Version Changelog
4.9.0-LIVE.12232306
4.9.0-LIVE.12232306
4.10.0-LIVE.12519617
· Aug 26, 2026
Artimex Core Canuto
(qrt_specialist_medium_core_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Set_pressuredifferential
→
Setstate_unblocked
1:
Setstate_powered
→
Setstate_noaccess
2:
Setstate_unpowered
→
Setstate_access
3:
Setstate_blocked
→
Pressurecycle
4:
Setstate_unblocked
→
Pressurecyclecomplete
5:
Setstate_noaccess
→
Set_airlockconnected
6:
Setstate_access
→
Open
Artimex Core Lodestone
(qrt_specialist_medium_core_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Override
→
Overrideclose
1:
Stepthrough
→
Opencomplete
2:
Toggle
→
Closecomplete
3:
Unlock
→
Opentrigger
4:
Overrideclose
→
Openself
5:
Opencomplete
→
Allowopen
6:
Closecomplete
→
Locktrigger
Artimex Core Wildwood
(qrt_specialist_medium_core_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Set_pressurenormalized
→
Setstate_blocked
1:
Set_pressuredifferential
→
Setstate_unblocked
2:
Setstate_powered
→
Setstate_noaccess
3:
Setstate_unpowered
→
Setstate_access
4:
Setstate_blocked
→
Pressurecycle
5:
Setstate_unblocked
→
Pressurecyclecomplete
6:
Setstate_noaccess
→
Set_airlockconnected
Artimex Core Red Alert
(qrt_specialist_medium_core_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Closeself
1:
Openrequest
→
Allowclose
2:
Closerequest
→
Gate_close
3:
Closetrigger
→
Set_pressurenormalized
4:
Closeself
→
Set_pressuredifferential
5:
Allowclose
→
Setstate_powered
6:
Gate_close
→
Setstate_unpowered
Artimex Core Starchaser
(qrt_specialist_medium_core_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0:
Setstate_access
→
Open
1:
Pressurecycle
→
Close
2:
Pressurecyclecomplete
→
Lock
3:
Set_airlockconnected
→
Override
4:
Open
→
Stepthrough
5:
Close
→
Toggle
6:
Lock
→
Unlock
Artimex Core Elysium
(qrt_specialist_medium_core_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Closecomplete
→
Locktrigger
1:
Opentrigger
→
Unlocktrigger
2:
Openself
→
Lockself
3:
Allowopen
→
Unlockself
4:
Locktrigger
→
Openrequest
5:
Unlocktrigger
→
Closerequest
6:
Lockself
→
Closetrigger
Artimex Core (Modified)
(qrt_specialist_medium_core_01_9tails_01)
Changed
7 changes
stdItem
Interactions
0:
Opentrigger
→
Unlocktrigger
1:
Openself
→
Lockself
2:
Allowopen
→
Unlockself
3:
Locktrigger
→
Openrequest
4:
Unlocktrigger
→
Closerequest
5:
Lockself
→
Closetrigger
6:
Unlockself
→
Closeself
Artimex Helmet
(qrt_specialist_medium_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Missiles_cyclemissiles
→
Landinggear_retract
1:
Missiles_firemissiles
→
Coupled_setcoupled
2:
Weapons_on
→
Coupled_setdecoupled
3:
Weapons_off
→
Gsafe_setactive
4:
Countermeasures_fire
→
Gsafe_setinactive
5:
Headlights_on
→
Esp_setactive
6:
Headlights_off
→
Esp_setinactive
Artimex Helmet Chairman's Club
(qrt_specialist_medium_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Setpower_normal
→
Openlootingui
1:
Setpower_low
→
Carry
2:
Setpower_lost
→
Drop
3:
Setphase_00_off
→
Place
4:
Setphase_01_startup
→
Store
5:
Setphase_02_bios
→
Equiptowear
6:
Setphase_03_idle
→
Openinventoryui
Artimex Helmet Canuto
(qrt_specialist_medium_helmet_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Download
→
Openlootingui
1:
Downloadauthorised
→
Carry
2:
Downloadunauthorised
→
Drop
3:
Enable
→
Place
4:
Disable
→
Store
5:
Toggle
→
Equiptowear
6:
Purchase
→
Openinventoryui
Artimex Helmet Lodestone
(qrt_specialist_medium_helmet_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Vvvv_pe_interactions_vvvv
→
Openlootingui
1:
Setinteractionoperable
→
Carry
2:
Setinteractioninoperable
→
Drop
3:
Failedinteraction
→
Place
4:
Setinteractionmalfunctioning
→
Store
5:
Setprojectoroperable
→
Equiptowear
6:
Setprojectormalfunctioning
→
Openinventoryui
Artimex Helmet Wildwood
(qrt_specialist_medium_helmet_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Setphase_04_engaged
→
Openlootingui
1:
Setphase_05_shutdown
→
Carry
2:
Setpairing
→
Drop
3:
Setpairingcomplete
→
Place
4:
Setoperable
→
Store
5:
Setmalfunctioning
→
Equiptowear
6:
Setinoperable
→
Openinventoryui
Artimex Helmet Red Alert
(qrt_specialist_medium_helmet_01_01_iae2022)
Changed
7 changes
stdItem
Interactions
0:
Setinteractionmalfunctioning
→
Openlootingui
1:
Setprojectoroperable
→
Carry
2:
Setprojectormalfunctioning
→
Drop
3:
Setprojectorinoperable
→
Place
4:
Setdata_operable
→
Store
5:
Setdata_malfunctioning
→
Equiptowear
6:
Setdata_inoperable
→
Openinventoryui
Artimex Helmet Starchaser
(qrt_specialist_medium_helmet_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0:
Setphase_00_off
→
Openlootingui
1:
Setphase_01_startup
→
Carry
2:
Setphase_02_bios
→
Drop
3:
Setphase_03_idle
→
Place
4:
Setphase_04_engaged
→
Store
5:
Setphase_05_shutdown
→
Equiptowear
6:
Setpairing
→
Openinventoryui
Artimex Helmet Elysium
(qrt_specialist_medium_helmet_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Select_01
→
Openlootingui
1:
Select_02
→
Carry
2:
Select_03
→
Drop
3:
Vvvv_pe_interactions_vvvv
→
Place
4:
Setinteractionoperable
→
Store
5:
Setinteractioninoperable
→
Equiptowear
6:
Failedinteraction
→
Openinventoryui
Artimex Helmet Hurston Dynamics Executive Security
(qrt_specialist_medium_helmet_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Triggerping
→
Openlootingui
1:
Setview_sys
→
Carry
2:
Setview_comp
→
Drop
3:
Purchase
→
Place
4:
Select_01
→
Store
5:
Select_02
→
Equiptowear
6:
Select_03
→
Openinventoryui
Artimex Legs Chairman's Club
(qrt_specialist_medium_legs_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Tray02_unlock
→
Carry
1:
Tray02_animationcomplete
→
Drop
2:
Tray03_open
→
Place
3:
Tray03_close
→
Store
4:
Tray03_lock
→
Equiptowear
5:
Tray03_unlock
6:
Tray03_animationcomplete
Artimex Legs Canuto
(qrt_specialist_medium_legs_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Tray03_lock
→
Carry
1:
Tray03_unlock
→
Drop
2:
Tray03_animationcomplete
→
Place
3:
Tray04_open
→
Store
4:
Tray04_close
→
Equiptowear
5:
Tray04_lock
6:
Tray04_unlock
Artimex Legs Lodestone
(qrt_specialist_medium_legs_01_01_15)
Changed
7 changes
stdItem
Interactions
0:
Tray02_open
→
Store
1:
Tray02_close
→
Equiptowear
2:
Tray02_lock
→
Carry
3:
Tray02_unlock
→
Drop
4:
Tray02_animationcomplete
→
Place
5:
Tray03_open
6:
Tray03_close
Artimex Legs Wildwood
(qrt_specialist_medium_legs_01_01_16)
Changed
7 changes
stdItem
Interactions
0:
Column01_switchtotop
→
Equiptowear
1:
Column01_switchtobottom
→
Carry
2:
Column02_opentop
→
Drop
3:
Column02_openbottom
→
Place
4:
Column02_switchtotop
→
Store
5:
Column02_switchtobottom
6:
Column01_allclosed
Artimex Legs Red Alert
(qrt_specialist_medium_legs_01_01_iae2022)
Changed
6 changes
stdItem
Interactions
0:
Column02_allclosed
→
Drop
2:
Tray01_open
→
Store
3:
Tray01_close
→
Equiptowear
4:
Tray01_lock
→
Carry
5:
Tray01_unlock
6:
Tray01_animationcomplete
Artimex Legs Starchaser
(qrt_specialist_medium_legs_01_01_iae2024)
Changed
7 changes
stdItem
Interactions
0:
Tray01_close
→
Store
1:
Tray01_lock
→
Equiptowear
2:
Tray01_unlock
→
Carry
3:
Tray01_animationcomplete
→
Drop
4:
Tray02_open
→
Place
5:
Tray02_close
6:
Tray02_lock
Artimex Legs Elysium
(qrt_specialist_medium_legs_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Tray04_open
→
Place
1:
Tray04_close
→
Store
2:
Tray04_lock
→
Equiptowear
3:
Tray04_unlock
→
Carry
4:
Tray04_animationcomplete
→
Drop
5:
Column01_opentop
6:
Column01_openbottom
Palatino Arms Sunstone
(qrt_utility_heavy_arms_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Setstate_blocked
→
Pressurecycle
1:
Setstate_unblocked
→
Pressurecyclecomplete
2:
Setstate_noaccess
→
Set_airlockconnected
3:
Setstate_access
→
Open
4:
Pressurecycle
→
Close
Palatino Arms Daystar
(qrt_utility_heavy_arms_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Overrideclose
→
Openself
1:
Opencomplete
→
Allowopen
2:
Closecomplete
→
Locktrigger
3:
Opentrigger
→
Unlocktrigger
4:
Openself
→
Lockself
Palatino Arms Moonfall
(qrt_utility_heavy_arms_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Allowopen
→
Unlockself
1:
Locktrigger
→
Openrequest
2:
Unlocktrigger
→
Closerequest
3:
Lockself
→
Closetrigger
4:
Unlockself
→
Closeself
Palatino Arms Necropolis
(qrt_utility_heavy_arms_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Openrequest
→
Allowclose
1:
Closerequest
→
Gate_close
2:
Closetrigger
→
Set_pressurenormalized
3:
Closeself
→
Set_pressuredifferential
4:
Allowclose
→
Setstate_powered
Palatino Arms Metropolis
(qrt_utility_heavy_arms_01_01_17)
Changed
5 changes
stdItem
Interactions
0:
Pressurecycle
→
Close
1:
Pressurecyclecomplete
→
Lock
2:
Set_airlockconnected
→
Override
3:
Open
→
Stepthrough
4:
Close
→
Toggle
Palatino Arms Deadlock
(qrt_utility_heavy_arms_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Lock
→
Unlock
1:
Override
→
Overrideclose
2:
Stepthrough
→
Opencomplete
3:
Toggle
→
Closecomplete
4:
Unlock
→
Opentrigger
Palatino Arms Shadow Gild
(qrt_utility_heavy_arms_01_03_01)
Changed
5 changes
stdItem
Interactions
0:
Gate_close
→
Setstate_unpowered
1:
Set_pressurenormalized
→
Setstate_blocked
2:
Set_pressuredifferential
→
Setstate_unblocked
3:
Setstate_powered
→
Setstate_noaccess
4:
Setstate_unpowered
→
Setstate_access
Palatino Backpack
(qrt_utility_heavy_backpack_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Lock
→
Closeself
1:
Override
→
Allowclose
2:
Stepthrough
→
Gate_close
3:
Toggle
→
Set_pressurenormalized
4:
Unlock
→
Set_pressuredifferential
5:
Overrideclose
→
Setstate_powered
6:
Opencomplete
→
Setstate_unpowered
Palatino Backpack Sunstone
(qrt_utility_heavy_backpack_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Customize
→
Chakmafirstselecttake
1:
Bespokeplace
→
Chakmatake
2:
Holdready
→
Customize
3:
Holster
→
Bespokeplace
4:
Offhandholster
→
Holdready
5:
Store
→
Holster
6:
Offhandstore
→
Offhandholster
Palatino Backpack Daystar
(qrt_utility_heavy_backpack_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Inspect
→
Bespokeplace
1:
Place
→
Holdready
2:
Chakmafirstselecttake
→
Holster
3:
Chakmatake
→
Offhandholster
4:
Customize
→
Store
5:
Bespokeplace
→
Offhandstore
6:
Holdready
→
Drop
Palatino Backpack Moonfall
(qrt_utility_heavy_backpack_01_01_10)
Changed
7 changes
stdItem
Interactions
0:
Drop
→
Store
1:
Carrylowered
→
Offhandstore
2:
Inspect
→
Drop
3:
Place
→
Carrylowered
4:
Chakmafirstselecttake
→
Inspect
5:
Chakmatake
→
Place
6:
Customize
→
Chakmafirstselecttake
Palatino Backpack Necropolis
(qrt_utility_heavy_backpack_01_01_12)
Changed
7 changes
stdItem
Interactions
0:
Holdready
→
Drop
1:
Holster
→
Carrylowered
2:
Offhandholster
→
Inspect
3:
Store
→
Place
4:
Offhandstore
→
Chakmafirstselecttake
5:
Drop
→
Chakmatake
6:
Carrylowered
→
Customize
Palatino Backpack Metropolis
(qrt_utility_heavy_backpack_01_01_17)
Changed
7 changes
stdItem
Interactions
0:
Carrylowered
→
Customize
1:
Inspect
→
Bespokeplace
2:
Place
→
Holdready
3:
Chakmafirstselecttake
→
Holster
4:
Chakmatake
→
Offhandholster
5:
Customize
→
Store
6:
Bespokeplace
→
Offhandstore
Palatino Backpack Deadlock
(qrt_utility_heavy_backpack_01_02_01)
Changed
7 changes
stdItem
Interactions
0:
Bespokeplace
→
Chakmatake
1:
Holdready
→
Customize
2:
Holster
→
Bespokeplace
3:
Offhandholster
→
Holdready
4:
Store
→
Holster
5:
Offhandstore
→
Offhandholster
6:
Drop
→
Store
Palatino Backpack Shadow Gild
(qrt_utility_heavy_backpack_01_03_01)
Changed
7 changes
stdItem
Interactions
0:
Offhandstore
→
Offhandholster
1:
Drop
→
Store
2:
Carrylowered
→
Offhandstore
3:
Inspect
→
Drop
4:
Place
→
Carrylowered
5:
Chakmafirstselecttake
→
Inspect
6:
Chakmatake
→
Place
Palatino Backpack Mark I
(qrt_utility_heavy_backpack_02_01_01)
Changed
7 changes
stdItem
Interactions
0:
Unlockself
→
Open
1:
Openrequest
→
Close
2:
Lockeddisplay
→
Lock
3:
Closetrigger
→
Override
4:
Closeself
→
Stepthrough
5:
Allowclose
→
Toggle
6:
Gate_close
→
Unlock
Palatino Core Sunstone
(qrt_utility_heavy_core_01_01_03)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Store
1:
Turnon
→
Carry
2:
Drop
3:
Inspect
4:
Place
Palatino Core Daystar
(qrt_utility_heavy_core_01_01_04)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Inspect
1:
Turnoff
→
Place
2:
Store
3:
Carry
4:
Drop
Palatino Core Moonfall
(qrt_utility_heavy_core_01_01_10)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Place
1:
Turnon
→
Store
2:
Carry
3:
Drop
4:
Inspect
Palatino Core Necropolis
(qrt_utility_heavy_core_01_01_12)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Carry
1:
Turnon
→
Drop
2:
Inspect
3:
Place
4:
Store
Palatino Core Metropolis
(qrt_utility_heavy_core_01_01_17)
Changed
5 changes
stdItem
Interactions
0:
Turnoff
→
Drop
1:
Turnon
→
Inspect
2:
Place
3:
Store
4:
Carry
Palatino Core Deadlock
(qrt_utility_heavy_core_01_02_01)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Place
1:
Turnoff
→
Store
2:
Carry
3:
Drop
4:
Inspect
Palatino Core Shadow Gild
(qrt_utility_heavy_core_01_03_01)
Changed
5 changes
stdItem
Interactions
0:
Turnon
→
Drop
1:
Turnoff
→
Inspect
2:
Place
3:
Store
4:
Carry
Palatino Helmet
(qrt_utility_heavy_helmet_01_01_01)
Changed
7 changes
stdItem
Interactions
0:
Gimbaltype_setfixed
→
Proximityassist_setactive
1:
Gimbaltype_setgimbal
→
Proximityassist_setinactive
2:
Gimbaltype_setaimassist
→
Flighthud_invalid
3:
Firepattern_setstaggered
→
Scanninghud_invalid
4:
Firepattern_setsynchronized
→
Comms_acceptcall
5:
Piptype_setlead
→
Comms_declinecall
6:
Piptype_setlag
→
Shiptransformextend
Palatino Helmet Sunstone
(qrt_utility_heavy_helmet_01_01_03)
Changed
7 changes
stdItem
Interactions
0:
Setphase_04_engaged
→
Openlootingui
1:
Setphase_05_shutdown
→
Carry
2:
Setpairing
→
Drop
3:
Setpairingcomplete
→
Place
4:
Setscreen_off
→
Store
5:
Setscreen_on
→
Equiptowear
6:
Cyclepairingmode
→
Openinventoryui
Palatino Helmet Daystar
(qrt_utility_heavy_helmet_01_01_04)
Changed
7 changes
stdItem
Interactions
0:
Setphase_02_bios
→
Openlootingui
1:
Setphase_03_idle
→
Carry
2:
Setphase_04_engaged
→
Drop
3:
Setphase_05_shutdown
→
Place
4:
Setpairing
→
Store
5:
Setpairingcomplete
→
Equiptowear
6:
Purchase
→
Openinventoryui
<= PLACEHOLDER =>
(AEGS_Avenger_Thruster_Main)
Changed
4 changes
stdItem
Thruster
BurnRatePerMN:
0.000125
→
2.67E-5
BurnRatePerMNMicroUnits:
125
→
26.7
MaxSupportedAtmosphericEfficiency:
2
BurnRatePerMNStandardResourceUnits:
0.000125
→
2.67E-5