Comm-Link Bilder

Name: 3_7_caves_wip_20.jpg

Name: 0082.jpg

Name: lny_2022_banner_4k_16_9.jpg

Beschreibung: g-illustration

Name: source.jpg

Name: HullC_Scale.jpg

Name: Blade_12.jpg

Name: Modular_space_station_interiors_02.jpg

Name: 19-Aegis-Eclipse-L2-V0333370.jpeg

Name: SC_18_Wallpaper_1080x1920.jpg

Name: 3_7_caves_wip_05.jpg

Name: SC_18_Wallpaper_2048x2048.jpg

Name: 350r_storefront_visual.jpg

Name: JP_02-01_Jan_14_Scythe-WIP_Page_17.jpg

Name: 3_7_caves_wip_14.jpg

Name: 3_7_caves_wip_16.jpg

Name: 3-LX-City-Flight-Squashed.jpg

Name: source.jpg

Name: Corde_00.png

Name: Silver-Dollar-Fish.jpg

Name: RSI-Apollo3-Squashed.jpg

Name: Fullscreen_capture_8192013_100358_PM.jpg

Name: source.jpg

Name: Fullscreen-Capture-4152013-73514-PM.jpg

Name: source.jpg

Name: 6.jpg

Name: 8.jpg

Name: JumpPoint_01-10_Sep_13_Lawyers-Guns-And-Money4.jpg

Name: Exterior_earlyshape_greybox_stage_wip.jpg

Name: OS-CONCEPT-Gavin-Rothery-17-LR.jpg

Name: JP-June-15.jpg

Name: Shader_ball5.jpg

Beschreibung: So here is our final material I hope that this was interesting for you guys and gave you a little insight into my day to day workflow at Cloud Imperium.

Name: Shader_ball4.jpg

Beschreibung: This is the metal I will be blending with. The next step is to combine the two materials and use a mask to tell the shader where the two materials should blend.

Name: AmaimonAkihiko-2.png

Name: Hangar03_staircase.jpg

Name: Components_callout.jpg

Name: source.jpg

Name: DRAK_Vulture_Promo_Cockpit_Exterior_AA01.jpg

Name: Flair_201712_schematic.jpg

Name: HullC-Closed-View01.jpg

Name: Ret_cockpit_ext_b.jpg

Name: source.jpg

Beschreibung: The Great Outdoors

Name: 3_7_caves_wip_12.jpg

Name: ATT-4-VFX-0313.jpg

Name: Shipbattle_landofeather_v5_plainv2.jpg

Name: starcitizen-rsi-arrastra-kf02.jpg

Beschreibung: g-banner-advanced

Name: source.mp4

Name: Virgil-System.jpg

Name: Port-Olisar-Struts-2-Adj.jpg

Name: 08-14-Sabre-_v014_pair230.jpg