should now be able to be bought in game
Technical
Fixed 13 Client crashes
Fixed 3 Server crashes
Fixed 4 Main Thread Deadlocks
Backend Service Performance Optimizations
Back to top
Alpha Patch 3.13.1 has been released and is now available! Patch should now show: VERSION 3.13.1-LIVE.7445322.
It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\LIVE.
Database Reset: YES
Long Term Persistence: Enabled (General changes to what isn’t stored in LTP is ongoing. Certain items such as merits, consumables, and ammunition may be removed in this release and into 3.14)
Starting aUEC: 20,000
Known Issues
Cursor may remain visible, and isn’t constrained to the game window
Items missing after update / Character Reset / pledge change
A maximum of 50 contacts show in-game, regardless of how many friends are present on Spectrum
Abnormally long delay between pick up storing of fps mineables/harvestables/items
Ship positional Desync
Meet Miles Eckhart not working
Swapping FPS weapon drop weapon
Medical Pen (Medi Pen) not healing blood loss
Oxygen is depleted while sitting in ship
Getting crime stat for killing lawful bounty targets
Mission target NPCs not loading in / taking a long time to load in when the objective is reached
The customizable nameplates do not appear to be visible on multiple ship skins and variants
On landing pads, trolleys are unable to be pushed / pulled up the entryway / cargo ramp, or elevator ramps.
Constellation can despawn when flying 30km away after undocking
Docking with a moving ship lags behind, causing a large snap into the docked position
Trolleys found in Area18 hangars are clipping through the floor, removing functionality
Players can spawn facing the wrong way at the start of the match or after dying in Arena Commander
New Features
Gameplay
Ship To Station Docking
Adding the ability for players to dock large ships to docking ports at space stations. Including various related work such as having ATC assign you docking ports when appropriate, new docking connectors, and new lobbies in space stations for large ships to connect to. This initial implementation will give docking access to the 890 Jump and Hammerhead. Players can ASOP spawn or hail the station like before and be assigned a docking port instead of a hangar with these ships. While docking, hailing the station will assign a docking port and bring up the docking interface for players to align their ship’s docking port to the docking collar either manually or using the auto-land system by holding N (default).
Ships and Vehicles
Added New Vehicle: Tumbril Nova
Added New Ship: Crusader M2 Hercules Starlifter
Added New Ship: Crusader C2 Hercules Starlifter
Feature Updates
Gameplay
New Arena Commander mode: 1 vs 1 Duel
Location security response will now be more aggressive based on criminal heat in the area
Armistice Violation Changes
Changed the armistice violation to give no grace warning and be able to generate multiple infractions in a short time if violations are persistent. Increased the duration armistice violation and aggravated vehicle damage remain on the player’s criminal record.
Ships and Vehicles
Updated cockpit glass wear effect on Hornet F7A, F7C, F7CM, and all razor variants
Ongoing Carrack Performance Optimization pass
Major Bug Fixes
Fixed an issue that could cause Star Citizen to crash immediately after pressing “Launch Game” in the Launcher
Fixed an issue causing improper and inconsistent collision between ground cover such as small vegetation having collision / large rocks having no collision, and vehicles
Accounts with large personal inventories should no longer cause server performance issues when joining a game server
Players should no longer experience an infinite loading screen when attempting to load into the PU
Players should no longer get stuck in an infinite load screen after using bed logout in a ship
Chat should no longer be partially off screen on super/ultrawide displays
All missions that take players to underground facilities will no longer withdraw when approaching
Freelancer MIS/MAX/DUR turrets should no longer have limited motion and should now be aligned correctly
Players should no longer be able to steal other Players Ships/Ship AI and Push Ships through collision using the gravity on the 890 Jumps Hangar
SDF shields should no longer allow damage penetration while the ship is at speed
Refuel and Rearm services at New Babbage should now function correctly
The docked Merlin on pirate Constellations should no longer be friendly and give the player a friendly fire warning during combat
Drake Buccaneer landing gear should no longer disappear when retracted and should be visible when deployed
Landing gear should now animate correctly on all Freelancer variants
Esperia Talon should now sit properly and not clip its nose into the landing pads
Pushing a trolley onto the cargo ramp of the Constellation will no longer cause the player to speed up while going over the ramp
Players should no longer be able to take other players medPens from their suits by interacting with them
Wallace Klim should no longer spawn away from his table, facing the wrong way and floating
Chairs in the dining area of the Reclaimer should no longer be placeholder models
The Door Open/Close Toggles on the ROC DS should now correctly close the pilot seat door
There should no longer be two Exit Prompts in the Turret Seat of the ROC DS
Fixed an issue causing the Greycat ROC to not receive as much damage as intended when a mineable explodes near it
The vehicle barrier in the Carrack should now be able to be closed after raising it
The side turret seats within the Anvil Carrack should no longer be missing the orange highlight when interacting with them
The Hammerhead elevator should no longer collide with the landing bay at Port Olisar, causing the ship to move
The Gladius ladder door animation should now play properly and close after the ladder is stored
Leaving a trolley in a door way as it shuts should no longer clip through the floor erratically and kill players
Attempting to place food or drink in New Babbage should no longer sometimes cause the player to consume it instead
Fixed an issue causing mineables to not spawn on Arial
Players clothes should no longer clip through undersuit when viewing PMA on the mobiGlas
Fixed an issue causing some moons to have surface temperatures of 0°C and apply no environmental / temperature affects to players
Localised text should no longer be present when right clicking a party channel
Stowing a weapon and walking at the same time should no longer send the weapon back into the player’s hands
The Anvil Hawk wingtips should no longer be missing SDF shields
Talon and Talon Shrike should now be able to be bought in game
Technical
Fixed 13 Client crashes
Fixed 3 Server crashes
Fixed 4 Main Thread Deadlocks
Backend Service Performance Optimizations
Back to top
- No links available
image/jpeg

Last modified:
15.05.2021 00:55:24Size:
1.2 MB- Comm-Link updated through Star Citizen Wiki Api 3 weeks ago - 02.09.2023 22:00
- Comm-Link updated through Star Citizen Wiki Api 1 month ago - 02.08.2023 22:00
- Comm-Link updated through Star Citizen Wiki Api 2 months ago - 02.07.2023 22:00
- Comm-Link updated through Star Citizen Wiki Api 3 months ago - 02.06.2023 22:00
- Comm-Link updated through Star Citizen Wiki Api 4 months ago - 02.05.2023 22:06
- Comm-Link updated through Star Citizen Wiki Api 5 months ago - 02.04.2023 22:05
- Comm-Link updated through Star Citizen Wiki Api 6 months ago - 02.03.2023 22:05
- Comm-Link updated through Star Citizen Wiki Api 8 months ago - 02.01.2023 22:05
- Comm-Link updated through Star Citizen Wiki Api 9 months ago - 02.12.2022 22:06
- Comm-Link updated through Star Citizen Wiki Api 10 months ago - 02.11.2022 22:05
- Comm-Link updated through Star Citizen Wiki Api 11 months ago - 02.10.2022 22:05
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 02.09.2022 22:05
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 02.08.2022 22:05
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 02.07.2022 22:05
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 04.06.2022 17:06
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 04.05.2022 20:43
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 01.04.2022 01:33
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 01.03.2022 01:34
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 01.02.2022 01:28
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 01.01.2022 01:27
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 01.12.2021 01:25
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 19.11.2021 10:54
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 01.11.2021 01:26
- Comm-Link updated through Star Citizen Wiki Api 1 year ago - 01.10.2021 01:25
- Comm-Link updated through Star Citizen Wiki Api 2 years ago - 01.09.2021 01:25
- Comm-Link updated through Star Citizen Wiki Api 2 years ago - 01.08.2021 01:25
- Comm-Link updated through Star Citizen Wiki Api 2 years ago - 05.06.2021 14:32
- Translation English updated by Star Citizen Wiki Api 2 years ago - 01.06.2021 01:25
- Comm-Link updated through Star Citizen Wiki Api 2 years ago - 01.06.2021 01:25
- Translation English updated by Star Citizen Wiki Api 2 years ago - 25.05.2021 21:27
- Translation German created by Star Citizen Wiki Api 2 years ago - 21.05.2021 01:05
- Translation English created by Star Citizen Wiki Api 2 years ago - 21.05.2021 01:05
- Comm-Link imported from Star Citizen Wiki Api 2 years ago - 21.05.2021 01:05
19.05.2021 00:00:00 -> 01.06.2021 01:25:07
--- Wed May 19 2021 00:00:00 GMT+0200
+++ Wed May 19 2021 00:00:00 GMT+0200
@@ -2 +2 @@
-Alpha Patch 3.13.1 has been released and is now available! Patch should now show: VERSION 3.13.1-LIVE.7426287.
+Alpha Patch 3.13.1 has been released and is now available! Patch should now show: VERSION 3.13.1-LIVE.7445322.
19.05.2021 00:00:00 -> 25.05.2021 21:27:53
--- Wed May 19 2021 00:00:00 GMT+0200
+++ Wed May 19 2021 00:00:00 GMT+0200
@@ -12 +12,35 @@
-Cursor may remain visible, and isn’t constrained to the game window Items missing after update / Character Reset / pledge change A maximum of 50 contacts show in-game, regardless of how many friends are present on Spectrum Abnormally long delay between pick up storing of fps mineables/harvestables/items Ship positional Desync Meet Miles Eckhart not working Swapping FPS weapon drop weapon Medical Pen (Medi Pen) not healing blood loss Oxygen is depleted while sitting in ship Getting crime stat for killing lawful bounty targets Mission target NPCs not loading in / taking a long time to load in when the objective is reached The customizable nameplates do not appear to be visible on multiple ship skins and variants On landing pads, trolleys are unable to be pushed / pulled up the entryway / cargo ramp, or elevator ramps. Constellation can despawn when flying 30km away after undocking Docking with a moving ship lags behind, causing a large snap into the docked position Trolleys found in Area18 hangars are clipping through the floor, removing functionality Players can spawn facing the wrong way at the start of the match or after dying in Arena Commander
+Cursor may remain visible, and isn’t constrained to the game window
+
+Items missing after update / Character Reset / pledge change
+
+A maximum of 50 contacts show in-game, regardless of how many friends are present on Spectrum
+
+Abnormally long delay between pick up storing of fps mineables/harvestables/items
+
+Ship positional Desync
+
+Meet Miles Eckhart not working
+
+Swapping FPS weapon drop weapon
+
+Medical Pen (Medi Pen) not healing blood loss
+
+Oxygen is depleted while sitting in ship
+
+Getting crime stat for killing lawful bounty targets
+
+Mission target NPCs not loading in / taking a long time to load in when the objective is reached
+
+The customizable nameplates do not appear to be visible on multiple ship skins and variants
+
+On landing pads, trolleys are unable to be pushed / pulled up the entryway / cargo ramp, or elevator ramps.
+
+Constellation can despawn when flying 30km away after undocking
+
+Docking with a moving ship lags behind, causing a large snap into the docked position
+
+Trolleys found in Area18 hangars are clipping through the floor, removing functionality
+
+Players can spawn facing the wrong way at the start of the match or after dying in Arena Commander
+
+
@@ -17 +51 @@
-Ship To Station Docking Adding the ability for players to dock large ships to docking ports at space stations. Including various related work such as having ATC assign you docking ports when appropriate, new docking connectors, and new lobbies in space stations for large ships to connect to. This initial implementation will give docking access to the 890 Jump and Hammerhead. Players can ASOP spawn or hail the station like before and be assigned a docking port instead of a hangar with these ships. While docking, hailing the station will assign a docking port and bring up the docking interface for players to align their ship’s docking port to the docking collar either manually or using the auto-land system by holding N (default).
+Ship To Station Docking
@@ -19,0 +53,2 @@
+Adding the ability for players to dock large ships to docking ports at space stations. Including various related work such as having ATC assign you docking ports when appropriate, new docking connectors, and new lobbies in space stations for large ships to connect to. This initial implementation will give docking access to the 890 Jump and Hammerhead. Players can ASOP spawn or hail the station like before and be assigned a docking port instead of a hangar with these ships. While docking, hailing the station will assign a docking port and bring up the docking interface for players to align their ship’s docking port to the docking collar either manually or using the auto-land system by holding N (default).
+
@@ -21 +57,7 @@
-Added New Vehicle: Tumbril Nova Added New Ship: Crusader M2 Hercules Starlifter Added New Ship: Crusader C2 Hercules Starlifter
+Added New Vehicle: Tumbril Nova
+
+Added New Ship: Crusader M2 Hercules Starlifter
+
+Added New Ship: Crusader C2 Hercules Starlifter
+
+
@@ -26 +68 @@
-New Arena Commander mode: 1 vs 1 Duel Location security response will now be more aggressive based on criminal heat in the area Armistice Violation Changes Changed the armistice violation to give no grace warning and be able to generate multiple infractions in a short time if violations are persistent. Increased the duration armistice violation and aggravated vehicle damage remain on the player’s criminal record.
+New Arena Commander mode: 1 vs 1 Duel
@@ -28,0 +70,6 @@
+Location security response will now be more aggressive based on criminal heat in the area
+
+Armistice Violation Changes
+
+Changed the armistice violation to give no grace warning and be able to generate multiple infractions in a short time if violations are persistent. Increased the duration armistice violation and aggravated vehicle damage remain on the player’s criminal record.
+
@@ -30 +78,5 @@
-Updated cockpit glass wear effect on Hornet F7A, F7C, F7CM, and all razor variants Ongoing Carrack Performance Optimization pass
+Updated cockpit glass wear effect on Hornet F7A, F7C, F7CM, and all razor variants
+
+Ongoing Carrack Performance Optimization pass
+
+
@@ -33 +85 @@
-Fixed an issue that could cause Star Citizen to crash immediately after pressing “Launch Game” in the Launcher Fixed an issue causing improper and inconsistent collision between ground cover such as small vegetation having collision / large rocks having no collision, and vehicles Accounts with large personal inventories should no longer cause server performance issues when joining a game server Players should no longer experience an infinite loading screen when attempting to load into the PU Players should no longer get stuck in an infinite load screen after using bed logout in a ship Chat should no longer be partially off screen on super/ultrawide displays All missions that take players to underground facilities will no longer withdraw when approaching Freelancer MIS/MAX/DUR turrets should no longer have limited motion and should now be aligned correctly Players should no longer be able to steal other Players Ships/Ship AI and Push Ships through collision using the gravity on the 890 Jumps Hangar SDF shields should no longer allow damage penetration while the ship is at speed Refuel and Rearm services at New Babbage should now function correctly The docked Merlin on pirate Constellations should no longer be friendly and give the player a friendly fire warning during combat Drake Buccaneer landing gear should no longer disappear when retracted and should be visible when deployed Landing gear should now animate correctly on all Freelancer variants Esperia Talon should now sit properly and not clip its nose into the landing pads Pushing a trolley onto the cargo ramp of the Constellation will no longer cause the player to speed up while going over the ramp Players should no longer be able to take other players medPens from their suits by interacting with them Wallace Klim should no longer spawn away from his table, facing the wrong way and floating Chairs in the dining area of the Reclaimer should no longer be placeholder models The Door Open/Close Toggles on the ROC DS should now correctly close the pilot seat door There should no longer be two Exit Prompts in the Turret Seat of the ROC DS Fixed an issue causing the Greycat ROC to not receive as much damage as intended when a mineable explodes near it The vehicle barrier in the Carrack should now be able to be closed after raising it The side turret seats within the Anvil Carrack should no longer be missing the orange highlight when interacting with them The Hammerhead elevator should no longer collide with the landing bay at Port Olisar, causing the ship to move The Gladius ladder door animation should now play properly and close after the ladder is stored Leaving a trolley in a door way as it shuts should no longer clip through the floor erratically and kill players Attempting to place food or drink in New Babbage should no longer sometimes cause the player to consume it instead Fixed an issue causing mineables to not spawn on Arial Players clothes should no longer clip through undersuit when viewing PMA on the mobiGlas Fixed an issue causing some moons to have surface temperatures of 0°C and apply no environmental / temperature affects to players Localised text should no longer be present when right clicking a party channel Stowing a weapon and walking at the same time should no longer send the weapon back into the player’s hands The Anvil Hawk wingtips should no longer be missing SDF shields Talon and Talon Shrike should now be able to be bought in game Technical
+Fixed an issue that could cause Star Citizen to crash immediately after pressing “Launch Game” in the Launcher
@@ -35 +87,79 @@
-Fixed 13 Client crashes Fixed 3 Server crashes Fixed 4 Main Thread Deadlocks Backend Service Performance Optimizations Back to top
\ No newline at end of file
+Fixed an issue causing improper and inconsistent collision between ground cover such as small vegetation having collision / large rocks having no collision, and vehicles
+
+Accounts with large personal inventories should no longer cause server performance issues when joining a game server
+
+Players should no longer experience an infinite loading screen when attempting to load into the PU
+
+Players should no longer get stuck in an infinite load screen after using bed logout in a ship
+
+Chat should no longer be partially off screen on super/ultrawide displays
+
+All missions that take players to underground facilities will no longer withdraw when approaching
+
+Freelancer MIS/MAX/DUR turrets should no longer have limited motion and should now be aligned correctly
+
+Players should no longer be able to steal other Players Ships/Ship AI and Push Ships through collision using the gravity on the 890 Jumps Hangar
+
+SDF shields should no longer allow damage penetration while the ship is at speed
+
+Refuel and Rearm services at New Babbage should now function correctly
+
+The docked Merlin on pirate Constellations should no longer be friendly and give the player a friendly fire warning during combat
+
+Drake Buccaneer landing gear should no longer disappear when retracted and should be visible when deployed
+
+Landing gear should now animate correctly on all Freelancer variants
+
+Esperia Talon should now sit properly and not clip its nose into the landing pads
+
+Pushing a trolley onto the cargo ramp of the Constellation will no longer cause the player to speed up while going over the ramp
+
+Players should no longer be able to take other players medPens from their suits by interacting with them
+
+Wallace Klim should no longer spawn away from his table, facing the wrong way and floating
+
+Chairs in the dining area of the Reclaimer should no longer be placeholder models
+
+The Door Open/Close Toggles on the ROC DS should now correctly close the pilot seat door
+
+There should no longer be two Exit Prompts in the Turret Seat of the ROC DS
+
+Fixed an issue causing the Greycat ROC to not receive as much damage as intended when a mineable explodes near it
+
+The vehicle barrier in the Carrack should now be able to be closed after raising it
+
+The side turret seats within the Anvil Carrack should no longer be missing the orange highlight when interacting with them
+
+The Hammerhead elevator should no longer collide with the landing bay at Port Olisar, causing the ship to move
+
+The Gladius ladder door animation should now play properly and close after the ladder is stored
+
+Leaving a trolley in a door way as it shuts should no longer clip through the floor erratically and kill players
+
+Attempting to place food or drink in New Babbage should no longer sometimes cause the player to consume it instead
+
+Fixed an issue causing mineables to not spawn on Arial
+
+Players clothes should no longer clip through undersuit when viewing PMA on the mobiGlas
+
+Fixed an issue causing some moons to have surface temperatures of 0°C and apply no environmental / temperature affects to players
+
+Localised text should no longer be present when right clicking a party channel
+
+Stowing a weapon and walking at the same time should no longer send the weapon back into the player’s hands
+
+The Anvil Hawk wingtips should no longer be missing SDF shields
+
+Talon and Talon Shrike should now be able to be bought in game
+
+Technical
+
+Fixed 13 Client crashes
+
+Fixed 3 Server crashes
+
+Fixed 4 Main Thread Deadlocks
+
+Backend Service Performance Optimizations
+
+Back to top
\ No newline at end of file
ID | 18153 |
---|---|
Publication | 19.05.2021 |
Category | General |
Channel | Transmission |
Series | Release Info |
URL | /comm-link//18153-Star-Citizen-Alpha-3131 |
Comments | 34 |