Comm-Link Bilder
Name: Origin-100i-Brochure-V1320-Min.jpg
Name: source.jpg
Name: Banu.jpg
Name: Yela_1.jpg
Name: source.jpg
Beschreibung: Picture of a ship from RSI
Duplikate
Comm-Links:
Name: source.jpg
Duplikate
Comm-Links:
Name: JP01-10-Phoenix-For-Jp.jpg
Name: HUD_WIP_OutlawHeavy.jpg
Beschreibung: Heavy Outlaw WIP HUD
Name: OS-CONCEPT-Gavin-Rothery-15-A.jpg
Name: ScreenShot0030.jpg
Name: Interaction_system.jpg
Name: 09-05c-Esperia_prowler_landed_02_cockpit_open.jpeg
Comm-Links:
Name: Terrapin_Interior_shot_04-Min.jpg
Name: JumpPoint_02-02_Feb_14_WIP-Pages_Page_33.jpg
Name: 00-Ship_Intro15.png
Name: OS-CONCEPT-Gavin-Rothery-1-A.jpg
Name: SC_22_Wallpaper_1080x1920.jpg
Name: source.jpg
Name: Fullscreen-Capture-6252013-105547-PM.jpg
Name: RuggedHornet.PNG
Name: Absoluteleigh.png
Name: Alpha_3_9_props_wip_09.jpg
Name: TurblentPlatform-NovaTank.png
Name: Shader_ball4.jpg
Beschreibung: This is the metal I will be blending with. The next step is to combine the two materials and use a mask to tell the shader where the two materials should blend.
Name: starcitizenlive-hangcargonotext.png
Beschreibung: g-trailer
Name: WIP10c-Fullscreen-Capture-10252012-120500-PM.jpg
Name: Lx.jpg
Name: Constellation_Int_Living_WIP_07.png
Name: CQ-Final_Corvette_Captains_Quarters.jpg
Name: Starfarer-Blueprint-2.jpg
Duplikate
Comm-Links:
Name: A36-CRUCIBLEIDEATIONEVOLUTION76.jpg
Name: Ralarisketch.jpg
Name: Figure4.jpg
Beschreibung: Figure 4 - One of the textures showing the unwrapped Gladius that we use to determine where a ship will take damage from a specific hit. Each colour represents a part of the ship that can move independently or detach
Name: Sol-System-For-Article.jpg
Name: starcitizen-misc-expanse-gallery11.jpg
Beschreibung: g-illustration
Name: Top.jpg
Name: Trackview_blockouts_railing_aciedo.mp4
Name: Drake_Herald_LandingPad.jpg
Name: Aegis-Eclipse-Option-09-2-04.jpg