Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
<= PLACEHOLDER => (GAMA_Syulen_Thruster_Mains_Large)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 1.0E-5
BurnRatePerMNMicroUnits: 125 → 10
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 1.0E-5
<= PLACEHOLDER => (GAMA_Syulen_Thruster_Mains_Small)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 1.0E-5
BurnRatePerMNMicroUnits: 125 → 10
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 1.0E-5
<= PLACEHOLDER => (GAMA_Syulen_Thruster_Mav)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 1.0E-5
BurnRatePerMNMicroUnits: 125 → 10
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 1.0E-5
<= PLACEHOLDER => (GAMA_Syulen_Thruster_Mav_Bottom)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 1.0E-5
BurnRatePerMNMicroUnits: 125 → 10
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 1.0E-5
<= PLACEHOLDER => (GAMA_Syulen_Thruster_Mav_Top)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 1.0E-5
BurnRatePerMNMicroUnits: 125 → 10
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 1.0E-5
<= PLACEHOLDER => (GAMA_Syulen_Thruster_Retro)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 1.0E-5
BurnRatePerMNMicroUnits: 125 → 10
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 1.0E-5
<= PLACEHOLDER => (game_checker_piece_double_b)
Changed
4 changes
stdItem
Interactions
1: Enableinteraction → Place
2: Disableinteraction → Placeonhook
3: Unlockself → Gundeployrequested
4: Lockself → Doorcloserequested
<= PLACEHOLDER => (game_checker_piece_single_b)
Changed
5 changes
stdItem
Interactions
0: Avionics_close → Close
1: Fuel_open → Lock
2: Fuel_close → Override
3: Turretenter → Enter
4: Turretexit → Exit
Mantis GT-220 Gatling (GATS_BallisticGatling_S3)
Changed
15 changes
stdItem
Weapon
Modes
0
Dps: 506.7 → 853.3
Alpha: 19 → 32
DpsPhysical: 506.7 → 853.3
AlphaPhysical: 19 → 32
DamagePerShot: 19 → 32
DamagePerSecond: 506.7 → 853.3
MaxDamagePerMagazine: 81966 → 138048
Damage
Dps
Physical: 506.7 → 853.3
Alpha
Physical: 19 → 32
Burst: 506.7 → 853.3
Maximum: 81966 → 138048
DpsTotal: 506.7 → 853.3
Sustained: 373.6 → 629.1
AlphaTotal: 19 → 32
Ammunition
ImpactDamage
Physical: 19 → 32
<= PLACEHOLDER => (GLSN_Shiv_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.88E-5
BurnRatePerMNMicroUnits: 125 → 48.8
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.88E-5
<= PLACEHOLDER => (GLSN_Shiv_Thruster_Main_Side)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.88E-5
BurnRatePerMNMicroUnits: 125 → 48.8
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.88E-5
<= PLACEHOLDER => (GLSN_Shiv_Thruster_Main_Side_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.88E-5
BurnRatePerMNMicroUnits: 125 → 48.8
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.88E-5
<= PLACEHOLDER => (GLSN_Shiv_Thruster_Maneuver)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.88E-5
BurnRatePerMNMicroUnits: 125 → 48.8
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.88E-5
<= PLACEHOLDER => (GLSN_Shiv_Thruster_Maneuver_Bottom)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.88E-5
BurnRatePerMNMicroUnits: 125 → 48.8
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.88E-5
<= PLACEHOLDER => (GLSN_Shiv_Thruster_Maneuver_Rear_Bot)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.88E-5
BurnRatePerMNMicroUnits: 125 → 48.8
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.88E-5
<= PLACEHOLDER => (GLSN_Shiv_Thruster_Maneuver_Rear_Vent_Left)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.88E-5
BurnRatePerMNMicroUnits: 125 → 48.8
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.88E-5
<= PLACEHOLDER => (GLSN_Shiv_Thruster_Maneuver_Rear_Vent_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.88E-5
BurnRatePerMNMicroUnits: 125 → 48.8
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.88E-5
<= PLACEHOLDER => (GLSN_Shiv_Thruster_Maneuver_Top)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.88E-5
BurnRatePerMNMicroUnits: 125 → 48.8
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.88E-5
<= PLACEHOLDER => (GLSN_Shiv_Thruster_Retro)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.88E-5
BurnRatePerMNMicroUnits: 125 → 48.8
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.88E-5
<= PLACEHOLDER => (GLSN_Shiv_Thruster_Retro_Right)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 4.88E-5
BurnRatePerMNMicroUnits: 125 → 48.8
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 4.88E-5
F55 "Valor" LMG (gmni_lmg_ballistic_01_blue_gold)
Changed
6 changes
stdItem
Interactions
0: Store → Openlootingui
1: Equip → Carry
2: Openlootingui → Drop
3: Carry → Place
4: Drop → Store
5: Place → Equip
F55 "Mark I" LMG (gmni_lmg_ballistic_01_collector01)
Changed
5 changes
stdItem
Interactions
2: Equiptowear → Equip
3: Openinventoryui → Openlootingui
4: Openlootingui → Carry
5: Carry → Drop
6: Drop
F55 "Scorched" LMG (gmni_lmg_ballistic_01_firerats01)
Changed
6 changes
stdItem
Interactions
0: Drop → Store
1: Place → Equip
2: Store → Openlootingui
3: Equip → Carry
4: Openlootingui → Drop
5: Carry → Place
F55 "Alpine Sunset" LMG (gmni_lmg_ballistic_01_green_red01)
Changed
7 changes
stdItem
Interactions
0: Store → Drop
1: Equiptowear → Place
2: Openinventoryui → Store
3: Openlootingui → Equip
4: Carry → Openlootingui
5: Drop → Carry
6: Place
F55 "Starchaser" LMG (gmni_lmg_ballistic_01_purple01)
Changed
6 changes
stdItem
Interactions
0: Place → Equip
1: Store → Openlootingui
2: Equip → Carry
3: Openlootingui → Drop
4: Carry → Place
5: Drop → Store
F55 "Deadlock" LMG (gmni_lmg_ballistic_01_store01)
Changed
6 changes
stdItem
Interactions
0: Place → Carry
1: Store → Drop
2: Equip → Place
3: Openlootingui → Store
4: Carry → Equip
5: Drop → Openlootingui
S71 "Bullseye" Rifle (gmni_rifle_ballistic_01_firerats01)
Changed
11 changes
stdItem
Interactions
0: Lightsalarm → Onstatedamaged
1: Checkcredentials → Applydamagemap
2: Override → Onstaterepaired
3: Opendoor → Carry
4: Closedoor → Drop
5: Enableproximitysensor → Inspect
6: Disableproximitysensor → Place
7: Lockdoor → Equip
8: Unlockdoor → Offhandequip
9: Opencomplete
10: Closecomplete
S71 "Scorched" Rifle (gmni_rifle_ballistic_01_firerats02)
Changed
13 changes
stdItem
Interactions
0: Enableproximitysensor → Store
1: Disableproximitysensor → Offhandstore
2: Lockdoor → Blinkinglight_notshown
3: Unlockdoor → Stopblinking_notshown
4: Opencomplete → Disablechipinteractions
5: Closecomplete → Enablechipinteractions
6: Syncopen → Insert
7: Syncclose → Carry
8: Hidelocks → Drop
9: Synclock → Inspect
10: Syncunlock → Place
11: Lightson → Equip
12: Lightsoff → Offhandequip
S71 "Justified" Rifle (gmni_rifle_ballistic_01_grey_red01)
Changed
11 changes
stdItem
Interactions
0: Disableproximitysensor → Opendoor
1: Lockdoor → Closedoor
2: Unlockdoor → Lockdoor
3: Opencomplete → Unlockdoor
4: Closecomplete → Opencomplete
5: Syncopen → Closecomplete
6: Syncclose → Syncopen
7: Hidelocks → Syncclose
10: Lightson → Processing
11: Lightsoff → Applydamagemap
12: Lightslow → Onstaterepaired
S71 "Ascension" Rifle (gmni_rifle_ballistic_01_iae2023)
Changed
13 changes
stdItem
Interactions
0: Syncopen → Store
1: Syncclose → Offhandstore
2: Hidelocks → Blinkinglight_notshown
3: Synclock → Stopblinking_notshown
4: Syncunlock → Disablechipinteractions
5: Lightson → Enablechipinteractions
6: Lightsoff → Insert
7: Lightslow → Carry
8: Lightsalarm → Drop
9: Checkcredentials → Inspect
10: Override → Place
11: Opendoor → Equip
12: Closedoor → Offhandequip
S71 "Murray Cup Racing" Rifle (gmni_rifle_ballistic_01_yellow_blue01)
Changed
12 changes
stdItem
Interactions
1: Hidelocks → Synclock
2: Synclock → Syncunlock
3: Syncunlock → Opendoor
4: Lightson → Closedoor
5: Lightsoff → Lockdoor
6: Lightslow → Unlockdoor
7: Lightsalarm → Opencomplete
8: Checkcredentials → Closecomplete
9: Override → Syncopen
10: Opendoor
11: Closedoor
12: Enableproximitysensor
R97 "Scorched" Shotgun (gmni_shotgun_ballistic_01_firerats01)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Openinventoryui
1: Openinventoryui → Openlootingui
2: Openlootingui → Carry
3: Carry → Drop
4: Drop → Place
5: Place → Store
6: Store → Equiptowear
R97 "Kismet" Shotgun (gmni_shotgun_ballistic_01_pink_red01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Openlootingui
1: Openlootingui → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Store → Equiptowear
6: Equiptowear → Openinventoryui
R97 "Righteous" Shotgun (gmni_shotgun_ballistic_01_red_black01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Carry
1: Carry → Drop
2: Drop → Place
3: Place → Store
4: Store → Equiptowear
5: Equiptowear → Openinventoryui
6: Openinventoryui → Openlootingui
C54 "Origin Racing" SMG (gmni_smg_ballistic_01_blue_white01)
Changed
7 changes
stdItem
Interactions
0: Turret_sensitivity_decrease → Place
1: Turret_sensitivity_reset → Pickup
2: Turret_fire_mode → Poweron
3: Turret_gyro_mode → Poweroff
4: Turret_sensitivity_increase → Inspect
5: Shippoweron
6: Shippoweroff
C54 SMG (gmni_smg_ballistic_01_contestedzonereward)
Changed
5 changes
stdItem
Interactions
0: Turret_sensitivity_increase → Poweroff
1: Turret_sensitivity_decrease → Poweron
2: Turret_sensitivity_reset → Inspect
3: Turret_fire_mode
4: Turret_gyro_mode
C54 "Scorched" SMG (gmni_smg_ballistic_01_firerats01)
Changed
5 changes
stdItem
Interactions
0: Turret_gyro_mode → Detach
1: Turret_sensitivity_increase → Purge
2: Turret_sensitivity_decrease → Open
3: Turret_sensitivity_reset → Close
4: Turret_fire_mode → Activate pump
C54 "Luckbringer" SMG (gmni_smg_ballistic_01_green_grey01)
Changed
5 changes
stdItem
Interactions
0: Turret_gyro_mode → Poweroff
1: Turret_sensitivity_increase → Poweron
2: Turret_sensitivity_decrease → Cockpitarmorretract
3: Turret_sensitivity_reset → Cockpitarmordeploy
4: Turret_fire_mode
C54 "Justified" SMG (gmni_smg_ballistic_01_grey_red01)
Changed
5 changes
stdItem
Interactions
0: Turret_sensitivity_reset → Close
1: Turret_fire_mode → Activate pump
2: Turret_gyro_mode → Detach
3: Turret_sensitivity_increase → Purge
4: Turret_sensitivity_decrease → Open
C54 "Luminalia" SMG (gmni_smg_ballistic_01_Luminalia)
Changed
5 changes
stdItem
Interactions
0: Turret_sensitivity_reset → Poweron
1: Turret_fire_mode → Poweroff
2: Turret_gyro_mode
3: Turret_sensitivity_increase
4: Turret_sensitivity_decrease
C54 "Starchaser" SMG (gmni_smg_ballistic_01_purple01)
Changed
5 changes
stdItem
Interactions
0: Turret_fire_mode → Activate pump
1: Turret_gyro_mode → Detach
2: Turret_sensitivity_increase → Purge
3: Turret_sensitivity_decrease → Assign
4: Turret_sensitivity_reset → Place
A03 "Canuto" Sniper Rifle (gmni_sniper_ballistic_01_arctic01)
Changed
8 changes
stdItem
Interactions
0: Poweron → Shiptransformdeploy
1: Poweroff → Shiptransformretract
2: Ladder_deployed → Shiptransformcycle
3: Retractlandinggear
4: Poweron
5: Poweroff
6: Startgrinder
7: Stopgrinder
A03 "Scorched" Sniper Rifle (gmni_sniper_ballistic_01_firerats01)
Changed
5 changes
stdItem
Interactions
2: Landinglights_overrideon
3: Landinglights_overrideoff
4: Landinglights_auto
5: Signal_poweron
6: Signal_poweroff
A03 "Luckbringer" Sniper Rifle (gmni_sniper_ballistic_01_green_grey01)
Changed
9 changes
stdItem
Interactions
0: Cooler_buttonpress → Shipforceretract
1: Avionics_buttonpress → Shipforcedeploy
2: Storage_buttonpress → Poweron
3: Fuel_buttonpress → Poweroff
4: Relay_buttonpress → Shiptransformdeploy
5: Poweron → Shiptransformretract
6: Poweroff → Shiptransformcycle
7: Startgrinder
8: Stopgrinder
A03 "Red Alert" Sniper Rifle (gmni_sniper_ballistic_01_iae2201)
Changed
5 changes
stdItem
Interactions
0: Recv_top_front_component_bay_close → Poweroff
1: Recv_top_rear_component_bay_open → Poweron
2: Recv_top_rear_component_bay_close → Shiptransformdeploy
3: Poweron → Shiptransformretract
4: Poweroff → Shiptransformcycle
A03 "Wildwood" Sniper Rifle (gmni_sniper_ballistic_01_imp01)
Changed
7 changes
stdItem
Interactions
0: Poweroff → Poweron
1: Poweron → Poweroff
2: Inspect → Shiptransformdeploy
3: Shiptransformextend → Shiptransformretract
4: Shiptransformretract → Shiptransformcycle
5: Shiptransformcycle → Shipforceretract
6: Shipforcedeploy
A03 "Lodestone" Sniper Rifle (gmni_sniper_ballistic_01_urban01)
Changed
9 changes
stdItem
Interactions
0: Poweron → Windows_deploy
1: Poweroff → Windows_retract
2: Ladder_deployed → Poweron
3: Ladder_retracted → Poweroff
4: Hatch_deployed
5: Hatch_retracted
6: Recv_front_component_bay_open
7: Recv_front_component_bay_close
8: Recv_top_front_component_bay_open
<= PLACEHOLDER => (GPI_Relay_1slot_001_CZ_Degradation)
Changed
4 changes
stdItem
Interactions
0: Seatenter → Inspect
1: Seatexit → Place
2: Equip
3: Offhandequip
<= PLACEHOLDER => (GrimHex_Datapad_BennyArtist_4x3_Screen)
Changed
1 change
stdItem
Interactions
0: Activate → Accesscargogrid
<= PLACEHOLDER => (GrimHex_Datapad_BennyBeyond_4x3_Screen)
Changed
1 change
stdItem
Interactions
0: Carrylowered → Open