Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_l)
Changed
4 changes
stdItem
Interactions
0: Selfdestruct_engaged → Place
1: Selfdestruct_disengaged → Take
2: Place → Activate remote camera
3: Turret_gyro_mode
Levski Coin (Carryable_1H_SQ_Flair_Coin_1_Levski_a)
Changed
5 changes
stdItem
Interactions
0: Carry → Disablepowerplant
1: Store → Enablepowerplant
2: Offhandstore → Deploy
3: Place → Retract
4: Equip
Luminalia '55 Coin (Carryable_1H_SQ_Flair_Coin_1_luminalia_a)
Changed
5 changes
stdItem
Interactions
0: Open → Place
1: Close
2: Change
3: Movetoopen
4: Movetoclose
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_n)
Changed
5 changes
stdItem
Interactions
0: Equip → Bespokeplace
1: Inspect → Enablepowerplant
2: Drop → Disablepowerplant
3: Carry
4: Store
Ship Showdown '52 Mercury Coin (Carryable_1H_SQ_Flair_Coin_1_o)
Changed
5 changes
stdItem
Interactions
0: Store → Disablepowerplant
1: Offhandstore → Enablepowerplant
2: Place
3: Equip
4: Inspect
First Contact Day ’54 Coin (Carryable_1H_SQ_Flair_Coin_1_p)
Changed
4 changes
stdItem
Interactions
0: Opencomplete → Place
1: Closecomplete
2: Seatenter
3: Seatexit
Foundation Festival '54 Coin (Carryable_1H_SQ_Flair_Coin_1_q)
Changed
5 changes
stdItem
Interactions
0: Inspect → Deploycomplete
1: Drop → Retractcomplete
2: Carry → Enablepowerplant
3: Store → Disablepowerplant
4: Offhandstore
Day of the Vara '54 Coin (Carryable_1H_SQ_Flair_Coin_1_r)
Changed
5 changes
stdItem
Interactions
0: Place → Enablepowerplant
1: Equip → Disablepowerplant
2: Inspect
3: Drop
4: Carry
Death Mask '54 Coin (Carryable_1H_SQ_Flair_Coin_1_s)
Changed
5 changes
stdItem
Interactions
0: Place → Disablepowerplant
1: Equip → Enablepowerplant
2: Inspect
3: Drop
4: Carry
CitizenCon '54 Coin (Carryable_1H_SQ_Flair_Coin_1_t)
Changed
5 changes
stdItem
Interactions
0: Seatexit → Place
1: Carry
2: Store
3: Offhandstore
4: Place
Invictus Launch Week Coin (Carryable_1H_SQ_Flair_Coin_SQ42_FW25)
Changed
5 changes
stdItem
Interactions
0: Open → Place
1: Close
2: Change
3: Movetoopen
4: Movetoclose
<= PLACEHOLDER => (Carryable_1H_SQ_fruit_alien_4_a)
Changed
6 changes
stdItem
Interactions
0: Lockdoor → Offhandstore
1: Unlockdoor → Blinkinglight_notshown
2: Opencomplete → Stopblinking_notshown
3: Closecomplete → Open
4: Syncopen → Close
5: Syncclose → Open panel
<= PLACEHOLDER => (Carryable_1H_SQ_fruit_jumpinglime_1_a)
Changed
6 changes
stdItem
Interactions
0: Place → Dockingportopen
1: Closed → Dockingportclose
2: Opened → Deactivate
3: Request → Sidedooropen
4: Elevatorarrived → Sidedoorclose
5: Turnon → Sidedoorenter
<= PLACEHOLDER => (Carryable_1H_SQ_fruit_oza_1_a)
Changed
6 changes
stdItem
Interactions
0: Turnoff → Sidedoorexit
1: Place → Sidedoorenterzerog
2: Place → Sidedoorexitzerog
3: Open → Powerplantopen
4: Close → Powerplantclose
5: Pilotenter
<= PLACEHOLDER => (Carryable_1H_SQ_Harddrive_1)
Changed
5 changes
stdItem
Interactions
0: Equip → Disablepowerplant
1: Inspect → Enablepowerplant
2: Drop
3: Carry
4: Store
<= PLACEHOLDER => (Carryable_1H_SQ_medical_bag_1_blood_a)
Changed
5 changes
stdItem
Interactions
0: Turn off → Unlock
1: Dooropen → Openlootingui
2: Doorclose → Openinventoryui
3: Close
4: Accesscargogrid
<= PLACEHOLDER => (Carryable_1H_SQ_MissionItem_Delivery_SmallBox)
Changed
5 changes
stdItem
Interactions
0: Inspect → Enablepowerplant
1: Drop → Disablepowerplant
2: Carry
3: Store
4: Offhandstore
<= PLACEHOLDER => (Carryable_1H_SQ_MissionItem_Delivery_SmallBox_01)
Changed
5 changes
stdItem
Interactions
0: Open → Seatenterzerog_right
1: Close → Seatexitzerog_right
2: Opencomplete → Openinventory
3: Closecomplete → Loot
4: Register → Request
<= PLACEHOLDER => (Carryable_1H_SQ_MissionItem_Delivery_SmallBox_02)
Changed
5 changes
stdItem
Interactions
0: Activate remote camera → Seatexitzerog_left
1: Turret_gyro_mode → Groundfuel_open
2: Open → Groundfuel_close
3: Close → Storage_open
4: Place → Storage_close
Pico the Penguin Party Animal Orange Plushie (Carryable_2H_CY_toy_plushie_penguin_2_b_Triggerfish)
Changed
6 changes
stdItem
Interactions
0: Closedoor → Lock
1: Setstate_playstate_charging → Override
2: Setstate_playstate_blasting → Stepthrough
3: Firedsuccess → Toggle
4: Firedfail → Unlock
5: Puzzlesolved → Overrideclose
Pico the Penguin Luminalia Plushie (Carryable_2H_CY_toy_plushie_penguin_2_c)
Changed
6 changes
stdItem
Interactions
0: Puzzleunsolved → Opencomplete
1: Preparehowitzer → Closecomplete
2: Setstate_coolingpipesstate_connected → Opentrigger
3: Setstate_coolingpipesstate_disconnected → Openself
4: Setstate_coolingpipesstate_blocked → Allowopen
5: Setstate_salvagepipesstate_functional → Locktrigger
Pico the Penguin Plushie (Carryable_2H_CY_toy_plushie_penguin_3_a_Triggerfish)
Changed
6 changes
stdItem
Interactions
0: Onnewstage → Setstate_access
1: Setstate_alldestroyed → Pressurecycle
2: Setstate_allnotdestroyed → Pressurecyclecomplete
3: Onalldestroyed → Set_airlockconnected
4: Onallnotdestroyed → Open
5: Opendoor → Close
Francis the Stormwal Large Plushie (Carryable_2H_CY_toy_plushy_orison_whale_1_b)
Changed
6 changes
stdItem
Interactions
0: Onreset → Closeself
1: Encounterdone → Allowclose
2: Onactivateexit → Gate_close
3: Onhazard → Set_pressurenormalized
4: Quickreset → Set_pressuredifferential
5: Onready → Setstate_powered
Finley the Stormwal Large Luminalia Plushie (Carryable_2H_CY_toy_plushy_orison_whale_1_c)
Changed
6 changes
stdItem
Interactions
0: Setstate_salvagepipesstate_broken → Unlocktrigger
1: Onstate_puzzlestate_solved → Lockself
2: Onstate_puzzlestate_unsolved → Unlockself
3: Onplayersjoined → Openrequest
4: Activateencounter → Closerequest
5: Reset → Closetrigger
Francis the Party Animal Plushie (Carryable_2H_CY_toy_plushy_orison_whale_1_d)
Changed
6 changes
stdItem
Interactions
0: Open → Setstate_unpowered
1: Close → Setstate_blocked
2: Lock → Setstate_unblocked
3: Override → Setstate_noaccess
4: Stepthrough → Setstate_access
5: Toggle → Pressurecycle
<= PLACEHOLDER => (Carryable_2H_CY_weight_barbell_bumperplate_1_10kg_b)
Changed
5 changes
stdItem
Interactions
0: Depth3 → Lockself
1: Oninitialized → Unlockself
2: Onplayersjoined → Openrequest
3: Onstage_01 → Closerequest
4: Oninterlude_01 → Closetrigger
<= PLACEHOLDER => (Carryable_2H_CY_weight_barbell_bumperplate_1_20kg_b)
Changed
5 changes
stdItem
Interactions
0: Encountercompleted → Setstate_powered
1: Playersjoined → Setstate_unpowered
2: Nextstage → Setstate_blocked
3: Reset → Setstate_unblocked
4: Onarenacleared → Setstate_noaccess
<= PLACEHOLDER => (Carryable_2H_CY_weight_barbell_bumperplate_1_5kg_b)
Changed
5 changes
stdItem
Interactions
0: Onstage_02 → Closeself
1: Oninterlude_02 → Allowclose
2: Onstage_03 → Gate_close
3: Oninterlude_0 → Set_pressurenormalized
4: Onstage_final → Set_pressuredifferential
Container (Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico)
Changed
6 changes
stdItem
Interactions
0: Unlockself → Set_airlockconnected
1: Openrequest → Open
2: Closerequest → Close
3: Closetrigger → Lock
4: Closeself → Override
5: Allowclose → Stepthrough
Container (Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_Combustible)
Changed
6 changes
stdItem
Interactions
0: Turretexit → Openinventoryui
1: Pilotenter → Openlootingui
2: Pilotexit → Open
3: Copilotenter → Close
4: Copilotexit → Lock
5: Activate remote camera → Override
Battery (Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_Health)
Changed
6 changes
stdItem
Interactions
0: Close panel → Radar_panel_open
1: Override → Radar_panel_close
2: Pump → Cooler_panel_open
3: Override disabled → Cooler_panel_close
4: Off override → Powerplant_panel_open
5: Default override → Powerplant_panel_close
Pipe (Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_Health_Temp)
Changed
6 changes
stdItem
Interactions
0: Store → Warmup
1: Equiptowear → Mobiglas
2: Carry → Off
3: Drop → On
4: Place → Pickup
5: Place
Container (Carryable_2H_FL_05x05x05_CarraybleLootableItem_Pico_WithInventory)
Changed
6 changes
stdItem
Interactions
0: Auxiliary override → Storage_panel_open
1: Emergency override → Storage_panel_close
2: Cinematic override → Fuel_panel_open
3: Open → Fuel_panel_close
4: Close → Relay_panel_open
5: Turretenter → Relay_panel_close
CK13-GID Seed Blend (Carryable_2H_FL_05x05x05_Commodity_agricultural_CK13SeedBlend)
Changed
4 changes
stdItem
Interactions
0: Place → Deactivate
1: Request → Activate
2: Elevatorarrived → Maindeviceswitchon
3: Open → Maindeviceswitchoff
Agricultural Supplies (Carryable_2H_FL_05x05x05_Commodity_agricultural_supplies_a)
Changed
4 changes
stdItem
Interactions
0: Proximitysensordisable → Turretenter
1: Overrideclose → Turretexit
2: Proximitysensorenable → Turret2Enter
3: Activate remote camera → Turret2exit
Distilled Spirits (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_distilledspirits_a)
Changed
5 changes
stdItem
Interactions
0: Place → Enableweapons
1: Store → Disableweapons
2: Offhandstore → Setlagpips
3: Equip → Setleadpips
4: Inspect → Setgimballock
HLX99 Hyperprocessors (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_HLX99Processors)
Changed
5 changes
stdItem
Interactions
0: Carry → Setfreegimbal
1: Drop → Setaimassist
2: Place → Setstaggeredfire
3: Store → Setsynchronousfire
4: Offhandstore → Fireweapongroup1
Osoian Hides (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_OsoianHides)
Changed
4 changes
stdItem
Interactions
0: Drop → Eject
1: Place → Oninserted
2: Store → Check
3: Offhandstore → Oncheckfailed
AcryliPlex Composite (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_AcryliPlex_canister_damage)
Changed
6 changes
stdItem
Interactions
0: Close → Startchargeinteraction
1: Toggle → Cancelchargeinteraction
2: Lock → Disperseinteraction
3: Openfinished → Setjammerswitchon
4: Closefinished → Setjammerswitchoff
5: Activate remote camera → Seatenter
AcryliPlex Composite (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_canister_damage_ZeroG)
Changed
6 changes
stdItem
Interactions
0: Place → Applydata
1: Store → Insert
2: Offhandstore → Eject
3: Equip → Oninserted
4: Inspect
5: Carry
Diluthermex (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_canister_quantum_DeliveryMission)
Changed
6 changes
stdItem
Interactions
0: Drop → Fireweapongroup1
1: Inspect → Fireweapongroup2
2: Place → Enableweapons
3: Carry → Disableweapons
4: Equiptosuit → Setlagpips
5: Offhandequiptosuit → Setleadpips
Diluthermex (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_canister_quantum_ZeroG)
Changed
6 changes
stdItem
Interactions
0: Store → Setgimballock
1: Offhandstore → Setfreegimbal
2: Drop → Setaimassist
3: Inspect → Setstaggeredfire
4: Place → Setsynchronousfire
5: Swapammomag → Fireweapongroup1
Zeta-Prolanide (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_canister_time)
Changed
6 changes
stdItem
Interactions
0: Refill grenades → Seatopen
1: Swap outfit → Seatclose
2: Openinnerdoor → Seatenter
3: Closealldoors → Seatexit
4: Openinnerdoorfinished → Sidedooropen
5: Closeinnerdoorfinished → Sidedoorclose
Zeta-Prolanide (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_canister_time_DeliveryMission)
Changed
6 changes
stdItem
Interactions
0: Offhandstore → Setleadpips
1: Equip → Setgimballock
2: Inspect → Setfreegimbal
3: Turn on → Setaimassist
4: Turn off → Setstaggeredfire
5: Carry → Setsynchronousfire
Zeta-Prolanide (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_canister_time_ZeroG)
Changed
6 changes
stdItem
Interactions
0: Equip → Fireweapongroup2
1: Inspect → Weaponcontrolleroffline
2: Carry → Weaponcontrolleronline
3: Drop → Enableweapons
4: Place → Disableweapons
5: Store → Setlagpips
Diluthermex (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_Procyon_Diluthermex_canister_quantum)
Changed
6 changes
stdItem
Interactions
0: Turnon → Sidedoorenter
1: Turnoff → Sidedoorexit
2: Sit → Sidedoorenterzerog
3: Use → Sidedoorexitzerog
4: Place → Poweron_01
5: Ascend → Poweroff_01
Redfin Energy Modulators (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_RedfinEnergyModulator)
Changed
5 changes
stdItem
Interactions
0: Inspect → Disableweapons
1: Carry → Setlagpips
2: Drop → Setleadpips
3: Place → Setgimballock
4: Store → Setfreegimbal
Stims (Carryable_2H_FL_05x05x05_Commodity_consumer_goods_stims_a)
Changed
5 changes
stdItem
Interactions
0: Offhandstore → Setaimassist
1: Equip → Setstaggeredfire
2: Inspect → Setsynchronousfire
3: Carry → Fireweapongroup1
4: Drop → Fireweapongroup2
<= PLACEHOLDER => (Carryable_2H_FL_05x05x05_Commodity_ConsumerGoods)
Changed
5 changes
stdItem
Interactions
0: Turret_gyro_mode → Seatexit
1: Place → Copilotseatenter
2: Refill ammo → Copilotseatexit
3: Pick up → Pilotenter
4: Medpen → Pilotexit
<= PLACEHOLDER => (ANVL_Hornet_F7CR_Mk2_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 3.61E-5
BurnRatePerMNMicroUnits: 125 → 36.1
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 3.61E-5