Hardpoint Weapons

Columns 0 shown
Column source map 60 columns

Field corresponds to key under data json output from API.

Title Field
Name name
Size size
Rarity rarity
Manufacturer manufacturer.name
Event event_source
Damage / Sustained 60s vehicle_weapon.damage.sustained_60s
Damage / Burst vehicle_weapon.damage.burst
Damage / Alpha vehicle_weapon.damage.alpha_total
Damage / Maximum vehicle_weapon.damage.max
Alpha Damage / Physical vehicle_weapon.damage.alpha.physical
Alpha Damage / Energy vehicle_weapon.damage.alpha.energy
Alpha Damage / Distortion vehicle_weapon.damage.alpha.distortion
Ammunition / Speed ammunition.speed
Ammunition / Lifetime ammunition.lifetime
Ammunition / Range ammunition.range
Ammunition / Capacity ammunition.capacity
Ammunition / Penetration / Base Distance ammunition.penetration.base_distance
Ammunition / Penetration / Near Radius ammunition.penetration.near_radius
Ammunition / Penetration / Far Radius ammunition.penetration.far_radius
Ammunition / Explosion Radius / Min ammunition.explosion_radius.min
Ammunition / Explosion Radius / Max ammunition.explosion_radius.max
Weapon / RPM vehicle_weapon.rpm
Weapon / Spread / Min vehicle_weapon.spread.min
Weapon / Spread / Max vehicle_weapon.spread.max
Weapon / Spread / First Attack vehicle_weapon.spread.first_attack
Weapon / Spread / Per Attack vehicle_weapon.spread.per_attack
Heat / Per Shot vehicle_weapon.heat.per_shot
Heat / Cooling Delay vehicle_weapon.heat.cooling_delay
Heat / Cooling/s vehicle_weapon.heat.cooling_per_second
Overheat / Max Shots vehicle_weapon.heat.overheat_max_shots
Overheat / Max Time vehicle_weapon.heat.overheat_max_time
Overheat / Cooldown vehicle_weapon.heat.overheat_cooldown
Capacitor / Max Ammo vehicle_weapon.capacitor.max_ammo_load
Capacitor / Regen/s vehicle_weapon.capacitor.regen_per_second
Capacitor / Cooldown vehicle_weapon.capacitor.cooldown
Charge / Time vehicle_weapon.charge.time
Charge / Overcharge vehicle_weapon.charge.overcharge_time
Charge / Overcharged vehicle_weapon.charge.overcharged_time
Charge / Cooldown vehicle_weapon.charge.cooldown_time
Charge / Damage Modifier vehicle_weapon.charge_modifier.damage
Signature / EM / Min emission.em_min
Signature / EM / Max emission.em_max
Signature / EM / Decay emission.em_decay
Signature / IR Start emission.ir
Power Usage / Min resource_network.usage.power.min
Power Usage / Max resource_network.usage.power.max
Durability / Health durability.health
Durability / Shutdown Dmg distortion.max
Durability / Shutdown Time distortion.shutdown_time
Durability / Decay Rate distortion.decay_rate
Durability / Decay Delay distortion.decay_delay
Durability / Resistance Multiplier / Physical durability.resistance.physical
Durability / Resistance Multiplier / Energy durability.resistance.energy
Repair / Count resource_network.repair.max_repair_count
Repair / Time resource_network.repair.time_to_repair
Repair / Health Ratio resource_network.repair.health_ratio
Occupancy / Mass mass
Occupancy / Weight dimension.volume_converted
Class Name class_name
API Url uuid