Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Lynx Core White (outlaw_legacy_armor_light_core_01_05_10)
Changed
7 changes
stdItem
Interactions
0: Lightshield_left_open → Passengerseatenter
1: Lightshield_left_close → Passengerseatexit
2: Lightshield_right_open → Door_open
3: Lightshield_right_close → Door_close
4: Lightavionics_open → Turretenter
5: Lightavionics_close → Turretexit
6: Cooler_open → Disarm
Lynx Core Grey (outlaw_legacy_armor_light_core_01_05_11)
Changed
7 changes
stdItem
Interactions
0: Closeself → Play
1: Allowclose → Onplaying
2: Gate_close → Onstopped
3: Set_pressurenormalized → Blast
4: Set_pressuredifferential → Charging
5: Setstate_powered → Blast_hazard-temp
6: Setstate_unpowered → Charging_hazard-temp
Lynx Core Tan (outlaw_legacy_armor_light_core_01_05_15)
Changed
7 changes
stdItem
Interactions
0: Locktrigger → Jump
1: Unlocktrigger → Open
2: Lockself → Close
3: Unlockself → Toggle
4: Openrequest → Lock
5: Closerequest → Openfinished
6: Closetrigger → Closefinished
Lynx Core Dark Green (outlaw_legacy_armor_light_core_01_05_16)
Changed
7 changes
stdItem
Interactions
0: Unlock → Turretentergroundfront
1: Overrideclose → Turretexitground
2: Opencomplete → Turretseatenterzerogleft
3: Closecomplete → Turretseatenterzerogright
4: Opentrigger → Turretseatexitzerog
5: Openself → Openinventoryui
6: Allowopen → Openlootingui
Lynx Core Aqua (outlaw_legacy_armor_light_core_01_05_17)
Changed
7 changes
stdItem
Interactions
0: Seatexitleft → Set_dooropenstate_closing
1: Seatenterright → Set_doorlockstate_doorunlocked
2: Seatexitright → Set_doorlockstate_doorlocked
3: Seatenterleftzerog → Set_proximitysensorenabledstate_proximitysensorenabled
4: Seatexitleftzerog → Set_proximitysensorenabledstate_proximitysensordisabled
5: Seatenterrightzerog → Set_proximitysensorstate_proximitysensorunoccupied
6: Seatexitrightzerog → Set_proximitysensorstate_proximitysensoroccupied
Lynx Core Twilight (outlaw_legacy_armor_light_core_01_05_18)
Changed
7 changes
stdItem
Interactions
0: Set_airlockconnected → Seatenterzerogright
1: Open → Seatenterzerogfront
2: Close → Seatexitzerog
3: Lock → Turretdooropen
4: Override → Turretdoorclose
5: Stepthrough → Turretentergroundleft
6: Toggle → Turretentergroundright
Lynx Core Imperial (outlaw_legacy_armor_light_core_01_05_19)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Preparehowitzer
1: Setstate_unblocked → Login
2: Setstate_noaccess → Vaultleft
3: Setstate_access → Vaultright
4: Pressurecycle → Closealldoors
5: Pressurecyclecomplete → Openinnerdoor
6: Set_airlockconnected → Openinnerdoorfinished
Lynx Core Olive (outlaw_legacy_armor_light_core_01_05_20)
Changed
7 changes
stdItem
Interactions
0: Open → Closeinnerdoorfinished
1: Close → Place
2: Openleftdoor → Open
3: Closeleftdoor → Close
4: Openrightdoor → Set_dooropenstate_closed
5: Closerightdoor → Set_dooropenstate_opening
6: Seatenterleft → Set_dooropenstate_opened
Lynx Core Frostline (outlaw_legacy_armor_light_core_01_06_01)
Changed
7 changes
stdItem
Interactions
0: Pressurecyclecomplete → Lock
1: Set_airlockconnected → Override
2: Open → Stepthrough
3: Close → Toggle
4: Lock → Unlock
5: Override → Overrideclose
6: Stepthrough → Opencomplete
Lynx Core Pariah (outlaw_legacy_armor_light_core_01_06_04)
Changed
7 changes
stdItem
Interactions
0: Place → Open
1: Open → Close
2: Close → Open panel
3: Dooropen → Close panel
4: Doorclose → Override
5: Pump
6: Override disabled
Lynx Core Ferrum (outlaw_legacy_armor_light_core_01_06_11)
Changed
7 changes
stdItem
Interactions
0: Inactive → Store
1: Openinnerdoor → Offhandstore
2: Closealldoors → Blinkinglight_notshown
3: Openinnerdoorfinished → Stopblinking_notshown
4: Closeinnerdoorfinished → Pilotenter
5: Ascend → Pilotexit
6: Descend → Components_front_open
Lynx Core Bloodstorm (outlaw_legacy_armor_light_core_01_06_12)
Changed
7 changes
stdItem
Interactions
0: Close → Off override
1: Opencomplete → Default override
2: Closecomplete → Auxiliary override
3: Useconsole → Emergency override
4: Place → Cinematic override
5: Use → Open
6: Pilot_enter_front → Close
Lynx Core Abyss (outlaw_legacy_armor_light_core_01_06_18)
Changed
7 changes
stdItem
Interactions
0: Pilot_exit_front → Turretenter
1: Pilot_enter_rear → Turretexit
2: Pilot_exit_rear → Pilotenter
3: Cockpit_glass_open → Pilotexit
4: Cockpit_glass_close → Copilotenter
5: Pilot_enter_zerog → Copilotexit
6: Pilot_exit_zerog → Activate remote camera
Lynx Core Embark (outlaw_legacy_armor_light_core_01_06_20)
Changed
7 changes
stdItem
Interactions
0: Elevatorarrived → Components_front_close
1: Seatenter → Components_top_front_open
2: Seatexit → Components_top_front_close
3: Damage → Components_top_rear_open
4: Fix → Components_top_rear_close
5: Activate remote camera → Use
6: Turret_gyro_mode → Exit
Lynx Core Rager (outlaw_legacy_armor_light_core_01_08_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_powered → Setstate_noaccess
1: Setstate_unpowered → Setstate_access
2: Setstate_blocked → Pressurecycle
3: Setstate_unblocked → Pressurecyclecomplete
4: Setstate_noaccess → Set_airlockconnected
5: Setstate_access → Open
6: Pressurecycle → Close
Oracle Helmet (outlaw_legacy_armor_light_helmet_01_01_01)
Changed
2 changes
stdItem
Interactions
0: Exit → Place
1: Sit → Lean
Oracle Helmet Cold Steel (outlaw_legacy_armor_light_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Disablevtol → Closemissiles
1: Enableproximityassist → Open
2: Disableproximityassist → Close
3: Engineon
4: Engineoff
5: Enabledecoupled
6: Disabledecoupled
Oracle Helmet Draas (outlaw_legacy_armor_light_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Enablegsafe → Enterscanmode
1: Disablegsafe → Flightready
2: Enableesp → Seatenter
3: Disableesp → Seatexit
4: Enablecruise → Opendoor
5: Disablecruise
6: Enablevtol
Oracle Helmet Firebrick (outlaw_legacy_armor_light_helmet_01_02_11)
Changed
7 changes
stdItem
Interactions
0: Set_pressurenormalized → Toggle
1: Set_pressuredifferential → Unlock
2: Setstate_powered → Overrideclose
3: Setstate_unpowered → Opencomplete
4: Setstate_blocked → Closecomplete
5: Setstate_unblocked → Opentrigger
6: Setstate_noaccess → Openself
Oracle Helmet Sandstorm (outlaw_legacy_armor_light_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Enablegsafe → Closemissiles
1: Disablegsafe → Seatenter
2: Enableesp → Seatexit
3: Disableesp → Opendoor
4: Enablecruise → Closedoor
5: Disablecruise → Flightready
6: Enablevtol → Openmissiles
Oracle Helmet Lichen (outlaw_legacy_armor_light_helmet_01_03_11)
Changed
7 changes
stdItem
Interactions
0: Setstate_access → Allowopen
1: Pressurecycle → Locktrigger
2: Pressurecyclecomplete → Unlocktrigger
3: Set_airlockconnected → Lockself
4: Open → Unlockself
5: Close → Openrequest
6: Lock → Closerequest
Oracle Helmet Red (outlaw_legacy_armor_light_helmet_01_04_02)
Changed
7 changes
stdItem
Interactions
0: Allowclose → Override
1: Gate_close → Stepthrough
2: Set_pressurenormalized → Toggle
3: Set_pressuredifferential → Unlock
4: Setstate_powered → Overrideclose
5: Setstate_unpowered → Opencomplete
6: Setstate_blocked → Closecomplete
Oracle Helmet Orange (outlaw_legacy_armor_light_helmet_01_04_03)
Changed
7 changes
stdItem
Interactions
0: Closeself → Lock
1: Allowclose → Override
2: Gate_close → Stepthrough
3: Set_pressurenormalized → Toggle
4: Set_pressuredifferential → Unlock
5: Setstate_powered → Overrideclose
6: Setstate_unpowered → Opencomplete
Oracle Helmet Yellow (outlaw_legacy_armor_light_helmet_01_04_04)
Changed
7 changes
stdItem
Interactions
0: Overrideclose → Set_pressurenormalized
1: Opencomplete → Set_pressuredifferential
2: Closecomplete → Setstate_powered
3: Opentrigger → Setstate_unpowered
4: Openself → Setstate_blocked
5: Allowopen → Setstate_unblocked
6: Locktrigger → Setstate_noaccess
Oracle Helmet Green (outlaw_legacy_armor_light_helmet_01_04_05)
Changed
7 changes
stdItem
Interactions
0: Open → Unlockself
1: Close → Openrequest
2: Lock → Closerequest
3: Override → Closetrigger
4: Stepthrough → Closeself
5: Toggle → Allowclose
6: Unlock → Gate_close
Oracle Helmet Seagreen (outlaw_legacy_armor_light_helmet_01_04_06)
Changed
7 changes
stdItem
Interactions
0: Unlock → Gate_close
1: Overrideclose → Set_pressurenormalized
2: Opencomplete → Set_pressuredifferential
3: Closecomplete → Setstate_powered
4: Opentrigger → Setstate_unpowered
5: Openself → Setstate_blocked
6: Allowopen → Setstate_unblocked
Oracle Helmet Blue (outlaw_legacy_armor_light_helmet_01_04_07)
Changed
7 changes
stdItem
Interactions
0: Close → Openrequest
1: Lock → Closerequest
2: Override → Closetrigger
3: Stepthrough → Closeself
4: Toggle → Allowclose
5: Unlock → Gate_close
6: Overrideclose → Set_pressurenormalized
Oracle Helmet Purple (outlaw_legacy_armor_light_helmet_01_04_08)
Changed
7 changes
stdItem
Interactions
0: Locktrigger → Setstate_noaccess
1: Unlocktrigger → Setstate_access
2: Lockself → Pressurecycle
3: Unlockself → Pressurecyclecomplete
4: Openrequest → Set_airlockconnected
5: Closerequest → Open
6: Closetrigger → Close
Oracle Helmet Violet (outlaw_legacy_armor_light_helmet_01_04_09)
Changed
7 changes
stdItem
Interactions
0: Setstate_unpowered → Opencomplete
1: Setstate_blocked → Closecomplete
2: Setstate_unblocked → Opentrigger
3: Setstate_noaccess → Openself
4: Setstate_access → Allowopen
5: Pressurecycle → Locktrigger
6: Pressurecyclecomplete → Unlocktrigger
Oracle Helmet Black (outlaw_legacy_armor_light_helmet_01_04_12)
Changed
7 changes
stdItem
Interactions
0: Setstate_blocked → Closecomplete
1: Setstate_unblocked → Opentrigger
2: Setstate_noaccess → Openself
3: Setstate_access → Allowopen
4: Pressurecycle → Locktrigger
5: Pressurecyclecomplete → Unlocktrigger
6: Set_airlockconnected → Lockself
Oracle Helmet Dark Red (outlaw_legacy_armor_light_helmet_01_04_13)
Changed
7 changes
stdItem
Interactions
0: Unlocktrigger → Setstate_access
1: Lockself → Pressurecycle
2: Unlockself → Pressurecyclecomplete
3: Openrequest → Set_airlockconnected
4: Closerequest → Open
5: Closetrigger → Close
6: Closeself → Lock
Oracle Helmet Sienna (outlaw_legacy_armor_light_helmet_01_04_14)
Changed
7 changes
stdItem
Interactions
0: Setstate_unblocked → Opentrigger
1: Setstate_noaccess → Openself
2: Setstate_access → Allowopen
3: Pressurecycle → Locktrigger
4: Pressurecyclecomplete → Unlocktrigger
5: Set_airlockconnected → Lockself
6: Open → Unlockself
Oracle Helmet (Modified) (outlaw_legacy_armor_light_helmet_01_04_9tails)
Changed
7 changes
stdItem
Interactions
0: Set_airlockconnected → Lockself
1: Open → Unlockself
2: Close → Openrequest
3: Lock → Closerequest
4: Override → Closetrigger
5: Stepthrough → Closeself
6: Toggle → Allowclose
Oracle Helmet White (outlaw_legacy_armor_light_helmet_01_05_10)
Changed
7 changes
stdItem
Interactions
0: Toggle → Allowclose
1: Unlock → Gate_close
2: Overrideclose → Set_pressurenormalized
3: Opencomplete → Set_pressuredifferential
4: Closecomplete → Setstate_powered
5: Opentrigger → Setstate_unpowered
6: Openself → Setstate_blocked
Oracle Helmet Grey (outlaw_legacy_armor_light_helmet_01_05_11)
Changed
7 changes
stdItem
Interactions
0: Closerequest → Open
1: Closetrigger → Close
2: Closeself → Lock
3: Allowclose → Override
4: Gate_close → Stepthrough
5: Set_pressurenormalized → Toggle
6: Set_pressuredifferential → Unlock
Oracle Helmet Tan (outlaw_legacy_armor_light_helmet_01_05_15)
Changed
7 changes
stdItem
Interactions
0: Pressurecyclecomplete → Unlocktrigger
1: Set_airlockconnected → Lockself
2: Open → Unlockself
3: Close → Openrequest
4: Lock → Closerequest
5: Override → Closetrigger
6: Stepthrough → Closeself
Oracle Helmet Dark Green (outlaw_legacy_armor_light_helmet_01_05_16)
Changed
7 changes
stdItem
Interactions
0: Closetrigger → Close
1: Closeself → Lock
2: Allowclose → Override
3: Gate_close → Stepthrough
4: Set_pressurenormalized → Toggle
5: Set_pressuredifferential → Unlock
6: Setstate_powered → Overrideclose
Oracle Helmet Aqua (outlaw_legacy_armor_light_helmet_01_05_17)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Closeself
1: Toggle → Allowclose
2: Unlock → Gate_close
3: Overrideclose → Set_pressurenormalized
4: Opencomplete → Set_pressuredifferential
5: Closecomplete → Setstate_powered
6: Opentrigger → Setstate_unpowered
Oracle Helmet Twilight (outlaw_legacy_armor_light_helmet_01_05_18)
Changed
7 changes
stdItem
Interactions
0: Setstate_powered → Overrideclose
1: Setstate_unpowered → Locked
2: Setstate_blocked → Closecomplete
3: Setstate_unblocked → Opentrigger
4: Setstate_noaccess → Openself
5: Setstate_access → Allowopen
6: Pressurecycle → Locktrigger
Oracle Helmet Imperial (outlaw_legacy_armor_light_helmet_01_05_19)
Changed
7 changes
stdItem
Interactions
0: Allowopen → Setstate_unblocked
1: Locktrigger → Setstate_noaccess
2: Unlocktrigger → Setstate_access
3: Lockself → Pressurecycle
4: Unlockself → Pressurecyclecomplete
5: Openrequest → Set_airlockconnected
6: Closerequest → Open
Oracle Helmet Olive (outlaw_legacy_armor_light_helmet_01_05_20)
Changed
7 changes
stdItem
Interactions
0: Openself → Setstate_blocked
1: Allowopen → Setstate_unblocked
2: Locktrigger → Setstate_noaccess
3: Unlocktrigger → Setstate_access
4: Lockself → Pressurecycle
5: Unlockself → Pressurecyclecomplete
6: Openrequest → Set_airlockconnected
Oracle Helmet Frostline (outlaw_legacy_armor_light_helmet_01_06_01)
Changed
7 changes
stdItem
Interactions
0: Enablegsafe → Stow
1: Disablegsafe → Dooropen
2: Enableesp → Doorclose
3: Disableesp → Carry
4: Enablecruise → Drop
5: Disablecruise → Inspect
6: Enablevtol → Place
Oracle Helmet Pariah (outlaw_legacy_armor_light_helmet_01_06_04)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Setstate_unpowered
1: Openself → Setstate_blocked
2: Allowopen → Setstate_unblocked
3: Locktrigger → Setstate_noaccess
4: Unlocktrigger → Setstate_access
5: Lockself → Pressurecycle
6: Unlockself → Pressurecyclecomplete
Oracle Helmet Ferrum (outlaw_legacy_armor_light_helmet_01_06_11)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Locktrigger
1: Pressurecyclecomplete → Unlocktrigger
2: Set_airlockconnected → Lockself
3: Open → Unlockself
4: Close → Openrequest
5: Lock → Closerequest
6: Override → Closetrigger
Oracle Helmet Bloodstorm (outlaw_legacy_armor_light_helmet_01_06_12)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Unlock
1: Setstate_powered → Overrideclose
2: Setstate_unpowered → Opencomplete
3: Setstate_blocked → Closecomplete
4: Setstate_unblocked → Opentrigger
5: Setstate_noaccess → Openself
6: Setstate_access → Allowopen
Oracle Helmet Abyss (outlaw_legacy_armor_light_helmet_01_06_18)
Changed
7 changes
stdItem
Interactions
0: Openrequest → Set_airlockconnected
1: Closerequest → Open
2: Closetrigger → Close
3: Closeself → Lock
4: Allowclose → Override
5: Gate_close → Stepthrough
6: Set_pressurenormalized → Toggle
Oracle Helmet Embark (outlaw_legacy_armor_light_helmet_01_06_20)
Changed
7 changes
stdItem
Interactions
0: Override → Closetrigger
1: Stepthrough → Closeself
2: Toggle → Allowclose
3: Unlock → Gate_close
4: Overrideclose → Set_pressurenormalized
5: Opencomplete → Set_pressuredifferential
6: Closecomplete → Setstate_powered
Oracle Helmet Rager (outlaw_legacy_armor_light_helmet_01_08_01)
Changed
7 changes
stdItem
Interactions
0: Disablevtol → Closedoor
1: Enableproximityassist → Seatenter
2: Disableproximityassist → Seatexit
3: Engineon → Opendoor
4: Engineoff → Flightready
5: Enabledecoupled → Openmissiles
6: Disabledecoupled
Lynx Legs Cold Steel (outlaw_legacy_armor_light_legs_01_01_11)
Changed
7 changes
stdItem
Interactions
0: Drop → Place
1: Place → Store
2: Store → Offhandstore
3: Equiptowear → Equip
4: Carry → Inspect
5: Carry
6: Drop
Glow (Carryable_TBO_FL_8SCU_Commodity_ProcessedGoods_Glow)
Changed
3 changes
stdItem
Interactions
0: Headlights_on → Enterbed
1: Headlights_off → Exitbed
2: Vtol_setactive → Savegamelogout