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Blade

Esperia Combat Light Fighter S2
MSRP
$275
Vanduul light fighters, designated 'Blade', are often used as scouts and first wave assault crafts. Over the decades of conflict, they have been increasingly used to take out comm arrays and early warning systems. They have also served well as skirmisher units as their speed allows them to chase down ships attempting to flee. If engaged, expect the Blade to utilize its speed and agility to wear down your defenses.
Vanduul-Leichtkämpfer, genannt "Blade", werden oft als Späher und Erstwellen-Angriffe eingesetzt. Im Laufe der Jahrzehnte des Konflikts wurden sie zunehmend zum Ausschalten von Comm-Arrays und Frühwarnsystemen eingesetzt. Sie haben auch gut als Gefechtseinheiten gedient, da ihre Geschwindigkeit es ihnen erlaubt, Schiffe zu verfolgen, die versuchen zu fliehen. Wenn sie sich im Eingriff befindet, erwarten Sie, dass die Blade ihre Geschwindigkeit und Agilität nutzt, um Ihre Verteidigung zu erschöpfen.
被命名为 “刀锋 ”的凡杜尔轻型战斗机通常被用作侦察机和第一波突击舰。在几十年的冲突中,它们越来越多地被用来摧毁通讯阵列和预警系统。它们还能很好地充当小分队,因为它们的速度允许它们追击试图逃跑的船只。一旦交战,“刀锋 ”就会利用它的速度和灵活性来削弱你的防御。
Storage
Cargo
0 SCU
Stowage
650 K µSCU
Signature
IR
6 479
EM
21 254
Stats
Crew
1
Dimensions
20.5 × 16.5 × 5.5m
Cross Section
10 418
Mass
31 480 kg
Speed
SCM
227 m/s
Max
1 191 m/s
Defense
HP
7 950 HP
Shield
6 336 HP
Class Name
VNCL_Blade
Version
4.8.0-LIVE.11825000

Combat & Systems

Weaponry

Pilot Weapons

DPS
2 665.4 DPS
Sustained DPS
1 566.6 DPS
Alpha
1 599.2

Missiles

Count
8
Total Damage
4 800

Resource Network

Signature

Shields
Quantum
IR
6 479
5 093
EM
21 254
36 774

Cooling

68 Segments
Shields
Quantum
Used
37 Segments
29 Segments
Usage
55.0%
43.0%

Power

16 Segments / 495 EM per Segment
Shields
Quantum
Used
25 Segments
19 Segments

Armor

Health & Deflection

Health
3 300 HP
Physical Def.
11
Energy Def.
7

Damage Multipliers

Physical
-28%
Energy
+15%
Distortion
0%

Signal Multipliers

EM
0%
IR
0%
CS
0%

Shield

Info

Face Type
Bubble
Hit Points
6 336 HP
Regeneration
795 HP/s

Resistance

Physical
25.0%
Energy
0.0%
Distortion
95.0%

Turrets 4

S3 'WARLORD' Cannon 878 DPS 1.5 527 α
S3 'WARLORD' Cannon 878 DPS 1.5 527 α
S2 'WHIP' Cannon 455 DPS 1.2 273 α
S2 'WHIP' Cannon 455 DPS 1.2 273 α

Missile & Bomb Racks 2

S1 'Arrow' I Missile 600 Dmg
Infrared 10km
S1 'Arrow' I Missile 600 Dmg
Infrared 10km
S1 'Arrow' I Missile 600 Dmg
Infrared 10km
S1 'Arrow' I Missile 600 Dmg
Infrared 10km
S1 'Arrow' I Missile 600 Dmg
Infrared 10km
S1 'Arrow' I Missile 600 Dmg
Infrared 10km
S1 'Arrow' I Missile 600 Dmg
Infrared 10km
S1 'Arrow' I Missile 600 Dmg
Infrared 10km

Shields 2

S1 AllStop (Military / C) 3.2k HP
3 3 602/s Regen 5s Full
S1 AllStop (Military / C) 3.2k HP
3 3 602/s Regen 5s Full

Coolers 2

S1 IcePlunge (Competition / C) 34 Cool Gen
2
S1 IcePlunge (Competition / C) 34 Cool Gen
2

Power Plants 1

S1 Charger (Military / D) 16 Power Gen
16

Flight Controller 1

S1 Flight Blade 227m/s SCM 4 4 1km/s Nav

Armor 1

S1 Blade Ship Armor 3.3k HP

Quantum Drives 1

S1 Rush (Civilian / C) 165M Speed
2 2

Counter Measures 2

S2 Vanduul Noise Launcher 5 Ammo Chaff IR 30k / CS 20k / EM 30k
S2 Vanduul Decoy Launcher 48 Ammo Flare IR 20k / CS 7k / EM 20k

Radars 1

S1 Ecouter (Military / C) 1.1km Aim
5 5

Life Support 1

S1 ComfortAir (Civilian / C) 1 1
Show All Hardpoints 48 more

Crew Stations 3

Relays 1

S1 Relay

Landing Systems 1

Docking 1

Systems 3

Weapon Regen Pool S1
Weapon Regen Pool Turrets S1

Other 8

Radar Helper S1
Avionics Motherboard S1
Ui Helper S1
Animated Objectcontainer Body S1
Scanner S1
Ping S1
Cockpit Flair Hang
S1
Animated Objectcontainer Wing Left S1

System Breakdown

EM Groups

System / EM
Shields
Quantum
Radar
1 800
1 800
Cooler
1 636
1 636
Shield
2 480
-
Weapon Gun
2 452
2 452
Power Plant
12 573
12 573
Life Support Generator
313
313
Quantum Drive
-
18 000

Cooling Groups

System / Segment
Shields
Quantum
Radar
5
5
Shield
6
-
Power Plant
25
19
Life Support Generator
1
1
Quantum Drive
-
4

Power Groups

System
Segments
Radar
5
Cooler
4
Shield
6
Weapon Gun
5
Flight Controller
4
Life Support Generator
1

Relay Network (3 Fuses - 1 Relay)

Each relay controls the listed hardpoints. If a relay is damaged, the connected components go offline.

Relay Cockpit 3 fuse slots - 50 connections
Flight Controller (1)
Flight Blade hardpoint_controller_flight
Power Plants (1)
Charger hardpoint_powerplant
Coolers (2)
IcePlunge hardpoint_cooler_left
IcePlunge hardpoint_cooler_right
Quantum Drives (1)
Rush hardpoint_quantum_drive
Shields (2)
AllStop hardpoint_shield_generator
AllStop hardpoint_shield_generator_2
Turrets (4)
VariPuck S3 Gimbal Mount hardpoint_weapon_front_left
VariPuck S3 Gimbal Mount hardpoint_weapon_front_right
VariPuck S2 Gimbal Mount hardpoint_weapon_wing_left
VariPuck S2 Gimbal Mount hardpoint_weapon_wing_right
Missile & Bomb Racks (2)
Vanduul S3 Quad Missile Rack hardpoint_missile_rack_left
Vanduul S3 Quad Missile Rack hardpoint_missile_rack_right
Counter Measures (2)
Vanduul Noise Launcher hardpoint_countermeasures_left
Vanduul Decoy Launcher hardpoint_countermeasures_right
35 more in Crew Stations, Controllers, Systems, Radars, Fuel, Armor, Thrusters
Crew Stations (3)
TRGT. STATUS hardpoint_seat_pilot
Access hardpoint_seat_access
hardpoint_dashboard_pilot
Controllers (9)
SECURITY hardpoint_controller_door
POWER hardpoint_controller_energy
HEAT hardpoint_controller_cooler
LIGHTS hardpoint_controller_light
COMMS hardpoint_controller_comms
SHIELDS hardpoint_controller_shield
WEAPONS hardpoint_controller_weapon
MISSILES hardpoint_controller_missile
hardpoint_controller_capacitor_assignment
Systems (1)
Self Destruct Unit hardpoint_selfdestruct
Radars (1)
Ecouter hardpoint_radar
Fuel (4)
Internal Tank hardpoint_fuel_tank
hardpoint_fuel_intake_left
hardpoint_fuel_intake_right
Internal Tank hardpoint_quantum_fuel_tank
Armor (1)
Blade Ship Armor hardpoint_armour
Thrusters (16)
hardpoint_engine_central
hardpoint_engine_left
hardpoint_engine_right
hardpoint_thruster_retro
hardpoint_thruster_top_front_left
hardpoint_thruster_top_front_right
hardpoint_thruster_side_front_left
hardpoint_thruster_side_front_right
hardpoint_thruster_bottom_front_left
hardpoint_thruster_bottom_front_right
hardpoint_thruster_top_rear_left
hardpoint_thruster_top_rear_right
hardpoint_thruster_side_rear_left
hardpoint_thruster_side_rear_right
hardpoint_thruster_bottom_rear_left
hardpoint_thruster_bottom_rear_right

Structural Integrity

Part HP
Critical Destroying these parts destroys the ship
Nose 2 150
Body 2 150
Detachable Can be shot off the ship
Wing (left) 700
Wing (right) 700
Wing tip (left) 275
Wing tip (right) 275
Structure Takes damage but cannot detach or destroy the ship
Belly 750
Spoiler 250
Rib1 (right) 50
Rib2 (right) 50
Rib3 (right) 50
Rib4 (right) 50
Rib5 (right) 50
Rib6 (right) 50
Rib7 (right) 50
Rib7 (left) 50
Rib6 (left) 50
Rib5 (left) 50
Rib4 (left) 50
Rib3 (left) 50
Rib2 (left) 50
Rib1 (left) 50

Crew & Medical

Crew Stations

Total Stations
1

Stations includes pilot, co-pilot, turret, engineering, and bridge positions

Flight & Mobility

Flight Characteristics

Boost

Forward
500 m/s
Reverse
260 m/s
Regen Time
26.9 s (+ 0.2 s)

Agility

Pitch
70.0 °/s (boost 84.0 °/s)
Yaw
52.0 °/s (boost 62.4 °/s)
Roll
195.0 °/s (boost 234.0 °/s)

Fuel & Quantum

Capacity

Fuel
8 SCU
Quantum
1.10 SCU

Travel

Speed
165M m/s
Spool Time
4.00 s
Range
103B m

Thruster Groups

Type
Count
Capacity
Accel
Main
3
3.72 MN
16.34 G
Maneuver
12
10.11 MN
44.42 G
Retro
1
1.29 MN
5.65 G

Dimensions & Cargo

Dimensions & Mass

Dimensions

Length
20.5 m
Width
16.5 m
Height
5.5 m

Cross Section

Length
10 418
Width
2 747
Height
10 418

Mass

Total
31 480 kg
Hull
23 219 kg
Loadout
8 261 kg

Purchase & Insurance

Purchase

MSRP
$275
Pledge
View

Insurance

Claim
10.3 min
Expedite
3.4 min
Cost
5 124 aUEC
Loaner & SKUs
SKUs
Name Price
Standard Edition 275 $

Technical

Technical
Class Name
VNCL_Blade