Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Omnapoxy (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Omnapoxy)
Changed
3 changes
stdItem
Interactions
0: Ejection → Flightready
1: Enterdefaultmode → Openexternaldoors
2: Enterscanmode → Closeexternaldoors
Neon (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Neon)
Changed
3 changes
stdItem
Interactions
0: Shields_off → Savegamelogout
1: Missiles_armmissile → Ejection
2: Missiles_disarmmissiles → Seatenter
<= PLACEHOLDER => (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ElectronicsEquipment)
Changed
3 changes
stdItem
Interactions
0: Inspect → Store
1: Store → Carry
2: Carry → Drop
Neograph (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Neograph)
Changed
3 changes
stdItem
Interactions
0: Proximityassist_setactive → Seatenter
1: Proximityassist_setinactive → Seatexit
2: Flighthud_invalid
mobyGlass Personal Computers (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_mobyGlassPersonalComputers)
Changed
3 changes
stdItem
Interactions
0: Closeblastshield → Screens_on
1: Flightready → Screens_off
2: Openaccesspoints → Darkfilter_on
DynaFlex (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dynaflex)
Changed
2 changes
stdItem
Interactions
1: Carry → Stow
2: Drop → Placeontray
Medical Bed (Bed_Single_Medical_Instance_Hospital_Template)
Changed
11 changes
stdItem
Interactions
0: Disabledecoupled → Turnon
1: Enablegsafe → Turnoff
2: Disablegsafe
3: Enableesp
4: Disableesp
5: Enablecruise
6: Disablecruise
7: Enablevtol
8: Disablevtol
9: Enableproximityassist
10: Disableproximityassist
Combat Supplies (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_MilitarySupplies)
Changed
3 changes
stdItem
Interactions
0: Headlights_off → Ping
1: Vtol_setactive → Scan_enable
2: Vtol_setinactive → Scan_disable
Medical Supplies (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_MedicalSupplies)
Changed
3 changes
stdItem
Interactions
0: Proximityassist_setactive → Shields_on
1: Proximityassist_setinactive → Shields_off
2: Flighthud_invalid → Subtarget_setnone
Dopple (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_Dopple)
Changed
3 changes
stdItem
Interactions
0: Disable → Carry
1: Enablepowerplant → Drop
2: Disablepowerplant → Place
Maze (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Maze)
Changed
3 changes
stdItem
Interactions
0: Commsinteraction → Enterbed
1: Opencanopy → Exitbed
2: Closecanopy → Savegamelogout
Mala (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Mala)
Changed
3 changes
stdItem
Interactions
0: Selfdestruct_engage → Seat_exit
1: Selfdestruct_disengage → Enterbed
2: Hailtarget_start → Exitbed
Distilled Spirits (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DistilledSpirits)
Changed
3 changes
stdItem
Interactions
0: Seatenter → Drop
1: Seatexit → Place
2: Store
Medical Bed (Bed_Single_Medical_Instance_Hospital_StormBreaker_noRespawn)
Changed
9 changes
stdItem
Interactions
0: Refill grenades → Seatenterleft
1: Detach → Seatexit
2: Refill ammo → Seatenterright
3: Openout
4: Openin
5: Close
6: Stasisdisable
7: Carry
8: Drop
<= PLACEHOLDER => (ANVL_Hornet_F7C_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 6.33E-5
BurnRatePerMNMicroUnits: 125 → 63.3
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 6.33E-5
Lycara (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Lycara)
Changed
3 changes
stdItem
Interactions
0: Sensors_off → Enterbed
1: Scan_enable → Exitbed
2: Scan_disable → Savegamelogout
LifeCure Medsticks (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_LifeCureMedsticks)
Changed
3 changes
stdItem
Interactions
0: Enterdefaultmode → Seatexit
1: Enterscanmode → Seatenter
2: Enterquantummode
Diamond Laminate (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_DiamondLaminate)
Changed
3 changes
stdItem
Interactions
0: Open → Store
1: Close → Carry
2: Opencomplete
Lastaprene (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Lastaprene)
Changed
3 changes
stdItem
Interactions
0: Closeaccesspoints → Darkfilter_off
1: Openblastshield → Enterdefaultmode
2: Closeblastshield → Enterscanmode
HexaPolyMesh Coating (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_HPMC)
Changed
3 changes
stdItem
Interactions
0: Missiles_cyclemissiles → Seatexit
1: Missiles_firemissiles → Seatenter
2: Weapons_on
Construction Pieces (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsScraps)
Changed
3 changes
stdItem
Interactions
0: Carry → Place
1: Drop → Store
2: Place → Carry
Medical Bed (Bed_Single_Medical_Instance_Hospital_StormBreaker)
Changed
10 changes
stdItem
Interactions
0: Toggle → Allowclose
1: Unlock → Gate_close
2: Overrideclose → Set_pressurenormalized
3: Opencomplete → Set_pressuredifferential
4: Closecomplete → Setstate_powered
5: Opentrigger → Setstate_unpowered
6: Openself → Setstate_blocked
7: Allowopen → Setstate_unblocked
8: Locktrigger → Setstate_noaccess
9: Unlocktrigger → Setstate_access
Aril Helmet (grin_utility_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Sensors_off → Closeaccesspoints
1: Scan_enable → Flight_ready
2: Scan_disable → Dummyinteraction
3: Shields_on → Commsinteraction
4: Shields_off → Opencanopy
5: Missiles_armmissile → Closecanopy
6: Missiles_disarmmissiles → Landinggear_deploy
Year of the Rooster Envelope (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_HolidayLetter)
Changed
3 changes
stdItem
Interactions
0: Esp_setactive → Enterbed
1: Esp_setinactive → Exitbed
2: Quantumspool_setactive → Savegamelogout
Strata Core Heatwave (grin_utility_medium_core_03_04_01)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Closerequest
1: Lockself → Closetrigger
2: Unlockself → Closeself
3: Openrequest → Allowclose
4: Closerequest → Gate_close
5: Closetrigger → Set_pressurenormalized
6: Closeself → Set_pressuredifferential
Strata Core Shubin Edition (grin_utility_medium_core_03_03_01)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Setstate_powered
1: Gate_close → Setstate_unpowered
2: Set_pressurenormalized → Setstate_blocked
3: Set_pressuredifferential → Setstate_unblocked
4: Setstate_powered → Setstate_noaccess
5: Setstate_unpowered → Setstate_access
6: Setstate_blocked → Pressurecycle
Luminalia Gift (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_HolidayBox)
Changed
3 changes
stdItem
Interactions
0: Weaponcontroller_setactive → Enterbed
1: Weaponcontroller_setinactive → Exitbed
2: Gimbaltype_setfixed → Savegamelogout
Construction Rubble (Carryable_TBO_FL_16SCU_Commodity_ProcessedGoods_ConstructionMaterialsPowder)
Changed
3 changes
stdItem
Interactions
0: Disablepowerplant → Carry
1: Enable → Drop
2: Disable → Place
Strata Core Greycat Edition (grin_utility_medium_core_03_02_01)
Changed
7 changes
stdItem
Interactions
0: Open → Stepthrough
1: Close → Toggle
2: Lock → Unlock
3: Override → Overrideclose
4: Stepthrough → Opencomplete
5: Toggle → Closecomplete
6: Unlock → Opentrigger
Strata Core Hurston Black (grin_utility_medium_core_02_07_12)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Unlocktrigger
1: Openself → Lockself
2: Allowopen → Unlockself
3: Locktrigger → Openrequest
4: Unlocktrigger → Closerequest
5: Lockself → Closetrigger
6: Unlockself → Closeself
HLX99 Hyperprocessors (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_HLX99Hyperprocessors)
Changed
3 changes
stdItem
Interactions
0: Quantumtravel_setinactive → Weaponcontroller_setactive
1: Weaponcontroller_setactive → Weaponcontroller_setinactive
2: Weaponcontroller_setinactive → Gimbaltype_setfixed
Strata Core ArcCorp Edition (grin_utility_medium_core_02_05_02)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Close
1: Pressurecyclecomplete → Lock
2: Set_airlockconnected → Override
3: Open → Stepthrough
4: Close → Toggle
5: Lock → Unlock
6: Override → Overrideclose
Strata Core Crusader Edition (grin_utility_medium_core_02_04_07)
Changed
7 changes
stdItem
Interactions
0: Closerequest → Gate_close
1: Closetrigger → Set_pressurenormalized
2: Closeself → Set_pressuredifferential
3: Allowclose → Setstate_powered
4: Gate_close → Setstate_unpowered
5: Set_pressurenormalized → Setstate_blocked
6: Set_pressuredifferential → Setstate_unblocked
Aril Helmet Black Cherry (grin_utility_medium_helmet_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Override → Openlootingui
1: Cycle → Carry
2: Open → Drop
3: Close → Place
4: Lock → Store
5: Equiptowear
6: Openinventoryui
Aril Helmet Harvester (grin_utility_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Prereqsunmet → Openlootingui
1: Download → Carry
2: Ondownloaded → Drop
3: Onreject → Place
4: Enable → Store
5: Disable → Equiptowear
6: Toggle → Openinventoryui
Aril Helmet Hazard (grin_utility_medium_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Cycle → Openlootingui
1: Open → Carry
2: Close → Drop
3: Lock → Place
4: Override → Store
5: Equiptowear
6: Openinventoryui
Aril Helmet Red Alert (grin_utility_medium_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Release → Openlootingui
1: Grip → Carry
2: Placeonhook → Drop
3: Place
4: Store
5: Equiptowear
6: Openinventoryui
Aril Helmet Quicksilver (grin_utility_medium_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Close → Openlootingui
1: Lock → Carry
2: Override → Drop
3: Cycle → Place
4: Open → Store
5: Equiptowear
6: Openinventoryui
Aril Helmet Scorched (grin_utility_medium_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Release → Openlootingui
1: Grip → Carry
2: Open → Drop
3: Close → Place
4: Lock → Store
5: Override → Equiptowear
6: Openinventoryui
Aril Helmet (Modified) (grin_utility_medium_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Enable → Openlootingui
1: Disable → Carry
2: Toggle → Drop
3: Enterinternalscreen → Place
4: Downloadauthorised → Store
5: Downloadunauthorised → Equiptowear
6: Prereqsmet → Openinventoryui
Aril Helmet Red Alert (grin_utility_medium_helmet_01_citcon2954prez_01)
Changed
7 changes
stdItem
Interactions
0: Lockalldoors → Openlootingui
1: Unlockalldoors → Carry
2: Halfopenalldoors → Drop
3: Inserted → Place
4: Processed → Store
5: Driveremoved → Equiptowear
6: Ondownloaded → Openinventoryui
Aril Helmet Red Alert (grin_utility_medium_helmet_01_citcon2954prez_02)
Changed
7 changes
stdItem
Interactions
0: Open → Openlootingui
1: Close → Carry
2: Lock → Drop
3: Override → Place
4: Cycle → Store
5: Openalldoors → Equiptowear
6: Closealldoors → Openinventoryui
Aril Legs Black Cherry (grin_utility_medium_legs_01_01_02)
Changed
5 changes
stdItem
Interactions
0: Store → Equiptowear
1: Equiptowear → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
Aril Legs Harvester (grin_utility_medium_legs_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Equiptowear
3: Equiptowear → Carry
4: Carry → Drop
Aril Legs Hazard (grin_utility_medium_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Carry → Tray01_close
1: Drop → Tray01_lock
2: Place → Tray01_unlock
3: Store → Tray01_animationcomplete
4: Equiptowear → Tray02_open
5: Tray02_close
6: Tray02_lock
Aril Legs Red Alert (grin_utility_medium_legs_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0: Equiptowear → Carry
1: Carry → Drop
2: Drop → Place
3: Place → Store
4: Store → Equiptowear
Aril Legs Quicksilver (grin_utility_medium_legs_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Carry → Drop
1: Drop → Place
2: Place → Store
3: Store → Equiptowear
4: Equiptowear → Carry
Aril Legs (Modified) (grin_utility_medium_legs_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Equiptowear
3: Equiptowear → Carry
4: Carry → Drop
Aril Legs Red Alert (grin_utility_medium_legs_01_citcon2954prez_01)
Changed
6 changes
stdItem
Interactions
0: Store → Equiptowear
1: Equiptowear → Carry
2: Carry → Drop
3: Drop → Place
4: Place → Store
5: Tray01_open
Glow (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0: Headlights_on → Enterbed
1: Headlights_off → Exitbed
2: Vtol_setactive → Savegamelogout