Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Compontent_Button)
Changed
12 changes
stdItem
Interactions
0: Drop → Close
1: Open → Hack
2: Close → Repair
3: Openlootingui → Syncopen
4: Carry → Syncclose
5: Opencomplete
6: Closecomplete
7: Open
8: Deploy
9: Retract
10: Syncdeploy
11: Syncretract
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Docking_Door_External)
Changed
17 changes
stdItem
Interactions
0: Enablecruise → Enablegsafe
1: Disablecruise → Disablegsafe
2: Enablevtol → Enableesp
3: Disablevtol → Disableesp
4: Enableproximityassist → Enablecruise
5: Disableproximityassist → Disablecruise
6: Engineon → Enablevtol
7: Engineoff → Disablevtol
8: Enabledecoupled → Enableproximityassist
9: Disabledecoupled → Disableproximityassist
10: Enablegsafe → Transformdeploy
11: Disablegsafe → Transformretract
12: Enableesp → Transformcycle
13: Disableesp → Engineon
14: Engineoff
15: Enabledecoupled
16: Disabledecoupled
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Docking_Door_Internal)
Changed
17 changes
stdItem
Interactions
0: Transformdeploy → Disableesp
1: Transformretract → Enablecruise
2: Transformcycle → Disablecruise
3: Engineon → Enablevtol
4: Engineoff → Disablevtol
5: Enabledecoupled → Enableproximityassist
6: Disabledecoupled → Disableproximityassist
7: Enablegsafe → Shiptransformextend
8: Disablegsafe → Shiptransformretract
9: Enableesp → Shiptransformcycle
10: Disableesp → Engineon
11: Enablecruise → Engineoff
12: Disablecruise → Enabledecoupled
13: Enablevtol → Disabledecoupled
14: Disablevtol → Enablegsafe
15: Enableproximityassist → Disablegsafe
16: Disableproximityassist → Enableesp
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Door_Screen)
Changed
18 changes
stdItem
Interactions
0: Openlootingui → Refill grenades
1: Consumeactor → Medpen
2: Commstap → Bodydrag
3: Lookat → Bodydrop
4: Talk → Turnover
5: Order → Openinventoryui
6: Serve → Unrestrain
7: Takeorder → Swapoutfit
8: Refill ammo → Restrain
9: Refill grenades → Openlootingui
10: Medpen → Consumeactor
11: Bodydrag → Lookat
12: Bodydrop → Talk
13: Turnover → Order
14: Openinventoryui → Serve
15: Unrestrain → Takeorder
16: Swapoutfit → Refill ammo
17: Restrain
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Door_Screen_B)
Changed
18 changes
stdItem
Interactions
0: Commstap → Turnover
1: Lookat → Openinventoryui
2: Talk → Unrestrain
3: Order → Swapoutfit
4: Serve → Restrain
5: Takeorder → Openlootingui
6: Refill ammo → Consumeactor
7: Refill grenades → Lookat
8: Medpen → Talk
9: Bodydrag → Order
10: Bodydrop → Serve
11: Turnover → Takeorder
12: Openinventoryui → Refill ammo
13: Unrestrain → Refill grenades
14: Swapoutfit → Medpen
15: Restrain → Bodydrag
16: Openlootingui → Bodydrop
17: Consumeactor
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Entrance_Lift)
Changed
19 changes
stdItem
Interactions
0: Restrain → Refill grenades
1: Openlootingui → Medpen
2: Consumeactor → Bodydrag
3: Commstap → Bodydrop
4: Lookat → Turnover
5: Talk → Openinventoryui
6: Order → Unrestrain
7: Serve → Swapoutfit
8: Takeorder → Restrain
9: Refill ammo → Openlootingui
10: Refill grenades → Consumeactor
11: Medpen → Disableweakspots
12: Bodydrag → Enableweakspots
13: Bodydrop → Lookat
14: Turnover → Talk
15: Openinventoryui → Order
16: Unrestrain → Serve
17: Swapoutfit → Takeorder
18: Refill ammo
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift)
Changed
4 changes
stdItem
Interactions
1: Openlootingui → Open
2: Open
3: Carry
4: Drop
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift_Exterior)
Changed
18 changes
stdItem
Interactions
0: Unrestrain → Serve
1: Swapoutfit → Takeorder
2: Restrain → Refill ammo
3: Openlootingui → Refill grenades
4: Consumeactor → Medpen
5: Commstap → Bodydrag
6: Lookat → Bodydrop
7: Talk → Turnover
8: Order → Openinventoryui
9: Serve → Unrestrain
10: Takeorder → Swapoutfit
11: Refill ammo → Restrain
12: Refill grenades → Openlootingui
13: Medpen → Consumeactor
14: Bodydrag → Commstap
15: Bodydrop → Lookat
16: Turnover → Talk
17: Openinventoryui → Order
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_FrontCargo_Lift_Interior)
Changed
18 changes
stdItem
Interactions
0: Consumeactor → Bodydrag
1: Commstap → Bodydrop
2: Lookat → Turnover
3: Talk → Openinventoryui
4: Order → Unrestrain
5: Serve → Swapoutfit
6: Takeorder → Restrain
7: Refill ammo → Openlootingui
8: Refill grenades → Consumeactor
9: Medpen → Lookat
10: Bodydrag → Talk
11: Bodydrop → Order
12: Turnover → Serve
13: Openinventoryui → Takeorder
14: Unrestrain → Refill ammo
15: Swapoutfit → Refill grenades
16: Restrain → Medpen
17: Openlootingui
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_RearCargo_Lift)
Changed
18 changes
stdItem
Interactions
0: Swapoutfit → Takeorder
1: Restrain → Refill ammo
2: Openlootingui → Refill grenades
3: Consumeactor → Medpen
4: Commstap → Bodydrag
5: Lookat → Bodydrop
6: Talk → Turnover
7: Order → Openinventoryui
8: Serve → Unrestrain
9: Takeorder → Swapoutfit
10: Refill ammo → Restrain
11: Refill grenades → Openlootingui
12: Medpen → Consumeactor
13: Bodydrag → Lookat
14: Bodydrop → Talk
15: Turnover → Order
16: Openinventoryui → Serve
17: Unrestrain
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_RearCargo_Lift_exterior)
Changed
5 changes
stdItem
Interactions
0: Drop → Carry
1: Place → Drop
2: Store → Place
3: Equiptowear → Store
4: Carry → Equiptowear
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_RearCargo_Lift_Interior)
Changed
5 changes
stdItem
Interactions
0: Place → Drop
1: Store → Place
2: Equiptowear → Store
3: Carry → Equiptowear
4: Drop → Carry
Door Control (ControlPanel_Screen_DoorControl_Physical_Retaliator_Relay_Button)
Changed
10 changes
stdItem
Interactions
0: Onconveyordeployed → Lighton
1: Onconveyorretracted → Lightoff
2: Resourcetobusy → Keypadsuccess
3: Resourcetoidle → Open
4: Cargodeploy → Close
5: Cargoretract → Onunlocked
6: Dispenseropen → Lockeddisplay
7: Dispenserclose → Unlocktrigger
8: Ejectcargobox
9: Conveyorreset
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Brig_HatchButton)
Changed
17 changes
stdItem
Interactions
0: Disablecruise → Turnoff
1: Enablevtol → Turnon
2: Disablevtol
3: Enableproximityassist
4: Disableproximityassist
5: Shiptransformextend
6: Shiptransformretract
7: Shiptransformcycle
8: Engineon
9: Engineoff
10: Enabledecoupled
11: Disabledecoupled
12: Enablegsafe
13: Disablegsafe
14: Enableesp
15: Disableesp
16: Enablecruise
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Com_Handle)
Changed
16 changes
stdItem
Interactions
0: Disablevtol → Turnon
1: Enableproximityassist → Turnoff
2: Disableproximityassist → Flightready
3: Engineon → Openaccesspoints
4: Engineoff → Closeaccesspoints
5: Enabledecoupled → Deploydashboard
6: Disabledecoupled → Retractdashboard
7: Enablegsafe → Seatenter
8: Disablegsafe → Seatexit
9: Enableesp → Opendoor
10: Disableesp
11: Enablecruise
12: Disablecruise
13: Enablevtol
14: Turnon
15: Turnoff
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Com_Handle_Parent)
Changed
18 changes
stdItem
Interactions
0: Store → Medpen
1: Carry → Bodydrag
2: Drop → Bodydrop
3: Inspect → Turnover
4: Place → Openinventoryui
5: Unrestrain
6: Swapoutfit
7: Restrain
8: Openlootingui
9: Consumeactor
10: Commstap
11: Lookat
12: Talk
13: Order
14: Serve
15: Takeorder
16: Refill ammo
17: Refill grenades
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Lynx)
Changed
19 changes
stdItem
Interactions
0: Closedoor → Setstate_firingrangestate_results
1: Flightready → Setstate_firingrangestate_targetpractice
2: Openmissiles → Setstate_currentweaponstate_none
3: Closemissiles → Weapons/[0000]/setstate_currentweaponstate_pistol
4: Seatenter → Weapons/[0001]/setstate_currentweaponstate_smg
5: Seatexit → Weapons/[0002]/setstate_currentweaponstate_ar
6: Opendoor → Weapons/[0003]/setstate_currentweaponstate_shotgun
7: Open → Weapons/[0004]/setstate_currentweaponstate_lmg
8: Close → Weapons/[0005]/setstate_currentweaponstate_sniper
9: Stow → Setstate_challengestate_notstarted
10: Dooropen → Setstate_challengestate_countdown
11: Setstate_challengestate_inprogress
12: Setstate_challengestate_abortedoutofbounds
13: Setstate_challengestate_abortedwrongweapon
14: Setstate_challengestate_results
15: Setstate_challengetype_none
16: Setstate_challengetype_basic
17: Setstate_challengetype_advanced
18: Setstate_userstatus_nouser
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Modular_Corridor)
Changed
15 changes
stdItem
Interactions
0: Break03 → Equip
1: Eject_0 → Offhandequip
2: Eject_0 → Prime
3: Eject_0 → Unprime
4: Consumekeys → Carry
5: Place → Drop
6: Opendoor → Place
7: Closedoor → Activate
8: Break01 → Deactivate
9: Break02 → Store
10: Openinnerdoor → Offhandstore
11: Closealldoors → Insertcard
12: Openinnerdoorfinished → Ejectcard
13: Closeinnerdoorfinished → Hack
14: Idle_guard → Debug_bypasshacksucceed
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Perseus)
Changed
19 changes
stdItem
Interactions
0: Open → Offhandstore
1: Close → Drop
2: Onunlocked → Carrylowered
3: Lockeddisplay → Inspect
4: Unlocktrigger → Place
5: Keypadsuccess → Grip
6: Place_fuse → Release
7: Seatenter
8: Seatexit
9: Open
10: Pull(wasclose)
11: Locked
12: Opentop
13: Closetop
14: Openbottom
15: Closebottom
16: Opentriggertop
17: Closetriggerbottom
18: Opentriggerbottom
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Component)
Changed
7 changes
stdItem
Interactions
0: Close → Retractclose
1: Openlootingui → Open
2: Open → Close
3: Hack
4: Repair
5: Syncopen
6: Syncclose
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Ext_Handle)
Changed
19 changes
stdItem
Interactions
0: Turnoff → Carry
1: Open → Drop
2: Close → Place
3: Carry → Store
4: Drop → Equiptowear
5: Place → Tray01_open
6: Store → Tray01_close
7: Equiptowear → Tray01_lock
8: Tray01_unlock
9: Tray01_animationcomplete
10: Tray02_open
11: Tray02_close
12: Tray02_lock
13: Tray02_unlock
14: Tray02_animationcomplete
15: Tray03_open
16: Tray03_close
17: Tray03_lock
18: Tray03_unlock
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_HanagarDoor)
Changed
15 changes
stdItem
Interactions
0: Insertcard → Liedown
1: Ejectcard → Sit
2: Hack → Exit
3: Debug_bypasshacksucceed → Sleep
4: Debug_bypasshackfail → Situp
5: Debug_resethack → Retrieve
6: Onhacksucceed_notshown → Starttimer
7: Onhackfailed_notshown → Finishtimer
8: Onhackreset_notshown → Resettimer
9: Open → Ontimerstarted_countdowna
10: Close → Ontimerfinished
11: Insertcard_enable → Starttimer_countdownb
12: Insertcard_disable → Ontimerstarted_countdownb
13: Place
14: Open
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Hangar)
Changed
18 changes
stdItem
Interactions
0: Place → Bodydrag
1: Store → Bodydrop
2: Carry → Turnover
3: Drop → Openinventoryui
4: Inspect → Unrestrain
5: Swapoutfit
6: Restrain
7: Openlootingui
8: Consumeactor
9: Commstap
10: Lookat
11: Talk
12: Order
13: Serve
14: Takeorder
15: Refill ammo
16: Refill grenades
17: Medpen
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Powerplant)
Changed
18 changes
stdItem
Interactions
0: Inspect → Bodydrop
1: Place → Turnover
2: Store → Openinventoryui
3: On → Unrestrain
4: Off → Swapoutfit
5: Toggle → Restrain
6: Proccliptriggeredleverdown → Openlootingui
7: Proccliptriggeredleverup → Consumeactor
8: Proccliptriggeredleverswitch → Commstap
9: Setstate_leverstate_up → Lookat
10: Setstate_leverstate_down → Talk
11: Order
12: Serve
13: Takeorder
14: Refill ammo
15: Refill grenades
16: Medpen
17: Bodydrag
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_Ramp_NoGeo)
Changed
14 changes
stdItem
Interactions
0: Disabledecoupled → Disableproximityassist
1: Enablegsafe → Engineon
2: Disablegsafe → Engineoff
3: Enableesp → Enabledecoupled
4: Disableesp → Disabledecoupled
5: Enablecruise → Enablegsafe
6: Disablecruise → Disablegsafe
7: Enablevtol → Enableesp
8: Disablevtol → Disableesp
9: Enableproximityassist → Enablecruise
10: Disableproximityassist → Disablecruise
11: Engineon → Enablevtol
12: Engineoff → Disablevtol
13: Enabledecoupled → Enableproximityassist
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Polaris_TV)
Changed
19 changes
stdItem
Interactions
0: Clean_mop → Useconsole
1: Startcracking → Turnoff
2: Onglow → Carry
3: Onpiece1dissolved → Drop
4: Onpiece2dissolved → Place
5: Onpiece3dissolved → Store
6: Onpiece4dissolved → Equip
7: Onpiece5dissolved → Openexternalinventory
8: Onpiece6dissolved
9: Onpiece78dissolved
10: Teststartglow
11: Testpiece
12: Testpiece
13: Testpiece
14: Testpiece
15: Testpiece
16: Testpiece
17: Testpiece78
18: Reset
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Ursa)
Changed
14 changes
stdItem
Interactions
0: Enablecruise → Seatexit_exterior
1: Disablecruise → Seatenter_zerog
2: Enablevtol → Seatexit_zerog
3: Disablevtol → Place
4: Enableproximityassist → Opendoor
5: Disableproximityassist → Closedoor
6: Engineon → Break01
7: Engineoff → Break02
8: Enabledecoupled → Break03
9: Disabledecoupled → Eject_01
10: Enablegsafe → Eject_02
11: Disablegsafe → Eject_03
12: Enableesp → Consumekeys
13: Disableesp
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Zeus)
Changed
12 changes
stdItem
Interactions
0: Maindeviceswitchoff → Cargodeploy
1: Startchargeinteraction → Cargoretract
2: Cancelchargeinteraction → Dispenseropen
3: Disperseinteraction → Dispenserclose
4: Setjammerswitchon → Ejectcargobox
5: Setjammerswitchoff → Conveyorreset
6: Seatenter → Onconveyordeployed
7: Seatexit → Onconveyorretracted
8: Carry → Resourcetobusy
9: Drop → Resourcetoidle
10: Place → Cargodooropen
11: Store
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Zeus_Airlock)
Changed
18 changes
stdItem
Interactions
0: Talk → Turnover
1: Order → Openinventoryui
2: Serve → Unrestrain
3: Takeorder → Swapoutfit
4: Refill ammo → Restrain
5: Refill grenades → Openlootingui
6: Medpen → Consumeactor
7: Bodydrag → Commstap
8: Bodydrop → Lookat
9: Turnover → Talk
10: Openinventoryui → Order
11: Unrestrain → Serve
12: Swapoutfit → Takeorder
13: Restrain → Refill ammo
14: Openlootingui → Refill grenades
15: Consumeactor → Medpen
16: Commstap → Bodydrag
17: Lookat → Bodydrop
Door Control (ControlPanel_Screen_DoorControl_Physical_RSI_Zeus_Ramp)
Changed
18 changes
stdItem
Interactions
0: Order → Openinventoryui
1: Serve → Unrestrain
2: Takeorder → Swapoutfit
3: Refill ammo → Restrain
4: Refill grenades → Openlootingui
5: Medpen → Consumeactor
6: Bodydrag → Commstap
7: Bodydrop → Lookat
8: Turnover → Talk
9: Openinventoryui → Order
10: Unrestrain → Serve
11: Swapoutfit → Takeorder
12: Restrain → Refill ammo
13: Openlootingui → Refill grenades
14: Consumeactor → Medpen
15: Commstap → Bodydrag
16: Lookat → Bodydrop
17: Talk → Turnover
Door Control (ControlPanel_Screen_DoorControl_Physical_Scorpius)
Changed
4 changes
stdItem
Interactions
0: Disableesp → Turnon
1: Enablecruise → Turnoff
2: Disablecruise
3: Enablevtol
Door Control (ControlPanel_Screen_DoorControl_Physical_Scorpius_Flipped)
Changed
4 changes
stdItem
Interactions
0: Repair → Close
1: Syncopen → Useconsole
2: Syncclose → Grip
3: Open → Release
Door Control (ControlPanel_Screen_DoorControl_Physical_Spartan)
Changed
14 changes
stdItem
Interactions
0: Disablevtol → Turnon
1: Enableproximityassist → Turnoff
2: Disableproximityassist → Retrieve
3: Engineon → Retrivedata
4: Engineoff → Pickup
5: Enabledecoupled → Drop
6: Disabledecoupled → Attach
7: Enablegsafe → Store
8: Disablegsafe → Place
9: Enableesp → Dispose
10: Disableesp
11: Enablecruise
12: Disablecruise
13: Enablevtol
Door Control (ControlPanel_Screen_DoorControl_Physical_Starlancer)
Changed
19 changes
stdItem
Interactions
0: Setstate_firingrangestate_weaponselect → Open
1: Setstate_firingrangestate_weaponlandingbasic → Close
2: Setstate_firingrangestate_weaponlandingadvanced → Openlootingui
3: Setstate_firingrangestate_timer → Carry
4: Setstate_firingrangestate_results → Drop
5: Setstate_firingrangestate_targetpractice
6: Setstate_currentweaponstate_none
7: Weapons/[0000]/setstate_currentweaponstate_pistol
8: Weapons/[0001]/setstate_currentweaponstate_smg
9: Weapons/[0002]/setstate_currentweaponstate_ar
10: Weapons/[0003]/setstate_currentweaponstate_shotgun
11: Weapons/[0004]/setstate_currentweaponstate_lmg
12: Weapons/[0005]/setstate_currentweaponstate_sniper
13: Setstate_challengestate_notstarted
14: Setstate_challengestate_countdown
15: Setstate_challengestate_inprogress
16: Setstate_challengestate_abortedoutofbounds
17: Setstate_challengestate_abortedwrongweapon
18: Setstate_challengestate_results
Door Control (ControlPanel_Screen_DoorControl_Physical_Starlancer_Drop)
Changed
18 changes
stdItem
Interactions
0: Openinventoryui → Order
1: Unrestrain → Serve
2: Swapoutfit → Takeorder
3: Restrain → Refill ammo
4: Openlootingui → Refill grenades
5: Consumeactor → Medpen
6: Commstap → Bodydrag
7: Lookat → Bodydrop
8: Talk → Turnover
9: Order → Openinventoryui
10: Serve → Unrestrain
11: Takeorder → Swapoutfit
12: Refill ammo → Restrain
13: Refill grenades → Openlootingui
14: Medpen → Consumeactor
15: Bodydrag → Commstap
16: Bodydrop → Lookat
17: Turnover → Talk
Door Control (ControlPanel_Screen_DoorControl_Physical_Starlancer_Hangar)
Changed
17 changes
stdItem
Interactions
0: Onconveyordeployed → Equip
1: Onconveyorretracted → Openexternalinventory
2: Resourcetobusy → Carry
3: Resourcetoidle → Drop
4: Liedown → Place
5: Sit → Store
6: Exit → Activate
7: Sleep → Deactivate
8: Situp → Relayregister
9: Retrieve
10: Starttimer
11: Finishtimer
12: Resettimer
13: Ontimerstarted_countdowna
14: Ontimerfinished
15: Starttimer_countdownb
16: Ontimerstarted_countdownb
Door Control (ControlPanel_Screen_DoorControl_Physical_Syulen)
Changed
14 changes
stdItem
Interactions
0: Enablegsafe → Seatenter
1: Disablegsafe → Seatexit
2: Enableesp → Acceptcontract
3: Disableesp → Place
4: Enablecruise → Open
5: Disablecruise → Close
6: Enablevtol → Opencomplete
7: Disablevtol → Closecomplete
8: Enableproximityassist → Turnon
9: Disableproximityassist → Turnoff
10: Engineon
11: Engineoff
12: Enabledecoupled
13: Disabledecoupled
Door Control (ControlPanel_Screen_DoorControl_Physical_Syulen_ExtRamp)
Changed
18 changes
stdItem
Interactions
0: Carry → Refill grenades
1: Drop → Medpen
2: Inspect → Bodydrag
3: Place → Bodydrop
4: Store → Turnover
5: Openinventoryui
6: Unrestrain
7: Swapoutfit
8: Restrain
9: Openlootingui
10: Consumeactor
11: Commstap
12: Lookat
13: Talk
14: Order
15: Serve
16: Takeorder
17: Refill ammo
Door Control (ControlPanel_Screen_DoorControl_Physical_Ursa_Medivac)
Changed
14 changes
stdItem
Interactions
0: Enablegsafe → Disablevtol
1: Disablegsafe → Enableproximityassist
2: Enableesp → Disableproximityassist
3: Disableesp → Engineon
4: Enablecruise → Engineoff
5: Disablecruise → Enabledecoupled
6: Enablevtol → Disabledecoupled
7: Disablevtol → Enablegsafe
8: Enableproximityassist → Disablegsafe
9: Disableproximityassist → Enableesp
10: Engineon → Disableesp
11: Engineoff → Enablecruise
12: Enabledecoupled → Disablecruise
13: Disabledecoupled → Enablevtol
Door Control (ControlPanel_Screen_DoorControl_Physical_Ursa_Medivac_Int)
Changed
7 changes
stdItem
Interactions
0: Store → Drop
1: Carry → Inspect
2: Drop → Place
3: Inspect → Store
4: Place → Open
5: Close
6: Carry
Door Control (ControlPanel_Screen_DoorControl_Physical_Ursa_Rover)
Changed
17 changes
stdItem
Interactions
0: Open → Closehatch
1: Close → Openhatch
2: Openlootingui → Print
3: Requestfloor0 → Open
4: Requestfloor1 → Close
5: Requestfloor2 → Enableproximitysensor
6: Requestfloor3 → Disableproximitysensor
7: Requestfloor4 → Proximitysensoroccupied
8: Elevatorarrived → Proximitysensorunoccupied
9: Requestsurface → Proximitysensorattached
10: Lighton → Change
11: Lightoff → Movetoopen
12: Movetoclose
13: Holdready
14: Equiptosuit
15: Offhandequiptosuit
16: Store
Door Control (ControlPanel_Screen_DoorControl_Physical_Ursa_Rover_Int)
Changed
18 changes
stdItem
Interactions
0: Lookat → Unrestrain
1: Talk → Swapoutfit
2: Order → Restrain
3: Serve → Openlootingui
4: Takeorder → Consumeactor
5: Refill ammo → Lookat
6: Refill grenades → Talk
7: Medpen → Order
8: Bodydrag → Serve
9: Bodydrop → Takeorder
10: Turnover → Refill ammo
11: Openinventoryui → Refill grenades
12: Unrestrain → Medpen
13: Swapoutfit → Bodydrag
14: Restrain → Bodydrop
15: Openlootingui → Turnover
16: Consumeactor → Openinventoryui
17: Commstap
Door Control (ControlPanel_Screen_DoorControl_Physical_Vulture)
Changed
19 changes
stdItem
Interactions
0: Enabledecoupled → Tractorbeamright_enter
1: Disabledecoupled → Tractorbeamright_exit
2: Enablegsafe → Tractorbeamright_exitleft
3: Disablegsafe → Pilot_enter
4: Enableesp → Pilot_exit
5: Disableesp → Engineering_enter
6: Enablecruise → Engineering_exit
7: Disablecruise → Turrettop_enter
8: Enablevtol → Turrettop_exit
9: Disablevtol → Turretbottom_enter
10: Enableproximityassist → Turretbottom_exit
11: Disableproximityassist → Tractorbeamleft_enter
12: Engineon → Tractorbeamleft_exit
13: Engineoff → Supportseatright_enter
14: Supportseatright_exit
15: Supportseatleft_enter
16: Supportseatleft_exit
17: Copilot_enter
18: Copilot_exit
Door Control (ControlPanel_Screen_DoorControl_Physical_Vulture_Cargo_Ext)
Changed
10 changes
stdItem
Interactions
0: Carry → Equiptowear
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Hangerequip → Store
5: Hangerhang
6: Hangerswap
7: Hangerswapall
8: Hangerequipall
9: Hangerhangall
Door Control (ControlPanel_Screen_DoorControl_RAFT_Button)
Changed
9 changes
stdItem
Interactions
0: Stepthrough → Snaptotopstate
1: Place → Cycleturretposition
2: Place → Reset
3: Turretenter → Pickup
4: Turretexit → Dropoff
5: Canceltransfer → Place
6: Transfersuccess → Openhatch
7: Closehatch
8: Lean
Door Control (ControlPanel_Screen_DoorControl_Redeemer)
Changed
11 changes
stdItem
Interactions
0: Retractclose → Close
1: Open → Grip
2: Close → Release
3: Hack → Turnhoveron
4: Repair → Turnhoveroff
5: Syncopen → Deployhandle_1
6: Syncclose → Retracthandle_1
7: Openinventoryui
8: Openlootingui
9: Turnon
10: Turnoff
Door Control (ControlPanel_Screen_DoorControl_Redeemer_Exterior_Button)
Changed
10 changes
stdItem
Interactions
0: Offhandstore → Open
1: Drop → Close
2: Carrylowered → Turn on
3: Inspect
4: Place
5: Holdready
6: Equiptosuit
7: Offhandequiptosuit
8: Store
9: Consume
Door Control (ControlPanel_Screen_DoorControl_Starlifter_Armoury)
Changed
13 changes
stdItem
Interactions
0: Onenter → Cycledoor2
1: Onexit → Closedoor
2: Carry → Closedoor
3: Drop → Cycle
4: Place → Opendoor1
5: Store → Opendoor2
6: Equip → Cycledoor1
7: Openexternalinventory
8: Activate remote camera
9: Retrieve
10: Idle
11: Open
12: Close
Door Control (ControlPanel_Screen_DoorControl_Starlifter_Bridge_Armoury)
Changed
16 changes
stdItem
Interactions
0: Enable → Place
1: Disable → Store
2: Toggle → Equiptowear
3: Download → Openinventoryui
4: Downloadauthorised → Openlootingui
5: Downloadunauthorised → Carry
6: Purchase → Drop
7: Select_
8: Select_02
9: Select_03
10: Vvvv_pe_interactions_vvvv
11: Setinteractionoperable
12: Setinteractioninoperable
13: Failedinteraction
14: Setinteractionmalfunctioning
15: Setprojectoroperable
Door Control (ControlPanel_Screen_DoorControl_Starlifter_Exterior_Button)
Changed
16 changes
stdItem
Interactions
0: Carry → Unlockalldoors
1: Drop → Halfopenalldoors
2: Inspect → Inserted
3: Place → Processed
4: Store → Driveremoved
5: Offhandstore → Ondownloaded
6: Consume → Enable
7: Disable
8: Toggle
9: Enterinternalscreen
10: Downloadauthorised
11: Downloadunauthorised
12: Prereqsmet
13: Prereqsunmet
14: Download
15: Onreject