Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
C54 "Luckbringer" SMG (gmni_smg_ballistic_01_green_grey01)
Changed
5 changes
stdItem
Interactions
0: Turret_gyro_mode → Poweroff
1: Turret_sensitivity_increase → Poweron
2: Turret_sensitivity_decrease → Cockpitarmorretract
3: Turret_sensitivity_reset → Cockpitarmordeploy
4: Turret_fire_mode
C54 "Justified" SMG (gmni_smg_ballistic_01_grey_red01)
Changed
5 changes
stdItem
Interactions
0: Turret_sensitivity_reset → Close
1: Turret_fire_mode → Activate pump
2: Turret_gyro_mode → Detach
3: Turret_sensitivity_increase → Purge
4: Turret_sensitivity_decrease → Open
C54 "Luminalia" SMG (gmni_smg_ballistic_01_Luminalia)
Changed
5 changes
stdItem
Interactions
0: Turret_sensitivity_reset → Poweron
1: Turret_fire_mode → Poweroff
2: Turret_gyro_mode
3: Turret_sensitivity_increase
4: Turret_sensitivity_decrease
C54 "Starchaser" SMG (gmni_smg_ballistic_01_purple01)
Changed
5 changes
stdItem
Interactions
0: Turret_fire_mode → Activate pump
1: Turret_gyro_mode → Detach
2: Turret_sensitivity_increase → Purge
3: Turret_sensitivity_decrease → Assign
4: Turret_sensitivity_reset → Place
A03 "Canuto" Sniper Rifle (gmni_sniper_ballistic_01_arctic01)
Changed
8 changes
stdItem
Interactions
0: Poweron → Shiptransformdeploy
1: Poweroff → Shiptransformretract
2: Ladder_deployed → Shiptransformcycle
3: Retractlandinggear
4: Poweron
5: Poweroff
6: Startgrinder
7: Stopgrinder
A03 "Scorched" Sniper Rifle (gmni_sniper_ballistic_01_firerats01)
Changed
5 changes
stdItem
Interactions
2: Landinglights_overrideon
3: Landinglights_overrideoff
4: Landinglights_auto
5: Signal_poweron
6: Signal_poweroff
A03 "Luckbringer" Sniper Rifle (gmni_sniper_ballistic_01_green_grey01)
Changed
9 changes
stdItem
Interactions
0: Cooler_buttonpress → Shipforceretract
1: Avionics_buttonpress → Shipforcedeploy
2: Storage_buttonpress → Poweron
3: Fuel_buttonpress → Poweroff
4: Relay_buttonpress → Shiptransformdeploy
5: Poweron → Shiptransformretract
6: Poweroff → Shiptransformcycle
7: Startgrinder
8: Stopgrinder
A03 "Red Alert" Sniper Rifle (gmni_sniper_ballistic_01_iae2201)
Changed
5 changes
stdItem
Interactions
0: Recv_top_front_component_bay_close → Poweroff
1: Recv_top_rear_component_bay_open → Poweron
2: Recv_top_rear_component_bay_close → Shiptransformdeploy
3: Poweron → Shiptransformretract
4: Poweroff → Shiptransformcycle
A03 "Wildwood" Sniper Rifle (gmni_sniper_ballistic_01_imp01)
Changed
7 changes
stdItem
Interactions
0: Poweroff → Poweron
1: Poweron → Poweroff
2: Inspect → Shiptransformdeploy
3: Shiptransformextend → Shiptransformretract
4: Shiptransformretract → Shiptransformcycle
5: Shiptransformcycle → Shipforceretract
6: Shipforcedeploy
A03 "Lodestone" Sniper Rifle (gmni_sniper_ballistic_01_urban01)
Changed
9 changes
stdItem
Interactions
0: Poweron → Windows_deploy
1: Poweroff → Windows_retract
2: Ladder_deployed → Poweron
3: Ladder_retracted → Poweroff
4: Hatch_deployed
5: Hatch_retracted
6: Recv_front_component_bay_open
7: Recv_front_component_bay_close
8: Recv_top_front_component_bay_open
<= PLACEHOLDER => (GPI_Relay_1slot_001_CZ_Degradation)
Changed
4 changes
stdItem
Interactions
0: Seatenter → Inspect
1: Seatexit → Place
2: Equip
3: Offhandequip
<= PLACEHOLDER => (GrimHex_Datapad_BennyArtist_4x3_Screen)
Changed
1 change
stdItem
Interactions
0: Activate → Accesscargogrid
<= PLACEHOLDER => (GrimHex_Datapad_BennyBeyond_4x3_Screen)
Changed
1 change
stdItem
Interactions
0: Carrylowered → Open
Pyro RYT Multi-Tool (grin_multitool_01_AI)
Changed
9 changes
stdItem
Interactions
0: Exit → Keypadsuccess
1: Sleep → Open
2: Situp → Close
3: Savegamelogout → Onunlocked
4: Liedown → Lockeddisplay
5: Sit → Unlocktrigger
6: Deployrequest → Place
7: Retractrequest
8: Carry
Pyro RYT "Black Cherry" Multi-Tool (grin_multitool_01_black01)
Changed
6 changes
stdItem
Interactions
0: Exit → Place
1: Sleep
2: Situp
3: Savegamelogout
4: Liedown
5: Sit
Pyro RYT "Crusader" Multi-Tool (grin_multitool_01_blue_white01)
Changed
12 changes
stdItem
Interactions
0: Onnonfunctional → Useconsole
1: Fusebreak → Exitconsole
2: Setstate_canloot → Tap
3: Setstate_cannotloot → Swipeleft
4: Onlooted → Swiperight
5: Spawnfuse → Swipeup
6: Insert → Swipedown
7: Onfunctional → Openkeyboard
8: Starttyping
9: Stoptyping
10: Closekeyboard
11: Setwindowstate_closewindow
Pyro RYT "Mirage" Multi-Tool (grin_multitool_01_brown01)
Changed
9 changes
stdItem
Interactions
0: Exit → Openlootingui
1: Sleep → Insert
2: Situp → Onfunctional
3: Liedown → Onnonfunctional
4: Sit → Fusebreak
5: Setstate_canloot
6: Setstate_cannotloot
7: Onlooted
8: Spawnfuse
Pyro RYT Multi-Tool (grin_multitool_01_default_charge_drain)
Changed
6 changes
stdItem
Interactions
0: Sleep → Place
1: Situp → Keypadsuccess
2: Liedown
3: Sit
4: Exit
5: Savegamelogout
Pyro RYT Multi-Tool (grin_multitool_01_default_cutter)
Changed
11 changes
stdItem
Interactions
0: Savegamelogout → Lock
1: Liedown → Unlock
2: Sit → Open
3: Exit → Close
4: Sleep → Openlootingui
5: Situp
6: Examine
7: Examinebody
8: Scanbody
9: Proccliplowertoenter
10: Procclipraisetoenter
Pyro RYT Multi-Tool (grin_multitool_01_default_cutter_AI)
Changed
13 changes
stdItem
Interactions
0: Enablecruise → Disablecruise
1: Disablecruise → Enablevtol
2: Enablevtol → Disablevtol
3: Disablevtol → Enableproximityassist
4: Enableproximityassist → Disableproximityassist
5: Disableproximityassist → Engineon
6: Engineon → Engineoff
7: Engineoff → Enabledecoupled
8: Enabledecoupled → Disabledecoupled
9: Disabledecoupled → Enablegsafe
10: Enablegsafe → Disablegsafe
11: Disablegsafe → Enableesp
12: Enableesp → Disableesp
Pyro RYT Multi-Tool (grin_multitool_01_default_grapple)
Changed
8 changes
stdItem
Interactions
0: Examinebody → Open
1: Scanbody → Drop
2: Liedown → Place
3: Sit → Openlootingui
4: Exit → Carry
5: Sleep → Close
6: Situp
7: Savegamelogout
Pyro RYT Multi-Tool (grin_multitool_01_default_healing)
Changed
11 changes
stdItem
Interactions
0: Sleep → Savegamelogout
1: Finishsurgery → Deployrequest
2: Openinventoryui → Retractrequest
3: Placeotherinbed → Carry
4: Placeresourcecanister → Place
5: Kioskactivate → Drop
6: Proccliplowertoenter → Equiptowear
7: Procclipraisetoenter → Inspect
8: Openlootingui → Store
9: Liedown → Attachtohip
10: Exit
Pyro RYT Multi-Tool (grin_multitool_01_default_mining)
Changed
11 changes
stdItem
Interactions
0: Placeresourcecanister → Drop
1: Kioskactivate → Equiptowear
2: Proccliplowertoenter → Inspect
3: Procclipraisetoenter → Store
4: Openlootingui → Attachtohip
5: Liedown → Refill grenades
6: Sit → Place
7: Exit → Refill ammo
8: Sleep → Pick up
9: Situp → Medpen
10: Loot
Pyro RYT Multi-Tool (grin_multitool_01_default_salvage_repair)
Changed
5 changes
stdItem
Interactions
0: Liedown → Sleep
1: Sit → Situp
2: Exit → Liedown
3: Sleep → Sit
4: Situp → Exit
Pyro RYT Multi-Tool (grin_multitool_01_default_tractorbeam)
Changed
13 changes
stdItem
Interactions
0: Attachtohip → Exitconsole
1: Refill grenades → Tap
2: Place → Swipeleft
3: Refill ammo → Swiperight
4: Pick up → Swipeup
5: Medpen → Swipedown
6: Loot → Openkeyboard
7: Carry → Starttyping
8: Drop → Stoptyping
9: Closekeyboard
10: Setwindowstate_closewindow
11: Grip
12: Release
Pyro RYT Multi-Tool (grin_multitool_01_default_tractorbeam_maelstromtest)
Changed
13 changes
stdItem
Interactions
0: Disableesp → Enablecruise
1: Enablecruise → Disablecruise
2: Disablecruise → Enablevtol
3: Enablevtol → Disablevtol
4: Disablevtol → Enableproximityassist
5: Enableproximityassist → Disableproximityassist
6: Disableproximityassist → Engineon
7: Engineon → Engineoff
8: Engineoff → Enabledecoupled
9: Enabledecoupled → Disabledecoupled
10: Disabledecoupled → Enablegsafe
11: Enablegsafe → Disablegsafe
12: Disablegsafe → Enableesp
Pyro RYT Multi-Tool (grin_multitool_01_energy_placeholder)
Changed
12 changes
stdItem
Interactions
0: Carry → Useconsole
1: Place → Exitconsole
2: Drop → Tap
3: Equiptowear → Swipeleft
4: Inspect → Swiperight
5: Store → Swipeup
6: Attachtohip → Swipedown
7: Openkeyboard
8: Starttyping
9: Stoptyping
10: Closekeyboard
11: Setwindowstate_closewindow
Pyro RYT "Hurston" Multi-Tool (grin_multitool_01_grey_yellow01)
Changed
7 changes
stdItem
Interactions
0: Sleep → Refill ammo
1: Situp → Refill grenades
2: Liedown → Carry
3: Sit → Drop
4: Exit → Place
5: Examine → Open
6: Openlootingui
Pyro RYT "Harvester" Multi-Tool (grin_multitool_01_orange01)
Changed
7 changes
stdItem
Interactions
0: Liedown → Open
1: Sit → Close
2: Exit → Onunlocked
3: Sleep → Lockeddisplay
4: Situp → Unlocktrigger
5: Savegamelogout → Place
6: Keypadsuccess
Pyro RYT "Bloodline" Multi-Tool (grin_multitool_01_red01)
Changed
11 changes
stdItem
Interactions
0: Openinventoryui → Equiptowear
1: Placeotherinbed → Inspect
2: Placeresourcecanister → Store
3: Kioskactivate → Attachtohip
4: Proccliplowertoenter → Carry
5: Procclipraisetoenter → Place
6: Openlootingui → Drop
7: Liedown
8: Exit
9: Sleep
10: Finishsurgery
Pyro RYT "ArcCorp" Multi-Tool (grin_multitool_01_red_orange01)
Changed
12 changes
stdItem
Interactions
1: Drop → Useconsole
2: Equiptowear → Exitconsole
3: Inspect → Tap
4: Store → Swipeleft
5: Attachtohip → Swiperight
6: Carry → Swipeup
7: Swipedown
8: Openkeyboard
9: Starttyping
10: Stoptyping
11: Closekeyboard
12: Setwindowstate_closewindow
Pyro RYT "Quicksilver" Multi-Tool (grin_multitool_01_silver01)
Changed
7 changes
stdItem
Interactions
0: Liedown → Fusebreak
1: Sit → Insert
2: Exit → Onfunctional
3: Sleep → Onnonfunctional
4: Situp → Open
5: Savegamelogout → Close
6: Place
Pyro RYT "Ghost" Multi-Tool (grin_multitool_01_white01)
Changed
13 changes
stdItem
Interactions
0: Lock → Useconsole
1: Unlock → Exitconsole
2: Open → Tap
3: Close → Swipeleft
4: Openlootingui → Swiperight
5: Insert → Swipeup
6: Onfunctional → Swipedown
7: Openkeyboard
8: Starttyping
9: Stoptyping
10: Closekeyboard
11: Setwindowstate_closewindow
12: Button
Pyro RYT "microTech" Multi-Tool (grin_multitool_01_white_blue01)
Changed
13 changes
stdItem
Interactions
0: Place → Open
1: Open → Close
2: Drop → Useconsole
3: Openlootingui → Exitconsole
4: Tap
5: Swipeleft
6: Swiperight
7: Swipeup
8: Swipedown
9: Openkeyboard
10: Starttyping
11: Stoptyping
12: Closekeyboard
Aril Arms Black Cherry (grin_utility_medium_arms_01_01_02)
Changed
5 changes
stdItem
Interactions
0: Setstate_powered → Setstate_noaccess
1: Setstate_unpowered → Setstate_access
2: Setstate_blocked → Pressurecycle
3: Setstate_unblocked → Pressurecyclecomplete
4: Setstate_noaccess → Set_airlockconnected
Aril Arms Harvester (grin_utility_medium_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Lockself → Closetrigger
1: Unlockself → Closeself
2: Openrequest → Allowclose
3: Closerequest → Gate_close
4: Closetrigger → Set_pressurenormalized
Aril Arms Hazard (grin_utility_medium_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Unlock → Opentrigger
1: Overrideclose → Openself
2: Opencomplete → Allowopen
3: Closecomplete → Locktrigger
4: Opentrigger → Unlocktrigger
Aril Arms Red Alert (grin_utility_medium_arms_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0: Unlockself → Closeself
1: Openrequest → Allowclose
2: Closerequest → Gate_close
3: Closetrigger → Set_pressurenormalized
4: Closeself → Set_pressuredifferential
Aril Arms Quicksilver (grin_utility_medium_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Close → Toggle
1: Lock → Unlock
2: Override → Overrideclose
3: Stepthrough → Opencomplete
4: Toggle → Closecomplete
Aril Arms Scorched (grin_utility_medium_arms_01_04_01)
Changed
5 changes
stdItem
Interactions
0: Openself → Lockself
1: Allowopen → Unlockself
2: Locktrigger → Openrequest
3: Unlocktrigger → Closerequest
4: Lockself → Closetrigger
Aril Arms Red Alert (grin_utility_medium_arms_01_citcon2954prez_01)
Changed
5 changes
stdItem
Interactions
0: Setstate_access → Open
1: Pressurecycle → Close
2: Pressurecyclecomplete → Lock
3: Set_airlockconnected → Override
4: Open → Stepthrough
Aril Arms Red Alert (grin_utility_medium_arms_01_citcon2954prez_02)
Changed
5 changes
stdItem
Interactions
0: Closeself → Set_pressuredifferential
1: Allowclose → Setstate_powered
2: Gate_close → Setstate_unpowered
3: Set_pressurenormalized → Setstate_blocked
4: Set_pressuredifferential → Setstate_unblocked
Strata Arms microTech Edition (grin_utility_medium_arms_02_02_10)
Changed
5 changes
stdItem
Interactions
0: Set_airlockconnected → Override
1: Open → Stepthrough
2: Close → Toggle
3: Lock → Unlock
4: Override → Overrideclose
Strata Arms Hurston Edition (grin_utility_medium_arms_02_03_11)
Changed
5 changes
stdItem
Interactions
0: Set_pressuredifferential → Setstate_unblocked
1: Setstate_powered → Setstate_noaccess
2: Setstate_unpowered → Setstate_access
3: Setstate_blocked → Pressurecycle
4: Setstate_unblocked → Pressurecyclecomplete
<= PLACEHOLDER => (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_OrganHarvesting)
Changed
3 changes
stdItem
Interactions
0: Landinggear_invalid → Enterbed
1: Selfdestruct_engage → Exitbed
2: Selfdestruct_disengage → Savegamelogout
Elespo (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Elespo)
Changed
2 changes
stdItem
Interactions
0: Place → Sit
1: Store → Exit
Medical Bed (Bed_Single_Medical_Instance_Template)
Changed
5 changes
stdItem
Interactions
2: Type
3: Order
4: Drink
5: Open
6: Close
<= PLACEHOLDER => (ANVL_Hornet_F7C_Thruster_Mav_Joint_01)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 6.33E-5
BurnRatePerMNMicroUnits: 125 → 63.3
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 6.33E-5
<= PLACEHOLDER => (AEGS_Retaliator_Thruster_Mav_Fixed_Top)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 6.75E-5
BurnRatePerMNMicroUnits: 125 → 67.5
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 6.75E-5
Manned Turret (AEGS_Idris_SCItem_Turret_Upper_Stanton_Right)
Changed
5 changes
stdItem
Interactions
0: Disablegsafe → Disabledecoupled
1: Enableesp → Enablegsafe
2: Disableesp → Disablegsafe
3: Enablecruise → Enableesp
4: Disablecruise → Disableesp