Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
ORC-mkX Legs Iceborn (cds_armor_medium_legs_02_01_11)
Changed
7 changes
stdItem
Interactions
0: Tray04_animationcomplete → Place
1: Column01_opentop → Store
2: Column01_openbottom → Equiptowear
3: Column01_switchtotop → Carry
4: Column01_switchtobottom → Drop
5: Column02_opentop
6: Column02_openbottom
ORC-mkX Legs (Modified) (cds_armor_medium_legs_02_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Tray01_lock → Drop
1: Tray01_unlock → Place
2: Tray01_animationcomplete → Store
3: Tray02_open → Equiptowear
4: Tray02_close → Carry
5: Tray02_lock
6: Tray02_unlock
DCP Armor Arms Cobalt Camo (cds_combat_heavy_arms_03_02_01)
Changed
5 changes
stdItem
Interactions
0: Unlocktrigger → Closerequest
1: Lockself → Closetrigger
2: Unlockself → Closeself
3: Openrequest → Allowclose
4: Closerequest → Gate_close
DCP Armor Arms Jungle Camo (cds_combat_heavy_arms_03_03_01)
Changed
5 changes
stdItem
Interactions
0: Setstate_unblocked → Pressurecyclecomplete
1: Setstate_noaccess → Set_airlockconnected
2: Setstate_access → Open
3: Pressurecycle → Close
4: Pressurecyclecomplete → Lock
DCP Armor Arms True Valor (cds_combat_heavy_arms_03_04_01)
Changed
5 changes
stdItem
Interactions
0: Stepthrough → Opencomplete
1: Toggle → Closecomplete
2: Unlock → Opentrigger
3: Overrideclose → Openself
4: Opencomplete → Allowopen
DCP Armor Arms Clawed Steel (cds_combat_heavy_arms_03_05_01)
Changed
5 changes
stdItem
Interactions
0: Closecomplete → Locktrigger
1: Opentrigger → Unlocktrigger
2: Openself → Lockself
3: Allowopen → Unlockself
4: Locktrigger → Openrequest
DCP Armor Arms New Dawn (cds_combat_heavy_arms_03_06_01)
Changed
5 changes
stdItem
Interactions
0: Set_airlockconnected → Override
1: Open → Stepthrough
2: Close → Toggle
3: Lock → Unlock
4: Override → Overrideclose
CSP-68H Backpack (cds_combat_heavy_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Lock
1: Toggle → Override
2: Unlock → Stepthrough
3: Overrideclose → Toggle
4: Opencomplete → Unlock
5: Closecomplete → Overrideclose
6: Opentrigger → Opencomplete
CSP-68H Backpack Red Alert (cds_combat_heavy_backpack_01_iae2022_01)
Changed
7 changes
stdItem
Interactions
0: Chakmafirstselecttake → Holster
1: Chakmatake → Offhandholster
2: Customize → Store
3: Bespokeplace → Offhandstore
4: Holdready → Drop
5: Holster → Carrylowered
6: Offhandholster → Inspect
DCP Armor Core Cobalt Camo (cds_combat_heavy_core_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_unpowered → Setstate_access
1: Setstate_blocked → Pressurecycle
2: Setstate_unblocked → Pressurecyclecomplete
3: Setstate_noaccess → Set_airlockconnected
4: Setstate_access → Open
5: Pressurecycle → Close
6: Pressurecyclecomplete → Lock
DCP Armor Core Jungle Camo (cds_combat_heavy_core_03_03_01)
Changed
7 changes
stdItem
Interactions
0: Pressurecyclecomplete → Lock
1: Set_airlockconnected → Override
2: Open → Stepthrough
3: Close → Toggle
4: Lock → Unlock
5: Override → Overrideclose
6: Stepthrough → Opencomplete
DCP Armor Core True Valor (cds_combat_heavy_core_03_04_01)
Changed
7 changes
stdItem
Interactions
0: Allowopen → Unlockself
1: Locktrigger → Openrequest
2: Unlocktrigger → Closerequest
3: Lockself → Closetrigger
4: Unlockself → Closeself
5: Openrequest → Allowclose
6: Closerequest → Gate_close
DCP Armor Core Clawed Steel (cds_combat_heavy_core_03_05_01)
Changed
7 changes
stdItem
Interactions
0: Closetrigger → Set_pressurenormalized
1: Closeself → Set_pressuredifferential
2: Allowclose → Setstate_powered
3: Gate_close → Setstate_unpowered
4: Set_pressurenormalized → Setstate_blocked
5: Set_pressuredifferential → Setstate_unblocked
6: Setstate_powered → Setstate_noaccess
DCP Armor Core New Dawn (cds_combat_heavy_core_03_06_01)
Changed
7 changes
stdItem
Interactions
0: Toggle → Closecomplete
1: Unlock → Opentrigger
2: Overrideclose → Openself
3: Opencomplete → Allowopen
4: Closecomplete → Locktrigger
5: Opentrigger → Unlocktrigger
6: Openself → Lockself
DCP Armor Helmet Hunter Camo (cds_combat_heavy_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0: Closecanopy → Comms_declinecall
1: Landinggear_deploy → Shiptransformextend
2: Landinggear_retract → Shiptransformretract
3: Coupled_setcoupled → Ejection
4: Coupled_setdecoupled → Enterdefaultmode
5: Gsafe_setactive → Enterscanmode
6: Gsafe_setinactive → Enterquantummode
DCP Armor Helmet Cobalt Camo (cds_combat_heavy_helmet_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Loot → Sidedoorclose
1: Openinventory → Sidedoorenter
2: Ladderopen → Sidedoorexit
3: Ladderclose → Turnon
4: Canopyopen → Turnoff
5: Canopyclose → Opendockingcollarsmall
6: Seatenterladder → Closedockingcollarsmall
DCP Armor Helmet Jungle Camo (cds_combat_heavy_helmet_03_03_01)
Changed
7 changes
stdItem
Interactions
0: Seatexitladder → Canopyopen
1: Seatenterzerog → Canopyclose
2: Seatexitzerog → Seatenter
3: Inventory_open → Seatexit
4: Inventory_close → Avionicsopen
5: Avionics_open → Avionicsclose
6: Avionics_close → Coolerleft_open
DCP Armor Helmet True Valor (cds_combat_heavy_helmet_03_04_01)
Changed
7 changes
stdItem
Interactions
0: Avionics_close → Loot
1: Fuelport_open → Openinventoryui
2: Fuelport_close → Download
3: Panel_right_open → Sit
4: Panel_right_close → Sidedooropen
5: Panel_left_open
6: Panel_left_close
DCP Armor Helmet Clawed Steel (cds_combat_heavy_helmet_03_05_01)
Changed
7 changes
stdItem
Interactions
0: Openinventory → Groundfuel_open
1: Ladderopen → Groundfuel_close
2: Ladderclose → Avionics_request_open
3: Canopyopen → Avionics_request_close
4: Canopyclose → Coolerleft_request_open
5: Seatenterladder → Coolerleft_request_close
6: Seatexitladder → Coolerright_request_open
DCP Armor Helmet New Dawn (cds_combat_heavy_helmet_03_06_01)
Changed
7 changes
stdItem
Interactions
0: Fuelport_open → Coolerleft_close
1: Fuelport_close → Coolerright_open
2: Panel_right_open → Coolerright_close
3: Panel_right_close → Radar_open
4: Panel_left_open → Radar_close
5: Panel_left_close → Powerplant_open
6: Loot → Powerplant_close
DCP Armor Legs Cobalt Camo (cds_combat_heavy_legs_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Open → Equip
1: Close → Offhandequip
2: Locked → Store
3: Offhandstore
4: Disablechipinteractions
5: Enablechipinteractions
6: Carry
DCP Armor Legs Jungle Camo (cds_combat_heavy_legs_03_03_01)
Changed
7 changes
stdItem
Interactions
0: Close → Offhandstore
1: Locked → Disablechipinteractions
2: Open → Enablechipinteractions
3: Carry
4: Drop
5: Inspect
6: Place
DCP Armor Legs True Valor (cds_combat_heavy_legs_03_04_01)
Changed
7 changes
stdItem
Interactions
0: Open → Disablechipinteractions
1: Close → Enablechipinteractions
2: Locked → Carry
3: Drop
4: Inspect
5: Place
6: Equip
DCP Armor Legs Clawed Steel (cds_combat_heavy_legs_03_05_01)
Changed
7 changes
stdItem
Interactions
0: Open → Drop
1: Close → Inspect
2: Locked → Place
3: Equip
4: Offhandequip
5: Store
6: Offhandstore
DCP Armor Legs New Dawn (cds_combat_heavy_legs_03_06_01)
Changed
7 changes
stdItem
Interactions
0: Locked → Turretenter
1: Open → Turretexit
2: Close → Carry
3: Drop
4: Inspect
5: Place
6: Store
FBL-8a Arms Righteous (cds_combat_light_arms_03_02_xenothreat)
Changed
5 changes
stdItem
Interactions
0: Unlocktrigger → Closerequest
1: Lockself → Closetrigger
2: Unlockself → Closeself
3: Openrequest → Allowclose
4: Closerequest → Gate_close
FBL-8a Arms Justified (cds_combat_light_arms_03_03_xenothreat)
Changed
5 changes
stdItem
Interactions
0: Closecomplete → Locktrigger
1: Opentrigger → Unlocktrigger
2: Openself → Lockself
3: Allowopen → Unlockself
4: Locktrigger → Openrequest
CSP-68L Backpack (cds_combat_light_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Pressurecyclecomplete
1: Lockself → Set_airlockconnected
2: Unlockself → Open
3: Openrequest → Close
4: Lockeddisplay → Lock
5: Closetrigger → Override
6: Closeself → Stepthrough
Geist Backpack (cds_combat_light_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Place → Chakmafirstselecttake
1: Chakmafirstselecttake → Chakmatake
2: Chakmatake → Customize
3: Customize → Bespokeplace
4: Bespokeplace → Holdready
5: Holdready → Holster
6: Holster → Offhandholster
Geist Backpack Rogue (cds_combat_light_backpack_01_02_02)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Drop
1: Carry → Inspect
2: Drop → Place
3: Place → Swapammomag
4: Store → Carry
5: Equiptosuit
6: Offhandequiptosuit
Geist Backpack Whiteout (cds_combat_light_backpack_01_02_10)
Changed
7 changes
stdItem
Interactions
0: Carry → Swapammomag
1: Drop → Carry
2: Place → Equiptosuit
3: Store → Offhandequiptosuit
4: Equiptowear → Store
5: Offhandstore
6: Drop
Geist Backpack Desert (cds_combat_light_backpack_01_02_15)
Changed
7 changes
stdItem
Interactions
0: Drop → Store
1: Place → Offhandstore
2: Store → Drop
3: Equiptowear → Inspect
4: Carry → Place
5: Swapammomag
6: Carry
Geist Backpack Forest (cds_combat_light_backpack_01_02_16)
Changed
7 changes
stdItem
Interactions
0: Store → Equiptosuit
1: Equiptowear → Offhandequiptosuit
2: Carry → Store
3: Drop → Offhandstore
4: Place → Drop
5: Inspect
6: Place
Geist Backpack ASD Edition (cds_combat_light_backpack_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Carrylowered → Place
1: Inspect → Chakmafirstselecttake
2: Place → Chakmatake
3: Chakmafirstselecttake → Customize
4: Chakmatake → Bespokeplace
5: Bespokeplace → Holdready
6: Holdready → Holster
Geist Backpack Snow Camo (cds_combat_light_backpack_01_04_01)
Changed
7 changes
stdItem
Interactions
0: Offhandholster → Chakmatake
1: Store → Customize
2: Offhandstore → Bespokeplace
3: Drop → Holdready
4: Carrylowered → Holster
5: Inspect → Offhandholster
6: Place → Store
CSP-68L Backpack Epoque (cds_combat_light_backpack_01_05_01)
Changed
7 changes
stdItem
Interactions
0: Holster → Offhandholster
1: Offhandholster → Store
2: Store → Offhandstore
3: Offhandstore → Drop
4: Drop → Carrylowered
5: Carrylowered → Inspect
6: Inspect → Place
CSP-68L Backpack Cayman (cds_combat_light_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Openself
1: Setstate_unblocked → Allowopen
2: Setstate_noaccess → Locktrigger
3: Setstate_access → Unlocktrigger
4: Pressurecycle → Lockself
5: Pressurecyclecomplete → Unlockself
6: Set_airlockconnected → Openrequest
CSP-68L Backpack Forest Camo (cds_combat_light_backpack_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Place → Customize
1: Chakmafirstselecttake → Bespokeplace
2: Chakmatake → Holdready
3: Customize → Holster
4: Bespokeplace → Offhandholster
5: Holdready → Store
6: Holster → Offhandstore
CSP-68L Backpack Night Camo (cds_combat_light_backpack_02_03_01)
Changed
7 changes
stdItem
Interactions
0: Offhandholster → Drop
1: Store → Carrylowered
2: Offhandstore → Inspect
3: Drop → Place
4: Carrylowered → Chakmafirstselecttake
5: Inspect → Chakmatake
6: Place → Customize
Geist Backpack Golden Blossom (cds_combat_light_backpack_03_01_01)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Toggle
1: Gate_close → Unlock
2: Set_pressurenormalized → Overrideclose
3: Set_pressuredifferential → Opencomplete
4: Setstate_powered → Closecomplete
5: Setstate_unpowered → Opentrigger
6: Setstate_blocked → Openself
FBL-8a Core (Modified) (cds_combat_light_core_03_01_xenothreat)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity: 2.0 µSCU → 4K µSCU
FBL-8a Core Righteous (cds_combat_light_core_03_02_xenothreat)
Changed
8 changes
stdItem
Interactions
0: Closetrigger → Set_pressurenormalized
1: Closeself → Set_pressuredifferential
2: Allowclose → Setstate_powered
3: Gate_close → Setstate_unpowered
4: Set_pressurenormalized → Setstate_blocked
5: Set_pressuredifferential → Setstate_unblocked
6: Setstate_powered → Setstate_noaccess
DescriptionData
Carrying Capacity: 2.0 µSCU → 4K µSCU
FBL-8a Core Justified (cds_combat_light_core_03_03_xenothreat)
Changed
8 changes
stdItem
Interactions
0: Setstate_unpowered → Setstate_access
1: Setstate_blocked → Pressurecycle
2: Setstate_unblocked → Pressurecyclecomplete
3: Setstate_noaccess → Set_airlockconnected
4: Setstate_access → Open
5: Pressurecycle → Close
6: Pressurecyclecomplete → Lock
DescriptionData
Carrying Capacity: 2.0 µSCU → 4K µSCU
FBL-8a Core (Modified) (cds_combat_light_core_04_01_xenothreat)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity: 2.0 µSCU → 4K µSCU
FBL-8a Helmet (Modified) (cds_combat_light_helmet_03_01_xenothreat)
Changed
6 changes
stdItem
Interactions
0: Sit → Place
1: Exit → Store
2: Offhandstore
3: Carry
4: Drop
5: Inspect
FBL-8a Helmet Righteous (cds_combat_light_helmet_03_02_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Opencomplete → Setstate_challengestate_abortedoutofbounds
1: Closecomplete → Setstate_challengestate_abortedwrongweapon
2: Place → Setstate_challengestate_results
3: Open → Setstate_challengetype_none
4: Close → Setstate_challengetype_basic
5: Setstate_challengetype_advanced
6: Setstate_userstatus_nouser
FBL-8a Helmet Justified (cds_combat_light_helmet_03_03_xenothreat)
Changed
7 changes
stdItem
Interactions
0: Turnon → Setstate_userstatus_playeruser
1: Turnoff → Setstate_userstatus_aiuser
2: Flowgraphdebug_unlockbasiccerts
3: Flowgraphdebug_unlockadvancedcerts
4: Triggeranim01
5: Triggeranim02
6: Toggle
FBL-8a Helmet (Modified) (cds_combat_light_helmet_04_01_xenothreat)
Changed
6 changes
stdItem
Interactions
0: Exit → Carry
1: Sit → Drop
2: Inspect
3: Place
4: Store
5: Offhandstore
FBL-8a Legs (Modified) (cds_combat_light_legs_03_01_xenothreat)
Changed
1 change
stdItem
DescriptionData
Carrying Capacity: 2.0 µSCU → 2.5K µSCU
<= PLACEHOLDER => (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0: Landinggear_invalid → Enterbed
1: Selfdestruct_engage → Exitbed
2: Selfdestruct_disengage → Savegamelogout