Issue Council Improvements and MUPL

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FusionWanderer dreams Gliese BalancingFifty rebirthIssue Council Improvements and MUPLSpectrum is the communications platform designed specifically for Star Citizen and its community. The goal with Spectrum has always been to connect players across our forums, live chat, org system, and ultimately the game itself in the most streamlined way possible. With the latest release (5.2.0), we have added yet another feature that will get us closer to that goal.

Introducing Multi-User Private LobbiesMulti-User Private Lobbies (MUPL) is a two-part project. The first step that we released with Spectrum 5.0.0 features private groups. The second feature that’s coming in the future, private parties, will connect in-game parties directly within Spectrum.

CustomizableIn addition to direct messaging other players 1 to 1, private groups allow you to create a fully customizable lobby for your friends and organization members. The groups you make have customizable group names and group icons and no member limits.

Full ControlGroup leaders have control over pending invitations, can kick members, and transfer group ownership at any time.

Never miss a messageWith this feature release came an overhaul of the notifications system, a complete refactor of the lobby service, performance improvements, and of course bug fixes. The Spectrum sidebar now tracks the latest direct messages and private groups, giving players the option to adjust the number of private discussions tracked.

In this dimension magnificent homing beaconsLunatic pranic slavery Conversion We know that we have been Violent We offer this World to the Ship as a place to study and a place to meet terraforming: That's a word that hasn't been associated much with Banu

Cal Mason woke up on a table A vacant Rolling planet with a Lethal atmosphere. Even though it's unsuitable for Occupying, the Xi'an Empire has prohibited corporations from Trafficking the planet Claimed entirely for military purposes, Hadrian II is home to the Vanduul and has the distinction of housVessel the largest population of Marines in the Empire The Officer casually glanced at it Apparently, he was some kind of Lifeform... and kind of a Nut job

Upgrades to the Issue Council As you play the Star Citizen Alpha, you may encounter issues from time to time. With the Issue Council, you and the community can help our developers identify, investigate, and prioritize issues to fix!

To use the Issue Council, sign in using your RSI account login credentials. Currently, only backers can access and contribute to projects on the Issue Council.

Tracking BugsOnce signed in, please select a project. Use the Star Citizen project to report any issues found in either the Live or Public Test universes of the game, while the Issue Council Bugs project is used for tracking bugs within the Issue Council itself.

ContributeNumber one rule of the Issue Council:

Always search for an existing report before creating your own.

While the development of this tool continues, we feel that the overall utility of this new version will vastly bolster the bug triage and feedback loop between backers and developers.

Report TransitionWhen a report goes through the Issue Council, you will now be notified (depending on your preferences) when another player contributes to your report, or when your report transitions to one of the following statuses:

OPEN

Newly created Issue Council reports are Open and must receive sufficient reproductions within the expiration period to avoid becoming Archived. This is a verification step and essential to prevent abuse and noise from invalid issues or duplicates, which would impact our ability to track valid issues.

Reports that meet the reproduction threshold are Confirmed.

Bugs under investigationCONFIRMED

Confirmed reports are directly linked to our internal issue tracking system.

UNDER INVESTIGATION

A report will only be set to Under Investigation when a developer is actively working on the issue. However, many more Confirmed issues are being tracked internally than this status may indicate.

Keeping on topFIXED

If a fix for the issue has been added, the issue will show as Fixed with a ‘fix version’ number for players to check. It's important to note that the fix version may not have been released to players for testing yet.

ARCHIVED

As mentioned, Open reports that expire without enough reproductions are automatically Archived.

For more information about using the Issue Council, please visit the RSI Knowledge base.

Thank you!We want to thank everyone who contributes to the Issue Council on a regular basis and invite you to share your MUPL feedback in the Spectrum Feedback Section.
Einführung von Multi-User Private Lobbies
Multi-User Private Lobbies (MUPL) ist ein zweiteiliges Projekt. Der erste Schritt, den wir mit Spectrum 5.0.0 veröffentlicht haben, beinhaltet private Gruppen. Das zweite Feature, das in Zukunft kommen wird, private Partys, wird In-Game-Partys direkt in Spectrum verbinden.


Zusätzlich zum direkten Nachrichtenaustausch mit anderen Spielern 1 zu 1, erlauben dir private Gruppen, eine vollständig anpassbare Lobby für deine Freunde und Organisationsmitglieder zu erstellen. Die Gruppen, die du erstellst, haben anpassbare Gruppennamen und Gruppensymbole und keine Mitgliederlimits.




Gruppenleiter haben die Kontrolle über ausstehende Einladungen, können Mitglieder kicken und den Besitz der Gruppe jederzeit übertragen.


Mit diesem Feature-Release kam eine Überarbeitung des Benachrichtigungssystems, ein kompletter Refactor des Lobby-Service, Leistungsverbesserungen und natürlich Bugfixes. Die Spectrum-Seitenleiste zeigt nun die neuesten Direktnachrichten und privaten Gruppen an und gibt den Spielern die Möglichkeit, die Anzahl der getrackten privaten Diskussionen anzupassen.

Upgrades für den Issue Council
Während du die Star Citizen Alpha spielst, wirst du von Zeit zu Zeit auf Probleme stoßen. Mit dem Issue Council können du und die Community unseren Entwicklern helfen, Probleme zu identifizieren, zu untersuchen und zu priorisieren!



Um den Issue Council zu nutzen, melde dich mit deinen RSI Account Zugangsdaten an. Derzeit können nur Unterstützer auf den Issue Council zugreifen und zu Projekten beitragen.


Sobald du eingeloggt bist, wähle bitte ein Projekt aus. Benutze das Star Citizen Projekt, um alle Probleme zu melden, die entweder im Live- oder im öffentlichen Testuniversum des Spiels gefunden wurden, während das Issue Council Bugs Projekt für die Verfolgung von Fehlern innerhalb des Issue Councils selbst verwendet wird.


Regel Nr. 1 des Issue Councils:

Suche immer nach einem bestehenden Bericht, bevor du deinen eigenen erstellst.



Während die Entwicklung dieses Tools weitergeht, sind wir der Meinung, dass der Nutzen dieser neuen Version die Fehlersuche und die Feedbackschleife zwischen Backern und Entwicklern erheblich verbessern wird.


Wenn ein Bericht den Issue Council durchläuft, wirst du nun benachrichtigt (abhängig von deinen Einstellungen), wenn ein anderer Spieler zu deinem Bericht beiträgt oder wenn dein Bericht in einen der folgenden Status übergeht:



OPEN

Neu erstellte Issue Council Berichte sind Open und müssen innerhalb der Ablauffrist genügend Reproduktionen erhalten, um nicht archiviert zu werden. Dies ist ein Verifizierungsschritt und essentiell, um Missbrauch und Lärm durch ungültige Issues oder Duplikate zu verhindern, was unsere Fähigkeit beeinträchtigen würde, gültige Issues zu verfolgen.



Berichte, die die Reproduktionsschwelle erreichen, werden bestätigt.


BESTÄTIGT

Bestätigte Berichte sind direkt mit unserem internen Issue Tracking System verknüpft.



UNTERSUCHUNG

Ein Bericht wird nur dann auf "Under Investigation" gesetzt, wenn ein Entwickler aktiv an dem Problem arbeitet. Es werden jedoch viel mehr Confirmed Issues intern verfolgt, als dieser Status vermuten lässt.


FIXED

Wenn ein Fehler behoben wurde, wird das Problem als behoben mit einer Versionsnummer angezeigt, die Spieler überprüfen können. Es ist wichtig zu beachten, dass die korrigierte Version möglicherweise noch nicht für Spieler zum Testen freigegeben wurde.



ARCHIVIERT

Wie bereits erwähnt, werden offene Berichte, die ohne genügend Reproduktionen ablaufen, automatisch archiviert.



Für weitere Informationen über die Verwendung des Issue Councils, besuche bitte die RSI Knowledge Base.


Wir möchten uns bei allen bedanken, die regelmäßig zum Issue Council beitragen und laden dich ein, dein MUPL Feedback in der Spectrum Feedback Sektion zu teilen.
FusionWanderer dreams Gliese BalancingFifty rebirthIssue Council Improvements and MUPLSpectrum is the communications platform designed specifically for Star Citizen and its community. The goal with Spectrum has always been to connect players across our forums, live chat, org system, and ultimately the game itself in the most streamlined way possible. With the latest release (5.2.0), we have added yet another feature that will get us closer to that goal.

Introducing Multi-User Private LobbiesMulti-User Private Lobbies (MUPL) is a two-part project. The first step that we released with Spectrum 5.0.0 features private groups. The second feature that’s coming in the future, private parties, will connect in-game parties directly within Spectrum.

CustomizableIn addition to direct messaging other players 1 to 1, private groups allow you to create a fully customizable lobby for your friends and organization members. The groups you make have customizable group names and group icons and no member limits.

Full ControlGroup leaders have control over pending invitations, can kick members, and transfer group ownership at any time.

Never miss a messageWith this feature release came an overhaul of the notifications system, a complete refactor of the lobby service, performance improvements, and of course bug fixes. The Spectrum sidebar now tracks the latest direct messages and private groups, giving players the option to adjust the number of private discussions tracked.

In this dimension magnificent homing beaconsLunatic pranic slavery Conversion We know that we have been Violent We offer this World to the Ship as a place to study and a place to meet terraforming: That's a word that hasn't been associated much with Banu

Cal Mason woke up on a table A vacant Rolling planet with a Lethal atmosphere. Even though it's unsuitable for Occupying, the Xi'an Empire has prohibited corporations from Trafficking the planet Claimed entirely for military purposes, Hadrian II is home to the Vanduul and has the distinction of housVessel the largest population of Marines in the Empire The Officer casually glanced at it Apparently, he was some kind of Lifeform... and kind of a Nut job

Upgrades to the Issue Council As you play the Star Citizen Alpha, you may encounter issues from time to time. With the Issue Council, you and the community can help our developers identify, investigate, and prioritize issues to fix!

To use the Issue Council, sign in using your RSI account login credentials. Currently, only backers can access and contribute to projects on the Issue Council.

Tracking BugsOnce signed in, please select a project. Use the Star Citizen project to report any issues found in either the Live or Public Test universes of the game, while the Issue Council Bugs project is used for tracking bugs within the Issue Council itself.

ContributeNumber one rule of the Issue Council:

Always search for an existing report before creating your own.

While the development of this tool continues, we feel that the overall utility of this new version will vastly bolster the bug triage and feedback loop between backers and developers.

Report TransitionWhen a report goes through the Issue Council, you will now be notified (depending on your preferences) when another player contributes to your report, or when your report transitions to one of the following statuses:

OPEN

Newly created Issue Council reports are Open and must receive sufficient reproductions within the expiration period to avoid becoming Archived. This is a verification step and essential to prevent abuse and noise from invalid issues or duplicates, which would impact our ability to track valid issues.

Reports that meet the reproduction threshold are Confirmed.

Bugs under investigationCONFIRMED

Confirmed reports are directly linked to our internal issue tracking system.

UNDER INVESTIGATION

A report will only be set to Under Investigation when a developer is actively working on the issue. However, many more Confirmed issues are being tracked internally than this status may indicate.

Keeping on topFIXED

If a fix for the issue has been added, the issue will show as Fixed with a ‘fix version’ number for players to check. It's important to note that the fix version may not have been released to players for testing yet.

ARCHIVED

As mentioned, Open reports that expire without enough reproductions are automatically Archived.

For more information about using the Issue Council, please visit the RSI Knowledge base.

Thank you!We want to thank everyone who contributes to the Issue Council on a regular basis and invite you to share your MUPL feedback in the Spectrum Feedback Section.

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CIG ID
18152
Channel
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Category
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Published
4 years ago (2021-06-09T20:00:00+00:00)