Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Testudo Backpack Turfwar (qrt_combat_medium_backpack_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Chakmatake → Activate remote camera
1: Customize → Turret_gyro_mode
2: Bespokeplace
3: Holdready
4: Holster
5: Offhandholster
6: Store
Testudo Backpack Clanguard (qrt_combat_medium_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Setstate_unpowered → Set_pressuredifferential
1: Setstate_blocked → Setstate_powered
2: Setstate_unblocked → Setstate_unpowered
3: Setstate_noaccess → Setstate_blocked
4: Setstate_access → Setstate_unblocked
5: Pressurecycle → Setstate_noaccess
6: Pressurecyclecomplete → Setstate_access
Testudo Backpack Deathblow (qrt_combat_medium_backpack_02_02_01)
Changed
7 changes
stdItem
Interactions
0: Set_airlockconnected → Pressurecycle
1: Open → Pressurecyclecomplete
2: Close → Set_airlockconnected
3: Lock → Open
4: Override → Close
5: Stepthrough → Lock
6: Disable → Override
Testudo Backpack Disrupt Camo (qrt_combat_medium_backpack_03_01_01)
Changed
7 changes
stdItem
Interactions
0: Toggle → Override
1: Unlock → Stepthrough
2: Overrideclose → Toggle
3: Opencomplete → Unlock
4: Closecomplete → Overrideclose
5: Opentrigger → Opencomplete
6: Openself → Closecomplete
Testudo Core Combustion (qrt_combat_medium_core_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Closerequest → Gate_close
1: Closetrigger → Set_pressurenormalized
2: Closeself → Set_pressuredifferential
3: Allowclose → Setstate_powered
4: Gate_close → Setstate_unpowered
5: Set_pressurenormalized → Setstate_blocked
6: Set_pressuredifferential → Setstate_unblocked
Testudo Core Nightveil (qrt_combat_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Setstate_powered → Setstate_noaccess
1: Setstate_unpowered → Setstate_access
2: Setstate_blocked → Pressurecycle
3: Setstate_unblocked → Pressurecyclecomplete
4: Setstate_noaccess → Set_airlockconnected
5: Setstate_access → Open
6: Pressurecycle → Close
Testudo Core Earthshake (qrt_combat_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Stepthrough → Opencomplete
1: Toggle → Closecomplete
2: Unlock → Opentrigger
3: Overrideclose → Openself
4: Opencomplete → Allowopen
5: Closecomplete → Locktrigger
6: Opentrigger → Unlocktrigger
Testudo Core Turfwar (qrt_combat_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Pressurecycle → Close
1: Pressurecyclecomplete → Lock
2: Set_airlockconnected → Override
3: Open → Stepthrough
4: Close → Toggle
5: Lock → Unlock
6: Override → Overrideclose
Testudo Helmet (qrt_combat_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Esp_setinactive → Proximityassist_setinactive
1: Quantumspool_setactive → Flighthud_invalid
2: Quantumspool_setinactive → Scanninghud_invalid
3: Quantumtravel_setactive → Comms_acceptcall
4: Quantumtravel_setinactive → Comms_declinecall
5: Weaponcontroller_setactive → Shiptransformextend
6: Weaponcontroller_setinactive → Shiptransformretract
Testudo Helmet Combustion (qrt_combat_medium_helmet_01_01_02)
Changed
4 changes
stdItem
Interactions
0: Close → Lean
1: Extend
2: Retract
3: Open
Testudo Helmet Nightveil (qrt_combat_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Turnoff → Snaptobottomstate
1: Toggle → Snaptotopstate
2: Reset → Cycleturretposition
3: Turnon → Reset
4: Open → Pickup
5: Dropoff
6: Place
Testudo Helmet Earthshake (qrt_combat_medium_helmet_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Close → Openhatch
1: Open → Closehatch
2: Extend → Pickup
3: Retract → Dropoff
4: Place
Testudo Helmet Turfwar (qrt_combat_medium_helmet_01_01_16)
Changed
6 changes
stdItem
Interactions
0: Toggle → Turretexit
1: Turnon → Turretenter
2: Turnoff → Activate remote camera
3: Setstate_turnon → Turret_gyro_mode
4: Setstate_turnoff → Toptobottom
5: Bottomtotop
Testudo Helmet Clanguard (qrt_combat_medium_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Weapons_on → Quantumspool_setinactive
1: Weapons_off → Quantumtravel_setactive
2: Countermeasures_fire → Quantumtravel_setinactive
3: Headlights_on → Weaponcontroller_setactive
4: Headlights_off → Weaponcontroller_setinactive
5: Vtol_setactive → Gimbaltype_setfixed
6: Vtol_setinactive → Gimbaltype_setgimbal
Testudo Helmet Disrupt Camo (qrt_combat_medium_helmet_03_01_01)
Changed
7 changes
stdItem
Interactions
0: Closeaccesspoints → Scan_disable
1: Flight_ready → Shields_on
2: Dummyinteraction → Shields_off
3: Commsinteraction → Missiles_armmissile
4: Opencanopy → Missiles_disarmmissiles
5: Closecanopy → Missiles_cyclemissiles
6: Landinggear_deploy → Missiles_firemissiles
Testudo Helmet Deathblow (qrt_combat_medium_helmet_04_01_01)
Changed
7 changes
stdItem
Interactions
0: Landinggear_invalid → Emergencylightsoff
1: Selfdestruct_engage → Openaccesspoints
2: Selfdestruct_disengage → Closeaccesspoints
3: Hailtarget_start → Flight_ready
4: Hailtarget_stop → Dummyinteraction
5: Sensors_on → Commsinteraction
6: Sensors_off → Opencanopy
Testudo Legs Combustion (qrt_combat_medium_legs_01_01_02)
Changed
7 changes
stdItem
Interactions
0: Place → Tray03_lock
1: Store → Tray03_unlock
2: Equiptowear → Tray03_animationcomplete
3: Carry → Tray04_open
4: Drop → Tray04_close
5: Tray04_lock
6: Tray04_unlock
Testudo Legs Nightveil (qrt_combat_medium_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Drop → Column01_switchtotop
1: Place → Column01_switchtobottom
2: Store → Column02_opentop
3: Equiptowear → Column02_openbottom
4: Carry → Column02_switchtotop
5: Column02_switchtobottom
6: Column01_allclosed
Testudo Legs Earthshake (qrt_combat_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Tray04_open
1: Carry → Tray04_close
2: Drop → Tray04_lock
3: Place → Tray04_unlock
4: Store → Tray04_animationcomplete
5: Column01_opentop
6: Column01_openbottom
Testudo Legs Turfwar (qrt_combat_medium_legs_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Carry → Tray02_open
1: Drop → Tray02_close
2: Place → Tray02_lock
3: Store → Tray02_unlock
4: Equiptowear → Tray02_animationcomplete
5: Tray03_open
6: Tray03_close
Calva Racing Helmet (qrt_mantis_undersuit_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Open → Openinventoryui
1: Lock → Close
2: Unlock → Accesscargogrid
3: Openlootingui → Open
4: Openinventoryui → Lock
5: Close → Unlock
6: Accesscargogrid → Openlootingui
Calva Helmet Daybreaker (qrt_mantis_undersuit_helmet_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Onreject → Disablechipinteractions
1: Ondownloaded → Enablechipinteractions
2: Enable → Openaccesspoints
3: Disable → Closeaccesspoints
4: Toggle → Flight_ready
5: Enterinternalscreen → Dummyinteraction
6: Commsinteraction
Antium Arms Storm (qrt_specialist_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Setstate_blocked → Pressurecycle
1: Setstate_unblocked → Pressurecyclecomplete
2: Setstate_noaccess → Set_airlockconnected
3: Setstate_access → Open
4: Pressurecycle → Close
Antium Arms Jet (qrt_specialist_heavy_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Opencomplete → Allowopen
1: Closecomplete → Locktrigger
2: Opentrigger → Unlocktrigger
3: Openself → Lockself
4: Allowopen → Unlockself
Antium Arms Maroon (qrt_specialist_heavy_arms_01_01_13)
Changed
7 changes
name: Antium Helmet Jet → Antium Arms Maroon
stdItem
Name: Antium Helmet Jet → Antium Arms Maroon
Interactions
0: Pressurecyclecomplete → Lock
1: Set_airlockconnected → Override
2: Open → Stepthrough
3: Close → Toggle
4: Lock → Unlock
Antium Arms Sand (qrt_specialist_heavy_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Override → Overrideclose
1: Stepthrough → Opencomplete
2: Toggle → Closecomplete
3: Unlock → Opentrigger
4: Overrideclose → Openself
Antium Core Storm (qrt_specialist_heavy_core_01_01_10)
Changed
6 changes
stdItem
Interactions
0: Turnoff → Turretexit
1: Turnon → Fuelport_open
2: Fuelport_close
3: Turretenter
4: Setnolight
5: Setredlight
Antium Core Jet (qrt_specialist_heavy_core_01_01_12)
Changed
4 changes
stdItem
Interactions
0: Turnon → Fuelport_open
1: Turnoff → Fuelport_close
2: Turretenter
3: Turretexit
Antium Core Maroon (qrt_specialist_heavy_core_01_01_13)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Inspect
1: Turnon → Place
2: Store
3: Turretenter
4: Turretexit
Antium Core Sand (qrt_specialist_heavy_core_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Turnon → Carry
1: Turnoff → Drop
2: Inspect
3: Place
4: Store
Antium Helmet (qrt_specialist_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Commsinteraction → Gimbaltype_setgimbal
1: Opencanopy → Gimbaltype_setaimassist
2: Closecanopy → Firepattern_setstaggered
3: Landinggear_deploy → Firepattern_setsynchronized
4: Landinggear_retract → Piptype_setlead
5: Coupled_setcoupled → Piptype_setlag
6: Coupled_setdecoupled → Landinggear_invalid
Antium Helmet Storm (qrt_specialist_heavy_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Antium Helmet Jet (qrt_specialist_heavy_helmet_01_01_12)
Changed
9 changes
name: Antium Core Jet → Antium Helmet Jet
stdItem
Name: Antium Core Jet → Antium Helmet Jet
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Antium Helmet Maroon (qrt_specialist_heavy_helmet_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Antium Helmet Sand (qrt_specialist_heavy_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Carry → Openlootingui
1: Drop → Carry
2: Place → Drop
3: Store → Place
4: Equiptowear → Store
5: Openinventoryui → Equiptowear
6: Openlootingui → Openinventoryui
Antium Helmet Moss Camo (qrt_specialist_heavy_helmet_01_02_16)
Changed
7 changes
stdItem
Interactions
0: Shiptransformextend → Landinggear_retract
1: Shiptransformretract → Coupled_setcoupled
2: Ejection → Coupled_setdecoupled
3: Enterdefaultmode → Gsafe_setactive
4: Enterscanmode → Gsafe_setinactive
5: Enterquantummode → Esp_setactive
6: Torear → Esp_setinactive
Antium Helmet Midnight Sun (qrt_specialist_heavy_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Tofront → Quantumspool_setactive
1: Emergencylightson → Quantumspool_setinactive
2: Emergencylightsoff → Quantumtravel_setactive
3: Openaccesspoints → Quantumtravel_setinactive
4: Closeaccesspoints → Weaponcontroller_setactive
5: Flight_ready → Weaponcontroller_setinactive
6: Dummyinteraction → Gimbaltype_setfixed
Antium Legs Storm (qrt_specialist_heavy_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Insert
1: Openinventoryui → Eject
2: Openlootingui → Off
3: Carry → On
4: Drop → Panelopen
5: Place → Panelclose
6: Store → Panelcycle
Antium Legs Jet (qrt_specialist_heavy_legs_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Setmisfire_trivial
1: Openinventoryui → Setmisfire_minor
2: Openlootingui → Setmisfire_major
3: Carry → Setmisfire_catastrophic
4: Drop → Observe
5: Place → Registerplayer
6: Store → Abort
Antium Legs Maroon (qrt_specialist_heavy_legs_01_01_13)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Seatexitleft
1: Openinventoryui → Seatenterright
2: Openlootingui → Seatexitright
3: Carry → Seatenterleftzerog
4: Drop → Seatexitleftzerog
5: Place → Seatenterrightzerog
6: Store → Seatexitrightzerog
Antium Legs Sand (qrt_specialist_heavy_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Equiptowear → Openleftpanel
1: Openinventoryui → Closeleftpanel
2: Openlootingui → Openleftdoor
3: Carry → Closeleftdoor
4: Drop → Openrightdoor
5: Place → Closerightdoor
6: Store → Seatenterleft
Artimex Arms Chairman's Club (qrt_specialist_medium_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Allowclose → Setstate_powered
1: Gate_close → Setstate_unpowered
2: Set_pressurenormalized → Setstate_blocked
3: Set_pressuredifferential → Setstate_unblocked
4: Setstate_powered → Setstate_noaccess
Artimex Arms Canuto (qrt_specialist_medium_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Close
1: Pressurecyclecomplete → Lock
2: Set_airlockconnected → Override
3: Open → Stepthrough
4: Close → Toggle
Artimex Arms Lodestone (qrt_specialist_medium_arms_01_01_15)
Changed
5 changes
stdItem
Interactions
0: Setstate_unpowered → Setstate_access
1: Setstate_blocked → Pressurecycle
2: Setstate_unblocked → Pressurecyclecomplete
3: Setstate_noaccess → Set_airlockconnected
4: Setstate_access → Open
Artimex Arms Wildwood (qrt_specialist_medium_arms_01_01_16)
Changed
5 changes
stdItem
Interactions
0: Overrideclose → Openself
1: Opencomplete → Allowopen
2: Closecomplete → Locktrigger
3: Opentrigger → Unlocktrigger
4: Openself → Lockself
Artimex Arms Red Alert (qrt_specialist_medium_arms_01_01_iae2022)
Changed
5 changes
stdItem
Interactions
0: Lock → Unlock
1: Override → Overrideclose
2: Stepthrough → Opencomplete
3: Toggle → Closecomplete
4: Unlock → Opentrigger
Artimex Arms Starchaser (qrt_specialist_medium_arms_01_01_iae2024)
Changed
5 changes
stdItem
Interactions
0: Unlockself → Closeself
1: Openrequest → Allowclose
2: Closerequest → Gate_close
3: Closetrigger → Set_pressurenormalized
4: Closeself → Set_pressuredifferential
Artimex Arms Elysium (qrt_specialist_medium_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0: Allowopen → Unlockself
1: Locktrigger → Openrequest
2: Unlocktrigger → Closerequest
3: Lockself → Closetrigger
4: Unlockself → Closeself
Artimex Arms (Modified) (qrt_specialist_medium_arms_01_9tails_01)
Changed
5 changes
stdItem
Interactions
0: Openself → Lockself
1: Allowopen → Unlockself
2: Locktrigger → Openrequest
3: Unlocktrigger → Closerequest
4: Lockself → Closetrigger
<= PLACEHOLDER => (AEGS_Avenger_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 2.67E-5
BurnRatePerMNMicroUnits: 125 → 26.7
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 2.67E-5