Comm-Link Bilder
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Name: Starliner-Postcard-Sol.png
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Duplikate
Comm-Links:
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Name: Cloud_Imperium_Games_Tram_Exterior_TM.jpg
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Beschreibung: This detail pass adds some brush stroke patterns and little air bubbles to make the surface more believable. Now since this a painted metal its time bring in the metal with the paint. In the interest of time I will skip the process for creating the metal and just show how I’m blending them.
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Beschreibung: So here is our final material I hope that this was interesting for you guys and gave you a little insight into my day to day workflow at Cloud Imperium.
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Beschreibung: g-trailer
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Name: JumpPoint_03-11_Nov-15_WIP-MMHC-13.jpg
Name: 19-Starfarer_Exterior_Complete_v0411246.jpg
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Beschreibung: So as you can see just by applying solid values I’m already very far along. For this paint I’m going for a pearl sheen and a nice light blue color. The next phase in the process is adding in base texture maps. These are broad strokes and are meant to break up the surface. I typically use textures as overlays and let the engine drive the actual color and glossiness. This way we can reuse material later on.
Duplikate
Comm-Links:
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Name: JumpPoint_02-07-Mustang-WIP_Page_07.jpg
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Beschreibung: Nomad Paints
Duplikate
Comm-Links:
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