Version Changelog

4.9.0-LIVE.12232306
4.9.0-LIVE.12232306 4.10.0-LIVE.12519617 · Aug 26, 2026
Artimex Core Canuto (qrt_specialist_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Set_pressuredifferential → Setstate_unblocked
1: Setstate_powered → Setstate_noaccess
2: Setstate_unpowered → Setstate_access
3: Setstate_blocked → Pressurecycle
4: Setstate_unblocked → Pressurecyclecomplete
5: Setstate_noaccess → Set_airlockconnected
6: Setstate_access → Open
Artimex Core Lodestone (qrt_specialist_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Override → Overrideclose
1: Stepthrough → Opencomplete
2: Toggle → Closecomplete
3: Unlock → Opentrigger
4: Overrideclose → Openself
5: Opencomplete → Allowopen
6: Closecomplete → Locktrigger
Artimex Core Wildwood (qrt_specialist_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Set_pressurenormalized → Setstate_blocked
1: Set_pressuredifferential → Setstate_unblocked
2: Setstate_powered → Setstate_noaccess
3: Setstate_unpowered → Setstate_access
4: Setstate_blocked → Pressurecycle
5: Setstate_unblocked → Pressurecyclecomplete
6: Setstate_noaccess → Set_airlockconnected
Artimex Core Red Alert (qrt_specialist_medium_core_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Unlockself → Closeself
1: Openrequest → Allowclose
2: Closerequest → Gate_close
3: Closetrigger → Set_pressurenormalized
4: Closeself → Set_pressuredifferential
5: Allowclose → Setstate_powered
6: Gate_close → Setstate_unpowered
Artimex Core Starchaser (qrt_specialist_medium_core_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0: Setstate_access → Open
1: Pressurecycle → Close
2: Pressurecyclecomplete → Lock
3: Set_airlockconnected → Override
4: Open → Stepthrough
5: Close → Toggle
6: Lock → Unlock
Artimex Core Elysium (qrt_specialist_medium_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Closecomplete → Locktrigger
1: Opentrigger → Unlocktrigger
2: Openself → Lockself
3: Allowopen → Unlockself
4: Locktrigger → Openrequest
5: Unlocktrigger → Closerequest
6: Lockself → Closetrigger
Artimex Core (Modified) (qrt_specialist_medium_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0: Opentrigger → Unlocktrigger
1: Openself → Lockself
2: Allowopen → Unlockself
3: Locktrigger → Openrequest
4: Unlocktrigger → Closerequest
5: Lockself → Closetrigger
6: Unlockself → Closeself
Artimex Helmet (qrt_specialist_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Missiles_cyclemissiles → Landinggear_retract
1: Missiles_firemissiles → Coupled_setcoupled
2: Weapons_on → Coupled_setdecoupled
3: Weapons_off → Gsafe_setactive
4: Countermeasures_fire → Gsafe_setinactive
5: Headlights_on → Esp_setactive
6: Headlights_off → Esp_setinactive
Artimex Helmet Chairman's Club (qrt_specialist_medium_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Setpower_normal → Openlootingui
1: Setpower_low → Carry
2: Setpower_lost → Drop
3: Setphase_00_off → Place
4: Setphase_01_startup → Store
5: Setphase_02_bios → Equiptowear
6: Setphase_03_idle → Openinventoryui
Artimex Helmet Canuto (qrt_specialist_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Download → Openlootingui
1: Downloadauthorised → Carry
2: Downloadunauthorised → Drop
3: Enable → Place
4: Disable → Store
5: Toggle → Equiptowear
6: Purchase → Openinventoryui
Artimex Helmet Lodestone (qrt_specialist_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Vvvv_pe_interactions_vvvv → Openlootingui
1: Setinteractionoperable → Carry
2: Setinteractioninoperable → Drop
3: Failedinteraction → Place
4: Setinteractionmalfunctioning → Store
5: Setprojectoroperable → Equiptowear
6: Setprojectormalfunctioning → Openinventoryui
Artimex Helmet Wildwood (qrt_specialist_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Setphase_04_engaged → Openlootingui
1: Setphase_05_shutdown → Carry
2: Setpairing → Drop
3: Setpairingcomplete → Place
4: Setoperable → Store
5: Setmalfunctioning → Equiptowear
6: Setinoperable → Openinventoryui
Artimex Helmet Red Alert (qrt_specialist_medium_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0: Setinteractionmalfunctioning → Openlootingui
1: Setprojectoroperable → Carry
2: Setprojectormalfunctioning → Drop
3: Setprojectorinoperable → Place
4: Setdata_operable → Store
5: Setdata_malfunctioning → Equiptowear
6: Setdata_inoperable → Openinventoryui
Artimex Helmet Starchaser (qrt_specialist_medium_helmet_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0: Setphase_00_off → Openlootingui
1: Setphase_01_startup → Carry
2: Setphase_02_bios → Drop
3: Setphase_03_idle → Place
4: Setphase_04_engaged → Store
5: Setphase_05_shutdown → Equiptowear
6: Setpairing → Openinventoryui
Artimex Helmet Elysium (qrt_specialist_medium_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Select_01 → Openlootingui
1: Select_02 → Carry
2: Select_03 → Drop
3: Vvvv_pe_interactions_vvvv → Place
4: Setinteractionoperable → Store
5: Setinteractioninoperable → Equiptowear
6: Failedinteraction → Openinventoryui
Artimex Helmet Hurston Dynamics Executive Security (qrt_specialist_medium_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Triggerping → Openlootingui
1: Setview_sys → Carry
2: Setview_comp → Drop
3: Purchase → Place
4: Select_01 → Store
5: Select_02 → Equiptowear
6: Select_03 → Openinventoryui
Artimex Legs Chairman's Club (qrt_specialist_medium_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Tray02_unlock → Carry
1: Tray02_animationcomplete → Drop
2: Tray03_open → Place
3: Tray03_close → Store
4: Tray03_lock → Equiptowear
5: Tray03_unlock
6: Tray03_animationcomplete
Artimex Legs Canuto (qrt_specialist_medium_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Tray03_lock → Carry
1: Tray03_unlock → Drop
2: Tray03_animationcomplete → Place
3: Tray04_open → Store
4: Tray04_close → Equiptowear
5: Tray04_lock
6: Tray04_unlock
Artimex Legs Lodestone (qrt_specialist_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0: Tray02_open → Store
1: Tray02_close → Equiptowear
2: Tray02_lock → Carry
3: Tray02_unlock → Drop
4: Tray02_animationcomplete → Place
5: Tray03_open
6: Tray03_close
Artimex Legs Wildwood (qrt_specialist_medium_legs_01_01_16)
Changed
7 changes
stdItem
Interactions
0: Column01_switchtotop → Equiptowear
1: Column01_switchtobottom → Carry
2: Column02_opentop → Drop
3: Column02_openbottom → Place
4: Column02_switchtotop → Store
5: Column02_switchtobottom
6: Column01_allclosed
Artimex Legs Red Alert (qrt_specialist_medium_legs_01_01_iae2022)
Changed
6 changes
stdItem
Interactions
0: Column02_allclosed → Drop
2: Tray01_open → Store
3: Tray01_close → Equiptowear
4: Tray01_lock → Carry
5: Tray01_unlock
6: Tray01_animationcomplete
Artimex Legs Starchaser (qrt_specialist_medium_legs_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0: Tray01_close → Store
1: Tray01_lock → Equiptowear
2: Tray01_unlock → Carry
3: Tray01_animationcomplete → Drop
4: Tray02_open → Place
5: Tray02_close
6: Tray02_lock
Artimex Legs Elysium (qrt_specialist_medium_legs_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Tray04_open → Place
1: Tray04_close → Store
2: Tray04_lock → Equiptowear
3: Tray04_unlock → Carry
4: Tray04_animationcomplete → Drop
5: Column01_opentop
6: Column01_openbottom
Palatino Arms Sunstone (qrt_utility_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Setstate_blocked → Pressurecycle
1: Setstate_unblocked → Pressurecyclecomplete
2: Setstate_noaccess → Set_airlockconnected
3: Setstate_access → Open
4: Pressurecycle → Close
Palatino Arms Daystar (qrt_utility_heavy_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Overrideclose → Openself
1: Opencomplete → Allowopen
2: Closecomplete → Locktrigger
3: Opentrigger → Unlocktrigger
4: Openself → Lockself
Palatino Arms Moonfall (qrt_utility_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Allowopen → Unlockself
1: Locktrigger → Openrequest
2: Unlocktrigger → Closerequest
3: Lockself → Closetrigger
4: Unlockself → Closeself
Palatino Arms Necropolis (qrt_utility_heavy_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Openrequest → Allowclose
1: Closerequest → Gate_close
2: Closetrigger → Set_pressurenormalized
3: Closeself → Set_pressuredifferential
4: Allowclose → Setstate_powered
Palatino Arms Metropolis (qrt_utility_heavy_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0: Pressurecycle → Close
1: Pressurecyclecomplete → Lock
2: Set_airlockconnected → Override
3: Open → Stepthrough
4: Close → Toggle
Palatino Arms Deadlock (qrt_utility_heavy_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Lock → Unlock
1: Override → Overrideclose
2: Stepthrough → Opencomplete
3: Toggle → Closecomplete
4: Unlock → Opentrigger
Palatino Arms Shadow Gild (qrt_utility_heavy_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0: Gate_close → Setstate_unpowered
1: Set_pressurenormalized → Setstate_blocked
2: Set_pressuredifferential → Setstate_unblocked
3: Setstate_powered → Setstate_noaccess
4: Setstate_unpowered → Setstate_access
Palatino Backpack (qrt_utility_heavy_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Lock → Closeself
1: Override → Allowclose
2: Stepthrough → Gate_close
3: Toggle → Set_pressurenormalized
4: Unlock → Set_pressuredifferential
5: Overrideclose → Setstate_powered
6: Opencomplete → Setstate_unpowered
Palatino Backpack Sunstone (qrt_utility_heavy_backpack_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Customize → Chakmafirstselecttake
1: Bespokeplace → Chakmatake
2: Holdready → Customize
3: Holster → Bespokeplace
4: Offhandholster → Holdready
5: Store → Holster
6: Offhandstore → Offhandholster
Palatino Backpack Daystar (qrt_utility_heavy_backpack_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Inspect → Bespokeplace
1: Place → Holdready
2: Chakmafirstselecttake → Holster
3: Chakmatake → Offhandholster
4: Customize → Store
5: Bespokeplace → Offhandstore
6: Holdready → Drop
Palatino Backpack Moonfall (qrt_utility_heavy_backpack_01_01_10)
Changed
7 changes
stdItem
Interactions
0: Drop → Store
1: Carrylowered → Offhandstore
2: Inspect → Drop
3: Place → Carrylowered
4: Chakmafirstselecttake → Inspect
5: Chakmatake → Place
6: Customize → Chakmafirstselecttake
Palatino Backpack Necropolis (qrt_utility_heavy_backpack_01_01_12)
Changed
7 changes
stdItem
Interactions
0: Holdready → Drop
1: Holster → Carrylowered
2: Offhandholster → Inspect
3: Store → Place
4: Offhandstore → Chakmafirstselecttake
5: Drop → Chakmatake
6: Carrylowered → Customize
Palatino Backpack Metropolis (qrt_utility_heavy_backpack_01_01_17)
Changed
7 changes
stdItem
Interactions
0: Carrylowered → Customize
1: Inspect → Bespokeplace
2: Place → Holdready
3: Chakmafirstselecttake → Holster
4: Chakmatake → Offhandholster
5: Customize → Store
6: Bespokeplace → Offhandstore
Palatino Backpack Deadlock (qrt_utility_heavy_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0: Bespokeplace → Chakmatake
1: Holdready → Customize
2: Holster → Bespokeplace
3: Offhandholster → Holdready
4: Store → Holster
5: Offhandstore → Offhandholster
6: Drop → Store
Palatino Backpack Shadow Gild (qrt_utility_heavy_backpack_01_03_01)
Changed
7 changes
stdItem
Interactions
0: Offhandstore → Offhandholster
1: Drop → Store
2: Carrylowered → Offhandstore
3: Inspect → Drop
4: Place → Carrylowered
5: Chakmafirstselecttake → Inspect
6: Chakmatake → Place
Palatino Backpack Mark I (qrt_utility_heavy_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0: Unlockself → Open
1: Openrequest → Close
2: Lockeddisplay → Lock
3: Closetrigger → Override
4: Closeself → Stepthrough
5: Allowclose → Toggle
6: Gate_close → Unlock
Palatino Core Sunstone (qrt_utility_heavy_core_01_01_03)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Store
1: Turnon → Carry
2: Drop
3: Inspect
4: Place
Palatino Core Daystar (qrt_utility_heavy_core_01_01_04)
Changed
5 changes
stdItem
Interactions
0: Turnon → Inspect
1: Turnoff → Place
2: Store
3: Carry
4: Drop
Palatino Core Moonfall (qrt_utility_heavy_core_01_01_10)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Place
1: Turnon → Store
2: Carry
3: Drop
4: Inspect
Palatino Core Necropolis (qrt_utility_heavy_core_01_01_12)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Carry
1: Turnon → Drop
2: Inspect
3: Place
4: Store
Palatino Core Metropolis (qrt_utility_heavy_core_01_01_17)
Changed
5 changes
stdItem
Interactions
0: Turnoff → Drop
1: Turnon → Inspect
2: Place
3: Store
4: Carry
Palatino Core Deadlock (qrt_utility_heavy_core_01_02_01)
Changed
5 changes
stdItem
Interactions
0: Turnon → Place
1: Turnoff → Store
2: Carry
3: Drop
4: Inspect
Palatino Core Shadow Gild (qrt_utility_heavy_core_01_03_01)
Changed
5 changes
stdItem
Interactions
0: Turnon → Drop
1: Turnoff → Inspect
2: Place
3: Store
4: Carry
Palatino Helmet (qrt_utility_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0: Gimbaltype_setfixed → Proximityassist_setactive
1: Gimbaltype_setgimbal → Proximityassist_setinactive
2: Gimbaltype_setaimassist → Flighthud_invalid
3: Firepattern_setstaggered → Scanninghud_invalid
4: Firepattern_setsynchronized → Comms_acceptcall
5: Piptype_setlead → Comms_declinecall
6: Piptype_setlag → Shiptransformextend
Palatino Helmet Sunstone (qrt_utility_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0: Setphase_04_engaged → Openlootingui
1: Setphase_05_shutdown → Carry
2: Setpairing → Drop
3: Setpairingcomplete → Place
4: Setscreen_off → Store
5: Setscreen_on → Equiptowear
6: Cyclepairingmode → Openinventoryui
Palatino Helmet Daystar (qrt_utility_heavy_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0: Setphase_02_bios → Openlootingui
1: Setphase_03_idle → Carry
2: Setphase_04_engaged → Drop
3: Setphase_05_shutdown → Place
4: Setpairing → Store
5: Setpairingcomplete → Equiptowear
6: Purchase → Openinventoryui
<= PLACEHOLDER => (AEGS_Avenger_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN: 0.000125 → 2.67E-5
BurnRatePerMNMicroUnits: 125 → 26.7
MaxSupportedAtmosphericEfficiency: 2
BurnRatePerMNStandardResourceUnits: 0.000125 → 2.67E-5