Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Morozov-SH-S Helmet Smokescreen (rrs_specialist_heavy_helmet_03_02_11)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Override
1: Gate_close → Stepthrough
2: Set_pressurenormalized → Toggle
3: Set_pressuredifferential → Unlock
4: Setstate_powered → Overrideclose
5: Setstate_unpowered → Opencomplete
6: Setstate_blocked → Closecomplete
Morozov-SH-S Helmet Spitfire (rrs_specialist_heavy_helmet_03_02_12)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Opentrigger
1: Setstate_noaccess → Openself
2: Setstate_access → Allowopen
3: Pressurecycle → Locktrigger
4: Pressurecyclecomplete → Unlocktrigger
5: Set_airlockconnected → Lockself
6: Open → Unlockself
Morozov-SH-S Helmet Terrene (rrs_specialist_heavy_helmet_03_02_18)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Setstate_access
1: Lockself → Pressurecycle
2: Unlockself → Pressurecyclecomplete
3: Openrequest → Set_airlockconnected
4: Closerequest → Open
5: Closetrigger → Close
6: Closeself → Lock
Morozov-SH-S Helmet Vesper (rrs_specialist_heavy_helmet_03_02_20)
Changed
7 changes
stdItem
Interactions
0: Open → Unlockself
1: Close → Openrequest
2: Lock → Closerequest
3: Override → Closetrigger
4: Stepthrough → Closeself
5: Toggle → Allowclose
6: Unlock → Gate_close
Morozov-SH-S Helmet Crusader Edition (rrs_specialist_heavy_helmet_03_crus01_01)
Changed
7 changes
stdItem
Interactions
0: Purchase → Openlootingui
1: Select_0 → Carry
2: Select_0 → Drop
3: Select_0 → Place
4: Vvvv_pe_interactions_vvvv → Store
5: Setinteractionoperable → Equiptowear
6: Setinteractioninoperable → Openinventoryui
Morozov-SH-I Helmet Pyrotechnic (rrs_specialist_heavy_helmet_04_01_01)
Changed
7 changes
stdItem
Interactions
0: Landinggear_deploy → Scan_disable
1: Landinggear_retract → Shields_on
2: Coupled_setcoupled → Shields_off
3: Coupled_setdecoupled → Missiles_armmissile
4: Gsafe_setactive → Missiles_disarmmissiles
5: Gsafe_setinactive → Missiles_cyclemissiles
6: Esp_setactive → Missiles_firemissiles
Morozov-SH-I Helmet Pyrotechnic Horizon (rrs_specialist_heavy_helmet_04_02_01)
Changed
7 changes
stdItem
Interactions
0: Setphase_03_idle → Openlootingui
1: Setphase_04_engaged → Carry
2: Setphase_05_shutdown → Drop
3: Setpairing → Place
4: Setpairingcomplete → Store
5: Cycle → Equiptowear
6: Oncyclecompleted → Openinventoryui
Morozov-SH-I Helmet Pyrotechnic Iceflow (rrs_specialist_heavy_helmet_04_02_02)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Set_pressuredifferential
1: Closecomplete → Setstate_powered
2: Opentrigger → Setstate_unpowered
3: Openself → Setstate_blocked
4: Allowopen → Setstate_unblocked
5: Locktrigger → Setstate_noaccess
6: Unlocktrigger → Setstate_access
Morozov-SH-I Helmet Pyrotechnic Spite (rrs_specialist_heavy_helmet_04_02_04)
Changed
7 changes
stdItem
Interactions
0: Setstate_noaccess → Openself
1: Setstate_access → Allowopen
2: Pressurecycle → Locktrigger
3: Pressurecyclecomplete → Unlocktrigger
4: Set_airlockconnected → Lockself
5: Open → Unlockself
6: Close → Openrequest
Morozov-SH-I Helmet Pyrotechnic Smokescreen (rrs_specialist_heavy_helmet_04_02_11)
Changed
7 changes
stdItem
Interactions
0: Lockself → Pressurecycle
1: Unlockself → Pressurecyclecomplete
2: Openrequest → Set_airlockconnected
3: Closerequest → Open
4: Closetrigger → Close
5: Closeself → Lock
6: Allowclose → Override
Morozov-SH-I Helmet Pyrotechnic Spitfire (rrs_specialist_heavy_helmet_04_02_12)
Changed
7 changes
stdItem
Interactions
0: Close → Openrequest
1: Lock → Closerequest
2: Override → Closetrigger
3: Stepthrough → Closeself
4: Toggle → Allowclose
5: Unlock → Gate_close
6: Overrideclose → Set_pressurenormalized
Morozov-SH-I Helmet Pyrotechnic Terrene (rrs_specialist_heavy_helmet_04_02_18)
Changed
7 changes
stdItem
Interactions
0: Lock → Closerequest
1: Override → Closetrigger
2: Stepthrough → Closeself
3: Toggle → Allowclose
4: Unlock → Gate_close
5: Overrideclose → Set_pressurenormalized
6: Opencomplete → Set_pressuredifferential
Morozov-SH-I Helmet Pyrotechnic Vesper (rrs_specialist_heavy_helmet_04_02_20)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Setstate_powered
1: Opentrigger → Setstate_unpowered
2: Openself → Setstate_blocked
3: Allowopen → Setstate_unblocked
4: Locktrigger → Setstate_noaccess
5: Unlocktrigger → Setstate_access
6: Lockself → Pressurecycle
Morozov-SH-I Helmet Lifeforce (rrs_specialist_heavy_helmet_04_04_01)
Changed
7 changes
stdItem
Interactions
0: Gate_close → Stepthrough
1: Set_pressurenormalized → Toggle
2: Set_pressuredifferential → Unlock
3: Setstate_powered → Overrideclose
4: Setstate_unpowered → Opencomplete
5: Setstate_blocked → Closecomplete
6: Setstate_unblocked → Opentrigger
Morozov-SH Legs Terracotta (rrs_specialist_heavy_legs_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Seatexitright → Openinventoryui
1: Seatenterleftzerog → Loot
2: Seatexitleftzerog → Search
3: Seatenterrightzerog
4: Seatexitrightzerog
5: Seatentercargo
6: Seatexitcargo
Morozov-SH Legs Thule (rrs_specialist_heavy_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Parentslotoccupied → Loot
1: Parentslotempty → Openinventoryui
2: Open → Download
3: Close
4: Place
5: Closed
6: Opened
Morozov-SH Legs Aftershock (rrs_specialist_heavy_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Openleftdoor → Openinventoryui
1: Closeleftdoor → Loot
2: Openrightdoor → Search
3: Closerightdoor
4: Seatenterleft
5: Seatexitleft
6: Seatenterright
Morozov-SH Legs Red Alert (rrs_specialist_heavy_legs_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Restorationcascade → Open
1: Cascadecompleted → Close
2: Misfiretrigger → Loot
3: Misfirerequest → Openinventoryui
4: Setmisfire_none → Search
5: Setmisfire_trivial
6: Setmisfire_minor
Morozov-SH Legs Snowdrift (rrs_specialist_heavy_legs_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Activate remote camera → Loot
1: Turret_gyro_mode → Openinventoryui
2: Placeresourcecanister → Search
3: Slotoccupied
4: Slotempty
Morozov-SH Legs Scorched (rrs_specialist_heavy_legs_01_02_02)
Changed
7 changes
stdItem
Interactions
0: Off → Loot
1: On → Openinventoryui
2: Panelopen → Search
3: Panelclose
4: Panelcycle
5: Openleftpanel
6: Closeleftpanel
Morozov-SH Legs Spite (rrs_specialist_heavy_legs_01_03_04)
Changed
7 changes
stdItem
Interactions
0: Close → Force_pressurestate_pressurized
1: Locked → Force_pressurestate_depressurized
2: Open → Force_atmospherestate_breathable
3: Force_atmospherestate_toxic
4: Updatepressureevaluation
5: Cyclebegin
6: Cyclecomplete
Morozov-SH Legs Smokescreen (rrs_specialist_heavy_legs_01_03_11)
Changed
7 changes
stdItem
Interactions
0: Setstep_01 → Avionics_request_close
1: Setstep_02 → Coolerleft_request_open
2: Onstepcomplete → Coolerleft_request_close
3: Onfinalstepcomplete → Coolerright_request_open
4: Onfirststepcomplete → Coolerright_request_close
5: Open → Radar_request_open
6: Close → Radar_request_close
Morozov-SH Legs Spitfire (rrs_specialist_heavy_legs_01_03_12)
Changed
7 changes
stdItem
Interactions
0: Riderexit → Radar_open
1: Activate → Radar_close
2: Deactivate → Powerplant_open
3: Nextstep → Powerplant_close
4: Previousstep → Groundfuel_open
5: Groundfuel_close
6: Avionics_request_open
Morozov-SH Legs Terrene (rrs_specialist_heavy_legs_01_03_18)
Changed
7 changes
stdItem
Interactions
0: Open → Groundfuel_request_open
1: Close → Groundfuel_request_close
2: Locked → Powerplant_request_open
3: Powerplant_request_close
4: Seatenter_zerog
5: Seatexit_zerog
6: Openrequested
Morozov-SH Legs Vesper (rrs_specialist_heavy_legs_01_03_20)
Changed
7 changes
stdItem
Interactions
0: Locked → Allowopen
1: Open → Closerequested
2: Close → Dispatchclose
3: Closecompleted
4: Force_airlockstate_sealed
5: Force_airlockstate_opened
6: Force_airlockstate_cycling
Morozov-SH Legs (Modified) (rrs_specialist_heavy_legs_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Setlightson → Open
1: Setlightsoff → Close
2: Setlightslow → Lock
3: Setlightsalarm
4: Functiondisruptedtrigger
5: Functionrestoredtrigger
6: Disruptioncascade
Morozov-SH Legs Crusader Edition (rrs_specialist_heavy_legs_01_crus01_01)
Changed
7 changes
stdItem
Interactions
0: Setmisfire_major → Openinventoryui
1: Setmisfire_catastrophic → Loot
2: Observe → Search
3: Registerplayer
4: Abort
5: Insert
6: Eject
Morozov-SH-I Legs Pyrotechnic Horizon (rrs_specialist_heavy_legs_04_02_01)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Seatexit
1: Refill extinguisher → Avionicsopen
2: Riderenter → Avionicsclose
3: Coolerleft_open
4: Coolerleft_close
5: Coolerright_open
6: Coolerright_close
Morozov-SH-I Legs Lifeforce (rrs_specialist_heavy_legs_04_03_01)
Changed
7 changes
stdItem
Interactions
0: Refill extinguisher → Turnon
1: Bespokeplace → Turnoff
2: Opendockingcollarsmall
3: Closedockingcollarsmall
4: Canopyopen
5: Canopyclose
6: Seatenter
Arden-SL Arms Red Alert (rrs_specialist_light_arms_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0: Toggle → Closecomplete
1: Unlock → Opentrigger
2: Overrideclose → Openself
3: Opencomplete → Allowopen
4: Closecomplete → Locktrigger
Arden-SL Arms Balefire (rrs_specialist_light_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Closetrigger → Set_pressurenormalized
1: Closeself → Set_pressuredifferential
2: Allowclose → Setstate_powered
3: Gate_close → Setstate_unpowered
4: Set_pressurenormalized → Setstate_blocked
Arden-SL Arms Rime (rrs_specialist_light_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0: Unlocktrigger → Closerequest
1: Lockself → Closetrigger
2: Unlockself → Closeself
3: Openrequest → Allowclose
4: Closerequest → Gate_close
Arden-SL Arms Archangel (rrs_specialist_light_arms_01_04_01)
Changed
5 changes
stdItem
Interactions
0: Opentrigger → Unlocktrigger
1: Openself → Lockself
2: Allowopen → Unlockself
3: Locktrigger → Openrequest
4: Unlocktrigger → Closerequest
Arden-SL Arms Coramor Edition "Fate" (rrs_specialist_light_arms_01_coramor_01)
Changed
5 changes
stdItem
Interactions
0: Open → Stepthrough
1: Close → Toggle
2: Lock → Unlock
3: Override → Overrideclose
4: Stepthrough → Opencomplete
Arden-SL Arms Coramor Edition "Kismet" (rrs_specialist_light_arms_01_coramor_02)
Changed
5 changes
stdItem
Interactions
0: Set_pressuredifferential → Setstate_unblocked
1: Setstate_powered → Setstate_noaccess
2: Setstate_unpowered → Setstate_access
3: Setstate_blocked → Pressurecycle
4: Setstate_unblocked → Pressurecyclecomplete
Arden-SL Arms Crusader Edition (rrs_specialist_light_arms_01_crus01_01)
Changed
5 changes
stdItem
Interactions
0: Setstate_noaccess → Set_airlockconnected
1: Setstate_access → Open
2: Pressurecycle → Close
3: Pressurecyclecomplete → Lock
4: Set_airlockconnected → Override
Arden-SL Core Red Alert (rrs_specialist_light_core_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Setstate_powered
1: Gate_close → Setstate_unpowered
2: Set_pressurenormalized → Setstate_blocked
3: Set_pressuredifferential → Setstate_unblocked
4: Setstate_powered → Setstate_noaccess
5: Setstate_unpowered → Setstate_access
6: Setstate_blocked → Pressurecycle
Arden-SL Core Balefire (rrs_specialist_light_core_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Gate_close → Setstate_unpowered
1: Set_pressurenormalized → Setstate_blocked
2: Set_pressuredifferential → Setstate_unblocked
3: Setstate_powered → Setstate_noaccess
4: Setstate_unpowered → Setstate_access
5: Setstate_blocked → Pressurecycle
6: Setstate_unblocked → Pressurecyclecomplete
Arden-SL Core Rime (rrs_specialist_light_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Pressurecyclecomplete
1: Setstate_noaccess → Set_airlockconnected
2: Setstate_access → Open
3: Pressurecycle → Close
4: Pressurecyclecomplete → Lock
5: Set_airlockconnected → Override
6: Open → Stepthrough
Arden-SL Core Archangel (rrs_specialist_light_core_01_04_01)
Changed
7 changes
stdItem
Interactions
0: Lockself → Closetrigger
1: Unlockself → Place
2: Openrequest → Allowclose
3: Closerequest → Gate_close
4: Closetrigger → Set_pressurenormalized
5: Closeself → Set_pressuredifferential
6: Allowclose → Setstate_powered
Arden-SL Core (Modified) (rrs_specialist_light_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Closerequest
1: Lockself → Closetrigger
2: Unlockself → Closeself
3: Openrequest → Allowclose
4: Closerequest → Gate_close
5: Closetrigger → Set_pressurenormalized
6: Closeself → Set_pressuredifferential
Arden-SL Core Coramor Edition "Fate" (rrs_specialist_light_core_01_coramor_01)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Allowopen
1: Closecomplete → Locktrigger
2: Opentrigger → Unlocktrigger
3: Openself → Lockself
4: Allowopen → Unlockself
5: Locktrigger → Openrequest
6: Unlocktrigger → Closerequest
Arden-SL Core Coramor Edition "Kismet" (rrs_specialist_light_core_01_coramor_02)
Changed
7 changes
stdItem
Interactions
0: Close → Toggle
1: Lock → Unlock
2: Override → Overrideclose
3: Stepthrough → Opencomplete
4: Toggle → Closecomplete
5: Unlock → Opentrigger
6: Overrideclose → Openself
Arden-SL Helmet (rrs_specialist_light_helmet_01_01_01)
Changed
6 changes
stdItem
Interactions
0: Login → Onreject
1: Place → Ondownloaded
2: Enable
3: Disable
4: Toggle
5: Enterinternalscreen
Arden-SL Helmet Red Alert (rrs_specialist_light_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Close → Activate
1: Openlootingui → Deactivate
2: Open → Grip
3: Requestfloor0 → Release
4: Requestfloor1 → Open
5: Close
6: Hiddenrelease
Arden-SL Helmet Balefire (rrs_specialist_light_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Open → Opentop
1: Close → Closetop
2: Openlootingui → Openbottom
3: Closebottom
4: Opentriggertop
5: Closetriggerbottom
6: Opentriggerbottom
Arden-SL Helmet Rime (rrs_specialist_light_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Opentriggerbottom
1: Open → Closetriggertop
2: Close → Opentop
3: Closetop
4: Openbottom
5: Closebottom
6: Opentriggertop
Arden-SL Helmet Archangel (rrs_specialist_light_helmet_01_04_01)
Changed
7 changes
stdItem
Interactions
0: Requestfloor2 → Carry
1: Requestfloor3 → Drop
2: Requestfloor4 → Place
3: Elevatorarrived → Store
4: Requestsurface → Equip
5: Lighton → Openexternalinventory
6: Lightoff
Arden-SL Helmet (Modified) (rrs_specialist_light_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Openlootingui → Closetop
1: Open → Openbottom
2: Close → Closebottom
3: Opentriggertop
4: Closetriggerbottom
5: Opentriggerbottom
6: Closetriggertop
Arden-SL Helmet Coramor Edition "Fate" (rrs_specialist_light_helmet_01_coramor_01)
Changed
7 changes
stdItem
Interactions
0: Close → Release
1: Openlootingui → Seatenter
2: Open → Seatexit
3: Open
4: Pull(wasclose)
5: Locked
6: Opentop