Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Testudo Helmet Clanguard
(qrt_combat_medium_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Weapons_on
→
Quantumspool_setinactive
1:
Weapons_off
→
Quantumtravel_setactive
2:
Countermeasures_fire
→
Quantumtravel_setinactive
3:
Headlights_on
→
Weaponcontroller_setactive
4:
Headlights_off
→
Weaponcontroller_setinactive
5:
Vtol_setactive
→
Gimbaltype_setfixed
6:
Vtol_setinactive
→
Gimbaltype_setgimbal
Testudo Helmet Disrupt Camo
(qrt_combat_medium_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0:
Closeaccesspoints
→
Scan_disable
1:
Flight_ready
→
Shields_on
2:
Dummyinteraction
→
Shields_off
3:
Commsinteraction
→
Missiles_armmissile
4:
Opencanopy
→
Missiles_disarmmissiles
5:
Closecanopy
→
Missiles_cyclemissiles
6:
Landinggear_deploy
→
Missiles_firemissiles
Testudo Helmet Deathblow
(qrt_combat_medium_helmet_04_01_01)
Changed
7 changes
stdItem
Interactions
0:
Landinggear_invalid
→
Emergencylightsoff
1:
Selfdestruct_engage
→
Openaccesspoints
2:
Selfdestruct_disengage
→
Closeaccesspoints
3:
Hailtarget_start
→
Flight_ready
4:
Hailtarget_stop
→
Dummyinteraction
5:
Sensors_on
→
Commsinteraction
6:
Sensors_off
→
Opencanopy
Testudo Legs Combustion
(qrt_combat_medium_legs_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Tray03_lock
1:
Store
→
Tray03_unlock
2:
Equiptowear
→
Tray03_animationcomplete
3:
Carry
→
Tray04_open
4:
Drop
→
Tray04_close
5:
Tray04_lock
6:
Tray04_unlock
Testudo Legs Nightveil
(qrt_combat_medium_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Column01_switchtotop
1:
Place
→
Column01_switchtobottom
2:
Store
→
Column02_opentop
3:
Equiptowear
→
Column02_openbottom
4:
Carry
→
Column02_switchtotop
5:
Column02_switchtobottom
6:
Column01_allclosed
Testudo Legs Earthshake
(qrt_combat_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Tray04_open
1:
Carry
→
Tray04_close
2:
Drop
→
Tray04_lock
3:
Place
→
Tray04_unlock
4:
Store
→
Tray04_animationcomplete
5:
Column01_opentop
6:
Column01_openbottom
Testudo Legs Turfwar
(qrt_combat_medium_legs_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Tray02_open
1:
Drop
→
Tray02_close
2:
Place
→
Tray02_lock
3:
Store
→
Tray02_unlock
4:
Equiptowear
→
Tray02_animationcomplete
5:
Tray03_open
6:
Tray03_close
Calva Racing Helmet
(qrt_mantis_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Openinventoryui
1:
Lock
→
Close
2:
Unlock
→
Accesscargogrid
3:
Openlootingui
→
Open
4:
Openinventoryui
→
Lock
5:
Close
→
Unlock
6:
Accesscargogrid
→
Openlootingui
Calva Helmet Daybreaker
(qrt_mantis_undersuit_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Onreject
→
Disablechipinteractions
1:
Ondownloaded
→
Enablechipinteractions
2:
Enable
→
Openaccesspoints
3:
Disable
→
Closeaccesspoints
4:
Toggle
→
Flight_ready
5:
Enterinternalscreen
→
Dummyinteraction
6:
Commsinteraction
Antium Arms Storm
(qrt_specialist_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Setstate_blocked
→
Pressurecycle
1:
Setstate_unblocked
→
Pressurecyclecomplete
2:
Setstate_noaccess
→
Set_airlockconnected
3:
Setstate_access
→
Open
4:
Pressurecycle
→
Close
Antium Arms Jet
(qrt_specialist_heavy_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Opencomplete
→
Allowopen
1:
Closecomplete
→
Locktrigger
2:
Opentrigger
→
Unlocktrigger
3:
Openself
→
Lockself
4:
Allowopen
→
Unlockself
Antium Arms Maroon
(qrt_specialist_heavy_arms_01_01_13)
Changed
7 changes
name:
Antium Helmet Jet
→
Antium Arms Maroon
stdItem
Name:
Antium Helmet Jet
→
Antium Arms Maroon
Interactions
0:
Pressurecyclecomplete
→
Lock
1:
Set_airlockconnected
→
Override
2:
Open
→
Stepthrough
3:
Close
→
Toggle
4:
Lock
→
Unlock
Antium Arms Sand
(qrt_specialist_heavy_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Override
→
Overrideclose
1:
Stepthrough
→
Opencomplete
2:
Toggle
→
Closecomplete
3:
Unlock
→
Opentrigger
4:
Overrideclose
→
Openself
Antium Core Storm
(qrt_specialist_heavy_core_01_01_10)
Changed
6 changes
stdItem
Interactions
0:
Turnoff
→
Turretexit
1:
Turnon
→
Fuelport_open
2:
Fuelport_close
3:
Turretenter
4:
Setnolight
5:
Setredlight
Antium Core Jet
(qrt_specialist_heavy_core_01_01_12)
Changed
4 changes
stdItem
Interactions
0:
Turnon
→
Fuelport_open
1:
Turnoff
→
Fuelport_close
2:
Turretenter
3:
Turretexit
Antium Core Maroon
(qrt_specialist_heavy_core_01_01_13)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Inspect
1:
Turnon
→
Place
2:
Store
3:
Turretenter
4:
Turretexit
Antium Core Sand
(qrt_specialist_heavy_core_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Carry
1:
Turnoff
→
Drop
2:
Inspect
3:
Place
4:
Store
Antium Helmet
(qrt_specialist_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Commsinteraction
→
Gimbaltype_setgimbal
1:
Opencanopy
→
Gimbaltype_setaimassist
2:
Closecanopy
→
Firepattern_setstaggered
3:
Landinggear_deploy
→
Firepattern_setsynchronized
4:
Landinggear_retract
→
Piptype_setlead
5:
Coupled_setcoupled
→
Piptype_setlag
6:
Coupled_setdecoupled
→
Landinggear_invalid
Antium Helmet Storm
(qrt_specialist_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Openinventoryui
→
Equiptowear
6:
Openlootingui
→
Openinventoryui
Antium Helmet Jet
(qrt_specialist_heavy_helmet_01_01_12)
Changed
9 changes
name:
Antium Core Jet
→
Antium Helmet Jet
stdItem
Name:
Antium Core Jet
→
Antium Helmet Jet
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Openinventoryui
→
Equiptowear
6:
Openlootingui
→
Openinventoryui
Antium Helmet Maroon
(qrt_specialist_heavy_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Openinventoryui
→
Equiptowear
6:
Openlootingui
→
Openinventoryui
Antium Helmet Sand
(qrt_specialist_heavy_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Openlootingui
1:
Drop
→
Carry
2:
Place
→
Drop
3:
Store
→
Place
4:
Equiptowear
→
Store
5:
Openinventoryui
→
Equiptowear
6:
Openlootingui
→
Openinventoryui
Antium Helmet Moss Camo
(qrt_specialist_heavy_helmet_01_02_16)
Changed
7 changes
stdItem
Interactions
0:
Shiptransformextend
→
Landinggear_retract
1:
Shiptransformretract
→
Coupled_setcoupled
2:
Ejection
→
Coupled_setdecoupled
3:
Enterdefaultmode
→
Gsafe_setactive
4:
Enterscanmode
→
Gsafe_setinactive
5:
Enterquantummode
→
Esp_setactive
6:
Torear
→
Esp_setinactive
Antium Helmet Midnight Sun
(qrt_specialist_heavy_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Tofront
→
Quantumspool_setactive
1:
Emergencylightson
→
Quantumspool_setinactive
2:
Emergencylightsoff
→
Quantumtravel_setactive
3:
Openaccesspoints
→
Quantumtravel_setinactive
4:
Closeaccesspoints
→
Weaponcontroller_setactive
5:
Flight_ready
→
Weaponcontroller_setinactive
6:
Dummyinteraction
→
Gimbaltype_setfixed
Antium Legs Storm
(qrt_specialist_heavy_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Insert
1:
Openinventoryui
→
Eject
2:
Openlootingui
→
Off
3:
Carry
→
On
4:
Drop
→
Panelopen
5:
Place
→
Panelclose
6:
Store
→
Panelcycle
Antium Legs Jet
(qrt_specialist_heavy_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Setmisfire_trivial
1:
Openinventoryui
→
Setmisfire_minor
2:
Openlootingui
→
Setmisfire_major
3:
Carry
→
Setmisfire_catastrophic
4:
Drop
→
Observe
5:
Place
→
Registerplayer
6:
Store
→
Abort
Antium Legs Maroon
(qrt_specialist_heavy_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Seatexitleft
1:
Openinventoryui
→
Seatenterright
2:
Openlootingui
→
Seatexitright
3:
Carry
→
Seatenterleftzerog
4:
Drop
→
Seatexitleftzerog
5:
Place
→
Seatenterrightzerog
6:
Store
→
Seatexitrightzerog
Antium Legs Sand
(qrt_specialist_heavy_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Openleftpanel
1:
Openinventoryui
→
Closeleftpanel
2:
Openlootingui
→
Openleftdoor
3:
Carry
→
Closeleftdoor
4:
Drop
→
Openrightdoor
5:
Place
→
Closerightdoor
6:
Store
→
Seatenterleft
Artimex Arms Chairman's Club
(qrt_specialist_medium_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Allowclose
→
Setstate_powered
1:
Gate_close
→
Setstate_unpowered
2:
Set_pressurenormalized
→
Setstate_blocked
3:
Set_pressuredifferential
→
Setstate_unblocked
4:
Setstate_powered
→
Setstate_noaccess
Artimex Arms Canuto
(qrt_specialist_medium_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Close
1:
Pressurecyclecomplete
→
Lock
2:
Set_airlockconnected
→
Override
3:
Open
→
Stepthrough
4:
Close
→
Toggle
Artimex Arms Lodestone
(qrt_specialist_medium_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0:
Setstate_unpowered
→
Setstate_access
1:
Setstate_blocked
→
Pressurecycle
2:
Setstate_unblocked
→
Pressurecyclecomplete
3:
Setstate_noaccess
→
Set_airlockconnected
4:
Setstate_access
→
Open
Artimex Arms Wildwood
(qrt_specialist_medium_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0:
Overrideclose
→
Openself
1:
Opencomplete
→
Allowopen
2:
Closecomplete
→
Locktrigger
3:
Opentrigger
→
Unlocktrigger
4:
Openself
→
Lockself
Artimex Arms Red Alert
(qrt_specialist_medium_arms_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Unlock
1:
Override
→
Overrideclose
2:
Stepthrough
→
Opencomplete
3:
Toggle
→
Closecomplete
4:
Unlock
→
Opentrigger
Artimex Arms Starchaser
(qrt_specialist_medium_arms_01_01_iae2024)
Changed
5 changes
stdItem
Interactions
0:
Unlockself
→
Closeself
1:
Openrequest
→
Allowclose
2:
Closerequest
→
Gate_close
3:
Closetrigger
→
Set_pressurenormalized
4:
Closeself
→
Set_pressuredifferential
Artimex Arms Elysium
(qrt_specialist_medium_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0:
Allowopen
→
Unlockself
1:
Locktrigger
→
Openrequest
2:
Unlocktrigger
→
Closerequest
3:
Lockself
→
Closetrigger
4:
Unlockself
→
Closeself
Artimex Arms (Modified)
(qrt_specialist_medium_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Lockself
1:
Allowopen
→
Unlockself
2:
Locktrigger
→
Openrequest
3:
Unlocktrigger
→
Closerequest
4:
Lockself
→
Closetrigger
Artimex Core Chairman's Club
(qrt_specialist_medium_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Openrequest
→
Allowclose
1:
Closerequest
→
Gate_close
2:
Closetrigger
→
Set_pressurenormalized
3:
Closeself
→
Set_pressuredifferential
4:
Allowclose
→
Setstate_powered
5:
Gate_close
→
Setstate_unpowered
6:
Set_pressurenormalized
→
Setstate_blocked
Artimex Core Canuto
(qrt_specialist_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Setstate_unblocked
1:
Setstate_powered
→
Setstate_noaccess
2:
Setstate_unpowered
→
Setstate_access
3:
Setstate_blocked
→
Pressurecycle
4:
Setstate_unblocked
→
Pressurecyclecomplete
5:
Setstate_noaccess
→
Set_airlockconnected
6:
Setstate_access
→
Open
Artimex Core Lodestone
(qrt_specialist_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Overrideclose
1:
Stepthrough
→
Opencomplete
2:
Toggle
→
Closecomplete
3:
Unlock
→
Opentrigger
4:
Overrideclose
→
Openself
5:
Opencomplete
→
Allowopen
6:
Closecomplete
→
Locktrigger
Artimex Core Wildwood
(qrt_specialist_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Setstate_blocked
1:
Set_pressuredifferential
→
Setstate_unblocked
2:
Setstate_powered
→
Setstate_noaccess
3:
Setstate_unpowered
→
Setstate_access
4:
Setstate_blocked
→
Pressurecycle
5:
Setstate_unblocked
→
Pressurecyclecomplete
6:
Setstate_noaccess
→
Set_airlockconnected
Artimex Core Red Alert
(qrt_specialist_medium_core_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Closeself
1:
Openrequest
→
Allowclose
2:
Closerequest
→
Gate_close
3:
Closetrigger
→
Set_pressurenormalized
4:
Closeself
→
Set_pressuredifferential
5:
Allowclose
→
Setstate_powered
6:
Gate_close
→
Setstate_unpowered
Artimex Core Starchaser
(qrt_specialist_medium_core_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Open
1:
Pressurecycle
→
Close
2:
Pressurecyclecomplete
→
Lock
3:
Set_airlockconnected
→
Override
4:
Open
→
Stepthrough
5:
Close
→
Toggle
6:
Lock
→
Unlock
Artimex Core Elysium
(qrt_specialist_medium_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Locktrigger
1:
Opentrigger
→
Unlocktrigger
2:
Openself
→
Lockself
3:
Allowopen
→
Unlockself
4:
Locktrigger
→
Openrequest
5:
Unlocktrigger
→
Closerequest
6:
Lockself
→
Closetrigger
Artimex Core (Modified)
(qrt_specialist_medium_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Opentrigger
→
Unlocktrigger
1:
Openself
→
Lockself
2:
Allowopen
→
Unlockself
3:
Locktrigger
→
Openrequest
4:
Unlocktrigger
→
Closerequest
5:
Lockself
→
Closetrigger
6:
Unlockself
→
Closeself
Artimex Helmet
(qrt_specialist_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Missiles_cyclemissiles
→
Landinggear_retract
1:
Missiles_firemissiles
→
Coupled_setcoupled
2:
Weapons_on
→
Coupled_setdecoupled
3:
Weapons_off
→
Gsafe_setactive
4:
Countermeasures_fire
→
Gsafe_setinactive
5:
Headlights_on
→
Esp_setactive
6:
Headlights_off
→
Esp_setinactive
Artimex Helmet Chairman's Club
(qrt_specialist_medium_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Setpower_normal
→
Openlootingui
1:
Setpower_low
→
Carry
2:
Setpower_lost
→
Drop
3:
Setphase_00_off
→
Place
4:
Setphase_01_startup
→
Store
5:
Setphase_02_bios
→
Equiptowear
6:
Setphase_03_idle
→
Openinventoryui
Artimex Helmet Canuto
(qrt_specialist_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Download
→
Openlootingui
1:
Downloadauthorised
→
Carry
2:
Downloadunauthorised
→
Drop
3:
Enable
→
Place
4:
Disable
→
Store
5:
Toggle
→
Equiptowear
6:
Purchase
→
Openinventoryui
Artimex Helmet Lodestone
(qrt_specialist_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Vvvv_pe_interactions_vvvv
→
Openlootingui
1:
Setinteractionoperable
→
Carry
2:
Setinteractioninoperable
→
Drop
3:
Failedinteraction
→
Place
4:
Setinteractionmalfunctioning
→
Store
5:
Setprojectoroperable
→
Equiptowear
6:
Setprojectormalfunctioning
→
Openinventoryui
Artimex Helmet Wildwood
(qrt_specialist_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Setphase_04_engaged
→
Openlootingui
1:
Setphase_05_shutdown
→
Carry
2:
Setpairing
→
Drop
3:
Setpairingcomplete
→
Place
4:
Setoperable
→
Store
5:
Setmalfunctioning
→
Equiptowear
6:
Setinoperable
→
Openinventoryui
Artimex Helmet Red Alert
(qrt_specialist_medium_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Setinteractionmalfunctioning
→
Openlootingui
1:
Setprojectoroperable
→
Carry
2:
Setprojectormalfunctioning
→
Drop
3:
Setprojectorinoperable
→
Place
4:
Setdata_operable
→
Store
5:
Setdata_malfunctioning
→
Equiptowear
6:
Setdata_inoperable
→
Openinventoryui