Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Omnapoxy
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Omnapoxy)
Changed
3 changes
stdItem
Interactions
0:
Ejection
→
Flightready
1:
Enterdefaultmode
→
Openexternaldoors
2:
Enterscanmode
→
Closeexternaldoors
Neon
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Neon)
Changed
3 changes
stdItem
Interactions
0:
Shields_off
→
Savegamelogout
1:
Missiles_armmissile
→
Ejection
2:
Missiles_disarmmissiles
→
Seatenter
<= PLACEHOLDER =>
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0:
Inspect
→
Store
1:
Store
→
Carry
2:
Carry
→
Drop
Neograph
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Neograph)
Changed
3 changes
stdItem
Interactions
0:
Proximityassist_setactive
→
Seatenter
1:
Proximityassist_setinactive
→
Seatexit
2:
Flighthud_invalid
mobyGlass Personal Computers
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0:
Closeblastshield
→
Screens_on
1:
Flightready
→
Screens_off
2:
Openaccesspoints
→
Darkfilter_on
DynaFlex
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
2 changes
stdItem
Interactions
1:
Carry
→
Stow
2:
Drop
→
Placeontray
Medical Bed
(Bed_Single_Medical_Instance_Hospital_Template)
Changed
11 changes
stdItem
Interactions
0:
Disabledecoupled
→
Turnon
1:
Enablegsafe
→
Turnoff
2:
Disablegsafe
3:
Enableesp
4:
Disableesp
5:
Enablecruise
6:
Disablecruise
7:
Enablevtol
8:
Disablevtol
9:
Enableproximityassist
10:
Disableproximityassist
Combat Supplies
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
3 changes
stdItem
Interactions
0:
Headlights_off
→
Ping
1:
Vtol_setactive
→
Scan_enable
2:
Vtol_setinactive
→
Scan_disable
Medical Supplies
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_MedicalSupplies)
Changed
3 changes
stdItem
Interactions
0:
Proximityassist_setactive
→
Shields_on
1:
Proximityassist_setinactive
→
Shields_off
2:
Flighthud_invalid
→
Subtarget_setnone
Dopple
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0:
Disable
→
Carry
1:
Enablepowerplant
→
Drop
2:
Disablepowerplant
→
Place
Maze
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0:
Commsinteraction
→
Enterbed
1:
Opencanopy
→
Exitbed
2:
Closecanopy
→
Savegamelogout
Mala
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0:
Selfdestruct_engage
→
Seat_exit
1:
Selfdestruct_disengage
→
Enterbed
2:
Hailtarget_start
→
Exitbed
Distilled Spirits
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0:
Seatenter
→
Drop
1:
Seatexit
→
Place
2:
Store
Medical Bed
(Bed_Single_Medical_Instance_Hospital_StormBreaker_noRespawn)
Changed
9 changes
stdItem
Interactions
0:
Refill grenades
→
Seatenterleft
1:
Detach
→
Seatexit
2:
Refill ammo
→
Seatenterright
3:
Openout
4:
Openin
5:
Close
6:
Stasisdisable
7:
Carry
8:
Drop
<= PLACEHOLDER =>
(ANVL_Hornet_F7C_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
6.33E-5
BurnRatePerMNMicroUnits:
125
→
63.3
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
6.33E-5
Lycara
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0:
Sensors_off
→
Enterbed
1:
Scan_enable
→
Exitbed
2:
Scan_disable
→
Savegamelogout
LifeCure Medsticks
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0:
Enterdefaultmode
→
Seatexit
1:
Enterscanmode
→
Seatenter
2:
Enterquantummode
Diamond Laminate
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0:
Open
→
Store
1:
Close
→
Carry
2:
Opencomplete
Lastaprene
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0:
Closeaccesspoints
→
Darkfilter_off
1:
Openblastshield
→
Enterdefaultmode
2:
Closeblastshield
→
Enterscanmode
HexaPolyMesh Coating
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0:
Missiles_cyclemissiles
→
Seatexit
1:
Missiles_firemissiles
→
Seatenter
2:
Weapons_on
Construction Pieces
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Carry
Medical Bed
(Bed_Single_Medical_Instance_Hospital_StormBreaker)
Changed
10 changes
stdItem
Interactions
0:
Toggle
→
Allowclose
1:
Unlock
→
Gate_close
2:
Overrideclose
→
Set_pressurenormalized
3:
Opencomplete
→
Set_pressuredifferential
4:
Closecomplete
→
Setstate_powered
5:
Opentrigger
→
Setstate_unpowered
6:
Openself
→
Setstate_blocked
7:
Allowopen
→
Setstate_unblocked
8:
Locktrigger
→
Setstate_noaccess
9:
Unlocktrigger
→
Setstate_access
Aril Helmet
(grin_utility_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Sensors_off
→
Closeaccesspoints
1:
Scan_enable
→
Flight_ready
2:
Scan_disable
→
Dummyinteraction
3:
Shields_on
→
Commsinteraction
4:
Shields_off
→
Opencanopy
5:
Missiles_armmissile
→
Closecanopy
6:
Missiles_disarmmissiles
→
Landinggear_deploy
Year of the Rooster Envelope
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0:
Esp_setactive
→
Enterbed
1:
Esp_setinactive
→
Exitbed
2:
Quantumspool_setactive
→
Savegamelogout
Strata Core Heatwave
(grin_utility_medium_core_03_04_01)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Closerequest
1:
Lockself
→
Closetrigger
2:
Unlockself
→
Closeself
3:
Openrequest
→
Allowclose
4:
Closerequest
→
Gate_close
5:
Closetrigger
→
Set_pressurenormalized
6:
Closeself
→
Set_pressuredifferential
Strata Core Shubin Edition
(grin_utility_medium_core_03_03_01)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Setstate_powered
1:
Gate_close
→
Setstate_unpowered
2:
Set_pressurenormalized
→
Setstate_blocked
3:
Set_pressuredifferential
→
Setstate_unblocked
4:
Setstate_powered
→
Setstate_noaccess
5:
Setstate_unpowered
→
Setstate_access
6:
Setstate_blocked
→
Pressurecycle
Luminalia Gift
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0:
Weaponcontroller_setactive
→
Enterbed
1:
Weaponcontroller_setinactive
→
Exitbed
2:
Gimbaltype_setfixed
→
Savegamelogout
Construction Rubble
(Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0:
Disablepowerplant
→
Carry
1:
Enable
→
Drop
2:
Disable
→
Place
Strata Core Greycat Edition
(grin_utility_medium_core_03_02_01)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Stepthrough
1:
Close
→
Toggle
2:
Lock
→
Unlock
3:
Override
→
Overrideclose
4:
Stepthrough
→
Opencomplete
5:
Toggle
→
Closecomplete
6:
Unlock
→
Opentrigger
Strata Core Hurston Black
(grin_utility_medium_core_02_07_12)
Changed
7 changes
stdItem
Interactions
0:
Opentrigger
→
Unlocktrigger
1:
Openself
→
Lockself
2:
Allowopen
→
Unlockself
3:
Locktrigger
→
Openrequest
4:
Unlocktrigger
→
Closerequest
5:
Lockself
→
Closetrigger
6:
Unlockself
→
Closeself
HLX99 Hyperprocessors
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0:
Quantumtravel_setinactive
→
Weaponcontroller_setactive
1:
Weaponcontroller_setactive
→
Weaponcontroller_setinactive
2:
Weaponcontroller_setinactive
→
Gimbaltype_setfixed
Strata Core ArcCorp Edition
(grin_utility_medium_core_02_05_02)
Changed
7 changes
stdItem
Interactions
0:
Pressurecycle
→
Close
1:
Pressurecyclecomplete
→
Lock
2:
Set_airlockconnected
→
Override
3:
Open
→
Stepthrough
4:
Close
→
Toggle
5:
Lock
→
Unlock
6:
Override
→
Overrideclose
Strata Core Crusader Edition
(grin_utility_medium_core_02_04_07)
Changed
7 changes
stdItem
Interactions
0:
Closerequest
→
Gate_close
1:
Closetrigger
→
Set_pressurenormalized
2:
Closeself
→
Set_pressuredifferential
3:
Allowclose
→
Setstate_powered
4:
Gate_close
→
Setstate_unpowered
5:
Set_pressurenormalized
→
Setstate_blocked
6:
Set_pressuredifferential
→
Setstate_unblocked
Aril Helmet Black Cherry
(grin_utility_medium_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Openlootingui
1:
Cycle
→
Carry
2:
Open
→
Drop
3:
Close
→
Place
4:
Lock
→
Store
5:
Equiptowear
6:
Openinventoryui
Aril Helmet Harvester
(grin_utility_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Prereqsunmet
→
Openlootingui
1:
Download
→
Carry
2:
Ondownloaded
→
Drop
3:
Onreject
→
Place
4:
Enable
→
Store
5:
Disable
→
Equiptowear
6:
Toggle
→
Openinventoryui
Aril Helmet Hazard
(grin_utility_medium_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Cycle
→
Openlootingui
1:
Open
→
Carry
2:
Close
→
Drop
3:
Lock
→
Place
4:
Override
→
Store
5:
Equiptowear
6:
Openinventoryui
Aril Helmet Red Alert
(grin_utility_medium_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Release
→
Openlootingui
1:
Grip
→
Carry
2:
Placeonhook
→
Drop
3:
Place
4:
Store
5:
Equiptowear
6:
Openinventoryui
Aril Helmet Quicksilver
(grin_utility_medium_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Openlootingui
1:
Lock
→
Carry
2:
Override
→
Drop
3:
Cycle
→
Place
4:
Open
→
Store
5:
Equiptowear
6:
Openinventoryui
Aril Helmet Scorched
(grin_utility_medium_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Release
→
Openlootingui
1:
Grip
→
Carry
2:
Open
→
Drop
3:
Close
→
Place
4:
Lock
→
Store
5:
Override
→
Equiptowear
6:
Openinventoryui
Aril Helmet (Modified)
(grin_utility_medium_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Enable
→
Openlootingui
1:
Disable
→
Carry
2:
Toggle
→
Drop
3:
Enterinternalscreen
→
Place
4:
Downloadauthorised
→
Store
5:
Downloadunauthorised
→
Equiptowear
6:
Prereqsmet
→
Openinventoryui
Aril Helmet Red Alert
(grin_utility_medium_helmet_01_citcon2954prez_01)
Changed
7 changes
stdItem
Interactions
0:
Lockalldoors
→
Openlootingui
1:
Unlockalldoors
→
Carry
2:
Halfopenalldoors
→
Drop
3:
Inserted
→
Place
4:
Processed
→
Store
5:
Driveremoved
→
Equiptowear
6:
Ondownloaded
→
Openinventoryui
Aril Helmet Red Alert
(grin_utility_medium_helmet_01_citcon2954prez_02)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Openlootingui
1:
Close
→
Carry
2:
Lock
→
Drop
3:
Override
→
Place
4:
Cycle
→
Store
5:
Openalldoors
→
Equiptowear
6:
Closealldoors
→
Openinventoryui
Aril Legs Black Cherry
(grin_utility_medium_legs_01_01_02)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Equiptowear
1:
Equiptowear
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Store
Aril Legs Harvester
(grin_utility_medium_legs_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Equiptowear
3:
Equiptowear
→
Carry
4:
Carry
→
Drop
Aril Legs Hazard
(grin_utility_medium_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Tray01_close
1:
Drop
→
Tray01_lock
2:
Place
→
Tray01_unlock
3:
Store
→
Tray01_animationcomplete
4:
Equiptowear
→
Tray02_open
5:
Tray02_close
6:
Tray02_lock
Aril Legs Red Alert
(grin_utility_medium_legs_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0:
Equiptowear
→
Carry
1:
Carry
→
Drop
2:
Drop
→
Place
3:
Place
→
Store
4:
Store
→
Equiptowear
Aril Legs Quicksilver
(grin_utility_medium_legs_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Drop
1:
Drop
→
Place
2:
Place
→
Store
3:
Store
→
Equiptowear
4:
Equiptowear
→
Carry
Aril Legs (Modified)
(grin_utility_medium_legs_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Place
1:
Place
→
Store
2:
Store
→
Equiptowear
3:
Equiptowear
→
Carry
4:
Carry
→
Drop
Aril Legs Red Alert
(grin_utility_medium_legs_01_citcon2954prez_01)
Changed
6 changes
stdItem
Interactions
0:
Store
→
Equiptowear
1:
Equiptowear
→
Carry
2:
Carry
→
Drop
3:
Drop
→
Place
4:
Place
→
Store
5:
Tray01_open
Glow
(Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0:
Headlights_on
→
Enterbed
1:
Headlights_off
→
Exitbed
2:
Vtol_setactive
→
Savegamelogout