Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
C54 "Luckbringer" SMG
(gmni_smg_ballistic_01_green_grey01)
Changed
5 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Poweroff
1:
Turret_sensitivity_increase
→
Poweron
2:
Turret_sensitivity_decrease
→
Cockpitarmorretract
3:
Turret_sensitivity_reset
→
Cockpitarmordeploy
4:
Turret_fire_mode
C54 "Justified" SMG
(gmni_smg_ballistic_01_grey_red01)
Changed
5 changes
stdItem
Interactions
0:
Turret_sensitivity_reset
→
Close
1:
Turret_fire_mode
→
Activate pump
2:
Turret_gyro_mode
→
Detach
3:
Turret_sensitivity_increase
→
Purge
4:
Turret_sensitivity_decrease
→
Open
C54 "Luminalia" SMG
(gmni_smg_ballistic_01_Luminalia)
Changed
5 changes
stdItem
Interactions
0:
Turret_sensitivity_reset
→
Poweron
1:
Turret_fire_mode
→
Poweroff
2:
Turret_gyro_mode
3:
Turret_sensitivity_increase
4:
Turret_sensitivity_decrease
C54 "Starchaser" SMG
(gmni_smg_ballistic_01_purple01)
Changed
5 changes
stdItem
Interactions
0:
Turret_fire_mode
→
Activate pump
1:
Turret_gyro_mode
→
Detach
2:
Turret_sensitivity_increase
→
Purge
3:
Turret_sensitivity_decrease
→
Assign
4:
Turret_sensitivity_reset
→
Place
A03 "Canuto" Sniper Rifle
(gmni_sniper_ballistic_01_arctic01)
Changed
8 changes
stdItem
Interactions
0:
Poweron
→
Shiptransformdeploy
1:
Poweroff
→
Shiptransformretract
2:
Ladder_deployed
→
Shiptransformcycle
3:
Retractlandinggear
4:
Poweron
5:
Poweroff
6:
Startgrinder
7:
Stopgrinder
A03 "Scorched" Sniper Rifle
(gmni_sniper_ballistic_01_firerats01)
Changed
5 changes
stdItem
Interactions
2:
Landinglights_overrideon
3:
Landinglights_overrideoff
4:
Landinglights_auto
5:
Signal_poweron
6:
Signal_poweroff
A03 "Luckbringer" Sniper Rifle
(gmni_sniper_ballistic_01_green_grey01)
Changed
9 changes
stdItem
Interactions
0:
Cooler_buttonpress
→
Shipforceretract
1:
Avionics_buttonpress
→
Shipforcedeploy
2:
Storage_buttonpress
→
Poweron
3:
Fuel_buttonpress
→
Poweroff
4:
Relay_buttonpress
→
Shiptransformdeploy
5:
Poweron
→
Shiptransformretract
6:
Poweroff
→
Shiptransformcycle
7:
Startgrinder
8:
Stopgrinder
A03 "Red Alert" Sniper Rifle
(gmni_sniper_ballistic_01_iae2201)
Changed
5 changes
stdItem
Interactions
0:
Recv_top_front_component_bay_close
→
Poweroff
1:
Recv_top_rear_component_bay_open
→
Poweron
2:
Recv_top_rear_component_bay_close
→
Shiptransformdeploy
3:
Poweron
→
Shiptransformretract
4:
Poweroff
→
Shiptransformcycle
A03 "Wildwood" Sniper Rifle
(gmni_sniper_ballistic_01_imp01)
Changed
7 changes
stdItem
Interactions
0:
Poweroff
→
Poweron
1:
Poweron
→
Poweroff
2:
Inspect
→
Shiptransformdeploy
3:
Shiptransformextend
→
Shiptransformretract
4:
Shiptransformretract
→
Shiptransformcycle
5:
Shiptransformcycle
→
Shipforceretract
6:
Shipforcedeploy
A03 "Lodestone" Sniper Rifle
(gmni_sniper_ballistic_01_urban01)
Changed
9 changes
stdItem
Interactions
0:
Poweron
→
Windows_deploy
1:
Poweroff
→
Windows_retract
2:
Ladder_deployed
→
Poweron
3:
Ladder_retracted
→
Poweroff
4:
Hatch_deployed
5:
Hatch_retracted
6:
Recv_front_component_bay_open
7:
Recv_front_component_bay_close
8:
Recv_top_front_component_bay_open
<= PLACEHOLDER =>
(GPI_Relay_1slot_001_CZ_Degradation)
Changed
4 changes
stdItem
Interactions
0:
Seatenter
→
Inspect
1:
Seatexit
→
Place
2:
Equip
3:
Offhandequip
<= PLACEHOLDER =>
(GrimHex_Datapad_BennyArtist_4x3_Screen)
Changed
1 change
stdItem
Interactions
0:
Activate
→
Accesscargogrid
<= PLACEHOLDER =>
(GrimHex_Datapad_BennyBeyond_4x3_Screen)
Changed
1 change
stdItem
Interactions
0:
Carrylowered
→
Open
Pyro RYT Multi-Tool
(grin_multitool_01_AI)
Changed
9 changes
stdItem
Interactions
0:
Exit
→
Keypadsuccess
1:
Sleep
→
Open
2:
Situp
→
Close
3:
Savegamelogout
→
Onunlocked
4:
Liedown
→
Lockeddisplay
5:
Sit
→
Unlocktrigger
6:
Deployrequest
→
Place
7:
Retractrequest
8:
Carry
Pyro RYT "Black Cherry" Multi-Tool
(grin_multitool_01_black01)
Changed
6 changes
stdItem
Interactions
0:
Exit
→
Place
1:
Sleep
2:
Situp
3:
Savegamelogout
4:
Liedown
5:
Sit
Pyro RYT "Crusader" Multi-Tool
(grin_multitool_01_blue_white01)
Changed
12 changes
stdItem
Interactions
0:
Onnonfunctional
→
Useconsole
1:
Fusebreak
→
Exitconsole
2:
Setstate_canloot
→
Tap
3:
Setstate_cannotloot
→
Swipeleft
4:
Onlooted
→
Swiperight
5:
Spawnfuse
→
Swipeup
6:
Insert
→
Swipedown
7:
Onfunctional
→
Openkeyboard
8:
Starttyping
9:
Stoptyping
10:
Closekeyboard
11:
Setwindowstate_closewindow
Pyro RYT "Mirage" Multi-Tool
(grin_multitool_01_brown01)
Changed
9 changes
stdItem
Interactions
0:
Exit
→
Openlootingui
1:
Sleep
→
Insert
2:
Situp
→
Onfunctional
3:
Liedown
→
Onnonfunctional
4:
Sit
→
Fusebreak
5:
Setstate_canloot
6:
Setstate_cannotloot
7:
Onlooted
8:
Spawnfuse
Pyro RYT Multi-Tool
(grin_multitool_01_default_charge_drain)
Changed
6 changes
stdItem
Interactions
0:
Sleep
→
Place
1:
Situp
→
Keypadsuccess
2:
Liedown
3:
Sit
4:
Exit
5:
Savegamelogout
Pyro RYT Multi-Tool
(grin_multitool_01_default_cutter)
Changed
11 changes
stdItem
Interactions
0:
Savegamelogout
→
Lock
1:
Liedown
→
Unlock
2:
Sit
→
Open
3:
Exit
→
Close
4:
Sleep
→
Openlootingui
5:
Situp
6:
Examine
7:
Examinebody
8:
Scanbody
9:
Proccliplowertoenter
10:
Procclipraisetoenter
Pyro RYT Multi-Tool
(grin_multitool_01_default_cutter_AI)
Changed
13 changes
stdItem
Interactions
0:
Enablecruise
→
Disablecruise
1:
Disablecruise
→
Enablevtol
2:
Enablevtol
→
Disablevtol
3:
Disablevtol
→
Enableproximityassist
4:
Enableproximityassist
→
Disableproximityassist
5:
Disableproximityassist
→
Engineon
6:
Engineon
→
Engineoff
7:
Engineoff
→
Enabledecoupled
8:
Enabledecoupled
→
Disabledecoupled
9:
Disabledecoupled
→
Enablegsafe
10:
Enablegsafe
→
Disablegsafe
11:
Disablegsafe
→
Enableesp
12:
Enableesp
→
Disableesp
Pyro RYT Multi-Tool
(grin_multitool_01_default_grapple)
Changed
8 changes
stdItem
Interactions
0:
Examinebody
→
Open
1:
Scanbody
→
Drop
2:
Liedown
→
Place
3:
Sit
→
Openlootingui
4:
Exit
→
Carry
5:
Sleep
→
Close
6:
Situp
7:
Savegamelogout
Pyro RYT Multi-Tool
(grin_multitool_01_default_healing)
Changed
11 changes
stdItem
Interactions
0:
Sleep
→
Savegamelogout
1:
Finishsurgery
→
Deployrequest
2:
Openinventoryui
→
Retractrequest
3:
Placeotherinbed
→
Carry
4:
Placeresourcecanister
→
Place
5:
Kioskactivate
→
Drop
6:
Proccliplowertoenter
→
Equiptowear
7:
Procclipraisetoenter
→
Inspect
8:
Openlootingui
→
Store
9:
Liedown
→
Attachtohip
10:
Exit
Pyro RYT Multi-Tool
(grin_multitool_01_default_mining)
Changed
11 changes
stdItem
Interactions
0:
Placeresourcecanister
→
Drop
1:
Kioskactivate
→
Equiptowear
2:
Proccliplowertoenter
→
Inspect
3:
Procclipraisetoenter
→
Store
4:
Openlootingui
→
Attachtohip
5:
Liedown
→
Refill grenades
6:
Sit
→
Place
7:
Exit
→
Refill ammo
8:
Sleep
→
Pick up
9:
Situp
→
Medpen
10:
Loot
Pyro RYT Multi-Tool
(grin_multitool_01_default_salvage_repair)
Changed
5 changes
stdItem
Interactions
0:
Liedown
→
Sleep
1:
Sit
→
Situp
2:
Exit
→
Liedown
3:
Sleep
→
Sit
4:
Situp
→
Exit
Pyro RYT Multi-Tool
(grin_multitool_01_default_tractorbeam)
Changed
13 changes
stdItem
Interactions
0:
Attachtohip
→
Exitconsole
1:
Refill grenades
→
Tap
2:
Place
→
Swipeleft
3:
Refill ammo
→
Swiperight
4:
Pick up
→
Swipeup
5:
Medpen
→
Swipedown
6:
Loot
→
Openkeyboard
7:
Carry
→
Starttyping
8:
Drop
→
Stoptyping
9:
Closekeyboard
10:
Setwindowstate_closewindow
11:
Grip
12:
Release
Pyro RYT Multi-Tool
(grin_multitool_01_default_tractorbeam_maelstromtest)
Changed
13 changes
stdItem
Interactions
0:
Disableesp
→
Enablecruise
1:
Enablecruise
→
Disablecruise
2:
Disablecruise
→
Enablevtol
3:
Enablevtol
→
Disablevtol
4:
Disablevtol
→
Enableproximityassist
5:
Enableproximityassist
→
Disableproximityassist
6:
Disableproximityassist
→
Engineon
7:
Engineon
→
Engineoff
8:
Engineoff
→
Enabledecoupled
9:
Enabledecoupled
→
Disabledecoupled
10:
Disabledecoupled
→
Enablegsafe
11:
Enablegsafe
→
Disablegsafe
12:
Disablegsafe
→
Enableesp
Pyro RYT Multi-Tool
(grin_multitool_01_energy_placeholder)
Changed
12 changes
stdItem
Interactions
0:
Carry
→
Useconsole
1:
Place
→
Exitconsole
2:
Drop
→
Tap
3:
Equiptowear
→
Swipeleft
4:
Inspect
→
Swiperight
5:
Store
→
Swipeup
6:
Attachtohip
→
Swipedown
7:
Openkeyboard
8:
Starttyping
9:
Stoptyping
10:
Closekeyboard
11:
Setwindowstate_closewindow
Pyro RYT "Hurston" Multi-Tool
(grin_multitool_01_grey_yellow01)
Changed
7 changes
stdItem
Interactions
0:
Sleep
→
Refill ammo
1:
Situp
→
Refill grenades
2:
Liedown
→
Carry
3:
Sit
→
Drop
4:
Exit
→
Place
5:
Examine
→
Open
6:
Openlootingui
Pyro RYT "Harvester" Multi-Tool
(grin_multitool_01_orange01)
Changed
7 changes
stdItem
Interactions
0:
Liedown
→
Open
1:
Sit
→
Close
2:
Exit
→
Onunlocked
3:
Sleep
→
Lockeddisplay
4:
Situp
→
Unlocktrigger
5:
Savegamelogout
→
Place
6:
Keypadsuccess
Pyro RYT "Bloodline" Multi-Tool
(grin_multitool_01_red01)
Changed
11 changes
stdItem
Interactions
0:
Openinventoryui
→
Equiptowear
1:
Placeotherinbed
→
Inspect
2:
Placeresourcecanister
→
Store
3:
Kioskactivate
→
Attachtohip
4:
Proccliplowertoenter
→
Carry
5:
Procclipraisetoenter
→
Place
6:
Openlootingui
→
Drop
7:
Liedown
8:
Exit
9:
Sleep
10:
Finishsurgery
Pyro RYT "ArcCorp" Multi-Tool
(grin_multitool_01_red_orange01)
Changed
12 changes
stdItem
Interactions
1:
Drop
→
Useconsole
2:
Equiptowear
→
Exitconsole
3:
Inspect
→
Tap
4:
Store
→
Swipeleft
5:
Attachtohip
→
Swiperight
6:
Carry
→
Swipeup
7:
Swipedown
8:
Openkeyboard
9:
Starttyping
10:
Stoptyping
11:
Closekeyboard
12:
Setwindowstate_closewindow
Pyro RYT "Quicksilver" Multi-Tool
(grin_multitool_01_silver01)
Changed
7 changes
stdItem
Interactions
0:
Liedown
→
Fusebreak
1:
Sit
→
Insert
2:
Exit
→
Onfunctional
3:
Sleep
→
Onnonfunctional
4:
Situp
→
Open
5:
Savegamelogout
→
Close
6:
Place
Pyro RYT "Ghost" Multi-Tool
(grin_multitool_01_white01)
Changed
13 changes
stdItem
Interactions
0:
Lock
→
Useconsole
1:
Unlock
→
Exitconsole
2:
Open
→
Tap
3:
Close
→
Swipeleft
4:
Openlootingui
→
Swiperight
5:
Insert
→
Swipeup
6:
Onfunctional
→
Swipedown
7:
Openkeyboard
8:
Starttyping
9:
Stoptyping
10:
Closekeyboard
11:
Setwindowstate_closewindow
12:
Button
Pyro RYT "microTech" Multi-Tool
(grin_multitool_01_white_blue01)
Changed
13 changes
stdItem
Interactions
0:
Place
→
Open
1:
Open
→
Close
2:
Drop
→
Useconsole
3:
Openlootingui
→
Exitconsole
4:
Tap
5:
Swipeleft
6:
Swiperight
7:
Swipeup
8:
Swipedown
9:
Openkeyboard
10:
Starttyping
11:
Stoptyping
12:
Closekeyboard
Aril Arms Black Cherry
(grin_utility_medium_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Setstate_powered
→
Setstate_noaccess
1:
Setstate_unpowered
→
Setstate_access
2:
Setstate_blocked
→
Pressurecycle
3:
Setstate_unblocked
→
Pressurecyclecomplete
4:
Setstate_noaccess
→
Set_airlockconnected
Aril Arms Harvester
(grin_utility_medium_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Lockself
→
Closetrigger
1:
Unlockself
→
Closeself
2:
Openrequest
→
Allowclose
3:
Closerequest
→
Gate_close
4:
Closetrigger
→
Set_pressurenormalized
Aril Arms Hazard
(grin_utility_medium_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Unlock
→
Opentrigger
1:
Overrideclose
→
Openself
2:
Opencomplete
→
Allowopen
3:
Closecomplete
→
Locktrigger
4:
Opentrigger
→
Unlocktrigger
Aril Arms Red Alert
(grin_utility_medium_arms_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0:
Unlockself
→
Closeself
1:
Openrequest
→
Allowclose
2:
Closerequest
→
Gate_close
3:
Closetrigger
→
Set_pressurenormalized
4:
Closeself
→
Set_pressuredifferential
Aril Arms Quicksilver
(grin_utility_medium_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Close
→
Toggle
1:
Lock
→
Unlock
2:
Override
→
Overrideclose
3:
Stepthrough
→
Opencomplete
4:
Toggle
→
Closecomplete
Aril Arms Scorched
(grin_utility_medium_arms_01_04_01)
Changed
5 changes
stdItem
Interactions
0:
Openself
→
Lockself
1:
Allowopen
→
Unlockself
2:
Locktrigger
→
Openrequest
3:
Unlocktrigger
→
Closerequest
4:
Lockself
→
Closetrigger
Aril Arms Red Alert
(grin_utility_medium_arms_01_citcon2954prez_01)
Changed
5 changes
stdItem
Interactions
0:
Setstate_access
→
Open
1:
Pressurecycle
→
Close
2:
Pressurecyclecomplete
→
Lock
3:
Set_airlockconnected
→
Override
4:
Open
→
Stepthrough
Aril Arms Red Alert
(grin_utility_medium_arms_01_citcon2954prez_02)
Changed
5 changes
stdItem
Interactions
0:
Closeself
→
Set_pressuredifferential
1:
Allowclose
→
Setstate_powered
2:
Gate_close
→
Setstate_unpowered
3:
Set_pressurenormalized
→
Setstate_blocked
4:
Set_pressuredifferential
→
Setstate_unblocked
Strata Arms microTech Edition
(grin_utility_medium_arms_02_02_10)
Changed
5 changes
stdItem
Interactions
0:
Set_airlockconnected
→
Override
1:
Open
→
Stepthrough
2:
Close
→
Toggle
3:
Lock
→
Unlock
4:
Override
→
Overrideclose
Strata Arms Hurston Edition
(grin_utility_medium_arms_02_03_11)
Changed
5 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Setstate_unblocked
1:
Setstate_powered
→
Setstate_noaccess
2:
Setstate_unpowered
→
Setstate_access
3:
Setstate_blocked
→
Pressurecycle
4:
Setstate_unblocked
→
Pressurecyclecomplete
<= PLACEHOLDER =>
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0:
Landinggear_invalid
→
Enterbed
1:
Selfdestruct_engage
→
Exitbed
2:
Selfdestruct_disengage
→
Savegamelogout
Elespo
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Elespo)
Changed
2 changes
stdItem
Interactions
0:
Place
→
Sit
1:
Store
→
Exit
Medical Bed
(Bed_Single_Medical_Instance_Template)
Changed
5 changes
stdItem
Interactions
2:
Type
3:
Order
4:
Drink
5:
Open
6:
Close
<= PLACEHOLDER =>
(ANVL_Hornet_F7C_Thruster_Mav_Joint_01)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
6.33E-5
BurnRatePerMNMicroUnits:
125
→
63.3
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
6.33E-5
<= PLACEHOLDER =>
(AEGS_Retaliator_Thruster_Mav_Fixed_Top)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
6.75E-5
BurnRatePerMNMicroUnits:
125
→
67.5
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
6.75E-5
Manned Turret
(AEGS_Idris_SCItem_Turret_Upper_Stanton_Right)
Changed
5 changes
stdItem
Interactions
0:
Disablegsafe
→
Disabledecoupled
1:
Enableesp
→
Enablegsafe
2:
Disableesp
→
Disablegsafe
3:
Enablecruise
→
Enableesp
4:
Disablecruise
→
Disableesp