Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Devastator "Whirlwind" Shotgun (ksar_shotgun_energy_01_blue01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Carry
1: Carry → Drop
2: Drop → Place
3: Place → Store
4: Store → Equiptowear
5: Equiptowear → Openinventoryui
6: Openinventoryui → Openlootingui
Devastator "Voyager" Shotgun (ksar_shotgun_energy_01_cen01)
Changed
7 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Place
2: Place → Store
3: Store → Equiptowear
4: Equiptowear → Openinventoryui
5: Openinventoryui → Openlootingui
6: Openlootingui → Carry
Devastator "Executive Edition" Shotgun (ksar_shotgun_energy_01_gold01)
Changed
7 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Equiptowear
3: Equiptowear → Openinventoryui
4: Openinventoryui → Openlootingui
5: Openlootingui → Carry
6: Carry → Drop
Devastator "Warhawk" Shotgun (ksar_shotgun_energy_01_green01)
Changed
7 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Place
2: Place → Store
3: Store → Equiptowear
4: Equiptowear → Openinventoryui
5: Openinventoryui → Openlootingui
6: Openlootingui → Carry
Devastator "Pathfinder" Shotgun (ksar_shotgun_energy_01_imp01)
Changed
7 changes
stdItem
Interactions
0: Place → Store
1: Store → Equiptowear
2: Equiptowear → Openinventoryui
3: Openinventoryui → Openlootingui
4: Openlootingui → Carry
5: Carry → Drop
6: Drop → Place
Devastator "Starchaser" Shotgun (ksar_shotgun_energy_01_purple01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Openlootingui
1: Openlootingui → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Store → Equiptowear
6: Equiptowear → Openinventoryui
Devastator "Brimstone" Shotgun (ksar_shotgun_energy_01_red01)
Changed
7 changes
stdItem
Interactions
0: Openinventoryui → Openlootingui
1: Openlootingui → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Store → Equiptowear
6: Equiptowear → Openinventoryui
Devastator "Desert Shadow" Shotgun (ksar_shotgun_energy_01_tan01)
Changed
7 changes
stdItem
Interactions
0: Store → Equiptowear
1: Equiptowear → Openinventoryui
2: Openinventoryui → Openlootingui
3: Openlootingui → Carry
4: Carry → Drop
5: Drop → Place
6: Place → Store
Devastator "Boneyard" Shotgun (ksar_shotgun_energy_01_white02)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Carry
1: Carry → Drop
2: Drop → Place
3: Place → Store
4: Store → Equiptowear
5: Equiptowear → Openinventoryui
6: Openinventoryui → Openlootingui
Custodian "Midnight" SMG (ksar_smg_energy_01_black01)
Changed
12 changes
stdItem
Interactions
0: Closekeyboard → Store
1: Setwindowstate_closewindow → Offhandstore
2: Useconsole → Carry
3: Exitconsole → Drop
4: Tap → Inspect
5: Swipeleft → Place
6: Swiperight
7: Swipeup
8: Swipedown
9: Openkeyboard
10: Starttyping
11: Stoptyping
Custodian "Nightstalker" SMG (ksar_smg_energy_01_black02)
Changed
12 changes
stdItem
Interactions
0: Openkeyboard → Place
1: Starttyping → Store
2: Stoptyping → Equip
3: Closekeyboard → Openexternalinventory
4: Setwindowstate_closewindow → Carry
5: Useconsole → Drop
6: Exitconsole
7: Tap
8: Swipeleft
9: Swiperight
10: Swipeup
11: Swipedown
Custodian "Nightstalker" SMG (ksar_smg_energy_01_black02_tow)
Changed
13 changes
stdItem
Interactions
0: Enableesp → Disableesp
1: Disableesp → Enablecruise
2: Enablecruise → Disablecruise
3: Disablecruise → Enablevtol
4: Enablevtol → Disablevtol
5: Disablevtol → Enableproximityassist
6: Enableproximityassist → Disableproximityassist
7: Disableproximityassist → Engineon
8: Engineon → Engineoff
9: Engineoff → Enabledecoupled
10: Enabledecoupled → Disabledecoupled
11: Disabledecoupled → Enablegsafe
12: Enablegsafe → Disablegsafe
Custodian "Big Boss" SMG (ksar_smg_energy_01_black_green01)
Changed
12 changes
stdItem
Interactions
0: Setwindowstate_closewindow → Offhandstore
1: Useconsole → Carry
2: Exitconsole → Drop
3: Tap → Inspect
4: Swipeleft → Place
5: Swiperight → Store
6: Swipeup
7: Swipedown
8: Openkeyboard
9: Starttyping
10: Stoptyping
11: Closekeyboard
Custodian "CitizenCon 2947" SMG (ksar_smg_energy_01_cc17)
Changed
9 changes
stdItem
Interactions
0: Intrusiondeactivated → Openhatch
1: Carry → Closehatch
2: Drop → Useconsole
3: Place → Exitconsole
4: Store → Prisonerinteracted
5: Equip → Insert
6: Openexternalinventory → Eject
7: Abort
8: Logoutrequest
Custodian "Foundry's Fire" SMG (ksar_smg_energy_01_cc17a)
Changed
13 changes
stdItem
Interactions
0: Closekeyboard → Intrusiondeactivated
1: Setwindowstate_closewindow → Intrusionactivated
2: Grip → Carry
3: Release → Drop
4: Open → Place
5: Close → Store
6: Useconsole → Equip
7: Exitconsole → Openexternalinventory
8: Tap
9: Swipeleft
10: Swiperight
11: Swipeup
12: Swipedown
Custodian "Citizen's Pride" SMG (ksar_smg_energy_01_cc17b)
Changed
12 changes
stdItem
Interactions
0: Stoptyping → Place
1: Closekeyboard → Store
2: Setwindowstate_closewindow → Offhandstore
3: Useconsole → Carry
4: Exitconsole → Drop
5: Tap → Inspect
6: Swipeleft
7: Swiperight
8: Swipeup
9: Swipedown
10: Openkeyboard
11: Starttyping
Custodian SMG (ksar_smg_energy_01_contestedzonereward)
Changed
12 changes
stdItem
Interactions
0: Starttyping → Store
1: Stoptyping → Equip
2: Closekeyboard → Openexternalinventory
3: Setwindowstate_closewindow → Carry
4: Useconsole → Drop
5: Exitconsole → Place
6: Tap
7: Swipeleft
8: Swiperight
9: Swipeup
10: Swipedown
11: Openkeyboard
Custodian "Scorched" SMG (ksar_smg_energy_01_firerats01)
Changed
12 changes
stdItem
Interactions
0: Swipeleft → Place
1: Swiperight → Store
2: Swipeup → Offhandstore
3: Swipedown → Carry
4: Openkeyboard → Drop
5: Starttyping → Inspect
6: Stoptyping
7: Closekeyboard
8: Setwindowstate_closewindow
9: Useconsole
10: Exitconsole
11: Tap
Custodian "Executive Edition" SMG (ksar_smg_energy_01_gold01)
Changed
12 changes
stdItem
Interactions
0: Useconsole → Carry
1: Exitconsole → Drop
2: Tap → Inspect
3: Swipeleft → Place
4: Swiperight → Store
5: Swipeup → Offhandstore
6: Swipedown
7: Openkeyboard
8: Starttyping
9: Stoptyping
10: Closekeyboard
11: Setwindowstate_closewindow
Custodian "Warhawk" SMG (ksar_smg_energy_01_green01)
Changed
10 changes
stdItem
Interactions
0: Swiperight → Store
1: Swipeup → Offhandstore
2: Swipedown → Carry
3: Openkeyboard → Drop
4: Starttyping → Inspect
5: Stoptyping → Place
6: Closekeyboard → Useconsole
7: Setwindowstate_closewindow → Turnon
8: Intrusionactivated → Emergencyshutdown
9: Intrusiondeactivated → Logout
Custodian "Brimstone" SMG (ksar_smg_energy_01_red01)
Changed
12 changes
stdItem
Interactions
0: Tap → Inspect
1: Swipeleft → Place
2: Swiperight → Store
3: Swipeup → Offhandstore
4: Swipedown → Carry
5: Openkeyboard → Drop
6: Starttyping
7: Stoptyping
8: Closekeyboard
9: Setwindowstate_closewindow
10: Useconsole
11: Exitconsole
Custodian "Desert Shadow" SMG (ksar_smg_energy_01_tan01)
Changed
13 changes
stdItem
Interactions
0: Stoptyping → Equip
1: Closekeyboard → Openexternalinventory
2: Setwindowstate_closewindow → Carry
3: Button → Drop
4: Useconsole → Place
5: Exitconsole → Store
6: Tap → Offhandstore
7: Swipeleft → Inspect
8: Swiperight
9: Swipeup
10: Swipedown
11: Openkeyboard
12: Starttyping
Custodian "Boneyard" SMG (ksar_smg_energy_01_white02)
Changed
12 changes
stdItem
Interactions
0: Exitconsole → Drop
1: Tap → Inspect
2: Swipeleft → Place
3: Swiperight → Store
4: Swipeup → Offhandstore
5: Swipedown → Carry
6: Openkeyboard
7: Starttyping
8: Stoptyping
9: Closekeyboard
10: Setwindowstate_closewindow
11: Useconsole
Scalpel "Permafrost" Sniper Rifle (ksar_sniper_ballistic_01_white_blue_01)
Changed
8 changes
stdItem
Interactions
0: Detach → Shiptransformcycle
1: Purge → Poweron
2: Open → Poweroff
3: Close → Startgrinder
4: Activate pump → Stopgrinder
5: Assign → Shiptransformextend
6: Shiptransformretract
7: Detachcargo
Scaleweave Undersuit (ksar_undersuit_01_01_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity: 8.0 µSCU
Scaleweave Undersuit Barrens (ksar_undersuit_01_01_16)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity: 8.0 µSCU
Scaleweave Undersuit Ironclad (ksar_undersuit_01_02_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity: 8.0 µSCU
Scaleweave Undersuit Whetstone (ksar_undersuit_01_02_11)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Setstate_powered
1: Setstate_unblocked → Setstate_unpowered
2: Setstate_noaccess → Setstate_blocked
3: Setstate_access → Setstate_unblocked
4: Pressurecycle → Setstate_noaccess
5: Pressurecyclecomplete → Setstate_access
DescriptionData
Carrying Capacity: 8.0 µSCU
Scaleweave Undersuit Driftwood (ksar_undersuit_01_03_01)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity: 8.0 µSCU
Scaleweave Undersuit Quagmire (ksar_undersuit_01_03_20)
Changed
7 changes
stdItem
Interactions
0: Set_airlockconnected → Pressurecycle
1: Open → Pressurecyclecomplete
2: Close → Set_airlockconnected
3: Lock → Open
4: Override → Close
5: Stepthrough → Lock
DescriptionData
Carrying Capacity: 8.0 µSCU
Atzkav "Venom" Sniper Rifle (lbco_sniper_energy_01_acid01)
Changed
12 changes
stdItem
Interactions
0: Recv_right_component_bay_open → Poweroff
1: Recv_right_component_bay_close → Poweron
2: Recv_top_component_bay_open → Shiptransformdeploy
3: Recv_top_component_bay_close → Shiptransformretract
4: Poweron → Shiptransformcycle
5: Poweroff → Landinglightson
6: Detachcargo1 → Landinglightsoff
7: Detachcargo2
8: Recv_front_component_bay_open
9: Recv_front_component_bay_close
10: Recv_left_component_bay_open
11: Recv_left_component_bay_close
Atzkav "Mirage" Sniper Rifle (lbco_sniper_energy_01_chromic01)
Changed
12 changes
stdItem
Interactions
0: Recv_left_component_bay_close → Poweron
1: Recv_right_component_bay_open → Poweroff
2: Recv_right_component_bay_close
3: Recv_top_component_bay_open
4: Recv_top_component_bay_close
5: Poweron
6: Poweroff
7: Detachcargo1
8: Detachcargo2
9: Recv_front_component_bay_open
10: Recv_front_component_bay_close
11: Recv_left_component_bay_open
Atzkav "Igniter" Sniper Rifle (lbco_sniper_energy_01_sunset01)
Changed
5 changes
stdItem
Interactions
0: Recv_right_component_bay_close → Poweroff
1: Recv_top_component_bay_open → Poweron
2: Recv_top_component_bay_close
3: Poweron
4: Poweroff
Atzkav "Deadeye" Sniper Rifle (lbco_sniper_energy_imp01)
Changed
11 changes
stdItem
Interactions
0: Stopgrinder → Poweron
1: Poweron → Poweroff
2: Poweroff → Inspect
3: Shiptransformextend
4: Shiptransformretract
5: Shiptransformcycle
6: Detachcargo1
7: Detachcargo2
8: Recv_front_component_bay_open
9: Recv_front_component_bay_close
10: Recv_left_component_bay_open
<= PLACEHOLDER => (Locker_Prop_Template_01)
Changed
8 changes
stdItem
Interactions
0: Place → Warmup
1: Store → Mobiglas
2: Equiptowear → Activate
3: Carry → Exit
4: Drop → Burpee
5: Cherrypick
6: Legraises
7: Lunges
<= PLACEHOLDER => (Locker_Spacesuit_Lootable)
Changed
6 changes
stdItem
Interactions
0: Enablecruise → Enableproximityassist
1: Disablecruise → Disableproximityassist
2: Enablevtol → Engineon
3: Disablevtol → Engineoff
4: Enableproximityassist → Enabledecoupled
5: Disableproximityassist → Disabledecoupled
<= PLACEHOLDER => (Locker_Suit_Left_AEGS_TEST)
Changed
6 changes
stdItem
Interactions
0: Enabledecoupled → Enableesp
1: Disabledecoupled → Disableesp
2: Enablegsafe → Enablecruise
3: Disablegsafe → Disablecruise
4: Enableesp → Enablevtol
5: Disableesp → Disablevtol
<= PLACEHOLDER => (Locker_Suit_RSI_Apollo)
Changed
5 changes
stdItem
Interactions
0: Disablevtol → Engineoff
1: Enableproximityassist → Enabledecoupled
2: Disableproximityassist → Disabledecoupled
3: Engineon → Enablegsafe
4: Engineoff → Disablegsafe
WiDoW (lt_canister_liquid_4_a)
Changed
4 changes
stdItem
Interactions
0: Setstate_unblocked → Opentrigger
1: Setstate_noaccess → Openself
2: Setstate_access → Allowopen
3: Pressurecycle → Locktrigger
TEST STRING NAME (mannequin_displayHelmet)
Changed
7 changes
stdItem
Interactions
0: Open → Openinventoryui
1: Lock → Close
2: Unlock → Accesscargogrid
3: Openlootingui → Open
4: Openinventoryui → Lock
5: Close → Unlock
6: Accesscargogrid → Openlootingui
Beacon Undersuit (mannequin_undersuit)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity: 8.0 µSCU
Medical Bed (med_bay_wall_scanner_a)
Changed
6 changes
stdItem
Interactions
0: Place → Seatexit
1: Refill ammo → Seatenterright
2: Pick up → Seatenterleft
3: Medpen
4: Refill grenades
5: Loot
Carinite (MineableRock_FPS_Carinite_large)
Changed
6 changes
stdItem
Interactions
0: Enablevtol → Disablevtol
1: Disablevtol → Enableproximityassist
2: Enableproximityassist → Disableproximityassist
3: Disableproximityassist → Engineon
4: Engineon → Engineoff
5: Engineoff → Enabledecoupled
Carinite (Pure) (MineableRock_FPS_Carinite_Pure_small)
Changed
6 changes
stdItem
Interactions
0: Unlockself → Setstate_blocked
1: Openrequest → Setstate_unblocked
2: Closerequest → Setstate_noaccess
3: Closetrigger → Setstate_access
4: Closeself → Pressurecycle
5: Allowclose → Pressurecyclecomplete
Carinite (MineableRock_FPS_Carinite_small)
Changed
6 changes
stdItem
Interactions
0: Enabledecoupled → Disabledecoupled
1: Disabledecoupled → Enablegsafe
2: Enablegsafe → Disablegsafe
3: Disablegsafe → Enableesp
4: Enableesp → Disableesp
5: Disableesp → Enablecruise
<= PLACEHOLDER => (MineableRock_FPS_Jaclium_large)
Changed
6 changes
stdItem
Interactions
0: Enableproximityassist → Disableproximityassist
1: Disableproximityassist → Transformdeploy
2: Engineon → Transformretract
3: Engineoff → Transformcycle
4: Enabledecoupled → Engineon
5: Disabledecoupled → Engineoff
<= PLACEHOLDER => (MineableRock_FPS_Jaclium_small)
Changed
6 changes
stdItem
Interactions
0: Enableesp → Disableesp
1: Disableesp → Enablecruise
2: Enablecruise → Disablecruise
3: Disablecruise → Enablevtol
4: Enablevtol → Disablevtol
5: Disablevtol → Enableproximityassist
<= PLACEHOLDER => (MineableRock_FPS_Saldynium_large)
Changed
6 changes
stdItem
Interactions
0: Engineon → Engineoff
1: Engineoff → Enabledecoupled
2: Enabledecoupled → Disabledecoupled
3: Disabledecoupled → Enablegsafe
4: Enablegsafe → Disablegsafe
5: Disablegsafe → Enableesp
<= PLACEHOLDER => (MineableRock_FPS_Saldynium_small)
Changed
6 changes
stdItem
Interactions
0: Enablecruise → Disablecruise
1: Disablecruise → Enablevtol
2: Enablevtol → Disablevtol
3: Disablevtol → Enableproximityassist
4: Enableproximityassist → Disableproximityassist
5: Disableproximityassist → Engineon
Feynmaline (MineableRock_GroundVehicle_Carinite_large)
Changed
6 changes
stdItem
Interactions
0: Enablegsafe → Disablegsafe
1: Disablegsafe → Enableesp
2: Enableesp → Disableesp
3: Disableesp → Enablecruise
4: Enablecruise → Disablecruise
5: Disablecruise → Enablevtol