Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
<= PLACEHOLDER => (Carryable_1H_SQ_Datapad_Fluff_Orb_NineTails_002)
Changed
6 changes
stdItem
Interactions
0: Seatexit → Close
1: Seatenter → Lock
2: Carry → Override
3: Drop → Stepthrough
4: Place → Toggle
5: Unlock
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility)
Changed
6 changes
stdItem
Interactions
0: Lightson → Disablepowerplant
1: Lightsoff → Enablepowerplant
2: Activate remote camera
3: Turret_gyro_mode
4: Take
5: Place
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Exec)
Changed
6 changes
stdItem
Interactions
0: Open → Overrideclose
1: Close → Opencomplete
2: Toggle → Closecomplete
3: Burpee → Opentrigger
4: Cherrypick → Openself
5: Legraises → Allowopen
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Maintenance)
Changed
6 changes
stdItem
Interactions
0: Seatenterfront → Poweron
1: Seatenterleft → Poweroff
2: Seatexitfront → Sharedinteractionattached
3: Seatexitleft → Sharedinteractiondetached
4: Sidedooropen → Pilotenter
5: Sidedoorclose → Pilotexit
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Safe01)
Changed
6 changes
stdItem
Interactions
0: Turret_gyro_mode → Close
1: Pickup → Lock
2: Equip → Override
3: Inspect → Stepthrough
4: Deploylandinggear → Toggle
5: Retractlandinggear → Unlock
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Safe02)
Changed
6 changes
stdItem
Interactions
0: Lunges → Locktrigger
1: Mountainclimbertwist → Unlocktrigger
2: Plankjacks → Lockself
3: Planks → Unlockself
4: Pushups → Openrequest
5: Shadowboxing → Closerequest
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Safe03)
Changed
6 changes
stdItem
Interactions
0: Elevatorarrived → Carry
1: Openinnerdoor → Drop
2: Closealldoors → Place
3: Openinnerdoorfinished → Inspect
4: Closeinnerdoorfinished → Store
5: Activate remote camera → Open
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Safe04)
Changed
6 changes
stdItem
Interactions
0: Situps → Closetrigger
1: Squats → Closeself
2: Windmills → Allowclose
3: Warmup → Gate_close
4: Mobiglas → Set_pressurenormalized
5: Struttransformextend → Set_pressuredifferential
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Scientist)
Changed
6 changes
stdItem
Interactions
0: Seatenterzerog → Open
1: Seatexitzerog → Close
2: Useconsole → Requestascent
3: Pilot_enter → Elevatorarrived
4: Pilot_exit → Cancelstop
5: Request → Togglepower
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_DataFacility_Weapons)
Changed
6 changes
stdItem
Interactions
0: Struttransformretract → Setstate_powered
1: Off → Setstate_unpowered
2: On → Setstate_blocked
3: Deactivate → Setstate_unblocked
4: Open → Setstate_noaccess
5: Close → Setstate_access
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_ResearchFacility)
Changed
4 changes
stdItem
Interactions
0: Take → Disablepowerplant
1: Place → Enablepowerplant
2: Activate remote camera
3: Turret_gyro_mode
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_ResearchFacility_Armory)
Changed
6 changes
stdItem
Interactions
0: Setlagpips → Power_on
1: Setleadpips → Power_off
2: Setgimballock → Turret_sensitivity_increase
3: Setfreegimbal → Turret_sensitivity_decrease
4: Setaimassist → Turret_sensitivity_reset
5: Setstaggeredfire → Turret_gyro_mode
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_ResearchFacility_Relocation)
Changed
6 changes
stdItem
Interactions
0: Insert → Pressurecycle
1: Eject → Pressurecyclecomplete
2: Oninserted → Set_airlockconnected
3: Ejection → Activate remote camera
4: Enableweapons → Turret_gyro_mode
5: Disableweapons → Enterturret
<= PLACEHOLDER => (Carryable_1H_SQ_DataPad_Fluff_StormBreaker_ResearchFacility_Transport)
Changed
6 changes
stdItem
Interactions
0: Setsynchronousfire → Turret_fire_mode
1: Fireweapongroup → Activatespotlight
2: Fireweapongroup → Deactivatespotlight
3: Right_scan → Copilotenter
4: Right_extract → Copilotexit
5: Right_fracture → Copilotdeploydashboard
<= PLACEHOLDER => (Carryable_1H_SQ_datapad_rugged_1_a_DC_Lobby_ServerRoom_Keypad)
Changed
5 changes
stdItem
Interactions
0: Disablepowerplant → Inspect
1: Enablepowerplant → Place
2: Equip
3: Offhandequip
4: Store
Datapad (Carryable_1H_SQ_datapad_rugged_Consignment)
Changed
5 changes
stdItem
Interactions
0: Enablepowerplant → Store
1: Disablepowerplant → Offhandstore
2: Activate
3: Carrylowered
4: Drop
Datapad (Carryable_1H_SQ_datapad_rugged_Consignment_Boss)
Changed
5 changes
stdItem
Interactions
0: Lock → Turretexit
1: Override → Pilot_enter
2: Cycle → Pilot_exit
3: Carrylowered → Pump
4: Drop → Activate
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek)
Changed
5 changes
stdItem
Interactions
0: Exteriorlights_on → Place
1: Exteriorlights_off → Equip
2: Selfdestruct_engage → Offhandequip
3: Selfdestruct_disengage → Store
4: Shields_on → Offhandstore
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek_CommanderDatapad)
Changed
5 changes
stdItem
Interactions
0: Unlock → Syncopen
1: Overrideclose → Syncclose
2: Opencomplete → Hidelocks
3: Closecomplete → Synclock
4: Opentrigger → Syncunlock
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek_EasyIslandDatapad)
Changed
5 changes
stdItem
Interactions
0: Allowclose → Proccliptriggeredleverswitch
1: Gate_close → Setstate_leverstate_up
2: Set_pressurenormalized → Setstate_leverstate_down
3: Set_pressuredifferential → Enableforcefields
4: Setstate_powered → Disableforcefields
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek_HardIslandDatapad)
Changed
5 changes
stdItem
Interactions
0: Openself → Lightson
1: Allowopen → Lightsoff
2: Locktrigger → Lightslow
3: Unlocktrigger → Lightsalarm
4: Lockself → Idle
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek_MediumIslandDatapad)
Changed
5 changes
stdItem
Interactions
0: Unlockself → On
1: Openrequest → Off
2: Lockeddisplay → Toggle
3: Closetrigger → Proccliptriggeredleverdown
4: Closeself → Proccliptriggeredleverup
Datapad (Carryable_1H_SQ_datapad_rugged_Fleetweek_VeryHardIslandDatapad)
Changed
5 changes
stdItem
Interactions
0: Close → Disableproximitysensor
1: Lock → Lockdoor
2: Override → Unlockdoor
3: Stepthrough → Opencomplete
4: Toggle → Closecomplete
Datapad (Carryable_1H_SQ_datapad_rugged_Generic)
Changed
5 changes
stdItem
Interactions
0: Shields_off → Activate
1: Flightready → Carrylowered
2: Opencanopy → Drop
3: Closecanopy → Inspect
4: Cyclefriendly → Place
Datapad (Carryable_1H_SQ_datapad_rugged_Generic_WithCode)
Changed
5 changes
stdItem
Interactions
0: Setstate_unpowered → Request
1: Setstate_blocked → Elevatorarrived
2: Setstate_unblocked → Open
3: Setstate_noaccess → Close
4: Setstate_access → Toggle
Datapad (Carryable_1H_SQ_datapad_rugged_Investigation)
Changed
5 changes
stdItem
Interactions
0: Activate remote camera → Offhandstore
1: Turret_gyro_mode → Activate
2: Flightready → Carrylowered
3: Drop
4: Inspect
Datapad (Carryable_1H_SQ_datapad_rugged_InvestigationWithLock)
Changed
5 changes
stdItem
Interactions
0: Inspect → Open
1: Place → Retrieve
2: Equip → Opendoor
3: Store → Closedoor
4: Open → Enableproximitysensor
Datapad (Carryable_1H_SQ_datapad_rugged_Kareah)
Changed
5 changes
stdItem
Interactions
0: Cyclehostile → Equip
1: Cycleall → Offhandequip
2: Cyclepinned → Store
3: Exteriorlights_on → Offhandstore
4: Exteriorlights_off → Activate
Datapad (Carryable_1H_SQ_datapad_rugged_Unlawful_Delivery)
Changed
5 changes
stdItem
Interactions
0: Interiorlights_on → Turretenter
1: Interiorlights_off → Turretexit
2: Selfdestruct_engage
3: Selfdestruct_disengage
4: Sensors_on
Six-Sided Rotating Die Red (Carryable_1H_SQ_dice_1_b)
Changed
6 changes
stdItem
Interactions
0: Weapons_on → Open
1: Weapons_off → Lock
2: Countermeasures_chaff → Unlock
3: Countermeasures_flare → Openlootingui
4: Doors_lockall → Openinventoryui
5: Doors_unlockall → Close
Six-Sided Rotating Die Orange (Carryable_1H_SQ_dice_1_c)
Changed
6 changes
stdItem
Interactions
0: Sensors_off → Turretexit
1: Ping → Turretenter
2: Scan_enable → Openinventoryui
3: Scan_disable → Close
4: Shields_on → Accesscargogrid
5: Shields_off
Altruciatoxin (Carryable_1H_SQ_drug_altruciatoxin_1_a)
Changed
5 changes
stdItem
Interactions
0: Equip → Enablepowerplant
1: Inspect → Disablepowerplant
2: Drop
3: Carry
4: Store
Altruciatoxin (Carryable_1H_SQ_drug_altruciatoxin_1_b)
Changed
5 changes
stdItem
Interactions
0: Passengerrightseatenter → Ladderclose
1: Passengerrightseatexit → Canopyopen
2: Opensidefuel → Canopyclose
3: Closesidefuel → Seatenterladder
4: Place → Seatexitladder
<= PLACEHOLDER => (Carryable_1H_SQ_drug_concealed_1_a)
Changed
5 changes
stdItem
Interactions
0: Place → Disablepowerplant
1: Equip → Enablepowerplant
2: Inspect
3: Drop
4: Carry
<= PLACEHOLDER => (Carryable_1H_SQ_drug_concealed_1_b)
Changed
5 changes
stdItem
Interactions
0: Deactivate → Elevatorarrived
1: Open → Driverseatenter
2: Close → Driverseatexit
3: Toggle → Bonnet_open
4: Lock → Bonnet_close
E'tam (Carryable_1H_SQ_drug_etam_1_a)
Changed
5 changes
stdItem
Interactions
0: Store → Enablepowerplant
1: Offhandstore → Disablepowerplant
2: Place
3: Equip
4: Inspect
E'tam (Carryable_1H_SQ_drug_etam_1_b)
Changed
5 changes
stdItem
Interactions
0: Openfinished → Fuelport_open
1: Closefinished → Fuelport_close
2: Wash → Grille_open
3: Exit → Grille_close
4: Activateshower → Boot_open
<= PLACEHOLDER => (Carryable_1H_SQ_drug_neon_1_a)
Changed
5 changes
stdItem
Interactions
0: Offhandstore → Disablepowerplant
1: Place → Enablepowerplant
2: Equip
3: Inspect
4: Drop
SLAM (Carryable_1H_SQ_drug_slam_1_a)
Changed
5 changes
stdItem
Interactions
0: Drop → Disablepowerplant
1: Carry → Enablepowerplant
2: Store
3: Offhandstore
4: Place
SLAM (Carryable_1H_SQ_drug_slam_1_b)
Changed
5 changes
stdItem
Interactions
0: Deactivateshower → Boot_close
1: Activate remote camera → Glow
2: Turret_gyro_mode → Dissolve
3: Seatenter → Reset
4: Seatexit → Ladderopen
Ship Showdown '52 Scorpius Coin (Carryable_1H_SQ_Flair_Coin_1_b)
Changed
5 changes
stdItem
Interactions
0: Offhandstore → Place
1: Place
2: Equip
3: Inspect
4: Drop
Ship Showdown '52 C8X Pisces Coin (Carryable_1H_SQ_Flair_Coin_1_c)
Changed
5 changes
stdItem
Interactions
0: Drop → Enablepowerplant
1: Carry → Disablepowerplant
2: Store
3: Offhandstore
4: Place
Ship Showdown '52 Carrack Coin (Carryable_1H_SQ_Flair_Coin_1_d)
Changed
5 changes
stdItem
Interactions
0: Store → Place
1: Offhandstore
2: Place
3: Equip
4: Inspect
Ship Showdown '52 Coin (Carryable_1H_SQ_Flair_Coin_1_e)
Changed
5 changes
stdItem
Interactions
0: Offhandstore → Enablepowerplant
1: Place → Disablepowerplant
2: Equip
3: Inspect
4: Drop
Zeus Coin (Carryable_1H_SQ_Flair_Coin_1_f)
Changed
5 changes
stdItem
Interactions
0: Inspect → Place
1: Drop
2: Carry
3: Store
4: Offhandstore
Year of the Dog Coin (Carryable_1H_SQ_Flair_Coin_1_g)
Changed
5 changes
stdItem
Interactions
0: Store → Enablepowerplant
1: Offhandstore → Disablepowerplant
2: Place
3: Equip
4: Inspect
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_h)
Changed
5 changes
stdItem
Interactions
0: Open → Place
1: Close
2: Change
3: Movetoopen
4: Movetoclose
Stella Fortuna '54 Coin (Carryable_1H_SQ_Flair_Coin_1_i)
Changed
5 changes
stdItem
Interactions
0: Carry → Place
1: Store
2: Offhandstore
3: Place
4: Equip
Coramor '54 Coin (Carryable_1H_SQ_Flair_Coin_1_j)
Changed
5 changes
stdItem
Interactions
0: Selfdestruct_disengage → Lightson
1: Selfdestruct_engaged → Lightsoff
2: Selfdestruct_disengaged → Activate remote camera
3: Turret_gyro_mode
4: Take
<= PLACEHOLDER => (ANVL_Hornet_F7CR_Mk2_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.61E-5
BurnRatePerMNMicroUnits: 125 → 36.1
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.61E-5