Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Inquisitor Core Yellow
(outlaw_legacy_armor_medium_core_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Overrideclose
→
Openself
1:
Opencomplete
→
Allowopen
2:
Closecomplete
→
Locktrigger
3:
Opentrigger
→
Unlocktrigger
4:
Openself
→
Lockself
5:
Allowopen
→
Unlockself
6:
Locktrigger
→
Openrequest
Inquisitor Core Green
(outlaw_legacy_armor_medium_core_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Gate_close
→
Setstate_unpowered
1:
Set_pressurenormalized
→
Setstate_blocked
2:
Set_pressuredifferential
→
Setstate_unblocked
3:
Setstate_powered
→
Setstate_noaccess
4:
Setstate_unpowered
→
Setstate_access
5:
Setstate_blocked
→
Pressurecycle
6:
Setstate_unblocked
→
Pressurecyclecomplete
Inquisitor Core Seagreen
(outlaw_legacy_armor_medium_core_01_01_06)
Changed
7 changes
stdItem
Interactions
0:
Closeself
→
Set_pressuredifferential
1:
Allowclose
→
Setstate_powered
2:
Gate_close
→
Setstate_unpowered
3:
Set_pressurenormalized
→
Setstate_blocked
4:
Set_pressuredifferential
→
Setstate_unblocked
5:
Setstate_powered
→
Setstate_noaccess
6:
Setstate_unpowered
→
Setstate_access
Inquisitor Core Blue
(outlaw_legacy_armor_medium_core_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Closecomplete
1:
Lock
→
Opentrigger
2:
Override
→
Openself
3:
Stepthrough
→
Allowopen
4:
Toggle
→
Locktrigger
5:
Unlock
→
Unlocktrigger
6:
Overrideclose
→
Lockself
Inquisitor Core Purple
(outlaw_legacy_armor_medium_core_01_01_08)
Changed
7 changes
stdItem
Interactions
0:
Setstate_unblocked
→
Lock
1:
Setstate_noaccess
→
Override
2:
Setstate_access
→
Stepthrough
3:
Pressurecycle
→
Toggle
4:
Pressurecyclecomplete
→
Unlock
5:
Set_airlockconnected
→
Overrideclose
6:
Open
→
Opencomplete
Inquisitor Core Violet
(outlaw_legacy_armor_medium_core_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Unlocktrigger
→
Closerequest
1:
Lockself
→
Closetrigger
2:
Unlockself
→
Closeself
3:
Openrequest
→
Allowclose
4:
Closerequest
→
Gate_close
5:
Closetrigger
→
Set_pressurenormalized
6:
Closeself
→
Set_pressuredifferential
Inquisitor Core White
(outlaw_legacy_armor_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Locktrigger
→
Openrequest
1:
Unlocktrigger
→
Closerequest
2:
Lockself
→
Closetrigger
3:
Unlockself
→
Closeself
4:
Openrequest
→
Allowclose
5:
Closerequest
→
Gate_close
6:
Closetrigger
→
Set_pressurenormalized
Inquisitor Core Grey
(outlaw_legacy_armor_medium_core_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Opencomplete
→
Allowopen
1:
Closecomplete
→
Locktrigger
2:
Opentrigger
→
Unlocktrigger
3:
Openself
→
Lockself
4:
Allowopen
→
Unlockself
5:
Locktrigger
→
Openrequest
6:
Unlocktrigger
→
Closerequest
Inquisitor Core Black
(outlaw_legacy_armor_medium_core_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Opentrigger
1:
Unlock
→
Openself
2:
Opencomplete
→
Allowopen
3:
Closecomplete
→
Locktrigger
4:
Opentrigger
→
Unlocktrigger
5:
Openself
→
Lockself
6:
Allowopen
→
Unlockself
Inquisitor Core Dark Red
(outlaw_legacy_armor_medium_core_01_01_13)
Changed
7 changes
stdItem
Interactions
0:
Setstate_noaccess
→
Override
1:
Setstate_access
→
Stepthrough
2:
Pressurecycle
→
Toggle
3:
Pressurecyclecomplete
→
Unlock
4:
Set_airlockconnected
→
Overrideclose
5:
Open
→
Opencomplete
6:
Close
→
Closecomplete
Inquisitor Core Sienna
(outlaw_legacy_armor_medium_core_01_01_14)
Changed
7 changes
stdItem
Interactions
0:
Lockself
→
Closetrigger
1:
Unlockself
→
Closeself
2:
Openrequest
→
Allowclose
3:
Closerequest
→
Gate_close
4:
Closetrigger
→
Set_pressurenormalized
5:
Closeself
→
Set_pressuredifferential
6:
Allowclose
→
Setstate_powered
Inquisitor Core Tan
(outlaw_legacy_armor_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Setstate_powered
1:
Gate_close
→
Setstate_unpowered
2:
Set_pressurenormalized
→
Setstate_blocked
3:
Set_pressuredifferential
→
Setstate_unblocked
4:
Setstate_powered
→
Setstate_noaccess
5:
Setstate_unpowered
→
Setstate_access
6:
Setstate_blocked
→
Pressurecycle
Inquisitor Core Dark Green
(outlaw_legacy_armor_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Toggle
1:
Lock
→
Unlock
2:
Override
→
Overrideclose
3:
Stepthrough
→
Opencomplete
4:
Toggle
→
Closecomplete
5:
Unlock
→
Opentrigger
6:
Overrideclose
→
Openself
Inquisitor Core Aqua
(outlaw_legacy_armor_medium_core_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Allowclose
→
Setstate_noaccess
1:
Gate_close
→
Setstate_access
2:
Set_pressurenormalized
→
Pressurecycle
3:
Set_pressuredifferential
→
Pressurecyclecomplete
4:
Setstate_powered
→
Set_airlockconnected
5:
Setstate_unpowered
→
Open
6:
Setstate_blocked
→
Close
Inquisitor Core Twilight
(outlaw_legacy_armor_medium_core_01_01_18)
Changed
7 changes
stdItem
Interactions
0:
Lockself
→
Set_pressurenormalized
1:
Unlockself
→
Set_pressuredifferential
2:
Openrequest
→
Setstate_powered
3:
Closerequest
→
Setstate_unpowered
4:
Closetrigger
→
Setstate_blocked
5:
Closeself
→
Setstate_unblocked
6:
Allowclose
→
Setstate_noaccess
Inquisitor Core Imperial
(outlaw_legacy_armor_medium_core_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Gate_close
→
Setstate_access
1:
Set_pressurenormalized
→
Pressurecycle
2:
Set_pressuredifferential
→
Pressurecyclecomplete
3:
Setstate_powered
→
Set_airlockconnected
4:
Setstate_unpowered
→
Open
5:
Setstate_blocked
→
Close
6:
Setstate_unblocked
→
Lock
Inquisitor Core Olive
(outlaw_legacy_armor_medium_core_01_01_20)
Changed
7 changes
stdItem
Interactions
0:
Open
→
Stepthrough
1:
Close
→
Toggle
2:
Lock
→
Unlock
3:
Override
→
Overrideclose
4:
Stepthrough
→
Opencomplete
5:
Toggle
→
Closecomplete
6:
Unlock
→
Opentrigger
Inquisitor Core Olive
(outlaw_legacy_armor_medium_core_01_01_21)
Changed
7 changes
stdItem
Interactions
0:
Setstate_blocked
→
Pressurecycle
1:
Setstate_unblocked
→
Pressurecyclecomplete
2:
Setstate_noaccess
→
Set_airlockconnected
3:
Setstate_access
→
Open
4:
Pressurecycle
→
Close
5:
Pressurecyclecomplete
→
Lock
6:
Set_airlockconnected
→
Override
Morningstar Helmet Base
(outlaw_legacy_armor_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Scan_disable
→
Coupled_setcoupled
1:
Shields_on
→
Coupled_setdecoupled
2:
Shields_off
→
Gsafe_setactive
3:
Missiles_armmissile
→
Gsafe_setinactive
4:
Missiles_disarmmissiles
→
Esp_setactive
5:
Missiles_cyclemissiles
→
Esp_setinactive
6:
Missiles_firemissiles
→
Quantumspool_setactive
Morningstar Helmet Red
(outlaw_legacy_armor_medium_helmet_01_01_02)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Store
1:
Offhandstore
2:
Carry
3:
Drop
4:
Inspect
5:
Place
Morningstar Helmet Orange
(outlaw_legacy_armor_medium_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Place
→
Closedoor1
1:
Pick up
→
Closedoor2
2:
Shiptransformextend
→
Cycle
3:
Shiptransformretract
→
Opendoor1
4:
Shiptransformcycle
→
Opendoor2
5:
Cycledoor1
6:
Cycledoor2
Morningstar Helmet Yellow
(outlaw_legacy_armor_medium_helmet_01_01_04)
Changed
6 changes
stdItem
Interactions
1:
Store
2:
Offhandstore
3:
Consume
4:
Carry
5:
Drop
6:
Inspect
Morningstar Helmet Green
(outlaw_legacy_armor_medium_helmet_01_01_05)
Changed
6 changes
stdItem
Interactions
0:
Turret_gyro_mode
→
Place
1:
Place
→
Store
2:
Offhandstore
3:
Carry
4:
Drop
5:
Inspect
Morningstar Helmet Seagreen
(outlaw_legacy_armor_medium_helmet_01_01_06)
Changed
7 changes
stdItem
Interactions
0:
Shiptransformcycle
→
Closedoor1
1:
Shiptransformextend
→
Closedoor2
2:
Shiptransformretract
→
Cycle
3:
Opendoor1
4:
Opendoor2
5:
Cycledoor1
6:
Cycledoor2
Morningstar Helmet Blue
(outlaw_legacy_armor_medium_helmet_01_01_07)
Changed
6 changes
stdItem
Interactions
0:
Idle
→
Idle_search
1:
Login
→
Cycle
2:
Seatenter
→
Opendoor1
3:
Seatexit
→
Opendoor2
4:
Cycledoor1
5:
Cycledoor2
Morningstar Helmet Purple
(outlaw_legacy_armor_medium_helmet_01_01_08)
Changed
7 changes
stdItem
Interactions
0:
Activating_level_05
→
Activate remote camera
1:
Idle
→
Turret_gyro_mode
2:
Complete
→
Place
3:
Activating
4:
Login
5:
Use
6:
Deactivate
Morningstar Helmet Violet
(outlaw_legacy_armor_medium_helmet_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Shiptransformextend
→
Closedoor1
1:
Shiptransformretract
→
Closedoor2
2:
Shiptransformcycle
→
Cycle
3:
Open
→
Opendoor1
4:
Opendoor2
5:
Cycledoor1
6:
Cycledoor2
Morningstar Helmet White
(outlaw_legacy_armor_medium_helmet_01_01_10)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Store
1:
Open
→
Offhandstore
2:
Close
→
Carry
3:
Drop
4:
Inspect
5:
Place
Morningstar Helmet Grey
(outlaw_legacy_armor_medium_helmet_01_01_11)
Changed
7 changes
stdItem
Interactions
0:
Shiptransformretract
→
Closedoor1
1:
Shiptransformcycle
→
Closedoor2
2:
Shiptransformextend
→
Cycle
3:
Opendoor1
4:
Opendoor2
5:
Cycledoor1
6:
Cycledoor2
Morningstar Helmet Black
(outlaw_legacy_armor_medium_helmet_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Turretenter
→
Closedoor1
1:
Turretexit
→
Closedoor2
2:
Activate remote camera
→
Seatenter
3:
Turret_gyro_mode
→
Seatexit
4:
Toptobottom
→
Grip
5:
Bottomtotop
→
Release
6:
Snaptobottomstate
Morningstar Helmet Dark Red
(outlaw_legacy_armor_medium_helmet_01_01_13)
Changed
6 changes
stdItem
Interactions
0:
Login
→
Carry
1:
Activating_level_01
→
Drop
2:
Activating_level_02
→
Inspect
3:
Activating_level_03
→
Place
4:
Activating_level_04
→
Store
5:
Offhandstore
Morningstar Helmet Sienna
(outlaw_legacy_armor_medium_helmet_01_01_14)
Changed
5 changes
stdItem
Interactions
1:
Deploy
→
Store
2:
Retract
→
Offhandstore
3:
Carry
4:
Drop
5:
Inspect
Morningstar Helmet Tan
(outlaw_legacy_armor_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Turretexit
→
Closedoor1
1:
Turretenter
→
Closedoor2
2:
Cycle
3:
Opendoor1
4:
Opendoor2
5:
Cycledoor1
6:
Cycledoor2
Morningstar Helmet Dark Green
(outlaw_legacy_armor_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Close
→
Closedoor1
1:
Place
→
Closedoor2
2:
Turretenter
→
Cycle
3:
Turretexit
→
Opendoor1
4:
Opendoor2
5:
Cycledoor1
6:
Cycledoor2
Morningstar Helmet Aqua
(outlaw_legacy_armor_medium_helmet_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Closefinished
→
Closedoor1
1:
Activate remote camera
→
Closedoor2
2:
Turret_gyro_mode
→
Cycle
3:
Opendoor1
4:
Opendoor2
5:
Cycledoor1
6:
Cycledoor2
Morningstar Helmet Twilight
(outlaw_legacy_armor_medium_helmet_01_01_18)
Changed
5 changes
stdItem
Interactions
1:
Store
2:
Offhandstore
3:
Carry
4:
Drop
5:
Inspect
Morningstar Helmet Imperial
(outlaw_legacy_armor_medium_helmet_01_01_19)
Changed
7 changes
stdItem
Interactions
0:
Denied
→
Place
1:
Complete
→
Activate remote camera
2:
Activating_level_01
→
Turret_gyro_mode
3:
Activating_level_02
→
Idle_search
4:
Activating_level_03
5:
Activating_level_04
6:
Activating_level_05
Morningstar Helmet Olive
(outlaw_legacy_armor_medium_helmet_01_01_20)
Changed
6 changes
stdItem
Interactions
0:
Place
→
Offhandstore
1:
Left_open
→
Carry
2:
Left_close
→
Drop
3:
Right_open
→
Inspect
4:
Right_close
→
Place
5:
Login
→
Store
Morningstar Helmet (Modified)
(outlaw_legacy_armor_medium_helmet_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Seatexit
→
Closedoor1
1:
Observe
→
Closedoor2
2:
Open
→
Cycle
3:
Close
→
Opendoor1
4:
Toggle
→
Opendoor2
5:
Lock
→
Cycledoor1
6:
Openfinished
→
Cycledoor2
Inquisitor Legs Red
(outlaw_legacy_armor_medium_legs_01_01_02)
Changed
7 changes
stdItem
Interactions
0:
Carry
→
Tray02_animationcomplete
1:
Drop
→
Tray03_open
2:
Place
→
Tray03_close
3:
Store
→
Tray03_lock
4:
Equiptowear
→
Tray03_unlock
5:
Tray03_animationcomplete
6:
Tray04_open
Inquisitor Legs Orange
(outlaw_legacy_armor_medium_legs_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Place
→
Equiptowear
2:
Store
→
Carry
3:
Equiptowear
→
Drop
4:
Carry
→
Place
Inquisitor Legs Yellow
(outlaw_legacy_armor_medium_legs_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equiptowear
3:
Store
→
Carry
4:
Equiptowear
→
Drop
Inquisitor Legs Green
(outlaw_legacy_armor_medium_legs_01_01_05)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Column02_switchtotop
1:
Place
→
Column02_switchtobottom
2:
Store
→
Column01_allclosed
3:
Equiptowear
→
Column02_allclosed
4:
Carry
→
Place
5:
Tray01_open
6:
Tray01_close
Inquisitor Legs Seagreen
(outlaw_legacy_armor_medium_legs_01_01_06)
Changed
5 changes
stdItem
Interactions
0:
Carry
→
Place
1:
Drop
→
Store
2:
Place
→
Equiptowear
3:
Store
→
Carry
4:
Equiptowear
→
Drop
Inquisitor Legs Blue
(outlaw_legacy_armor_medium_legs_01_01_07)
Changed
7 changes
stdItem
Interactions
0:
Equiptowear
→
Column01_switchtobottom
1:
Carry
→
Column02_opentop
2:
Drop
→
Column02_openbottom
3:
Place
→
Column02_switchtotop
4:
Store
→
Column02_switchtobottom
5:
Column01_allclosed
6:
Column02_allclosed
Inquisitor Legs Purple
(outlaw_legacy_armor_medium_legs_01_01_08)
Changed
5 changes
stdItem
Interactions
0:
Place
→
Equiptowear
1:
Store
→
Carry
2:
Equiptowear
→
Drop
3:
Carry
→
Place
4:
Drop
→
Store
Inquisitor Legs Violet
(outlaw_legacy_armor_medium_legs_01_01_09)
Changed
7 changes
stdItem
Interactions
0:
Store
→
Tray01_lock
1:
Equiptowear
→
Tray01_unlock
2:
Carry
→
Tray01_animationcomplete
3:
Drop
→
Tray02_open
4:
Place
→
Tray02_close
5:
Tray02_lock
6:
Tray02_unlock
Inquisitor Legs White
(outlaw_legacy_armor_medium_legs_01_01_10)
Changed
6 changes
stdItem
Interactions
0:
Equiptowear
→
Drop
1:
Carry
→
Place
2:
Drop
→
Store
3:
Place
→
Equiptowear
4:
Store
→
Carry
5:
Tray01_open
Inquisitor Legs Grey
(outlaw_legacy_armor_medium_legs_01_01_11)
Changed
5 changes
stdItem
Interactions
0:
Store
→
Carry
1:
Equiptowear
→
Drop
2:
Carry
→
Place
3:
Drop
→
Store
4:
Place
→
Equiptowear
<= PLACEHOLDER =>
(AEGS_Avenger_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
2.67E-5
BurnRatePerMNMicroUnits:
125
→
26.7
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
2.67E-5