Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Morozov-SH Arms Thule (rrs_specialist_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Closerequest → Gate_close
1: Closetrigger → Set_pressurenormalized
2: Closeself → Set_pressuredifferential
3: Allowclose → Setstate_powered
4: Gate_close → Setstate_unpowered
Morozov-SH Arms Aftershock (rrs_specialist_heavy_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Locktrigger → Openrequest
1: Unlocktrigger → Closerequest
2: Lockself → Closetrigger
3: Unlockself → Closeself
4: Openrequest → Allowclose
Morozov-SH Arms Red Alert (rrs_specialist_heavy_arms_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_blocked
1: Set_pressuredifferential → Setstate_unblocked
2: Setstate_powered → Setstate_noaccess
3: Setstate_unpowered → Setstate_access
4: Setstate_blocked → Pressurecycle
Morozov-SH Arms Snowdrift (rrs_specialist_heavy_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Override → Overrideclose
1: Stepthrough → Opencomplete
2: Toggle → Closecomplete
3: Unlock → Opentrigger
4: Overrideclose → Openself
Morozov-SH Arms Spite (rrs_specialist_heavy_arms_01_03_04)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Overrideclose
1: Pressurecyclecomplete → Opencomplete
2: Set_airlockconnected → Closecomplete
3: Open → Opentrigger
4: Close → Openself
Morozov-SH Arms Smokescreen (rrs_specialist_heavy_arms_01_03_11)
Changed
5 changes
stdItem
Interactions
0: Openself → Allowclose
1: Allowopen → Gate_close
2: Locktrigger → Set_pressurenormalized
3: Unlocktrigger → Set_pressuredifferential
4: Lockself → Setstate_powered
Morozov-SH Arms Spitfire (rrs_specialist_heavy_arms_01_03_12)
Changed
5 changes
stdItem
Interactions
0: Unlockself → Setstate_unpowered
1: Openrequest → Setstate_blocked
2: Closerequest → Setstate_unblocked
3: Closetrigger → Setstate_noaccess
4: Closeself → Setstate_access
Morozov-SH Arms Terrene (rrs_specialist_heavy_arms_01_03_18)
Changed
5 changes
stdItem
Interactions
0: Allowclose → Pressurecycle
1: Gate_close → Pressurecyclecomplete
2: Set_pressurenormalized → Set_airlockconnected
3: Set_pressuredifferential → Open
4: Setstate_powered → Close
Morozov-SH Arms Vesper (rrs_specialist_heavy_arms_01_03_20)
Changed
5 changes
stdItem
Interactions
0: Setstate_unpowered → Lock
1: Setstate_blocked → Override
2: Setstate_unblocked → Stepthrough
3: Setstate_noaccess → Toggle
4: Setstate_access → Unlock
Morozov-SH Arms (Modified) (rrs_specialist_heavy_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Allowopen
1: Closecomplete → Locktrigger
2: Opentrigger → Unlocktrigger
3: Openself → Lockself
4: Allowopen → Unlockself
Morozov-SH-I Arms Pyrotechnic Horizon (rrs_specialist_heavy_arms_04_02_01)
Changed
5 changes
stdItem
Interactions
0: Locktrigger → Openrequest
1: Unlocktrigger → Closerequest
2: Lockself → Closetrigger
3: Unlockself → Closeself
4: Openrequest → Allowclose
Morozov-SH-I Arms Lifeforce (rrs_specialist_heavy_arms_04_03_01)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Allowopen
1: Closecomplete → Locktrigger
2: Opentrigger → Unlocktrigger
3: Openself → Lockself
4: Allowopen → Unlockself
Morozov-SH Core Terracotta (rrs_specialist_heavy_core_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Opencomplete
1: Toggle → Closecomplete
2: Unlock → Opentrigger
3: Overrideclose → Openself
4: Opencomplete → Allowopen
5: Closecomplete → Locktrigger
6: Opentrigger → Unlocktrigger
Morozov-SH Core Thule (rrs_specialist_heavy_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Openself → Lockself
1: Allowopen → Unlockself
2: Locktrigger → Openrequest
3: Unlocktrigger → Closerequest
4: Lockself → Closetrigger
5: Unlockself → Closeself
6: Openrequest → Allowclose
Morozov-SH Core Aftershock (rrs_specialist_heavy_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Unlocktrigger
1: Openself → Lockself
2: Allowopen → Unlockself
3: Locktrigger → Openrequest
4: Unlocktrigger → Closerequest
5: Lockself → Closetrigger
6: Unlockself → Closeself
Morozov-SH Core Red Alert (rrs_specialist_heavy_core_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Override → Overrideclose
1: Stepthrough → Opencomplete
2: Toggle → Closecomplete
3: Unlock → Opentrigger
4: Overrideclose → Openself
5: Opencomplete → Allowopen
6: Closecomplete → Locktrigger
Morozov-SH Core Snowdrift (rrs_specialist_heavy_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Close
1: Pressurecyclecomplete → Lock
2: Set_airlockconnected → Override
3: Open → Stepthrough
4: Close → Toggle
5: Lock → Unlock
6: Override → Overrideclose
Morozov-SH Core Spite (rrs_specialist_heavy_core_01_03_04)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Turnon
1: Lockself → Turnoff
2: Unlockself
3: Openrequest
4: Closerequest
5: Closetrigger
6: Closeself
Morozov-SH Core Smokescreen (rrs_specialist_heavy_core_01_03_11)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Pressurecycle
1: Setstate_unblocked → Pressurecyclecomplete
2: Setstate_noaccess → Set_airlockconnected
3: Setstate_access → Turnon
4: Pressurecycle → Turnoff
5: Pressurecyclecomplete
6: Set_airlockconnected
Morozov-SH Core Spitfire (rrs_specialist_heavy_core_01_03_12)
Changed
7 changes
stdItem
Interactions
0: Open → Turnon
1: Close → Turnoff
2: Lock
3: Override
4: Stepthrough
5: Toggle
6: Unlock
Morozov-SH Core Terrene (rrs_specialist_heavy_core_01_03_18)
Changed
7 changes
stdItem
Interactions
0: Closeself → Set_pressuredifferential
1: Allowclose → Setstate_powered
2: Gate_close → Setstate_unpowered
3: Set_pressurenormalized → Setstate_blocked
4: Set_pressuredifferential → Setstate_unblocked
5: Setstate_powered → Setstate_noaccess
6: Setstate_unpowered → Setstate_access
Morozov-SH Core Vesper (rrs_specialist_heavy_core_01_03_20)
Changed
7 changes
stdItem
Interactions
0: Overrideclose → Turnoff
1: Opencomplete → Turnon
2: Closecomplete
3: Opentrigger
4: Openself
5: Allowopen
6: Locktrigger
Morozov-SH Core (Modified) (rrs_specialist_heavy_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Setstate_unblocked
1: Setstate_powered → Setstate_noaccess
2: Setstate_unpowered → Setstate_access
3: Setstate_blocked → Pressurecycle
4: Setstate_unblocked → Pressurecyclecomplete
5: Setstate_noaccess → Set_airlockconnected
6: Setstate_access → Open
Morozov-SH Core Crusader Edition (rrs_specialist_heavy_core_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Allowclose
1: Closerequest → Gate_close
2: Closetrigger → Set_pressurenormalized
3: Closeself → Set_pressuredifferential
4: Allowclose → Setstate_powered
5: Gate_close → Setstate_unpowered
6: Set_pressurenormalized → Setstate_blocked
Morozov-SH-I Core Pyrotechnic Horizon (rrs_specialist_heavy_core_04_02_01)
Changed
6 changes
stdItem
Interactions
0: Turnon → Setgreenlight
1: Turnoff → Setbluelight
2: Setyellowlight
3: Setpurplelight
4: Retrieve
5: Idle
Morozov-SH-I Core Lifeforce (rrs_specialist_heavy_core_04_03_01)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Place
1: Turnon → Idle
2: Order
3: Takeorder
4: Take
Morozov-SH Helmet (rrs_specialist_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Quantumtravel_setinactive → Scan_disable
1: Weaponcontroller_setactive → Shields_on
2: Weaponcontroller_setinactive → Shields_off
3: Gimbaltype_setfixed → Missiles_armmissile
4: Gimbaltype_setgimbal → Missiles_disarmmissiles
5: Gimbaltype_setaimassist → Missiles_cyclemissiles
6: Firepattern_setstaggered → Missiles_firemissiles
Morozov-SH Helmet Terracotta (rrs_specialist_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH Helmet Thule (rrs_specialist_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH Helmet Aftershock (rrs_specialist_heavy_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH Helmet Red Alert (rrs_specialist_heavy_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH Helmet Snowdrift (rrs_specialist_heavy_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH Helmet Iceflow (rrs_specialist_heavy_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH Helmet Spite (rrs_specialist_heavy_helmet_01_03_04)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Opentrigger
1: Setstate_powered → Openself
2: Setstate_unpowered → Allowopen
3: Setstate_blocked → Locktrigger
4: Setstate_unblocked → Unlocktrigger
5: Setstate_noaccess → Lockself
6: Setstate_access → Unlockself
Morozov-SH Helmet Smokescreen (rrs_specialist_heavy_helmet_01_03_11)
Changed
7 changes
stdItem
Interactions
0: Openself → Pressurecycle
1: Allowopen → Pressurecyclecomplete
2: Locktrigger → Set_airlockconnected
3: Unlocktrigger → Open
4: Lockself → Close
5: Unlockself → Lock
6: Openrequest → Override
Morozov-SH Helmet Spitfire (rrs_specialist_heavy_helmet_01_03_12)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Openrequest
1: Pressurecyclecomplete → Closerequest
2: Set_airlockconnected → Closetrigger
3: Open → Closeself
4: Close → Allowclose
5: Lock → Gate_close
6: Override → Set_pressurenormalized
Morozov-SH Helmet Terrene (rrs_specialist_heavy_helmet_01_03_18)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Override
1: Closerequest → Stepthrough
2: Closetrigger → Toggle
3: Closeself → Unlock
4: Allowclose → Overrideclose
5: Gate_close → Opencomplete
6: Set_pressurenormalized → Closecomplete
Morozov-SH Helmet Vesper (rrs_specialist_heavy_helmet_01_03_20)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Set_pressuredifferential
1: Toggle → Setstate_powered
2: Unlock → Setstate_unpowered
3: Overrideclose → Setstate_blocked
4: Opencomplete → Setstate_unblocked
5: Closecomplete → Setstate_noaccess
6: Opentrigger → Setstate_access
Morozov-SH Helmet Scorched-X (rrs_specialist_heavy_helmet_01_05_01)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Morozov-SH-C Helmet Brushdrift (rrs_specialist_heavy_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Missiles_firemissiles → Door_blastport_open
1: Weapons_on → Door_blastport_close
2: Weapons_off → Door_blaststbd_open
3: Countermeasures_fire → Door_blaststbd_close
4: Headlights_on → Door_blastaft_open
5: Headlights_off → Door_blastaft_close
6: Vtol_setactive → Openaccesspoints
Morozov-SH-C Helmet Iceflow (rrs_specialist_heavy_helmet_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Toggle → Openlootingui
1: Download → Carry
2: Downloadauthorised → Drop
3: Downloadunauthorised → Place
4: Strutlinkageonline → Store
5: Strutlinkageoffline → Equiptowear
6: Strutsconnected → Openinventoryui
Morozov-SH-C Helmet Spite (rrs_specialist_heavy_helmet_02_02_04)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Setstate_access
1: Openself → Pressurecycle
2: Allowopen → Pressurecyclecomplete
3: Locktrigger → Set_airlockconnected
4: Unlocktrigger → Open
5: Lockself → Close
6: Unlockself → Lock
Morozov-SH-C Helmet Smokescreen (rrs_specialist_heavy_helmet_02_02_11)
Changed
7 changes
stdItem
Interactions
0: Set_pressurenormalized → Closecomplete
1: Set_pressuredifferential → Opentrigger
2: Setstate_powered → Openself
3: Setstate_unpowered → Allowopen
4: Setstate_blocked → Locktrigger
5: Setstate_unblocked → Unlocktrigger
6: Setstate_noaccess → Lockself
Morozov-SH-C Helmet Spitfire (rrs_specialist_heavy_helmet_02_02_12)
Changed
7 changes
stdItem
Interactions
0: Override → Set_pressurenormalized
1: Stepthrough → Set_pressuredifferential
2: Toggle → Setstate_powered
3: Unlock → Setstate_unpowered
4: Overrideclose → Setstate_blocked
5: Opencomplete → Setstate_unblocked
6: Closecomplete → Setstate_noaccess
Morozov-SH-C Helmet Terrene (rrs_specialist_heavy_helmet_02_02_18)
Changed
7 changes
stdItem
Interactions
0: Setstate_access → Unlockself
1: Pressurecycle → Openrequest
2: Pressurecyclecomplete → Closerequest
3: Set_airlockconnected → Closetrigger
4: Open → Closeself
5: Close → Allowclose
6: Lock → Gate_close
Morozov-SH-C Helmet Vesper (rrs_specialist_heavy_helmet_02_02_20)
Changed
7 changes
stdItem
Interactions
0: Unlockself → Pressurecyclecomplete
1: Openrequest → Set_airlockconnected
2: Closerequest → Open
3: Closetrigger → Close
4: Closeself → Lock
5: Allowclose → Unlock
6: Gate_close → Opencomplete
Morozov-SH Helmet Redshift (rrs_specialist_heavy_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0: Comms_declinecall → Gimbaltype_setgimbal
1: Shiptransformextend → Gimbaltype_setaimassist
2: Shiptransformretract → Firepattern_setstaggered
3: Ejection → Firepattern_setsynchronized
4: Enterdefaultmode → Piptype_setlead
5: Enterscanmode → Piptype_setlag
6: Enterquantummode → Landinggear_invalid
Morozov-SH-S Helmet Scorched (rrs_specialist_heavy_helmet_03_01_02)
Changed
7 changes
stdItem
Interactions
0: Toggle → Openlootingui
1: Enterinternalscreen → Carry
2: Downloadauthorised → Drop
3: Downloadunauthorised → Place
4: Prereqsmet → Store
5: Prereqsunmet → Equiptowear
6: Download → Openinventoryui
Morozov-SH-S Helmet Iceflow (rrs_specialist_heavy_helmet_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Setpairingcomplete → Openlootingui
1: Startmissionconfirmed → Carry
2: Startmissionrequest → Drop
3: Reset → Place
4: Missioncompleted → Store
5: Enable → Equiptowear
6: Disable → Openinventoryui
Morozov-SH-S Helmet Spite (rrs_specialist_heavy_helmet_03_02_04)
Changed
7 changes
stdItem
Interactions
0: Overrideclose → Set_pressurenormalized
1: Locked → Set_pressuredifferential
2: Closecomplete → Setstate_powered
3: Opentrigger → Setstate_unpowered
4: Openself → Setstate_blocked
5: Allowopen → Setstate_unblocked
6: Locktrigger → Setstate_noaccess