Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
<= PLACEHOLDER =>
(Carryable_1H_SQ_Datapad_Fluff_Orb_NineTails_002)
Changed
6 changes
stdItem
Interactions
0:
Seatexit
→
Close
1:
Seatenter
→
Lock
2:
Carry
→
Override
3:
Drop
→
Stepthrough
4:
Place
→
Toggle
5:
Unlock
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility)
Changed
6 changes
stdItem
Interactions
0:
Lightson
→
Disablepowerplant
1:
Lightsoff
→
Enablepowerplant
2:
Activate remote camera
3:
Turret_gyro_mode
4:
Take
5:
Place
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Exec)
Changed
6 changes
stdItem
Interactions
0:
Open
→
Overrideclose
1:
Close
→
Opencomplete
2:
Toggle
→
Closecomplete
3:
Burpee
→
Opentrigger
4:
Cherrypick
→
Openself
5:
Legraises
→
Allowopen
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Maintenance)
Changed
6 changes
stdItem
Interactions
0:
Seatenterfront
→
Poweron
1:
Seatenterleft
→
Poweroff
2:
Seatexitfront
→
Sharedinteractionattached
3:
Seatexitleft
→
Sharedinteractiondetached
4:
Sidedooropen
→
Pilotenter
5:
Sidedoorclose
→
Pilotexit
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Safe01)
Changed
6 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Close
1:
Pickup
→
Lock
2:
Equip
→
Override
3:
Inspect
→
Stepthrough
4:
Deploylandinggear
→
Toggle
5:
Retractlandinggear
→
Unlock
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Safe02)
Changed
6 changes
stdItem
Interactions
0:
Lunges
→
Locktrigger
1:
Mountainclimbertwist
→
Unlocktrigger
2:
Plankjacks
→
Lockself
3:
Planks
→
Unlockself
4:
Pushups
→
Openrequest
5:
Shadowboxing
→
Closerequest
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Safe03)
Changed
6 changes
stdItem
Interactions
0:
Elevatorarrived
→
Carry
1:
Openinnerdoor
→
Drop
2:
Closealldoors
→
Place
3:
Openinnerdoorfinished
→
Inspect
4:
Closeinnerdoorfinished
→
Store
5:
Activate remote camera
→
Open
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Safe04)
Changed
6 changes
stdItem
Interactions
0:
Situps
→
Closetrigger
1:
Squats
→
Closeself
2:
Windmills
→
Allowclose
3:
Warmup
→
Gate_close
4:
Mobiglas
→
Set_pressurenormalized
5:
Struttransformextend
→
Set_pressuredifferential
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Scientist)
Changed
6 changes
stdItem
Interactions
0:
Seatenterzerog
→
Open
1:
Seatexitzerog
→
Close
2:
Useconsole
→
Requestascent
3:
Pilot_enter
→
Elevatorarrived
4:
Pilot_exit
→
Cancelstop
5:
Request
→
Togglepower
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Weapons)
Changed
6 changes
stdItem
Interactions
0:
Struttransformretract
→
Setstate_powered
1:
Off
→
Setstate_unpowered
2:
On
→
Setstate_blocked
3:
Deactivate
→
Setstate_unblocked
4:
Open
→
Setstate_noaccess
5:
Close
→
Setstate_access
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_ResearchFacility)
Changed
4 changes
stdItem
Interactions
0:
Take
→
Disablepowerplant
1:
Place
→
Enablepowerplant
2:
Activate remote camera
3:
Turret_gyro_mode
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_ResearchFacility_Armory)
Changed
6 changes
stdItem
Interactions
0:
Setlagpips
→
Power_on
1:
Setleadpips
→
Power_off
2:
Setgimballock
→
Turret_sensitivity_increase
3:
Setfreegimbal
→
Turret_sensitivity_decrease
4:
Setaimassist
→
Turret_sensitivity_reset
5:
Setstaggeredfire
→
Turret_gyro_mode
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_ResearchFacility_Relocation)
Changed
6 changes
stdItem
Interactions
0:
Insert
→
Pressurecycle
1:
Eject
→
Pressurecyclecomplete
2:
Oninserted
→
Set_airlockconnected
3:
Ejection
→
Activate remote camera
4:
Enableweapons
→
Turret_gyro_mode
5:
Disableweapons
→
Enterturret
<= PLACEHOLDER =>
(Carryable_1H_SQ_DataPad_Fluff_StormBreaker_ResearchFacility_Transport)
Changed
6 changes
stdItem
Interactions
0:
Setsynchronousfire
→
Turret_fire_mode
1:
Fireweapongroup
→
Activatespotlight
2:
Fireweapongroup
→
Deactivatespotlight
3:
Right_scan
→
Copilotenter
4:
Right_extract
→
Copilotexit
5:
Right_fracture
→
Copilotdeploydashboard
<= PLACEHOLDER =>
(Carryable_1H_SQ_datapad_rugged_1_a_DC_Lobby_ServerRoom_Keypad)
Changed
5 changes
stdItem
Interactions
0:
Disablepowerplant
→
Inspect
1:
Enablepowerplant
→
Place
2:
Equip
3:
Offhandequip
4:
Store
Datapad
(Carryable_1H_SQ_datapad_rugged_Consignment)
Changed
5 changes
stdItem
Interactions
0:
Enablepowerplant
→
Store
1:
Disablepowerplant
→
Offhandstore
2:
Activate
3:
Carrylowered
4:
Drop
Datapad
(Carryable_1H_SQ_datapad_rugged_Consignment_Boss)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Turretexit
1:
Override
→
Pilot_enter
2:
Cycle
→
Pilot_exit
3:
Carrylowered
→
Pump
4:
Drop
→
Activate
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek)
Changed
5 changes
stdItem
Interactions
0:
Exteriorlights_on
→
Place
1:
Exteriorlights_off
→
Equip
2:
Selfdestruct_engage
→
Offhandequip
3:
Selfdestruct_disengage
→
Store
4:
Shields_on
→
Offhandstore
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek_CommanderDatapad)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Syncopen
1:
Overrideclose
→
Syncclose
2:
Opencomplete
→
Hidelocks
3:
Closecomplete
→
Synclock
4:
Opentrigger
→
Syncunlock
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek_EasyIslandDatapad)
Changed
5 changes
stdItem
Interactions
0:
Allowclose
→
Proccliptriggeredleverswitch
1:
Gate_close
→
Setstate_leverstate_up
2:
Set_pressurenormalized
→
Setstate_leverstate_down
3:
Set_pressuredifferential
→
Enableforcefields
4:
Setstate_powered
→
Disableforcefields
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek_HardIslandDatapad)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Lightson
1:
Allowopen
→
Lightsoff
2:
Locktrigger
→
Lightslow
3:
Unlocktrigger
→
Lightsalarm
4:
Lockself
→
Idle
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek_MediumIslandDatapad)
Changed
5 changes
stdItem
Interactions
0:
Unlockself
→
On
1:
Openrequest
→
Off
2:
Lockeddisplay
→
Toggle
3:
Closetrigger
→
Proccliptriggeredleverdown
4:
Closeself
→
Proccliptriggeredleverup
Datapad
(Carryable_1H_SQ_datapad_rugged_Fleetweek_VeryHardIslandDatapad)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Disableproximitysensor
1:
Lock
→
Lockdoor
2:
Override
→
Unlockdoor
3:
Stepthrough
→
Opencomplete
4:
Toggle
→
Closecomplete
Datapad
(Carryable_1H_SQ_datapad_rugged_Generic)
Changed
5 changes
stdItem
Interactions
0:
Shields_off
→
Activate
1:
Flightready
→
Carrylowered
2:
Opencanopy
→
Drop
3:
Closecanopy
→
Inspect
4:
Cyclefriendly
→
Place
Datapad
(Carryable_1H_SQ_datapad_rugged_Generic_WithCode)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Request
1:
Setstate_blocked
→
Elevatorarrived
2:
Setstate_unblocked
→
Open
3:
Setstate_noaccess
→
Close
4:
Setstate_access
→
Toggle
Datapad
(Carryable_1H_SQ_datapad_rugged_Investigation)
Changed
5 changes
stdItem
Interactions
0:
Activate remote camera
→
Offhandstore
1:
Turret_gyro_mode
→
Activate
2:
Flightready
→
Carrylowered
3:
Drop
4:
Inspect
Datapad
(Carryable_1H_SQ_datapad_rugged_InvestigationWithLock)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Open
1:
Place
→
Retrieve
2:
Equip
→
Opendoor
3:
Store
→
Closedoor
4:
Open
→
Enableproximitysensor
Datapad
(Carryable_1H_SQ_datapad_rugged_Kareah)
Changed
5 changes
stdItem
Interactions
0:
Cyclehostile
→
Equip
1:
Cycleall
→
Offhandequip
2:
Cyclepinned
→
Store
3:
Exteriorlights_on
→
Offhandstore
4:
Exteriorlights_off
→
Activate
Datapad
(Carryable_1H_SQ_datapad_rugged_Unlawful_Delivery)
Changed
5 changes
stdItem
Interactions
0:
Interiorlights_on
→
Turretenter
1:
Interiorlights_off
→
Turretexit
2:
Selfdestruct_engage
3:
Selfdestruct_disengage
4:
Sensors_on
Six-Sided Rotating Die Red
(Carryable_1H_SQ_dice_1_b)
Changed
6 changes
stdItem
Interactions
0:
Weapons_on
→
Open
1:
Weapons_off
→
Lock
2:
Countermeasures_chaff
→
Unlock
3:
Countermeasures_flare
→
Openlootingui
4:
Doors_lockall
→
Openinventoryui
5:
Doors_unlockall
→
Close
Six-Sided Rotating Die Orange
(Carryable_1H_SQ_dice_1_c)
Changed
6 changes
stdItem
Interactions
0:
Sensors_off
→
Turretexit
1:
Ping
→
Turretenter
2:
Scan_enable
→
Openinventoryui
3:
Scan_disable
→
Close
4:
Shields_on
→
Accesscargogrid
5:
Shields_off
Altruciatoxin
(Carryable_1H_SQ_drug_altruciatoxin_1_a)
Changed
5 changes
stdItem
Interactions
0:
Equip
→
Enablepowerplant
1:
Inspect
→
Disablepowerplant
2:
Drop
3:
Carry
4:
Store
Altruciatoxin
(Carryable_1H_SQ_drug_altruciatoxin_1_b)
Changed
5 changes
stdItem
Interactions
0:
Passengerrightseatenter
→
Ladderclose
1:
Passengerrightseatexit
→
Canopyopen
2:
Opensidefuel
→
Canopyclose
3:
Closesidefuel
→
Seatenterladder
4:
Place
→
Seatexitladder
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_concealed_1_a)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Disablepowerplant
1:
Equip
→
Enablepowerplant
2:
Inspect
3:
Drop
4:
Carry
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_concealed_1_b)
Changed
5 changes
stdItem
Interactions
0:
Deactivate
→
Elevatorarrived
1:
Open
→
Driverseatenter
2:
Close
→
Driverseatexit
3:
Toggle
→
Bonnet_open
4:
Lock
→
Bonnet_close
E'tam
(Carryable_1H_SQ_drug_etam_1_a)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Enablepowerplant
1:
Offhandstore
→
Disablepowerplant
2:
Place
3:
Equip
4:
Inspect
E'tam
(Carryable_1H_SQ_drug_etam_1_b)
Changed
5 changes
stdItem
Interactions
0:
Openfinished
→
Fuelport_open
1:
Closefinished
→
Fuelport_close
2:
Wash
→
Grille_open
3:
Exit
→
Grille_close
4:
Activateshower
→
Boot_open
<= PLACEHOLDER =>
(Carryable_1H_SQ_drug_neon_1_a)
Changed
5 changes
stdItem
Interactions
0:
Offhandstore
→
Disablepowerplant
1:
Place
→
Enablepowerplant
2:
Equip
3:
Inspect
4:
Drop
SLAM
(Carryable_1H_SQ_drug_slam_1_a)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Disablepowerplant
1:
Carry
→
Enablepowerplant
2:
Store
3:
Offhandstore
4:
Place
SLAM
(Carryable_1H_SQ_drug_slam_1_b)
Changed
5 changes
stdItem
Interactions
0:
Deactivateshower
→
Boot_close
1:
Activate remote camera
→
Glow
2:
Turret_gyro_mode
→
Dissolve
3:
Seatenter
→
Reset
4:
Seatexit
→
Ladderopen
Ship Showdown '52 Scorpius Coin
(Carryable_1H_SQ_Flair_Coin_1_b)
Changed
5 changes
stdItem
Interactions
0:
Offhandstore
→
Place
1:
Place
2:
Equip
3:
Inspect
4:
Drop
Ship Showdown '52 C8X Pisces Coin
(Carryable_1H_SQ_Flair_Coin_1_c)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Enablepowerplant
1:
Carry
→
Disablepowerplant
2:
Store
3:
Offhandstore
4:
Place
Ship Showdown '52 Carrack Coin
(Carryable_1H_SQ_Flair_Coin_1_d)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Place
1:
Offhandstore
2:
Place
3:
Equip
4:
Inspect
Ship Showdown '52 Coin
(Carryable_1H_SQ_Flair_Coin_1_e)
Changed
5 changes
stdItem
Interactions
0:
Offhandstore
→
Enablepowerplant
1:
Place
→
Disablepowerplant
2:
Equip
3:
Inspect
4:
Drop
Zeus Coin
(Carryable_1H_SQ_Flair_Coin_1_f)
Changed
5 changes
stdItem
Interactions
0:
Inspect
→
Place
1:
Drop
2:
Carry
3:
Store
4:
Offhandstore
Year of the Dog Coin
(Carryable_1H_SQ_Flair_Coin_1_g)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Enablepowerplant
1:
Offhandstore
→
Disablepowerplant
2:
Place
3:
Equip
4:
Inspect
Ship Showdown '52 Mercury Coin
(Carryable_1H_SQ_Flair_Coin_1_h)
Changed
5 changes
stdItem
Interactions
0:
Open
→
Place
1:
Close
2:
Change
3:
Movetoopen
4:
Movetoclose
Stella Fortuna '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_i)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Store
2:
Offhandstore
3:
Place
4:
Equip
Coramor '54 Coin
(Carryable_1H_SQ_Flair_Coin_1_j)
Changed
5 changes
stdItem
Interactions
0:
Selfdestruct_disengage
→
Lightson
1:
Selfdestruct_engaged
→
Lightsoff
2:
Selfdestruct_disengaged
→
Activate remote camera
3:
Turret_gyro_mode
4:
Take
<= PLACEHOLDER =>
(ANVL_Hornet_F7CR_Mk2_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
3.61E-5
BurnRatePerMNMicroUnits:
125
→
36.1
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
3.61E-5